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I was waiting with anticipation of the upcoming Frostbite-powered Command & Conquer, but unfortunately Victory Games' free-to-play title has been scrapped by EA.
The new C&C game was featured at the recent GamesCom in an early alpha form, but feedback from players said that the developers "are not making the game you want to play." If you want to know more about why the C&C reboot was canned, you can read more about it here, but it looks like it was a result of the economy-based multiplayer experience which wasn't enjoyed by players of the closed alpha test.
EA said: "Part of being in a creative team is the understanding that not all of your choices are going to work out. In this case, we shifted the game away from campaign mode and built an economy-based, multiplayer experience. Your feedback from the alpha trial is clear: We are not making the game you want to play. That is why, after much difficult deliberation, we have decided to cease production of this version of the game. Although we deeply respect the great work done by our talented team, ultimately it's about getting you the game you expect and deserve."
We've heard some rumors in the last couple of weeks, but unfortunately they've been confirmed: Call of Duty: Ghosts on the Xbox One will indeed run at 720p, but at 60FPS.
The main problem here is that the PS4 version will run at the much-cranked-up 1080p resolution, at the same 60FPS frame rate. On the technical side of things, the Xbox One will bump the resolution up to 1080p, but it's still being rendered at 720p which is definitely not "next-gen" to me. Ghosts' producer, Mark Rubin, said through Twitter:
Hey, been on the road last couple weeks so haven't had a chance to update, but wanted to confirm that for Xbox One we're 1080p upscaled from 720p. And, we're native 1080p on PS4. We optimised each console to hit 60 FPS and the game looks great on both. Still on the road, but glad to see the great reception to Extinction. Can't wait for next week's launch.
There was once a time when many of the big game developers said that Valve's Steam gaming network would never succeed and that no one wanted to buy a digital copy of a videogame. Fastforward a few years and Valve has just announced that Steam now has a record breaking 65 million users accessing and playing games on its platform.
Over the last year, Steam has seen over 15 million new accounts registered which equates to a rise of about 30-percent over the previous year. With 65 million users, Steam is now a bigger social and gaming platform that Microsoft's Xbox Live service. Sony's PlayStation Network is still larger with about 110 million users though. With SteamOS and Steam Machines coming in 2014, it appears that only the sky is the limit for what Steam can grow to in the next 12 months.
We just reported that Grand Theft Auto has sold over 29,000,000 copies (yes, 29 million!) but Take-Two's other juggernaut, the Gearbox Software-designed Borderlands 2, is headed toward its own record-breaker, with over 7.5 million copies sold.
Take-Two President, Karl Slatoff, said: "Borderlands 2 has sold-in over 7.5 million units and counting, and is on track to becoming the highest-selling title in 2K's history." We can pretty much count on Borderlands 3 being developed, and I'm sure they're already knees-deep in development of the title as we speak.
If you thought Titanfall might eventually make it to the PlayStation 4, you'll be sad to hear that it will not, ever. During EA's quarterly earnings call, CFO Blake Jorgensen said that Titanfall "is exclusive only for the lifetime of the title on Xbox One, Xbox 360, and PC."
This might disappoint future PS4 owners, but it should not come as too much of a surprise. Titanfall will hit the Xbox One, Xbox 360 and PC in March 2014 and should be reviewed "very highly" according to COO Peter Moore.
Wow. Grand Theft Auto V has been out for just six weeks and the open-world game has sold an amazing 29 million copies - yes, 29,000,000 copies of the game have been sold, a staggering number!
This number doesn't represent actual games in consumers' hands, but copies shipped to retailers, but I'm sure that nearly all of them would be sold, or will be sold in the coming weeks. Rockstar has said that GTA V has exceeded "the lifetime sell-in of Grand Theft Auto IV on console in less than six weeks after launch."
It has been almost exactly two years since Battlefield 3 was released to the world, and today, EA and Dice have officially launched the next-generation of Battlefield. Battlefield 4 is built upon the revolutionary Frostbite 3 engine, and features an immersive single player mode, and a multiplayer mode that can only be described as "EPIC."
Since its announcement earlier this year, Battlefield 4 has managed to win more than 40 industry awards, and has received nothing but rave reviews in the past 24 hours. With revolutionary features such as "Levolution" where players are able to destroy key locations that change the layout of the entire map, Battlefield 4 is truly a look into the future of first-person shooters. An excerpt from the official press release can be found below.
"Battlefield 4 features an engaging single-player campaign and epic multiplayer online action. In the single-player, Battlefield 4 puts players in the boots of U.S. Marine Corps Sgt. Daniel Recker, member of the Tombstone squad. The world is on the brink of chaos, China is the tinderbox and the player is the inadvertent spark that could ignite a global conflict. Navigating the turmoil around them as they fight to save the final hope for peace between U.S., Russia and China, players will engage in combat on foot and by operating land, sea and air units."
It looks like EA Sports' relationship with Tiger Woods is over, after a mammoth 15 years. Vice President and General Manager of Golf, Daryl Holt, took to the EA blog to explain that the divorce between EA and Woods was a mutual decision, where he wished Woods continued success.
Now that Woods is out of the EA golfing picture, it doesn't meant the company isn't working on a next-gen PGA game, something that it has just teased. The work-in-progress screenshots look nothing short of jaw dropping. The one above looks mind-blowing, but look at a comparison between current generation in-game graphics and the next-gen in-game work-in-progress image below.
It's only hours away from being played, where productivity around the world will plummet and people will rack up all sorts of kills and memories in DICE's Battlefield 4. Well, reviews are now here, where it seems, as usual, the single-player is pretty crap but the multiplayer side of Battlefield 4 is where it's at, as always.
Reviews for BF4 range in the 80-90% mark, which is what I expected. I wish DICE would just drop single-player altogether and release it as some form of free DLC, and just concentrate all efforts into the multiplayer side of things. Hopefully we see something like this with Battlefield 5. On with the reviews!
The reviews cover the current generation consoles and PC, with next-gen console reviews of BF4 coming once the consoles officially launch next month.
While it may have had some hiccups on launch, Grand Theft Auto Online can be considered nothing but a smashing success at this point, and today Rockstar has announced the first DLC pack for the game. The all new Beach Bum pack will be released early November and will be available for download at the unbeatable price of Free!
The Beach Bum pack will add new weapons as well as beach-themed vehicles that will be available for use in both GTA Online as well as GTA V. The update will feature several new jobs including Survivals, parachutes, deathmatches, races, and much more. New Tattoos, hairstyles, and clothing will also be included as well. Additionally users will be able to create custom deathmatches and races with the included Content Creator which is free to download as well.