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Seriously Microsoft, what are you trying to do? Are you trying to sell the PlayStation 4, or are you trying to sell your own console? Because this latest news isn't helping you.
Microsoft spokesperson Larry "Major Nelson" Hryb has said that the Xbox One, at launch, will not support external storage. He was responding to a PAX Prime attendees question, where he explained that Microsoft plans to allow Xbox One users to use external HDDs if they need more space, but this feature will not be working at launch.
He said: "The Xbox One will ship with the 500 GB hard drive, all of them have that. The future plan is for definitely to support external storage much like we do on the Xbox 360. My understanding is that feature will not be there at launch, because the team is working on some other things, but it definitely is on the list. I don't know when it will come in though."
I have no idea what Microsoft is thinking here... they are a software company, with traits of Windows 8 in the Xbox One. Windows 8 is a full blown desktop OS that supports countless styles of HDDs, RAID arrays, SSDs, and more. Why won't the Xbox One be capable of using external storage on day one is beyond me. Microsoft's next-gen console doesn't seem so next-gen now, does it?
The always-listening Xbox One is already capable of this, but the PlayStation 4 will also be able to do voice commands through its PlayStation Camera. Sony confirmed the news, telling Polygon: "Sony Computer Entertainment can confirm that PlayStation Camera allows for voice recognition and we will look forward to sharing more details in the lead up to the launch of PlayStation 4 on November 29."
At GameStop Expo 2013, SCEA's group manager of retail training and advocacy, Sean Coleman, outlined the PS4's features, which included a quick overview of the PlayStation Camera's abilities. With YouTube user 'lex1020' with the video above, describing the camera as "From navigational voice commands to facial recognition, the PlayStation Camera adds incredible innovation to your gaming."
Coleman added: "When you add the PlayStation camera into the mix, the pair works together to expand upon system features and enhance your PlayStation 4 experience. The new stereoscopic lenses track your body movements in games or even recognize your face easier system navigation."
Last week I reported that the Sony PlayStation 4 would be capable of remotely downloading games, a very nifty feature that would come in handy in more ways than one. Well, Microsoft has now announced that it's next-gen console will also be capable of the same thing.
Xbox Corporate Vice President Marc Whitten confirmed the news, stating that the Xbox One will be capable of remotely downloading games purchased through smartphones and other devices on the Xbox mobile companion app.
The Xbox One will be available in the holiday season for $499.99.
PAX PRIME 2013 - Sony has once again put the PlayStation 4 on display for all eyes to see. The system was hidden behind a plastic shield, much the way it was at E3 when it was first unveiled. This time, however, the console was standing vertically in a reference stand and was also displayed alongside the mono headset that will be bundled with the system when it goes on sale later this year.
Sony notes on a sign inside the box that the design is still subject to change, though I find it quite unlikely that the system will experience any major changes between now and when it launches in a few months. In all likelihood, the console's production is already in full swing and the design won't change at all.
PAX PRIME 2013 - NVIDIA had plenty of their new SHIELD gaming consoles on hand for the public to go hands-on with. So in true TweakTown style, I took the system and started picking it apart for flaws. One of the small flaws that I noticed is a bit of delay between the SHIELD display and the actual desktop display when using the console to remotely stream desktop games. You can see what I'm talking about in the video below:
While the delay is small--I would guess around 50ms or so--it is definitely noticeable and would cause a delay in inputs. The SHIELD is still a very impressive piece of hardware and you should go hands-on and see if this lag presents an issue for you.
This is something I might have skipped, because I didn't know about it until now. But the upcoming next-generation console from Sony is capable of auto-downloading your games after you've purchased them from another platform.
The capable platforms include the PS Vita or your smartphone, where after you've purchased a game using your smartphone for example, the PlayStation 4 will wake up and start downloading your game digitally. A very awesome feature. After the PS4 is finished downloading your game, it will go back to sleep.
This auto-downloading feature is great for those who might buy a game once they get to work, wanting to play it when they get home, so they can whip their smartphone out, make the purchase, knowing their PS4 has woken up from its slumber, downloaded the game and has it ready to go when they get home. Nice work, Sony.
All bets are off with Nintendo of America's president, Reggie Fils-Aime, defending his company's console, the Wii U, against its upcoming next-gen competitors in the Xbox One and PS4.
During an interview with IGN, Fils-Aime said: "It's all about the games. The competitive systems have announced their launch lineups. I'm allowed to say 'Meh.' "I look at our lineup of titles and I feel good about our lineup. We've got Zelda. We've got Mario. We've got Donkey Kong. In addition to great titles like Pikmin 3 and Wonderful 101, I feel very good about our lineup, and I feel very good about the value proposition we're putting out there for the consumer."
Really? "Meh?" Is that all Fils-Aime has to say before Sony and Microsoft unleash their respective consoles? Let's have a discussion six months from now, Fils-Aime, and I'm sure you'll be eating those words you just spewed from your mouth. Now, I'll unleash this post to you, the readers, and see what you've all got to say about Nintendo of America's president saying "meh" in regards to the Xbox One and PS4 launch title lineups.
This kinda come out of nowhere, but Nintendo has announced its latest handheld device, the 2DS. Nintendo's 2DS provides most of the 3DS' features, all without the three-dimensional whizz bang.
Nintendo is even making its new 2DS backwards compatible with its 3DS and DS games, with the camera still supporting 3D photo-taking, but you obviously can't look at those 3D photos on the 2DS. Nintendo is aiming the 2DS at the younger gaming crowd, with a decent price of $130. We should expect the Nintendo 2DS on October 12, which makes it the perfect Christmas lay-by for those parents out there.
Working for a major tech company usually has some pretty good perks, but with recent downfalls in the economy and companies squeezing budgets smaller in an effort to appease shareholders, many of the perks have went the way of the dodo bird. Fortunately, Microsoft appears to still be one of the good guys and a new report suggests that some employees will be receiving a free special edition White Xbox One package.
Eligible employees include those who work at Microsoft's Interactive Entertainment Business at the time of the Xbox One's launch. The free bundle will include a special edition white Xbox One, a full year of Xbox Live Gold, and all first-party games launched within that first year. Special features include an inscription on the Xbox One faceplate that says "I Made This" as well as a special Xbox live achievement that only employees can receive.
Before the new year rings in, Sony's next-generation console, the PlayStation 4, will have seen 33 titles. These 33 games will be a mix of first- and third-party games, as well as these titles being a mix of physical and digital titles.
What about post-launch? Sony Worldwide Studios' president, Shuhei Yoshida, has said he's confident that the post-launch stall of last-generation consoles won't be repeated and that Sony is pushing for a developer-friendly approach this time around. Yoshida spoke with Polygon during Gamescom, pointing out that the indie community in particular is cranking along well, with a slew of original games and ports that will keep the PS4 library growing.
He said: "We started preparing for the Gamescom press conference after we finished E3, and at that point, we had no idea what we'd be able to announce from these smaller teams. It was only a couple of weeks ago that I was informed by our third party teams that this was the lineup of games we had prepared. I was like, 'Oh! That's amazing."