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Video Cards Posts - Page 58

NVIDIA plans to keep GTX 470 going

By: Array

The rumor mill is always speculating on what products are coming to market along with products that will be killed off. The rumor mill of late has been speculating that NVIDIA might be ready to end the GTX 470's run despite it being new.

 

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The Tech Report reports that NVIDIA has stated it has no plans to kill off the GTX 470. NVIDIA mentioned the good, better, best arrangement for the Fermi line making the GTX 470 the better offering in the mix.

 

Continue reading 'NVIDIA plans to keep GTX 470 going' (full post)

NVIDIA's Manju Hegde leaves for AMD

By: Array

The technology field is highly competitive not only in the products launched but in employees. Competitors are always after key workers at places like Apple, Intel, NVIDIA, and AMD. Workers routinely move from one company to the other as they are lured away to the competition.

 

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NVIDIA has reportedly lost its VP of CUDA and PhysX Manju Hegde to AMD. Hedge was key in helping NVIDI Again support for PhysX and CUDA early in the life of both offerings. Both are doing well today.

 

Continue reading 'NVIDIA's Manju Hegde leaves for AMD' (full post)

MSI preparing non-reference TwinFrozrII GTX 465 straight out the gate

By: Array

In warm-up phase for Computex MSI gave folks in Holland a bit of a tease on what they plan to hit the VGA market with when NVIDIA breaks the chains on its GTX 465 at the beginning of next month.

 

MSI's well regarded Twin Frozr II cooler will be implemented in a non-reference version of this card, and they have plans to include it on GTX 470 and 480 cards as well.

 

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There were no actual pictures of the cards shown with the coolers attached; we only know from the press event slide that the cards will be called N480 / N470 / N465 TwinFrozr II, using a large heatsink with chunky full copper base. No doubt we'll catch them in full whilst doing our rounds at Computex.

 

Props to the crew at Fudzilla for getting the scoop.

 

Unigine adds 3D support and OpenGL 4.0 to Heaven

By: Array

Unigine's Heaven Benchmark tool is a popular one being built around DirectX 11 and taking advantage of all the fancy features the latest graphics cards offer. The developers have just rolled out version 2.1 which brings two significant adjustments with it along with some general stability fixes and improvements.

 

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The first one is support for OpenGL 4.0 which is an API that technologically rivals DX11. 2.1 will use all of the advanced features OGL4 is capable of (incl. hardware tessellation).

 

The other change is that stereoscopic 3D is also now available for people with supporting equipment. There are now several stereo 3D viewing modes selectable such as Analygraph, separate images, 3D Vision, and iZ3D.

 

Continue reading 'Unigine adds 3D support and OpenGL 4.0 to Heaven' (full post)

Get to know 3DMark 11 with this Fact Sheet from Futuremark

By: Array

Along with the Deep Sea tech demo video that was just released by Futuremark, the Finish developers have also released a 3DMark 11 Fact Sheet to press which goes into plenty of detail about explaining the inner details of the next big DX11 3D benchmark that is due out probably around the September timeframe this year.

 

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Grab it here and have a read if you are interested. It is a 2.4MB PDF file.

 

NVIDIA launches 256 series drivers

By: Array

NVIDIA is always hard at work on drivers to make their video cards more stable and perform better. A bad driver can make a great GPU look like trash in the eyes of the gamer.

 

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NVIDIA has announced its new 256 Family drivers are now available. The new version is 257.15 beta and it is available for GeForce and ION GPUs. The WHQL certified version of the drivers are planned for launch in early June.

 

Continue reading 'NVIDIA launches 256 series drivers' (full post)

NVIDIA prepping dual-GPU GTX 490?!

By: Array

With ATI's mighty HD 5970 still standing up proudly on the graphics card performance podium after more than six months, it's been a long time coming for NVIDIA to answer and while many were hoping the top dog single GPU GTX 480 would bring the goods, it falls short in many cases which isn't surprising given it's only a single GPU card.

 

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Up until just very recently there wasn't even any real indication of NVIDIA working on a dual-GPU based GTX 400 series card, but this is obviously the most logical path to go down for NVIDIA to attempt a firm hold of the crown once again.

 

With Computex just around the corner, Lifting up a rock in Taiwan has shed a dim light on such a card being in the works; the GTX 490.

 

Continue reading 'NVIDIA prepping dual-GPU GTX 490?!' (full post)

MSI to showcase 'GUS' external graphics solution for laptops at Computex

By: Array

The folks over at bit-tech have been digging hard to find out what sort of things we can expect to see at this year's Computex from the big names in the biz and has got hold of some exclusive details and pics on what MSI has planned for the event.

 

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Most interestingly, they spotted a mysterious black plastic box with silver mesh that is clearly designed aesthetically to attract ethusiasts/gamers. From the above picture alone you might have struggling to work out what exactly this is.

 

This should give you a pretty good idea :-

 

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Indeed, this is MSI's first real stab at providing more powerful external graphics to boost gaming performance in laptops.

 

Continue reading 'MSI to showcase 'GUS' external graphics solution for laptops at Computex' (full post)

FutureMark reveal a few more tid bits on next-gen 3DMark

By: Array

The next generation 3DMark benchmarking suite isn't all that far away with FutureMark planning for a Q3, 2010 launch. Some new details have come to light which gives one particularly promising piece of information, or should I say, lack of; no mention of PhysX!

 

The inclusion of PhysX support in Vantage was disliked by many due to its proprietory nature favouring NVIDIA. Sticking to open industry standard features this time around that are available across all DirectX 11 based graphics cards (with primary focus on new texturing and hardware tessellation features) makes for a nice even playing field that 3DMark has been much loved for in past releases.

 

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Little is known yet about the main theme FutureMark are basing "3DMark 11" on...

 

Continue reading 'FutureMark reveal a few more tid bits on next-gen 3DMark' (full post)

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