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home > reviews > visual > nvidia geforce 9600gt 512mb g94 tested > page 2
NVIDIA GeForce 9600GT 512MB G94 Tested

Author: Shane Baxtor SUMMARY: The 9600GT is due to hit store shelves next week. Let us take you on a first look train to see what it's capable of.
Editor: Steve Dougherty
Category: Visual
Published: 15th February 2008
Manufacturer: GalaxyTech
Our Rating: 88%

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The Package

It’s been a while since we’ve seen a Galaxy graphics card, and the box has changed since the last time we saw anything from them. The box uses a blue and black setup with a very mean looking kitty in the center.



Looking around the box it’s a pretty standard affair; the top shows a multitude of logos along with the Galaxy logo to the right. The bottom mentions GeForce and the right shows a sticker that mentions Xtreme Tuner which is some overclocking software provided by Galaxy.

Across the bottom we also have another sticker that mentions the model of the card, which in this case is the 9600GT. Some of the main specifications on the card are also mentioned here such as 512MB of GDDR3, 256-BIT, PCI Express 2.0 support, DX 10, SLI ready and more.



Turning the box over there isn’t much more than just an array of information tid-bits that explain some of the other features available on the card. There is also a little box that lets you know what you need if you want to make use of SLI.



Diving inside the package and there isn’t a lot to it unfortunately. We have the standard line-up of paperwork along with a driver CD and another CD which has a copy of Xtreme Tuner on it, which as mentioned just before is some overclocking software designed by Galaxy.



The cable department is also very standard; S-Video to Component connector, DVI to VGA, Molex to PCI-E and an S-Video cable.

The package is alright, but a little on the light side. We had a peek at the overclocking software and it isn’t too bad actually. It’s easy to use and you can individually clock the Core, Shader and Memory. Generally speaking though, we would continue to use something like ATI Tool with its built-in artifact testing feature.


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