Real-World OpenGL Benchmarks
Quake III Arena
Quake III Arena is a real-world OpenGL benchmark that we have been using here at TweakTown for quite a while now because it has proven itself to be one of the best gaming benchmarks around to compare a range of different products
Star Trek Voyager
Star Trek Voyager is a real-world OpenGL benchmark. Based on the Quake III Arena engine, this game is a OpenGL master utilizing DirectX 8. We also apply the new Opt3D patch to allow for the use of Hardware T&L's use as well as new optimizations for AMD Athlon XP and Pentium 4 SSE2.
Quake III Arena: Here we see a 13 FPS difference. Due to the increased performance of the SiS 645's memory controller, it is able to pull out ahead of the SiS 650. Not a huge margin, but still enough.
Star Trek Voyager: This one surprised me; a 22 FPS margin. We ran the tests over and over to see if this was a fluke, but after 20 attempts and checking all drivers we came up with these scores. They are being looked into at this time to make sure there are still no errors in the testing procedures.
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