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E3 2013 - At this morning's Microsoft Press conference, the company very briefly teased a new Halo game that will be launched on the Xbox One sometime in 2014. The games trailer previewed a desert encounter between a giant Mech and Master Chief.
Details on the game itself are scarce at best for the moment, and Microsoft neglected to show any actual game play footage, leading us to believe that the game is still in the early stages of development and not close to being ready to show off to the public. A studio rep told The Verge that the new Halo would use Cloud Processing in some capacity and would definitely run at 60 frames per second minimum.
It has only been a few weeks since we got our first glimpses of the upcoming next-gen Xbox One. Since its unveiling there has been much speculation of when it will launch and what it will cost. Today we found out the answer to both of those questions.
At the E3 Expo this afternoon, Microsoft announced that the Xbox One will go on sale in November of this year and will cost consumers $499 in the US and £429 for our UK friends. I am pretty sure that I will be standing in line for my Xbox One on launch day, how about you? Did today's press conference ease any of the sourness left in your mouth from the launch event? Let us know in the comments.
E3 2013 - It appears that Microsoft has finally came to their senses and decided to ditch the whole Microsoft Points system of virtual currency. At the Microsoft press event this morning at E3, Microsoft announced that it would be forgoing the points system in favor of real local currency.
The Xbox Live points system has been my biggest gripe with Microsoft since it was implemented. I never really understood why the company chose to create a virtual currency when a simple actual existing currency would have accomplished the same thing. Cudos to Microsoft for making this change! Now game prices, DLC, and other features will be priced in your local currency.
Microsoft also announced that Xbox Live Gold members would not be able to share features with family members who share the same Xbox One console. Features like online multiplayer, and playing games purchased under your account are now open to the whole family without you being logged into your Xbox Live account.
Microsoft announces Forza 5 for Xbox One, utilizes cloud processing for unrivaled graphics and performance
E3 2013 - Microsoft and Turn 10 studios announced the next generation in simulation racing this morning. Forza 5 just may be the most bad ass racing game I have ever seen. The use of cloud processing and what is being called a Drivatar, you are always racing, even when you are not online.
The so-called Drivatar is an AI that learns your driving habits, your speed up and breaking habits, and even your crashing habits. It then races for you when you are not online. It is able to accomplish this through cloud processing which also gives the game graphics like no other game I have ever seen. The McLaren featured on the screen appeared to be a live video image and not a video game rendering.
E3 2013 - At this morning's E3 Expo, Microsoft announced a new version of its Xbox 360 which has been visually updated to more closely align with the new Xbox One design. The new Xbox 360 features a black facade with a more refined and elegant look.
Additionally, the company announced that Xbox Live Gold members will now receive two free games per month every month that is theirs to keep. Keeping the Xbox 360 train rolling, Microsoft also announced a new Metal Gear Solid game would be coming to Xbox as well as Word of Tanks which has been PC only up until this point.
Head over to our live blog to see all the latest updates from the press conference!
Mad Catz unveils photos of Project M.O.J.O ahead of E3, could be main rival to OUYA, and Gamer Stick consoles
E3 2013 - Last week I reported on a little talked about project from Mad Catz that was being called project M.O.J.O. The little device was widely rumored to be in Android gaming console akin to the likes of the OUYA or Gamer Stick. Today we got our first glimpse of the actual device.
It is widely expected that mad Catz will unveil the device at this week's E3 Expo in Los Angeles, California. At the moment not much is known about the console other than that it will be part of the company's GameSmart line of mobile accessories, and that it will utilize the Google Play Store for its gaming content.
Our own Trace Hagan is on the ground at E3 and I have put in a special request for some more info on Project M.O.J.O. With the OUYA having such a rough start, how do you feel about cheap android gaming consoles? Let me know in the comments. Stay tuned to TweakTown for all the latest up-to-the-minute E3 news.
E3 2013 - This morning Mad Catz Interactive Inc. has announced the existence of a new universal stereo gaming headset aimed at the next-gen console market. Dubbed the TRITTON Kunai is backwards compatible with the most popular current generation consoles as well as the upcoming Xbox One and PlayStation 4.
The TRITTON Kunai features 40mm neodymium drivers and in-line remote offering easy access to headset controls. Darren Richardson, President and Chief Executive Officer of Mad Catz Interactive, said, "The TRITTON Kunai range has proven popular thanks to its balance of performance, value and aesthetics and today's announcement will allow us to reach passionate gamers on virtually any platform."
Mad Catz said that the new headset will also work with PC and Mac as well as smartphones and other smart devices. The TRITTON Kunai Universal headset will be available in gloss black, gloss white and gloss red colors. No information has been released yet on pricing or availability.
During next week's E3 Expo, we will undoubtedly see many new games as well as gaming accessories unveiled. We all expected Mad Catz to show off its upcoming line of Xbox One accessories, but what was unexpected was the announcement that it will be showing off a new Android gaming console.
During a recent earnings call Mad Catz CEO, Darren Richardson, announced Project M.O.J.O, the latest so-called micro-console to enter the Android gaming realm. Richardson claims that M.O.J.O. is like a supercharged flagship smartphone without a display. So basically it's like an OUYA.
Mad Catz says that Project M.O.J.O. focuses purely on hardware performance and will be an open platform and will rely on existing Android developers to create content for the console. While no hardware details have been leaked, we are almost positive that M.O.J.O. is the fruit of a recent partnership between NVIDIA and Mad Catz, which means it should be fully compatible with Tegra Zone, and therefore will have a bookstore of games available at launch.
Microsoft released a blog post today that details the new Xbox controller that will be released alongside the upcoming Xbox One. While the controller retains a mostly-unchanged button layout, the controller has picked up a couple of new features and tricks, proving an old dog can learn new tricks.
According to Microsoft, the new controller "introduces more than 40 technology innovations that make it more immersive, precise, and comfortable." Microsoft says that over 200 prototypes were used across 20 research studies to validate every change that went into the controller. So, just what has changed?
One of the biggest additions is the "impulse triggers." These are two new vibration motors positioned behind each trigger. They can be used to provide additional immersion and feedback. The thumbsticks have also been improved for comfort, accuracy, and performance. Finally, the entire controller has been improved to provide additional comfort.
You can read the rest of Microsoft's blog post over at Xbox.com.
Microsoft has provided just a bit more detail in regards to various concerns users have raised against the new Xbox One. First, Microsoft has confirmed that the new Xbox One will need to connect to the Internet once every 24 hours, or offline gaming will be restricted. Live TV, Blu-ray, and DVD movies will still work without a recent 24 hour check-in.
Microsoft says that "game publishers can enable you to trade in your games at participating retailers." Microsoft adds that they don't charge a platform fee to retailers, publishers, or consumers for transferring these games. It sounds as though individual game developers can prevent their games from being sold as used games.
Users will be able to provide games to friends via the disc. However, this transfer will only allow the game to make one jump and the user receiving the game must have been on your friends list for at least 30 days.
Finally, Microsoft has stated that the Xbox One Kinect sensor will only listen for one command when turned off. "Xbox on" is the only command that will be recognized. Microsoft has confirmed that even this feature will be able to be turned off.