Games and Movies
From the get go, these headphones are targeted at gamers, especially those who want flexibility by being able to connect their headphone to just about any device he or she wishes.
Boasting the ability of the Maelstrom engine discussed earlier, these headphones are able to create surround sound out of any signal you send to them, although gaming is what this algorithm is designed for.
Now I have heard about there being a serious amount of compatibility issues with these headphones playing the latest games. I hear you asking, "what have they got to be compatible with, they are headphones?"
Well, according to some reports, they worked pretty well with certain games in providing good quality surround FX and not so well with others. Now I'm not going to get on the bandwagon and start to can Razer. After all, these are a set of cans (mind the pun), and are not exactly going to be given a driver patch to get up to speed with all the newest titles.
My impression of the system is that it's going to provide you with the best surround environment possible given the type of game you're playing as well as how the games audio has being implemented.
I do think that the Megalodon headsets achieve what they set out to do and I think they would be one of the highest quality (in many facets) gaming headsets out and personally I feel that all the positive aspects of the system weigh in far more heavily than any minor compatibility issues you might have with certain titles. Just enjoy the audio quality and don't worry too much about how many 'simulated channels' are being; well... simulated.
Unfortunately since this system does not support decoding of surround sound (standards like Dolby Digital and DTS), I cannot truly evaluate their potential in this area.
However given the benefits of the Maelstrom engine already listed earlier in this article, I would certainly not be afraid to use these headphones for the odd movie session especially because they are so comfortable after long periods of use.