Darkest of Days
Darkest of Days takes the player through time into historic battles in an effort to save key individuals from certain death. The battles range from Custer's Last Stand at the Battle of the Little Bighorn in 1876 to fighting in Pompeii as ash and fire rain down from an erupting Mt. Vesuvius in 79 AD. Other locations include the battles of Antietam and Tannenberg, and a German World War II P.O.W. camp. There are different missions in every time period and the game takes about 4 hours to complete.
The game features over twenty weapons, both from the original time period as well as those brought back from the future. In addition, there are artillery weapons from different time periods to assist in battle.
Note: With the PhysX set to Medium or High, Darkest of Days takes advantage of the NVIDIA PhysX abilities. For that reason we will test ATI cards at the Low preset, while NVIDIA based cards will be tested at Low and High.
PhysX set to Low
Like RE5, we want to see an average of around 60 FPS since we have no minimum to show. While we don't have any troubles at 1680 x 1050, the card does struggle a bit at 1920 x 1200. You could drop the detail back or just choose to play at the lower resolution; either will offer you a good experience.
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- Page 1 [Introduction]
- Page 2 [The Package]
- Page 3 [Video Card]
- Page 4 [Test System Setup and 3DMark Vantage]
- Page 5 [Unigine Heaven Benchmark (DX10 & DX11)]
- Page 6 [Benchmarks - CINEBENCH R10]
- Page 7 [Benchmarks - Resident Evil 5]
- Page 8 [Benchmarks - Far Cry 2]
- Page 9 [Benchmarks - World in Conflict]
- Page 10 [Benchmarks - Batman Arkham Asylum]
- Page 11 [Benchmarks - Darkest of Days]
- Page 12 [Benchmarks - BattleForge]
- Page 13 [Temperature and Sound Tests]
- Page 14 [Power Consumption Tests]
- Page 15 [Final Thoughts]
- We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.
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