TweakTown NewsRefine News by Category:
The PlayStation 4 launches on November 15 for the US and on November 29 for Europe, but in its home country of Japan it won't be launching until February 22. Pre-orders will open up for Japan on October 5.
Sony will make the console available for ¥39,980 ($401) with a special "Limited Pack" run of consoles which will include the PS4, controller, download voucher for Knack and one-year warranty for the same price as the stock PS4. All Japan PS4s will include a free copy of Knack, and a $442 package will be made available which will include the PS4 Eye Camera.
There will be 19 launch titles for the PS4 in Japan, which include:
- Assassin's Creed 4: Black Flag
- Killzone Shadow Fall
- Doki Doki Universe
- Need for Speed: Rivals
- Battlefield 4
- FIFA 14
- Infamous Second Son
- Wolfenstein: The New Order
- The Evil Within
- Dying Light
- Final Fantasy 14: A Realm Reborn
- The Witcher 3: Wild Hunt
- Watch Dogs
- Kingdom Hearts 3
- The Crew
- The Order: 1886
- Final Fantasy 15
- Phantom Breaker
- Metal Gear Solid 5: The Phantom Pain
Earlier today, leaked footage of the upcoming Xbox One's Dashboard surfaced. This is a first look that we've had of the console's finalized UI since it was announced months ago. In the video below, you'll see a very Windows 8-esque interface with Live Tiles everywhere. This makes sense since the system runs a modified version of Windows 8.
While we've seen all of this before, seeing it on an actual console away from the confines of a scripted Microsoft event shows us how well it truly operates. Everything appears to flow smoothly and I have to be honest, the user interface looks much nicer than I ever expected. Additionally, the video shows off a very brief demo of RYSE: Son of Rome. Microsoft will launch the Xbox One on November 22, and it will retail for $499.
Microsoft will release the Xbox One on November 22 to certain countries around the world, but before then the Redmond-based giant is going on an 'apology tour' in the hope of drumming up more sales for its next-gen console.
During a presentation at the GameStop Expo in Las Vegas to promote the Xbox One last week, Xbox Live programming director Larry "Major Nelson" Hryb took questions from the crowd for 30 uninterrupted minutes. This might not sound like a lot, but it's a refreshing take on dealing with consumers directly, instead of taking specific questions, or not answering the hard ones.
Microsoft didn't put on a huge show, there were no videos, huge demonstrations or celebrity appearances, just Major Nelson answering questions regarding Microsoft's next-gen console. Hryb said when asked about how Microsoft would win back customers: "Look, at Xbox, we really care about the community. We're very focused on what is right for gamers. Everybody at Xbox is a gamer. It's not like we just show up, do our work and go home. We want to make this the best game system that you are going to own for the next 10 years."
Nintendo isn't in the best position right now, facing low sales on its 'next-gen' Wii U console. But the Japanese company is about to face an entire new world of hurt once the next-gen consoles from Sony and Microsoft launch in the coming weeks and months.
Now we have Atari founder Nolan Bushnell rubbing salt in the wound during an interview with the BBC, saying that Nintendo was left in a "very difficult position" and could be on a "path to irrelevance." Games analysts are currently drawing parallels between the two companies, comparing the Atari Jaguar console from 1993, and the Nintendo Wii U.
He had quite a lot to say: "I don't think handheld game-only devices make sense anymore. Not when you have an iPod or an Android microtablet. When it comes to the console market, I think the market is truncating. Nintendo always had a soft spot for young people - they sort of did the 12-and-under pretty well, and the other guys did the 12-and-over. And now I think the other [consoles] are good enough on those things, and the rush to upgrade from the 12-and-under is not nearly as important."
Microsoft's SmartGlass app will be even more feature packed for the upcoming Xbox One. The company says it will carry the same basic features of the current version for Xbox 360, but will be able to handle multiplayer matchmaking, feature a help button to assist those stuck during a game, and allow users full control of their cable television set-top boxes.
Microsoft says that the Xbox One will support up to 16 SmartGlass devices and that it will connect directly to the mobile device via local Wi-Fi or Ethernet. This will allow gamers to access many of the console's features remotely, including achievements, updates, and recorded in-game videos stored on your Xbox One. Microsoft says the updated app will be free to download for Android, iOS, and Windows Phone when the console launches in November.
It looks like Microsoft is wanting to make some moolah on the Xbox One at launch, and not wait years and years in order to come back into the black. Microsoft wants to make profits on its next-gen console at launch, instead of bleeding money from the Xbox 360 launch.
Xbox chief marketing officer Yusuf Mehdi said that "we're looking to break even or low margin at worst" on the Xbox One. Microsoft and Sony have previously lost billions of dollars upon launching a console, but it looks like Microsoft won't be repeating this mistake with the Xbox One. Mehdi continued:
As we can cost-reduce our box as we've done with 360, we'll continue to price reduce and get even more competitive with our offering. You've seen us over the years constantly be focused on profitability and improving year over year. If you look at 360 that platform lasted for seven to eight years and it's going to go for another three years. It's incredibly profitable now in the tail.
The Xbox One launches on November 22 in multiple countries, but how long will Microsoft support its current generation console for? Well, Xbox CMO Yusuf Medhi said during the Citi Global Technology Conference that Microsoft is shipping more games than it ever has to the Xbox 360.
Not only that, but the Xbox Live subscription service is seeing continuous growth. Medhi called the Xbox 360 "incredibly profitable" as it reaches its last legs, before it's replaced with the next-gen Xbox One. Medhi has said within the next three years of its life, the Xbox 360 will see over 100 more games shipped for the console.
He said: "If you look at 360 that platform lasted for seven to eight years and it's going to go for another three years. It's incredibly profitable now in the tail. Some of these things take some time in the launch year in which you invest, and then they they play out over time."
Today, Microsoft announced the official release date for its upcoming Xbox One console. November 22 is the magical "day one" on which the next-gen console will hit retail shelves across the US and 13 other countries. It is unclear as to why Microsoft chose such a late date, and many thought that Redmond would launch before Sony launches the PS4 on November 15.
Australia, Austria, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, New Zealand, Spain, UK, and the USA will all get the Xbox One on November 22. The rest of the world will see a slow roll out beginning in 2014, but no date has been given on which countries will get the console next. Have you pre-ordered an Xbox One,or will you be heading to the store on November 22 to fight the crowds? Let me know in the comments.
I've been asking myself this question for a while, but Microsoft continue to give me more and more reasons to not buy the Xbox One, but today's news takes the cake: Microsoft is support support for 8 controllers on the Xbox One, yes, eight.
The PS3 can support seven controllers, so it's not new - but really, who uses seven controllers on their home consoles? Sony haven't announced how many controllers the PS4 will be capable of accepting, but I'm sure it'll be the same. Which developers will build support in their games for 8 controllers? That's yet to be divulged.
Sports and casual games would most likely enjoy the 8 controller support, but it is still quite overkill.
The Xbox One isn't too far away, but according to Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft's Interactive Entertainment Business, the Xbox One is in full production.
Before going into full production, the next-gen console received a boost in its CPU clock speed - increasing 150MHz from 1.6GHz to 1.75GHz. Mehdi announced the news at the Citi Global Technology Conference, giving a quick update on the Xbox One's progress and manufacturing. He also added: "We're on track for launch in November," you'd kind of hope so, considering it's September already.
He also said: "We'll announce a launch date shortly. We recently just went into full production, so we're now producing en masse Xbox One consoles. We've had real good progress on the system. In fact, we just updated the CPU performance to 1.75 GHz on top of the graphics performance improvement, so the system is really going to shine [and] the games look pretty incredible."
This is the second tweak Microsoft has done to the Xbox One, where we saw an increase in the Xbox One's GPU clock speed in August from 800MHz to 853MHz.