NVIDIA Announces GPU Technology Conference For 2010
Conference to Highlight Advances Enabled by GPUs across High Performance Computing, Professional Visualization, and Consumer Applications
SANTA CLARA, Calif. -March 25, 2010-NVIDIA today announced that the GPU Technology Conference 2010 (GTC 2010) will take place on Monday, Sept. 20 to Thursday, Sept. 23 at the San Jose Convention Center in San Jose, Calif.
Building on the successful format of last year's inaugural conference, GTC 2010 will offer an even broader and deeper selection of technical sessions, interactive tutorials, technology previews, and industry and academic presentations.
"Last year's GPU Technology Conference was very exciting, with many top researchers and developers demonstrating how they are using the GPU to solve some of the world's most difficult challenges, from medical diagnostics to energy exploration," said Bill Dally, NVIDIA Chief Scientist. "I am eagerly looking forward to seeing the new advances that will be unveiled this year."
"I consider the GPU Technology Conference to be the single best place to see firsthand the amazing work enabled by the GPU," said Professor Hanspeter Pfister, School of Engineering & Applied Sciences, Harvard University and GTC 2009 keynote speaker. "It's a great venue for meeting researchers, developers, scientists, and entrepreneurs from around the world and I'm looking forward to GTC 2010."
The conference will once again encompass three concurrent GPU-focused summits in one location:
Emerging Companies Summit
A showcase for innovative startups to demonstrate their products and network with venture capitalists, GTC attendees, and other investors.
GPU Developers Summit
A wide selection of content-rich sessions, tutorials, and presentations for developers, engineers, and scientists.
NVIDIA® Research Summit
A unique opportunity for students, professors, and researchers to present their findings and collaborate.
GTC 2010 sponsors include GE Intelligent Platforms, HP, and PNY.
NVIDIA (Nasdaq: NVDA) awakened the world to the power of computer graphics when it invented the GPU in 1999. Since then, it has consistently set new standards in visual computing with breathtaking, interactive graphics available on devices ranging from tablets and portable media players to notebooks and workstations. NVIDIA's expertise in programmable GPUs has led to breakthroughs in parallel processing which make supercomputing inexpensive and widely accessible. The company holds more than 1,100 U.S. patents, including ones covering designs and insights which are fundamental to modern computing. For more information, see http://www.nvidia.com.
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