Test System Setup
Processor(s): Intel i7 920 @ 3.8GHz (190MHz x 20)
Cooling: Noctua NH-U12P (Supplied by Noctua)
Motherboard(s): GIGABYTE EX58-UD5 (Supplied by GIGABYTE)
Memory: 3 X 2GB OCZ Technology PC-12800 DDR-3 8-8-8-24 (OCZ3G1600LV6GK)
Hard Disk(s): Western Digital 300GB Velicorapter (Supplied by Western Digital)
Operating System: Windows XP Professional SP2, Windows Vista SP1 64-Bit
Drivers: Catalyst 8.12
Today we'll take the time to see how the HD 4830 512MB goes up against a stock clocked HD 4850 512MB. We don't doubt for a second that the HD 4830 is going to be slower than the HD 4850, but how much slower is the question on everyone's mind. So with that said, let's get stuck into the benchmarks.
Version and / or Patch Used: 1.0.1
Developer Homepage: http://www.futuremark.com
Product Homepage: http://www.futuremark.com/products/3dmarkvantage/
3DMark Vantage is the new industry standard PC gaming performance benchmark from Futuremark, newly designed for Windows Vista and DirectX10. It includes two new graphics tests, two new CPU tests, several new feature tests, and support for the latest hardware.
3DMark Vantage is based on a completely new rendering engine, developed specifically to take full advantage of DirectX10, the new graphics API from Microsoft.
Straight off the mark we can see the HD 4830 lagging behind the HD 4850 by around 20%.
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- Page 1 [Introduction]
- Page 2 [The Package]
- Page 3 [The Card]
- Page 4 [Test System Setup and 3DMark Vantage]
- Page 5 [Benchmarks - PT Boats: Knights of the Sea]
- Page 6 [Benchmarks - CINEBENCH R10]
- Page 7 [Benchmarks - World in Conflict]
- Page 8 [Benchmarks - Crysis Warhead]
- Page 9 [Benchmarks - Far Cry 2]
- Page 10 [Benchmarks - S.T.A.L.K.E.R. - Clear Sky]
- Page 11 [Benchmarks - Left 4 Dead]
- Page 12 [Benchmarks - High Quality AA and AF]
- Page 13 [Benchmarks - World in Conflict - XP]
- Page 14 [Benchmarks - Far Cry 2 - XP]
- Page 15 [Benchmarks - S.T.A.L.K.E.R. - Clear Sky - XP]
- Page 16 [Temperature & Sound Tests]
- Page 17 [Power Consumption Tests]
- Page 18 [Final Thoughts]
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