From sunny Santa Monica today, we learn from Activision that Guitar Hero gets three new track packs. Available for both Guitar Hero: Warriors of Rock and the regular Guitar Hero, these track packs feature music and downloadable playable tracks from Paramore, Middle Class Rut, Madina Lake, and "death metal legends" Darkest Hour. Activision is calling the track pack featuring Paramore "Emo Edge". Not entirely sure how accurate that is as Paramore is neither emo nor all that edgy, but hey! I don't write these things, do I?
The two track packs will be available on the Xbox LIVE Marketplace for 440 Microsoft points, on the PlayStation Network Store for $5.49. or the Wii online network for 550 Wii points. The individual songs are also available as downloadable singles for 160 Microsoft point, $1.99, or 200 Wii points each, respectively.
Sony are launching their Next Generation Portable (NGP) at the end of the year and in preparation for this, they have dropped the price of the current PSP. Sony Computer Entertainment Australia have announced a new price of $189.95 for the PSP-3000 system, with the previous price being $279.95.
Sony did the same thing in the US last year cutting the PSP price by US$40, from US$170 to US$130. The launch price in the US was US$250. SCEA have also announced that starting April 14, PSP owners will have access to Music Unlimited, a new cloud-based digital music subscription service, via their PSN IDs.
The service will allow users to listen to music as well as provide access to personalised music channels and synchronisation through the PlayStation 3, PC and other network-enabled Sony devices.
Bethesda have sent word that their upcoming FPS, Brink, will be arriving a week earlier in all territories. The US gets a release date of May 10th instead of the 17th with Euro-based fans getting a release on May 13th instead of the 20th. Bethesda's official statement is:
Production wrapped on Brink earlier than we planned and we didn't see any reason to keep gamers from getting their hands on this highly anticipated game as soon as it was ready," said Pete Hines, VP of PR and Marketing for Bethesda Softworks. "It's apparent from the tremendous reaction so far that people are eager to jump online and play, and if we can make that happen earlier - we're going to.
Today was a big day for Google. Almost $170 million in solar power and a new Google-based trivia game all in 24 hours. Google announced today that they'll be implementing a new trivia game that encourages rather than prohibits the Googling of answers. It seems relatively redundant to have questions for which a player can just type a few words into a search engine, but Google is specifically crafting cryptic and difficult questions that will teach Google users how to better use their search engine. What about when people just post the answers online? Google has even refined their algorithm to exclude those types of sites from the results so as to not spoil the game for the rest of us.
You can start playing now by going to agoogleaday.com and checking out the first question. Questions will be posted daily, and will also be located conveniently above the New York Times Crossword puzzle each day.
This is an insanely clever way to get people to use their site. I would say it's evil (which it is), but I love trivia...
Some fresh Battlefield 3 images have made their way to the internet showing some stills from the various Fault Line gameplay series. The screenshots look absolutely gorgeous and are high-resolution and high detail. Take a look below:
Valve's Portal 2 is about to launch and various videos are leaking out showing some stunning gameplay. The below video shows off some uber cool cooperative play and is from the PC build of Portal 2 surprisingly! Obviously don't watch it if you don't want the beginning spoiled for you!
Finally! The DirectX 11 patch for Crysis 2 has been announced by "CryTom" on the MyCrysis forums posted about the patch today saying:
We would like to announce that there will be a DX11 patch released for Crysis 2. We are working to get the best out of DX11, so we'll wait to announce the features until a little closer to release.
There's no exact date but at least we know it's coming now, direct from the horses mouth.
This week, Capcom is offering a Resident Evil Wii Bundle for $70, which includes Resident Evil Archives: Resident Evil (the original!), Resident Evil 4, and Resident Evil: The Umbrella Chronicles, which features locations from RE 0, 1, 2 and 3. If that's not enough, Capcom is throwing in the Umbrella Chronicles Shot Blaster on top of everything else.
Not a bad deal if you wanted to refresh before the upcoming spree of Resident Evil games hitting the shelves in the next 6 months.
Battlefield 3 set to receive a $100 million ad campaign, marketing execs prepared for when Duty Calls
Battlefield 3 is 6 months from release but that isn't stopping EA and DICE from being proud of their jewel of a game. EA CEO John Riccitiello spoke at an ad conference in New York where he has revealed that Battlefield 3 will have a $100 million ad campaign.
Obviously this is to fight against the obvious Modern Warfare 3 that will come out at the end of the year, but I have massive doubts about that game. It won't have a state of the art engine to run on like Battlefield 3 will for one. Secondly, Battlefield 3 is moving on and upgrading virtually all assets in the game where MW3 will most likely run on a previous-gen engine like the previous COD titles.
EA are obviously hoping for a winner with Battlefield 3 and from the footage I've seen, I really think they've got a chance to become the FPS title that every other studio is jealous of. Funnily enough, it'll most likely get referred to as the next 'Call of Duty'.
This morning, GameStop launched a massive digital retail store on their Facebook Fan Page. The store was developed by Adgregate Markets, a Sausalito, CA based startup that has already designed and built around 50 other digital Facebook stores. This seems like a natural move for Gamestop as they already have around 1.8 million likes on their fan page. Facebook stores utilize an already-present consumer market, as those same fans will receive promotions and marketing incentives on their respective Facebook Newsfeeds. Selling merchandise on Facebook also allows users to do things like "like" and Share products on other people's Facebook walls, as well as gift products for Facebook friends.
According to Venturebeat, Gamestop hopes that the arrival of the Facebook store will generate revenue somewhere around $1.5 billion, more than 10% of their total sales. With almost 7,000 stores, it's clear that the video game retailer has no intention of going completely digital, but with online stores and video game digital renting services becoming more and more prevalent, GameStop now has a hand in digital revenues.
Almost 2,500 people "liked" the idea that there's a forthcoming Sonic game, according to the hedgehog's Facebook Fan Page this morning. There is very little information about the new game, but fans of the series will notice that both New and "Old" Sonic are featured in the teaser trailer, indicating the same will apply in the game itself.
Though some commenters were pretty pissed off about the game potentially not being available on the Wii, many an XBox 360 owner rejoiced to learn that he wouldn't have to borrow his girlfriend's Wii anymore to play Sonic. Many Facebook users speculated as to whether it was a reboot or a brand new title, but the trailer clearly opens with a "20th Anniversary Screen", leaving little wonder as to the anniversarial nature of the game.
Check out the trailer:
Despite a Bloomberg report saying otherwise, gamers should be happy to know that Sony's Next Generation Portable (NGP) starting in late 2011. The report had attributed the delay to the Japan Earthquake and Pacific Tsunami tragedy of mid-March, but Sony Computer Entertainment spokesperson Satoshi Fukuoka flat out called the report "wrong".
Well that's a breath of fresh air, Fukuoka. He reportedly explained that the launch plan would not be affected at all, adding that even back in January when Sony first unveiled the NGP, that the plan was never to launch the device simultaneously in the US, Europe, and Asia. The Bloomberg report had attributed the separate regional launch to problems from the quake, but that was apparently erroneous.
My guess is that there's little chance that the disaster didn't in some way affect Sony's production capabilities, but the launch date of the 2011 holidays should give them time to fix everything up.
According to The Hollywood Reporter, fanboys all over the world will rejoice to learn of the upcoming Evil Dead Game for iPhone. Though it has been 30 years since the film's release in 1981, Evil Dead still has a both loyal and sizable fanbase. And unlike most adaptations of popular cultishly-followed media, this one's getting a nod from its creators, Sam Raimi and Rob Tapert.
Sam, Bruce [Campbell] and I have always been interested in finding ways to bring our 1980's Evil Dead into the digital age. And taking this first step with Trigger has been a great experience.
Trigger is the company charged with developing the game, and one that has made successful mobile apps for many Hollywood movies in the past. This is a bit of a departure from their previous work, as Evil Dead is 30 years old and most of their subject matter deals with adaptations of (at the time of development) recently or to-be-shortly released films like The Green Hornet and the latest installment of The Karate Kid.
The app (release date TBA) will be available for $2.99 on the iPhone and $4.99 on the iPad. Seems kinda steep, but the game promises 30(!) chapters of gameplay as well as what looks like a Nintendo Mii of Bruce Campbell, who apparently wears...
Atari greatest hits out for iOS, includes Missile Command, John Connor spotted playing it before the T1000 chased him into oblivion
Atari announced earlier this week that they'd be launching Atari's Greatest Hits, which is a collection of 18 arcade classics and 82 Atari 2600 console games for iOS-based devices. The app is free and includes the original 70's classic, Pong with the other 99 games available through an in-app purchase.
The app runs on iPhones, iPod touches and iPads - the app is the first to support the iCade mini iPad arcade cabinet which is set to launch this June. The game includes access to arcade classics such as Asteroids, Centipede, Millipede, Battlezone, Missile Command, Crystal Castles, and Tempest. Also, users will have access to a selection of Atari 2600 titles like Combat, Adventure, Night Driver, Star Raiders, Outlaw, all the Real Sports titles, and Yars Revenge.
This is no small feat, considering the effort initiative only lasted 24 hours. (Virtual) Football (re: American Soccer) Players around the world united and bought lots of collectible player packs. I would be critical of the means used to mount this campaign if I weren't so damn proud.
According to a Reddit response that he posted earlier today, the indie game sensation that Markus Persson created is making him a boatload of money. This is not entirely surprising, as Minecraft won numerous awards at the GDC earlier this year and has met, in general, raving reviews from developers and gamers alike.
Much to Persson's surprise (pleasantly, I imagine), the game has reached around 1.8 million downloads altogether, tabulating purchases of both the beta version that was available for 15 euros, and the version out now which comes in at 10 euros. In the Reddit post, he responded:
It all ends up in an account somewhere, and I try not to look at it. I get a normal salary these days for day to day stuff, but there's a big pile somewhere. The game sold about 800,000 copies at 9.95 euro and then so far 1 million more at 14.95 euro. Paypal takes a cut, there are taxes, and such, but it's still a huge wad of money.
Yes Markus, yes it is. Congratulations on your success so far, and keep up the good work.
Hats off to Capcom for designing a game that would become a decade-plus franchise. I can still remember renting (back when there were places to rent games) the first title for my original PlayStation, only to have it scare the hell out of me. Looking back now, the graphics may seem laughable- but nostalgia is always more powerful than its actual referent.
Resident Evil has managed to spawn 5 films, 7 novels, numerous titles with 5 of them coming up in the near future. It's popular enough to have two (count 'em) playable characters in Capcom's most heralded fighting game.
There are longer running franchises, like everyone's favorite plumber duo- but God help them if they make another movie. Not that the Resident Evil movies have been that stellar, but they do have Milla Jovovich in them.
Remember ASteroids? Like, for Atari? How quickly things would devolve once you had blasted a few of the big ones and you were spinning wildly out of control? Imagine that in 3D environment, but with giant bouncing bright-hued balls reminiscent of grade school gym class. That's Terry Weissman's Ball Pit, available now, for free, for iPhone 4.
So 3D Asteroids for iPhone you say? "Eh", you say? This is not a platform game- you can actually move within the environment by moving in real life. If you take a few steps back, you'll move backwards in real time within the game. You're in a giant doorless and windowless room with a bunch of bouncy balls. And a bouncy ball gun. Stuff is going to bounce off the walls "behind" you and to the sides, so you're going to be aiming your iPhone 4 in various directions at a very rapid pace. I just played the game for about 10 minutes before falling over a chair, a table, and at least one person.
This app treads the line between Augmented and Virtual Reality, but I'll call it a win for AR because you can interact with the environment using your own. AR needs as many wins as it can get lately anyway.
Ball Pit also impressively demonstrates the iPhone's inner gyroscope, but more importantly answers the question of whether you, yourself, have one that is reliable.
Not a game for the bus or the streets, kiddies.
Max Payne 3 details, includes fat and balding Max, bullet-time and will most likely be a console port for PC gamers
Max Payne 3 information is finally being released, with some snippets of information now available. Max Payne is now residing in São Paulo, Brazil - balding, hairy and fat. Max has retired from the police department and is now working for politicians and property moguls.
It's reported that Max Payne 3 will feature flashbacks to bridge the gap from the last two Max Payne games. Painkillers are still Max's requirement for health, but the comic book frames are not being featured, in their plac will be "an animated collage of action footage" - but Rockstar still maintains there will be a comic book approach.
Has EA's Download Manager slipped Battlefield 3's release date? If so, it looks as thought the upcoming Frostbite 2-powered first person shooter will be released on November 2nd, one week before the next Call of Duty.
Although I think the next Call of Duty will be the end of the raping Activision has done to the franchise, Battlefield 3 will most likely be the FPS of 2011. The various trailers and teasers over the last month have caused quite the stir in the community and now that we have a possible release date, everyone has something to look forward to!
Youtube user agwawaf has succeeded in "beating" Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3 AND Super Mario Bros. The Lost Levels at the same damn time.
How is this possible? agwawaf's run-through(s) is tool assisted, meaning that he used 4 different emulators running simultaneously to play all four games with only one device, be it a keyboard or controller. The emulator(s) allowed him to slow down the gameplay to frame-by-frame and/or rewind the action of all or each game individually, thus preventing little Mario from meeting any fateful demise, regardless of which game.
What you're watching is essentially 4 NES games being played to completion with the same list of commands. Pretty impressive, but be warned that this thing wreaks havoc on one's ADD. I think I started frothing from the mouth around minute 5.
Basically, agwawaf clearly had way too much time on his hands and this task would have been impossible to duplicate without emulators, macros, and other tools. But there's nothing wrong with absorbing 13 minutes of pure nostalgia. On crack.