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Oculus Rift is incredibly awesome, but it is quite limited when it comes to fully supported games. VorpX has stepped in, unleashing its software which is still in beta, which opens up the world of virtual reality to countless new games.
VorpX works with huge games like BioShock Infinite and Mirror's Edge, but best of all, it works with Battlefield 3. None of these games are built to work with the Rift headset, so there are some workarounds that the team of VorpX has used. This includes clicking in and holding down your middle mouse wheel which will let you "edge peak."
Edge peak allows you to look freely at the edges of your field of view, instead of moving within the game world by moving your head, and the Rift. The list of compatible games with Rift thanks to VorpX is huge, and I'm quite excited to test out a bunch of them this week.
Spotify has just expanded into four new markets - Taiwan, Argentina, Turkey and Greece, which sees the music streaming service blasting out tunes to 32 markets across the world.
A Spotify spokesperson confirmed to The Next Web that the site has gone live in Taiwan, and that it should be hitting the other three countries in the coming hours. As usual, it's free to use as an ad-based service. But, if you want to get some premium Spotify happening, it will set you back TW$150, or around US$5 per month.
NVIDIA has finally unleashed its GeForce 327.23 WHQL drivers, breaking out of the previous 326.80 beta drivers from last month. The new drivers include the usual performance increases, but there's more in store with these new drivers from NVIDIA.
We have performance increases of up to 19% in a few games since the previous R319 drivers, new SLI profiles, official Windows 8.1 support, TXAA support for OpenGL, and full support for tiled 4K 60Hz displays such as ASUS' beautiful PQ321Q. You can grab NVIDIA's GeForce 327.23 WHQL driver right here.
IDF 2013 - Today LSI announced that they will be demonstrating the performance of its 12Gb/s MegaRAID controller at this year's Intel Developer Forum being held in San Francisco, California. The demo will be taking place at LSI's booth (#614) as well as on display at other locations during the event.
The demonstration setup consists of a LSI 12Gb/s MegaRAID controller with an Intel Xenon E5-2600 v2 based server, and eight 12Gb/s HGST SAS SSDs. LSI says that this system delivers a throughput increase of over 50-percent compared to a 6Gb/s SAS system. LSI design this system to maximize storage performance for I/O intensive applications such as web cloud data centers and virtualized server environments.
"As storage needs grow, 12Gb/s SAS provides the performance gains necessary to help end customers optimize bandwidth-intensive applications including those for cloud and big data," said Kelly Bryant, vice president of marketing, RAID Storage Division, LSI. "Working closely with the storage ecosystem including Intel and HGST, LSI is committed to providing customers with 12Gb/s SAS solutions with leading performance and interoperability."
As a heavy Spotify user, it's going to be very hard to make me, and millions of other Spotify, Pandora, or other music streaming service users change, but Kim Dotcom hopes we will with his new music service, Baboom.
Baboom is still months away from a public release, but it's yet another service in the constantly growing line of services from Mega founder, Kim Dotcom. Baboom is currently being prepared for a public launch, which will launch at Baboom.com. Dotcom has said that he's secured several million dollars in funding for Baboom, and has 22 developers working on it.
Dotcom believes that Baboom will revolutionize the music industry, handing over the power to artists once again. Dotcom told TorrentFreak: "I am really excited about Baboom. I can't wait for artists to see what i have created for them. Their entire career can be managed on Baboom. Artists never had more freedom, transparency and control."
It appears that Skype wants to make your video chats a little more realistic. In a recent interview with the BBC, a senior executive at Skype confirmed that the company has been developing 3-D video call technology. Mark Gillett, Microsoft's corporate vice President for Skype, said that the company had been working on the R&D side of things in its laboratories.
He said that the company has been studying the capability of 3-D screens as well as 3-D capture devices, but said that "the capture devices are not there yet" in terms of consumer viability. He said that they've already managed to get 3-D video calls working in the lab, but for the moment, the lack of a 3-D video standard for devices is the major obstacle.
"As we work with that kind of technology, you have to add multiple cameras to your computer, precisely calibrate them, and point them at the right angle," he explains. He went on to say that Skype will likely offer 1080p HD video calls to more devices than just the upcoming Xbox One.
In what can only be described as a win for humanity, the New Zealand government today passed a new Patents Bill that effectively makes patenting software illegal. In what many are calling a major victory for innovation, the bill was passed earlier this week after more than five years of debate and intensive lobbying for multinational software vendors.
New Zealand's Minister of commerce Craig Foss openly welcomed the updated Patents Bill and said that it marked a "significant step towards driving innovation in New Zealand." He went on to say: "By clarifying the definition of what can be patented, we are giving New Zealand businesses more flexibility to adapt and improve existing inventions, while continuing to protect genuine innovations,"
The bill passed by a unanimous vote and was praised by the Institute of IT Professionals. Its chief executive, Paul Matthews, had the following to say: "The patents system doesn't work for software because it is almost impossible for genuine technology companies to create new software without breaching some of the hundreds of thousands of software patents that exist, often for very obvious work... Today's historic legislation will support our innovative technology industry, and sends a clear message to the rest of the world that New Zealand won't tolerate the vexatious practice of 'patent trolls'"
Flash Memory Summit 2013 - Earlier this week, we had the chance to talk with OCZ's Allon Cohen about the company's software and hardware for the enterprise SSD market.
Cohen said that since being acquired by OCZ, SANRAD has had the opportunity to take a look at the entire data path from the time it is requested by the application until it gets stored in the flash.
He said that their software has added on top of this, another element that will make policy based decisions on what data should be stored into the flash, which helps provide their end users a much more efficient and better performing solution.
According to AMD's Vice President of Channel Sales, Roy Taylor, NVIDIA's CUDA and PhysX platforms are an utter failure. How does he get to that conclusion? Because the industry doesn't like proprietary standards.
Taylor continued: "NVIDIA should be congratulated for its invention. As a trend, GPGPU is absolutely fantastic and fabulous. But that was then, this is now. Now, collectively our industry doesn't want a proprietary standard. That's why people are migrating to OpenCL." The AMD VP says that Intel will continue adding more GPU to their die.
Taylor said that with Intel's Sandy Bridge platform, 17% of the die was GPU. Ivy Bridge notched that up to 27%, and Haswell sees 32% of its die reserved for GPU silicon. He thinks that Intel will eventually use the term APU, but not for a little while yet. He adds: "We think the reason they're doing that is because of GPGPU. It's not because of games. I think they see that HSA is an absolutely unstoppable force. I just don't know why they don't call [Haswell] an APU... it seems just like pride. If you remember [ATI] tried to join the coin term VPU... 'No, no, no, it's a VPU not a GPU,' they would say. GPU just became widely adopted they just quietly adopted it, and I believe Intel will do the same. Look [Intel] it's an APU, why are you protesting?"
AMD have been promising a huge driver update for a little while now, and before we receive this new wonder driver, AMD have released the Catalyst 13.8 Beta drivers.
The new AMD Catalyst 13.8 Beta drivers fix the frame latency issues that are apparent on Graphics CoreNext (GCN) GPUs, meaning micro-stuttering issues with CrossFire configurations should see some big improvements. The driver also includes a fix that ensures frames generated by member GPUs of a CrossFire configuration are displayed in an even and regular pace.
AMD have also provided full support for the OpenGL 4.3 API in the latest Catalyst 13.8 Beta drivers. Once you've downloaded them, you can create application profiles within Catalyst Control Center for OpenGL applications, with CAP updates now pushed out for such apps.