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A custom headset has been designed to help give air travelers the ability to enjoy a sense of balance, hopefully preventing motion sickness. Only one percent of passengers are believed to suffer from motion sickness while flying, but this is a rather unique way to help make them a bit more comfortable.
The headset is able to trick the wearer's eyes and brain by presenting a virtual horizon - and if the aircraft shifts, the headset also adjusts. It's an overly simple technique that airliners may want to invest in, as a way to help make travel a bit more comfortable.
"By having the aircraft control the movement of the virtual world in the headset, what the body feels and what your eyes tell your brain become the same thing," said Leon Codrington, product development manager at Flow IFE, in a statement published by Sky News. "It's when you get a difference in those two that motion sickness is induced."
The Oculus Rift is expected to bring virtual reality to the mainstream, but consumers must be ready to open their wallets and spend. The headset will be available for around $300, but gamers - and anyone looking to test the VR world - needs to spend an estimated $1,500 to be ready.
"We are looking at an all-in price, if you have to go out and actually need to buy a new computer and you're going to buy the Rift... at most you should be in that $,1500 range," said Brendan Iribe, CEO of Oculus, while speaking during the recent Code tech conference.
It would seem unlikely that gamers interested in VR would be scared away of investing in the headset, but the overall consumer market may be willing to sit back and wait. To help promote the Oculus Rift, the company hopes to see the estimated $1,500 price tag eventually drop to $1,000, but understands that it will take some time.
It wasn't long ago when smart glasses were reportedly poised to dominate the wearables market, but eventually lost out to fitness trackers and smartwatches. However, it looks like smart glasses could help propel the wearables market, especially in the workplace, analysts predict.
Manufacturers want to see wearables, including smart glasses, find their way into the office in multiple sectors - with third-party developers stepping up to create enterprise apps to increase worker productivity.
"Just as mobile phones proliferated across enterprises and ultimately spurred the mobile revolution, I believe wearables will follow a similar trajectory," said Michael Morgenstern, analyst at OpenView Venture Partners, in a post on Venture Beat. "The difference is the revolution will start from the bottom up."
There could be more than 10 million smartwatches sold in the United States, and there is growing concern from the National Safety Council that drivers will have yet another distraction while behind the wheel. Mobile phones are involved in 27 percent of current US traffic accidents, and smartwatches could only make the problem worse.
Even though smartwatches, which allow owners to access emails, text messages, social media, calendar information, and other data directly on their watch, could prove especially problematic for drivers.
"Smartwatches will be just as distracting, if not more so, than cell phones," said Deborah Hersman, president and CEO of the National Safety Council, in a public statement.
If you're not a celebrity or part of the 1%, you probably haven't received your Apple Watch Edition yet. Sure, you might have slapped down over $10,000 for Apple's first wearable, but consumers are only beginning to receive their expensive new Watch in the last few days.
Now that it's here, we have an unboxing video that you can check out above, which shows off the external packaging Apple has used. For $10,000+, the packaging is virtually identical to that of the stainless steel Apple Watch, except for the 18-karat gold casing and unique band on the side of the Watch.
Inside of the Apple Watch Edition box, we have the colored leather-covered box that features the MagSafe connector, with a color-matched cleaning cloth with the word 'Edition' embossed into the material. The very first time you boot up the Watch Edition, a description onf the Watch's hardware materials will appear, as you can see in the image above.
Oculus VR is set to host its Oculus Connect 2 developer conference between September 23-25 in Hollywood, California. The second annual developer conference will be held at the Loews Hollywood Hotel.
We are to expect keynote speakers to include Oculus VR CEO Brendan Iribe, Chief Scientist Michael Abrash, and CTO John Carmack. According to a blog post from Oculus, the conference will provide "everything developers need to know to launch on the Rift and Gear VR". Samsung now has its second generation Gear VR out in the wild, which can be powered by the Galaxy S6 or Galaxy S6 edge smartphones.
In just over two weeks time on June 11, we have the "Step into the Rift" event in San Francisco, where we should be fully introduced to the first consumer Oculus Rift, the CV1. With company founder Palmer Luckey in some seriously hot water of accusations that he stole secret documents from his ex-VR employer, it'll be interesting to see if Luckey tackles any questions regarding this at Oculus Connect 2.
It looks like virtual reality is still destined to rule video games and movies, but that doesn't mean there aren't plenty of other uses. Silicon Valley company STRIVR Labs is developing a virtual reality sports tool that allows football players to make play reads, learn plays interactively, and execute game-type reps using an Oculus VR Rift headset.
"It was one of the few times in your coaching career when you're watching something and you think, 'This is a game-changer,'" said Bret Bielema, coach of the Arkansas Razorbacks college football team, in a statement to the media. This is gonna change the way we teach young men."
Technology is fully embraced by collegiate and professional sports, with game film and plays distributed via HDTVs, smartphones and tablets - with VR expected to add a new element. It's especially helpful in sports because coaches can have players make natural movements like they were in an actual game or scrimmage, while all the data is immediately captured.
A growing number of adult entertainment companies want to embrace virtual reality, with Lovense, a company focused on sex toys, teaming up with Virtual Real Porn.
Lovense will create toys that Virtual Real Porn will integrate with the Samsung Gear VR and Oculus Rift headset, among other tech VR products.
"This was an unexpected partnership, but we believe it is a positive development for Lovense," said Dan Liu, founder of Lovense, in a statement published by VentureBeat. "Our focus is to use sex tech products to solve problems for consumers, but when they approached us, we immediately saw the potential."
What if I told you that these VR glasses can work with any Bluetooth device? What about if I told you that this product offers a claimed 2K resolution, a 120hz refresh rate and a lightweight design all wrapped up into one small package?
You'd likely join many other users in doubting the legitimacy of these claims - "Better features than Oculus without anyone knowing who you are? Impossible!" exclaims friends on my Facebook news feed. However, we're going to sit here and cross our fingers really hard that it's a reality.
The company on display here is Dlodo. Coming out of China, these Virtual Reality innovators are pushing their first product to the market, self named as 'Dlodlo VR Glasses'. Photoshopped product images aside, the spec sheet is certainly astounding and shows direct comparisons between what this new company has on offer when compared to other players in the market.
Chip manufacturer ARM and humanitarian aid group UNICEF are teaming up to deliver wearables in developing countries. ARM and UNICEF hope to increase education and improve health standards in countries that are in need of assistance.
As part of the Wearables for Good Challenge, manufacturers and designers have the chance to help create low-cost, efficient and sustainable wearables and sensors. Both ARM and UNICEF will work together to choose which countries should receive immediate help, with trials expected over the next year.
"It feels to me like the pace of innovation has increased, the cost of innovation has come down and we are in a world where people want to partner," said Simon Segars, CEO of ARM, in a statement to CNET. "So if some good comes from this, then that will be great."