Real World D3D Benchmarks
Max Payne is a new generation DirectX 7/8 game. This game is based on Hardware T&L advancements as well as many other features of the Intel Pentium 4 and Athlon XP.
Here, the two boards come up dead even. This is where the memory bandwidth of the 8K3A+ makes up for the slower 3D.
Aquanox is the latest installment of our benchmark software. This game is based heavily on DirectX 8 and 8.1 advancements and is designed to stress video cards to their ultimate limit, in all the best D3D benchmark to date.
Here ASUS takes the lead again due to better 3D optimizations in the BIOS. This game is 3D accelerator intense, so if you fall behind in 3D, you will see it here.
Star Trek Armada
Star Trek Armada is a real world direct 3D benchmark based on DirectX 7 enhancements. Star Trek Armada uses swap files for storage of large graphics and maps during its benchmarking and makes it a great IDE test tool rather than memory. We use command tl_set_memuse=10 to allow the system 10% memory and 90% IDE.
Here the 8K3A+ takes the lead away from ASUS. Not surprising since this is IDE and memory based.
Star Trek Armada II
Star Trek Armada II is designed on the original Armada engine but with DirectX 8.1 display support, reducing the bottleneck by using fully accelerated 3D Graphics. Like Armada I, Armada II is a more hard disk intense benchmark rather than anything else and is a good indicator if the IDE system has any weaknesses.
Again, EPoX takes the crown in the last benchmark on the TweakTown suite due to higher IDE performance and memory.
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