Real-World D3D Benchmarks
Max Payne is a new generation DirectX 7/8 game. This game is based on Hardware T&L advancements as well as many other features of the Intel Pentium 4 and Athlon XP.
Aquanox is the latest installment of our benchmark software. This game is based heavily on DirectX 8 and 8.1 advancements and is designed to stress video cards to their ultimate limit, in all the best D3D benchmark to date.
Star Trek Armada
Star Trek Armada is a real world direct 3D benchmark based on DirectX 7 enhancements. Star Trek Armada uses swap files for storage of large graphics and maps during its benchmarking and makes it a great IDE test tool rather than memory. We use command tl_set_memuse=10 to allow the system 10% memory and 90% IDE
Star Trek Armada II
Star Trek Armada II is designed on the original Armada engine but with DirectX 8.1 display support, reducing the bottleneck by using fully accelerated 3D Graphics. Like Armada I, Armada II is a more hard disk intense benchmark rather than anything else and is a good indicator if the IDE system has any weaknesses.
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