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The Next Web is reporting from an e-mail they received explaining that Google says that extensions developers can now start monetizing via Google Adsense, where Google state:
We are updating our ad policies to allow extensions to monetize through ads. Please ensure your extensions are in compliance by reviewing our extension ads policy guidelines.
Google seem to be giving developers the ability to put ads in extensions that feature more persistant visual elements, TNW have used an example by adding them to the TNW extension for Chrome:
But, it is nearly full circle for Google, because when extensions were first announced back in 2009, the early extensions focused on a few areas, one of which were to block ads. Now these same extensions can feature ads, making developers money on ad revenue. It has been noted though, over the course of the Extensions timeline, that some were being used to replace or display alternative ads on websites, which takes potential profits away from the site owner.
Google set to update Chrome to be Retina Display compatible for the new MacBook Pro, Canary build already has support
I'm going to start with: I really want a new Retina Display-powered Apple MacBook Pro, like, really bad. But, Google have just announced that their first version of Chrome that supports the eye-busting 2880x1800 resolution is, already here. Yes. It's out, available in the experimental Canary channel.
Google have said they are "committed to polishing Chrome until it shines on that machine". Canary builds are experimental, and are considered the "bleeding edge" versions of Chrome. These builds aren't even tested before they're released, so it's always a case of not having much expectations of how it should run.
But, if you're rocking the new Retina Display-powered MacBook Pro, you can test out just how gorgeous that high-res screen looks on Chrome. Google have said that the current build in the wild already shows "the early results" of their work on bringing high-resolution support to Chrome. The developers are "off to the races to make Chrome as beautiful as it can be".
Mozilla has just opened the doors to their Mozilla Marketplace, where you can download web apps and games, at a limited capacity as the service is in an experimental stage. But, it steps outside of the boundaries of the usual digital download storefronts like Google's Chrome Web Store.
Mozilla Marketplace lets you download something from the store, and the app gets treated like an actual desktop app. This means they are independent of the browser, so Windows users can access them from the Start Menu, and even uninstall an app traditionally through the Control Panel.
If you want to try the Mozilla Marketplace out, you'll need to download and install the Nightly build of Firefox 16, as functionality for the store isn't available through the public release yet. At the moment, there are 200 apps available on the store, with most of them being free. As time goes on, this number should grow exponentially. Click here to try it out!
Safari also now syncs with the cloud and can pull up tabs that are open on iOS devices.
Tabview is a new way to see all of your open tabs. It is like how tabs work on the mobile iOS Safari.
Microsoft has been having a pre-E3 press event all morning and the announcements keep coming in. The latest is in regards to the infamous Internet Explorer. According to Microsoft, the famous browser will be making its way onto the Xbox 360 sometime "this fall." Kinect controls, like many of Microsoft's announcements, will be used.
"Internet Explorer coupled with the power of Xbox will for the first time deliver a fast, fluid, intuitive web experience in the living room," Microsoft's Marc Whitten said. Saying "web hub" brings up the screen that you can see above. After that, users can search the web using Bing by calling out search queries.
It's not clear how users will enter URLs. It's possible that they could bark out the URLs and have the Kinect interpret them or, more likely, it will make use of Microsoft's SmartGlass technology. The demo made use of what appeared to be a Lumia 900 to scroll through content and click on links. I'll be sure to get the full scoop tomorrow!
Our Download of the Day is Google Chrome 21.0.1145.0 Dev.
The latest version of Google Chrome has hit, reaching version 21.0.1145.0 Dev. The change log is as follows:
- Updated V8 - 126.96.36.199
- Allow certain unused renderer processes to exit before the tab is closed.
- Fix password autofill to work again for Incognito windows
- Prevent an infinite loop inside SSLClientSocketNSS::OnSendComplete. This has been observed in Chrome OS, but could also happen on other platforms.
You can download Google Chrome 21.0.1145.0 Dev here.
We reported a while ago about how when the weekend came Chrome became the most popular browser in the world for a day. Chrome has once again taken the top browser spot, but this time it held onto it for more than a week. At the time of writing, Chrome is still on top albeit a bit less ahead than it was last week.
Last week, Chrome led with 32.76% market share according to StatCounter. During this same week of May 14 to May 20, Internet Explorer managed to grab only 31.94% of the market. This week isn't looking quite as promising as Chrome has dropped to just 31.88% while Internet Explorer has dropped to 31.47% market share.
Back in March, when Chrome overtook IE on the weekend, StatCounter CEO Aodhan Cullen said, "whether Chrome can take the lead in the browser wars in the long term remains to be seen, however the trend towards Chrome usage at weekends is undeniable. At weekends, when people are free to choose what browser to use, many of them are selecting Chrome in preference to Internet Explorer."
Chrome still has some ways to go to catch up to Internet Explorer in certain countries. It's also not clear if Chrome will be able to maintain its lead when Windows 8 comes out with an updated Internet Explorer and the restrictions put on WoA. Only time will tell if Google can keep Chrome in the top spot.
Our Download of the Day is Google Chrome 20.0.1132.8 Dev.
Continue on the bleeding edge of Google Chrome releases, with version 20.0.1132.8 Dev now available. There's not much changed with this version, with the changelog stating:
- This build contains updates to V8 (188.8.131.52) and several other fixes.
You can download Google Chrome 20.0.1132.8 Dev, here.
Google have just starting pushing the latest Chrome out, Chrome 19. There's a very nifty new feature which is included, which will help people who go between PCs and Android devices, tab syncing. Tab syncing allows you to bring up tabs from other machines, through a menu at the bottom of the new tab page.
Not impressed? Well, pulling up a tab from another machine brings up the tab and its entire browsing history, this means you won't miss out on a single thing moving from PC to mobile device. Personally, I move between an Apple MacBook Pro, my Windows machine and my GALAXY S II running Android 4.0. I can already have my bookmarks, etc synced, but tab syncing is just amazing. It creates a fluid experience from device to device.
Google have said there is a little delay in trying out tab syncing, where they've said:
While Chrome will be updated to the latest Stable version over the next few days, the tab sync feature will be rolled out more gradually over the coming weeks.
Microsoft kinda wants to turn the Xbox 360 into a PC, but kinda doesn't. Today's "kinda does" includes news that the OS and gaming giant will release Internet Explorer 9 to the Xbox 360, which would include Kinect voice and gesture support.
The Xbox 360 already sports voice search functions with Bing, but the results are limited to just media only. Having Internet Explorer would give the Xbox 360 a full-on web browsing experience, in an unrestricted environment. The Verge is reporting this, so it gives the news some big credit.
If the Xbox 360 owner has the Kinect motion-sensing device, they could use it for voice and gesture control within Internet Explorer. This would be a pretty nifty thing to have on the couch, and would really give credit toward Kinect being a huge feature for the next-generation Xbox. Because text can't be easily entered in with a console controller, voice control makes perfect sense. E3 isn't too far away, and I have a feeling we should see and hear about it then.