World in Conflict
Version and / or Patch Used: 18.104.22.168
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.massive.se
Product Homepage: http://www.worldinconflict.com
World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10) and the Xbox 360.
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.
For the most part we see the overclocked card give us a gain. At the lower resolution, however, it manages to sit back just a little bit. When we put more load on it things start to look up again.
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- Page 1 [Introduction]
- Page 2 [The Package]
- Page 3 [The Card]
- Page 4 [Test System Setup and 3DMark06]
- Page 5 [Benchmarks - PT Boats: Knights of the Sea]
- Page 6 [Benchmarks - CINEBENCH R10]
- Page 7 [Benchmarks - World in Conflict]
- Page 8 [Benchmarks - Crysis]
- Page 9 [Benchmarks - Unreal Tournament 3]
- Page 10 [Benchmarks - High Quality AA and AF]
- Page 11 [Benchmarks - 3DMark06 - XP]
- Page 12 [Benchmarks - CINEBENCH R10 - XP]
- Page 13 [Benchmarks - World in Conflict - XP]
- Page 14 [Benchmarks - Unreal Tournament 3 - XP]
- Page 15 [Temperature and Sound Tests]
- Page 16 [Power Consumption Tests]
- Page 17 [Final Thoughts]
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