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Oculus VR were meant to begin shipping off the first batches of its new Development Kit 2 headset, but no one has received notification of their shipping details on the second Rift unit just yet - myself included.
I had e-mailed Oculus VR around 20 hours ago now, asking for an official comment, but was told there was no official comment. Hours later, a post by cybereality appeared on the Oculus VR forums, saying: "We've decided to hold the initial shipment of DK2s until the middle of next week so that we have an additional week to polish and QA the new Oculus SDK. We've been working on this update for over a year, with a focus on making the Rift easier to use and develop for. There are multiple major improvements including overhauled device and display handling, and we want to make sure the new SDK ready for integration by thousands of developers when DK2s start arriving at doorsteps".
I think this is fair enough, but it would've been nice to have Oculus VR say something at the beginning of the week. Surely they would've known the new SDK wouldn't be ready, but it's only a few days. Cybereality added: "Sorry to make everyone wait another week. We wouldn't delay if it wasn't important. The good news is that this only affects the very first group that would have received their units, and this doesn't change the total number of units that will ship in July. Again, we'll keep everyone posted. Thanks for bearing with us!
If you own Google's wearable device, you might want to make sure that it is updated to the latest version of firmware: XE19.1. The latest software for Google Glass is just a minor update, with improved connectivity that will see Glass keep a more stable connection to your smartphone.
Google explains: "We now do a better job of handling occasional network issues when you ask Glass to do something like, "ok glass, send a message to...". The voice menu user interface looks like it has also received a slight facelift, with a cleaner UI with white text over a black background now being featured.
A US-based Oculus Rift DK2 pre-order customer had attempted to sell his Rift DK2 unit (once he received it) on eBay for $5,000 - but once the VR community saw what was going on, they contacted Oculus VR which swiftly cancelled this order.
This person claims to have made his pre-order on the morning that Oculus VR announced the Rift DK2 unit, and is based in Laguna Beach. He went to eBay to sell his pre-order for some $5,000 - but was shut down within hours. 'cyberreality' on the Oculus VR forums, who is the Community Manager for the Facebook-owned VR start up, said posted in the Oculus VR forums: "Don't worry guys. We found him and cancelled his order".
The forum exploded with praise from future Rift DK2 owners with posts such as "This was literally the highlight of my afternoon" from 'racerx2', and "AWESOME!! Thank you!" from the thread starter, 'kingzope'.
Scientists were able to invent a nano-pixel ultra high definition. The researchers at the Oxford University were able to achieve this by using a very small layer of a phase-change material which also allows you to be bend while maintains thousandths of a millimetre thickness.
Phase change materials are used for heat management purposes, and is used in rewritable DVDs. The layer is kept between two transparent electrodes and were able to produce pixels are as small as 300 nanometers which is smaller than the width of a human hair.This technology and has a lot of usefulness especially for wearable technology that benefits from foldable or flexible screens while having minimum thickness, such as smart contact lenses.
This implementation will still time take to appear as ready-to-use products. As of now, they aren't able to use it to display movable pictures but it is able to produce different colour changes. Professor Harish Bhaskaran explained,"The cool part about this is that the functional part is very thin. Because of that you could actually have displays that are non-intrusive, because you can keep the electronics far away."
Rumors have been flying that Apple was set to get into the smartwatch business for a long time. According to the rumors, the iWatch will have lots of sensors and other tech built-in. The latest rumor that has surfaced about Apple's smartwatch comes by way of analyst Ming-Chi Kuo.
According to Kuo, the iWatch will enter mass production in November. Kuo had previously estimated that mass production on the iWatch would kick off in September. While changing up the time estimate for mass production, Kuo is also changing shipment estimates for the iWatch this year.
Kuo now expects that Apple will ship 3 million iWatch units in 2014. Kuo notes that the iWatch is expected to feature a flexible OLED screen, sapphire coated display cover, high water resistance and system on chip components.
LG has a new smartwatch that is set to hit the market called the LG G watch. The smartwatch will run the Android Wear operating system and will go on sale on July 11. AT&T has announced that it will be the first carrier to get the LG G watch in its retail stores.
The LG G Watch is made in partnership with Google and carries a MSRP of $299. Fans of the device could pre-order the watch starting July 8. LG fits the smartwatch with a 1.65-inch screen that gives all sorts of notifications from the smartphone it is connected to and can connect to calendars and applications.
The LG watch is for Android devices and works with many of the Android smartphone on the market today. There are still few smartwatches that are designed to work with the iPhone.
Adidas has officially launched a new wearable fitness and heath product called the miCoach Fit Smart. The wearable device was unveiled in San Francisco recently and is able to monitor all sorts of health data while being worn on the wrist. Fit Smart can monitor calories burned, heart rate, distance covered, pace, and a number of other fitness statistics.
Adidas offers the device in black or white colors and the strap is made from silicone and has a small strip of LEDs on the side that can change color depending on how hard you are working out. The watch sells for $199 and will hit stores late next month.
"What we did, by working with elite coaches, was bring an experience to help people set weekly goals and training plans," Paul Gaudio, GM of digital sports at Adidas said. "We took the things that have been very successful and implemented them here with the Fit Smart."
Using Google Glass can be quite troublesome at the best of times, as you're either sliding your finger along the touchpad, or speaking commands into it. MindRDR hopes to change that with its new app, but you'll need the Neurosky MindWave EEG headset, which costs around $121.
Mixing the headset, MindRDR app and Google Glass together looks incredibly intuitive, as you'll be able to control Google's wearable headset with your thoughts. Wearing both Glass and the Neurosky MindWave EEG will have you looking like even more of a robot out in public, but there are some very cool possibilities with this combination in hardware.
Google Chrome is one of the most widely used web browsers on the planet, with over 300 million active daily users, but Google wants to see its web browser working in VR. First, with its own Google Cardboard, and the Oculus Rift.
The search giant has said that its working on adding VR support for both the Rift and Cardboard, with 360-degree product shots and interactive exhibits being the drawcard for a VR browser. Google still believes that surfing the Internet in VR is still not ready for most consumers, but with some killer apps, or websites, it could be an interesting start to browsing the web in virtual reality.
Oculus VR has halted all sales of its Rift DK2 unit in China after the Facebook-owned VR startup discovered people doing "extreme" reselling. Pre-orders of the DK2 unit have also been stopped.
In a statement, Oculus VR said: "We need to make sure that we are doing what we can to make sure that resellers that are looking to flip our product for a profit are not taking stock away from legitimate developer purchases globally. Our product, in its current form, is a developer kit, meant for developers that develop VR content. We are looking into alternative ways to make sure that our development kits are getting into legitimate developer hands in China".
There's no exact numbers available, so we don't know how many Rift's were being resold. But for the company to completely halt the sale of its VR headset in a big market, this must have been quite the deal.