Razer, a world leader in connected devices and software for gamers, is working with Intel to deliver a consumer-ready desktop and VR-enabled camera based on Intel RealSense technology for a wide range of experiential applications.
With Intel RealSense technology incorporated into a new Razer product design, users can expect to enjoy significantly enhanced game broadcasting and VR gaming capabilities. Among the novel features of this technology is automatic background removal, which allows game streamers and video conferencing users to remove or replace backgrounds for a more entertaining and immersive experience.
Intel RealSense Cameras are also capable of 3D scanning, motion and gesture recognition, allowing product designers to bring real-world objects and bodies into virtual spaces easily. Many more features and related applications are anticipated for the Intel RealSense technology-enabled Razer device.
"Razer is excited to be working with Intel, using Intel RealSense technology to help pioneer work for game broadcasting, as well as with VR, with support from the growing OSVR movement," said Min-Liang Tan, co-founder and CEO of Razer. "Gamers will, we expect, be able to enhance their broadcasting and VR experience in unprecedented ways."
"This is a great opportunity to make Intel RealSense technology easily accessible to the gaming and VR communities. We are proud of the beautiful design of Razer's Intel RealSense Camera peripheral and we look forward to enabling innovation in the gaming world together." -- Dr. Achin Bhowmik, general manager of Perceptual Computing.
Razer at the Intel Developer Forum
At the Intel Developer Forum 2015 held in San Francisco, Intel and Razer have teamed up to showcase multiple broadcasting and OSVR demos using Intel RealSense technology, a modified OSVR Hacker Dev Kit by Razer, powered by computers using Intel processors.
The demos will include both Virtual Reality and Augmented Reality applications running on PCs.
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