World in Conflict
World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10).
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game that is sure to put plenty of stress on even the latest graphics cards. We use the built-in benchmarking for our testing.
World in Conflict isn't really loving the GTX 260+; the cards perform below 30 FPS at all resolutions which is a bit disappointing. Upon moving the detail down, we won't have any trouble getting a smooth experience at 1680 x 1050. Moving any higher up the resolution table, though, might be a little harder and will require a more significant drop in detail.
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- Page 1 [Introduction]
- Page 2 [The Package]
- Page 3 [Video Card]
- Page 4 [Test System Setup and 3DMark Vantage]
- Page 5 [Unigine Heaven Benchmark (DX10 & DX11)]
- Page 6 [Benchmarks - CINEBENCH R10]
- Page 7 [Benchmarks - Badaboom]
- Page 8 [Benchmarks - Resident Evil 5]
- Page 9 [Benchmarks - Far Cry 2]
- Page 10 [Benchmarks - World in Conflict]
- Page 11 [Benchmarks - Batman Arkham Asylum]
- Page 12 [Benchmarks - Darkest of Days]
- Page 13 [Benchmarks - BattleForge]
- Page 14 [Benchmarks - High Quality AA and AF]
- Page 15 [Temperature and Sound Tests]
- Page 16 [Power Consumption Tests]
- Page 17 [Final Thoughts]
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