iBuyPower Australia FragBox SFF PC
TweakTown Test System Setup
Processor(s): Intel Core 2 Quad Q6600 @ 3GHz (333MHz x 9)
Motherboard(s): GIGABYTE X48-DQ6 (Supplied by GIGABYTE)
Memory: 2 X 1GB Kingston PC6400 DDR-2 3-3-3-10 (KHX6400D2ULK2/2G) (Supplied by Kingston)
Hard Disk(s): Seagate 250GB 7200RPM SATA-2 7200.10 (Supplied by Seagate)
Graphics Card(s): Sapphire HD 4870 (Supplied by Sapphire)
Smooth Creations Test System Setup
Processor(s): Intel Core 2 Extreme QX9650 @ 3GHz
Motherboard(s): Foxconn P45-A
Memory: 2 X 2GB G.Skill MQ 6-6-6-18
Hard Disk(s): Western Digital Raptor 150GB
Graphics Card(s): Diamond HD 4870 XOC Black Edition
IBuyPower Australia Test System Setup
Processor(s): Intel Core 2 Quad Q9550 @ 3.6GHz
Motherboard(s): DFI Lanparty Jr P45-T2RS
Memory: 4 X 2GB Team Xtreem PC-8500
Hard Disk(s): 128GB OCZ Core SSD x2 in Raid 0. Samsung 7200RPM 1TB
Graphics Card(s): 2x Powercolor HD 4870 X2
Operating System: Windows Vista SP1
Drivers: Catalyst 8.9
With the setup the IBP Australia FragBox offers, it's not going to come as any real surprise it's going to perform the best amongst our other setups. With that said, though, let's see exactly just how much more power the system has.
3DMark06
Version and / or Patch Used: Build 110
Developer Homepage: http://www.futuremark.com
Product Homepage: http://www.futuremark.com/products/3dmark06/

3DMark06 is the worldwide standard in advanced 3D game performance benchmarking. A fundamental tool for every company in the PC industry as well as PC users and gamers, 3DMark06 uses advanced real-time 3D game workloads to measure PC performance using a suite of DirectX 9 3D graphics tests, CPU tests, and 3D feature tests.
3DMark06 tests include all new HDR/SM3.0 graphics tests, SM2.0 graphics tests, AI and physics driven single and multiple cores or processor CPU tests and a collection of comprehensive feature tests to reliably measure next generation gaming performance today.

Our first test shows the power of the FragBox being seen straight away. It also doesn't come as any real surprise that we do run into a CPU limitation issue under the older 3DMark06.
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