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Video Cards Posts - Page 14

Sapphire unleashes new R9 280 Dual-X and R9 280X Vapor-X GPUs

Today Sapphire unveiled two new GPUs that fill the gap between its R9 270 and R9 290 models of discrete GPUS. The new R9 280 is based on AMD's GCN architecture and features the company's Dual-X cooler. The Dual-X cooling solution featured twin aerofoil fans and graduated heat pipes to ensure cooling of the GPU is efficient and quiet as possible.


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The R9 280 also features 3GB of GDDR5 clocked to 1250MHz and a GCN core that features 1792 stream processors. The core is clocked to 850MHz and can reach a clock speed of 940MHz when boost is enabled. Support for DirectX 2 and AMD's mantle is also on board with the card being able to push 4K video to displays using HDMI 1.4a or DisplayPort v1.2. Sapphire also released a new version of its successful R9 280x that features the company's exclusive Vapor-X cooling Solution. The new R9 280x features an enhanced GCN core, with 2048 stream processors, and a 1GHz core clock.

Sapphire unveils new R7 240 low-profile GPU

Today Sapphire Technology announced the launch of its latest entry-level GPU. The all new R7 240 is a low-profile video card based on AMD's successful Graphics Core Next architecture, and features dual HDMI outputs as well as full 4k resolution. Both HDMI ports can be used at the same time, and the cards low-profile design makes it perfect for the home theater PC you have always wanted to build.


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The new Sapphire R7 240 low-profile features 2GB of DDR3 memory which has been clocked to 900MHz, and boast 320 stream processors. A core clock of 730MHz can be boosted to 780MHz via dynamic boost. A single slot, fan assisted heat sink keeps the cards overall profile small and allows the device to be fitted in any low-profile or small form factor chassis. AMD Crossfire, Image Enhancement, and HD Media Accelerator technology is all onboard as well as full support for 4K video playback.

Continue reading 'Sapphire unveils new R7 240 low-profile GPU' (full post)

DirectX and OpenGL will now offer low-level access like Mantle API

Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of programming graphic grads. This will help to reduce the CPU overhead in Direct3D and OpenGL.


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AMD implemented low-level access for Mantle API for the same reason, and it wasn't that long ago when first Mantle-based games have started rolling in. The announcements are expected to come up during Game Developer's Conference 2014, but the session of GDC has given a good deal of information.

Continue reading 'DirectX and OpenGL will now offer low-level access like Mantle API' (full post)

SAPPHIRE's upcoming Radeon R9 290X VAPOR-X features 8GB of RAM

A tease of SAPPHIRE's upcoming blue-and-black themed Radeon R9 290X VAPOR-X GPU has me foaming at the mouth... why? Well, it will ship with 8GB of GDDR5 RAM, that's why.


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We've seen the SAPPHIRE Radeon R9 290X Tri-X, which is a great GPU, but 4GB of RAM really holds it back for monster resolutions like 4K and triple-monitor setups. One of the other changes to the VAPOR-X GPU is the beautiful backplate. This won't do much for most people, but with all of that memory (and dual-sided memory modules) it'll do wonders for temperatures.


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There's not many more details on this new GPU, but you can bet your bottom dollar we'll get some of these in for some 4K and triple 2560x1440 monitor testing.

AMD releases Catalyst 14.2 BETA 1.3 Driver

AMD releases catalyst 14.2 BETA 1.3 for 32 and 64 bit version of Windows 7, 8 and 8.1. The BETA drivers provide performance improvements and updates. The updates are available for AMD Radeon with discrete and APU- desktop and notebooks.


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The updates contain series of fixes and updates such as crossfire profile updates and performance improvements for GPU configuration with Thief and even fixing frame pacing for dual video card support and non-XDMA configuration for screen resolutions above 2560 x 1600 for Battlefield 3 and Battlefield 4.


There are only couple of known issues found in this BETA driver, such as the inability to render the right eye with Crossfire and Stereo 3D enabled on Thief.

Continue reading 'AMD releases Catalyst 14.2 BETA 1.3 Driver' (full post)

AMD releases Catalyst 14.2 Beta V1.3 Drivers for Windows

Coinciding with today's launch of the highly anticipated game, THIEF, AMD has released version 14.2 of its Catalyst video drivers. THIEF is an exclusive partner of the AMD Gaming Evolved program and was built with AMD graphics in mind. AMD says that when using AMD Graphics, THIEF players have 4K support, Eyefinity support, and Crossfire support right out of the box. Thief will run on DirectX 11 in the beginning, but AMD says that Mantle support is coming later next month.


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So what exactly does the 14.2 Catalyst update bring to the table? The new beta drivers fix hangs and stuttering when using Mantle in Battlefield 4, and users are encouraged to try out the mGPU setting. Multi GPU frame pacing in Battlefield 4 is now enabled for non-XDMA setups with resolutions greater than 1600p. The update also brings back the features 14.1 killed in Minecraft. Finally cossfire profiles have been updated and performance improvements for single GPU configurations for THIEF. Head over to the source link below to download your copy of the drivers today.

AMD starts reward points to give away free PC games, GPUs and stuff

AMD started a rewards program for PC gamers which is accessible via the AMD Gaming Evolved app which was launched in association with Raptr as announced during GPU14.


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If you are using AMD Radeon video card with AMD Gaming Evolved app, you can collect points by doing various actions which involves the app, such as optimizing a particular game or playing a particular game. This makes gamers to be more involved to earn redeem points so that you can exchange them for whatever you require: discounts, games, items- even hardware.

Continue reading 'AMD starts reward points to give away free PC games, GPUs and stuff' (full post)

NVIDIA released 334.89 WHQL drivers along with newer GTX GPUs

After releasing the GeForce GTX 750, 750 Ti and GTX Titan Black video cards, NVIDIA released the GeForce 334.89 WHQL drivers. The chip maker claims that the new driver has performance optimizations of up to 19%, along with 12 new and improved 3D Vision profiles and 6 new SLI profiles.


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According to the release notes, the 334.89 WHQL drivers have introduced fixes for certain games and applications, such as fixing low frame rate, frame drops and shuttering issues in Deus Ex: Human Revolution - Director's Cut, losing ambient occlusion while sprinting in Half-Life 2 and providing 'Enable SLI' option in its control panel for GTX 460 in SLI. Another notable fix was for NVIDIA ShadowPlay, as the older drivers caused certain games to crash or lock up with 3-way/Quad SLI setups.

Continue reading 'NVIDIA released 334.89 WHQL drivers along with newer GTX GPUs' (full post)

NVIDIA unleashes the GeForce GTX Titan Black, the worlds fastest GPU

When NVIDIA first unveiled the GeForce GTX Titan to the world, it instantly became the must-have video card for every hard-core gamer and custom PC enthusiast on the planet. Fast forward to more than a year later, and the original GTX Titan is still considered a force to be reckoned with. This morning NVIDIA unveiled the new Titan Black, the successor to the original Titan, and the fastest GPU on planet earth.


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NVIDIA's new Titan Black is based on its Kepler architecture and boast an impressive 2,880 CUDA cores which equates to about 200 more cores than the original Titan. Stock clock speeds have also been increased to 889MHz, and 980MHz when boosted, which is slightly higher than the original Titan. 6GB of GDDR5 is addressed over a 384-bit memory bus, and just like its older brother, the Titan black is a massive power hungry beast. With a TDP of 250-watts, the GPU requires both a 6-pin and 8-pin power connector just to get the card up and running.


Two dual-link DVI ports, one HDMI, and one Display Port 1.2 connector allow for multiple monitor connections, while several Titans can be chained together via NVIDIA's SLI connector. NVIDIA says that the Titan Black is about 10-percent faster than the original Titan and is capable of powering the most extreme games at 4K resolution and higher across multiple 4K compatible monitors. Just like its predecessor, the GeForce GTX Titan Black is expected to be priced in the $1000 USD range, and is available from OEMs such as Palit, and is also being featured at several boutique builders such as Origin, Digital Storm and Cyberpower PC.

Continue reading 'NVIDIA unleashes the GeForce GTX Titan Black, the worlds fastest GPU' (full post)

AMD officially releases its Radeon R7 250X, will retail for $99

This morning AMD releases the next GPU in its R-series lineup. The new AMD R7 250X is designed to fill the gap between the R7 250 and R7 260 and features the Cape Verde GCN 1.0 GPU. Rumor has it that the R7 250X is on par with AMD's older Radeon HD 7770, and support for Mantle is supported but big red left out TrueAudio on this GPU.


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The AMD R7 250X features 640 stream processors, 40 texture units, and 16 ROP's and features a core clock of 1000MGz. 2GB of GDDR5 is onboard which runs on a 128-bit bus and a clock speed of 4.5GHz. A TDP of 95W does mean that the AMD R7 250X does require external power via a PCI PSU connector. AMD says that the card is available in retailers today with an MSRP of $99 which is about $40 less than the R7 260x which should perform much better. For someone looking for a light-weight gaming machine on a budget the R7 250X should fill that hole nicely.

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