Real-World OpenGL Benchmarks
Quake III Arena
Quake III Arena is a real-world OpenGL benchmark that we have been using here at TweakTown for quite a while now because it has proven itself to be one of the best gaming benchmarks around to compare a range of different products.
As stated before, VIA C3 is not designed for gaming, and placing it on a PLE133 chipset for this purpose is totally useless. Even the more powerful Celeron CPU can't get very good results.
Star Trek Voyager
Star Trek Voyager is a real-world OpenGL benchmark. Based on the Quake III Arena engine, this game is a OpenGL master utilizing DirectX 8. We also apply the new Opt3D patch to allow for the use of Hardware T&L's use as well as new optimizations for AMD Athlon XP and Pentium 4 SSE2
Same story here. Since Star Trek Voyager is almost identical to the Q3A in engine execution, we see the same trend here again; Celeron taking it out hands down.
Jedi Knight II
Jedi Knight II: Jedi Outcast is a newly released OpenGL game that many have been waiting for. It has much improved graphics over its predecessor. It fully supports advanced shaders as well as very high texture resolutions and effects. There is one demo included in the multi-player section that is good for benchmarking use. In order to enable the benchmarking mode, you have to make a shortcut to the jk2mp.exe program located in the GameData folder of Jedi Knight 2. You have to put the switch "+set sv_cheats1" (no quotes) at the end of the line in the Target Area so that it looks like this: "C:\Star Wars JK II Jedi Outcast\GameData\jk2mp.exe" +set sv_cheats 1. The demo file used is jk2ffa.
And in the last of the OpenGL benchmarks we see no change to the trend.
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