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Wearable Computing Posts - Page 5

'Major defect' found in Apple Watch and its taptic engine

With the Apple Watch now getting to consumers and strapping onto their wrists, news is coming out that not only are there supply constraints that are hurting Apple Watch sales, but there is a major defect in the taptic engine of Watch.

 

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The Wall Street Journal is running with the report, saying that the taptic engine - which causes the Watch to vibrate, or "tap" when users receive notifications or alerts, is experiencing problems. One of the two suppliers of this particular part has faulty hardware, and some of that faulty component has found its way into batches of Apple's Watch.

 

AAC Technologies Holdings, which is based in Shenzhen, China, has been making the taptic engines for Apple, but they've found that they "break down over time". This has forced Apple to throw away Watches that would've otherwise been okay, something that has caused availability times to bounce by a few months. Availability on the Apple Watch is now June for all models and configurations, which could be a result from the taptic engine issues.

Microsoft blows minds with its HoloLens demo at Build 2015 conference

Build 2015 - Microsoft has kicked off its Build 2015 developers conference, where the world has gotten a deeper look at HoloLens. HoloLens, if you haven't read about it yet, is Microsoft's holographic headset, which acts as an augmented reality visor with some impressive results. Check it out:

 

 

The company has said that what you see in the video above with resizeable 'holograms' is something you can do with any Windows 10 Universal application, meaning you can pin calendars, pictures, e-mail, or even a movie to your 'wall' inside the HoloLens, and continue to work and play around it.

 

Once the app is there, you can overlay a hologram on top of a physical object, and make tweaks to it without having to sit back at your desk and tap away on your keyboard. The applications that will benefit from HoloLens, in my opinion, is going to be extensive. This is one of the most exciting technologies right now outside of the Oculus Rift and HTC/Valve Vive VR headsets, and most surprising of all: it has come from Microsoft.

Continue reading 'Microsoft blows minds with its HoloLens demo at Build 2015 conference' (full post)

Oculus Rift CV1 will feature integrated DAC, headphone port, and more

We still don't know if the Oculus Rift will be launching this year, or if it does launch we could face low units, but when CV1 (Consumer Version 1) launches, we should expect something magical.

 

 

According to Sean Halloran, or @Comic_Seans on Twitter, a game and software developer at Myomo, in Cambridge, MA - the Oculus Rift CV1 will feature an integrated DAC and built-in headphone port. He noticed the details in the documentation of the Oculus Audio SDK, which has now all but confirmed the use of the integrated DAC and headphone port.

Continue reading 'Oculus Rift CV1 will feature integrated DAC, headphone port, and more' (full post)

Inked up Apple Watch users are experiencing sensor issues

As seen on the Apple Subreddit recently, users donning heavy tattoos are having issues operating their shiny new Apple Watch products.

 

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With the first finding posted by user guinne55fan, it was reported that he believed a faulty wrist detector to be at fault. His recount claimed that "the watch would lock up every time the screen went dark and prompted me for my password. I wouldn't receive notifications. I couldn't figure out why especially since the watch was definitely not losing contact with my skin."

 

Upon contacting Apple some steps were taken to alleviate the issue with no control and he was told that engineers would be in contact within a week.

Continue reading 'Inked up Apple Watch users are experiencing sensor issues' (full post)

Nate Mitchell from Oculus will speak at Disrupt NY about all things VR

The super-awesome, always-smiling co-founder and VP of Product for Oculus VR, Nate Mitchell, will be talking about all things virtual reality at TechCrunch Disrupt NY next month.

 

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With unconfirmed reports that the Rift might not make it this year, or if it does it might be in very short supply, Mitchell might be able to give us a clearer picture of what Oculus VR has planned for the world. We should also expect Mitchell to hopefully tease possibly input methods for the Rift, such as controllers, gloves, joysticks and more.

 

I'm sure we won't see too much with E3 2015 right around the corner, but we can wish, right?

Google send mystery device through FCC, the next version of Glass?

Google might not be pushing along with the first generation of its Glass product, but it looks like the company is still working on something Glass-like, by sending in a new "smart BLE" device through to the FCC for approval.

 

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The A4R-CAP1 device has a few things that let us know it's a new wearable, such as the digital FCC label below looking just like the Glass interface cards, something that you see when you swipe across. This shows us that we should expect a touchstrip of some kind, just as Google Glass featured.

 

We could see another device that uses Glass-like navigation, but I think we're going to see the next iteration of Glass shown off at Google I/O in a couple of months time, what do you think?

Samsung's refreshed Gear VR for the Galaxy S6, S6 edge on sale May 8

With the new Galaxy S6 and Galaxy S6 edge handsets now on the market, Samsung is preparing the release of its new Gear VR Innovator Edition headset.

 

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The new Gear VR will work with the new Galaxy S6 and Galaxy S6 edge handsets, with pre-orders now open. Samsung will be releasing it as the "Gear VR Innovator Edition for S6" and will be made available through Samsung's own website, and through Best Buy in the United States starting on May 8.

 

The previous iteration of Gear VR worked only on the larger Galaxy Note 4 smartphone, and retailed for $199. The new Gear VR will be priced at $199, too.

Facebook: "Oculus is very much in the development stage" still

We're four months into 2015, and we still don't know when the Oculus Rift is coming out. But during Facebook's recent earnings call, where we found out 1.44 billion people use the social network each month, the company said: "We have not announced any specific plans for shipment volumes in 2015 related to Oculus". The last time we had a play with the Oculus Rift, was the Crescent Bay prototype at CES 2015 earlier this year.

 

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The statement came from Facebook CFO David Wehner, who added: "Oculus is very much in the development stage, so it's very early to be talking about large shipment volumes".

 

With competition heating up in the VR space thanks to the likes of Sony and its Project Morpheus headset, but more so with HTC and Valve with their Vive headset, Oculus VR might not have the dominance in the VR industry that most thought they did previously. Things could change very quickly, and I think they will, which is why I'm hoping is the reason behind Oculus VR being so quiet about it all.

NPD: Smartwatch ownership will start to pressure fitness trackers

In the United States, smartwatch ownership will reach nine percent of adults by 2016, putting increased pressure on fitness activity trackers, according to The NPD Group. Activity tracker ownership will peak at 32 million users by the end of 2016, after four years of significant growth.

 

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"The smartwatch will clearly begin to take a bite out of the activity tracker market moving forward," said Eddie Hold, VP of Connected Intelligence at The NPD Group. "The fact that the health and fitness apps on smartwatches are a key marketing focus will help draw consumers away from the simpler trackers."

 

A whopping 40 percent of fitness tracker owners stop using their selected device within six months - and with the rise of the smartwatch - will force a drastic evolution of fitness trackers.

Continue reading 'NPD: Smartwatch ownership will start to pressure fitness trackers' (full post)

Poll: Six percent of Americans plan to purchase Apple Watch

Around six percent of adults in the United States plan on purchasing the Apple Watch smartwatch, a recent Reuters/Ipsos poll found.

 

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A specific breakdown found that nine percent of men and less than four percent of women find the Apple Watch interesting - indicating Apple could sell around 15 million units, assuming survey respondents actually follow through.

 

Tech industry analysts previously provided a great number of estimates, ranging from 10 million up to 32 million units sold in 2015 alone.

Continue reading 'Poll: Six percent of Americans plan to purchase Apple Watch' (full post)

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