3D Vision Experience - Operation Flashpoint: Dragon Rising Demo
Sitting at the bottom of the 3D Vision game support website is a few games that are Not Recommended and in the middle is Operation Flashpoint: Dragon Rising. What does Not Recommended mean, though? Firing up the game and getting into the battle, you notice that the screen is really messed up. You have a real sensation of being very drunk as you find yourself staring down two barrels, looking at two crosshairs and realizing you only have one gun.
The thing is that if you drop the depth of field down via the IR Transmitter right to the bottom, the guns match up and the game begins to looks really good. So while I went in and thought, "Oh, I can see why it's not recommended", within a few minutes my thought process went more like "What was NVIDIA thinking? this is kick ass!"
So you start going out to the local waypoint, enjoying the 3D effects that go on around you and you notice an enemy. Right, you think, time to deal some hurt. As you start moving towards the enemy you zoom in and start to see two dots on where you're supposed to aim. If you try to aim at the enemies head with either of those dots, you're not going to hit anything. On the other hand, if you place his head directly between the two, you're right on the money.
Our Rating: Fail. The bad news is 3D Vision is not recommended in this game and it's clear why when you start to engage the enemy. The good news is that the game isn't all that great; it's got a short single player game and the multi player is really horrible. The game looked really exciting from initial previews, but the problem with hype is that it has to live up to it.
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