World in Conflict
Version and / or Patch Used: 126.96.36.199
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.massive.se
Product Homepage: http://www.worldinconflict.com
World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10) and the Xbox 360.
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.
WIC sees the X2 perform similarly at all resolutions; what this means is that at the lower resolution it actually comes in a little slower than the 8800GT, but at the higher resolution it comes out 30% ahead of both the 8800GT and the single HD 3870.
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- Page 1 [Introduction]
- Page 2 [The Package & Card]
- Page 3 [Test System Setup and 3DMark06]
- Page 4 [Benchmarks - PT Boats: Knights of the Sea]
- Page 5 [Benchmarks - CINEBENCH R10]
- Page 6 [Benchmarks - Half Life 2 (Episode Two HDR)]
- Page 7 [Benchmarks - World in Conflict]
- Page 8 [Benchmarks - Enemy Territory: Quake Wars]
- Page 9 [Benchmarks - Crysis]
- Page 10 [Benchmarks - Unreal Tournament 3]
- Page 11 [High Quality AA and AF]
- Page 12 [Benchmarks - 3DMark06 - XP]
- Page 13 [Benchmarks - CINEBENCH R10 - XP]
- Page 14 [Benchmarks - World in Conflict - XP]
- Page 15 [Benchmarks - Unreal Tournament 3 - XP]
- Page 16 [Benchmarks - Half Life 2 (Episode Two HDR) - XP]
- Page 17 [Temperature and Sound Tests]
- Page 18 [Power Consumption Tests]
- Page 19 [Final Thoughts]
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