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The last time we heard about Watch Dogs on the PS4, is when we thought it would be running at 1080p at 60FPS... well, that was wrong. Ubisoft has just announced that Watch Dogs will be running at 900p on the PS4, and just 792p on the Xbox One - both versions at 30FPS.
Watch Dogs' Creative Director, Jonathon Morin, has said: "Resolution is a number, just like framerate is a number. All those numbers are valid aspects of making games. But you make choices about the experience you want to deliver. In our case, dynamism is everything. Exploration and expression are everything".
I don't quite agree there, with the statement that "resolution is a number," sure it's a number - but if this were running at 1080p at 60FPS, Ubisoft would be bragging about it. 900p at 30FPS isn't too next-gen in my books, what do you think?
Square Enix has an interesting MMO game in Japan that is only available there called Dragon Quest X. The company has struggled in the past with profitability and that struggle has limited its ability to bring some games into the US. One of those games that isn't available to be enjoyed by American gamers is Dragon Quest X.
Thanks to improved profits, Square Enix is now looking at possibly bringing Dragon Quest X to the US for the first time. Square Enix has a number of popular games to its credit, but three of its most popular franchises are Dragon Quest, Final Fantasy, and Kingdom Hearts.
If having Portal on NVIDIA's portable gaming powerhouse SHIELD wasn't good enough, well how about Half-Life 2? The Android-powered console is now home to Valve's infamous first-person shooter.
Better yet, the versions of Half-Life 2 and Portal on the NVIDIA SHIELD are "the full PC versions natively on Android". Considering it's a portable gaming handheld, that's quite the win for NVIDIA. You can grab both Portal and Half-Life 2 for the NVIDIA SHIELD for $9.99 each from the Google Play store.
Most gamers don't even have 4K yet, but we know how the industry works - give them one set of technology, while pushing another, but work on an even better technology behind closed doors.
Well, 8K is beginning to show up, with a new Crysis 3 hack that allows the first-person shooter to be run at 8000x3333 pixels, or 8K. The screenshots don't really do it justice, while they do look pretty, I think the effect of 8K would be better seen in person, on the display itself. Even if you ran 8K, you would need some serious, serious GPU horsepower to get there. You can see more of the screenshots of Crysis 3 running at 8K right here.
But, 8K? Is that all you've got? Keep an eye here at TweakTown for even higher resolutions in the coming months.
PlanetSide 2 has been confirmed to be running at 1080p on the PS4, something that was said by the game's Creative Director, Matt Higby. Higby announced this during a stream of the game, also noting that they are still working on optimization of PlanetSide 2 for the PlayStation 4.
PlanetSide 2 was meant to drop on the PS4 at the beginning of the year, but they've obviously been spending this time getting it optimized. Higby also confirmed that there will be a playable version provided at E3, which is next month.
As stated previously, GameSpy will be shutting down its operations, leaving many games' multiplayer support in the dark. While some publishers have presented alternate solutions, EA has listed the games that will be affected by GameSpy, and may use it as a reason to retire certain popular games.
While EA did provide the list of games that will be affected, which includes 24 PC titles, it isn't clear whether it already has a plan for an alternate solution. "Since GameSpy's announcement, our teams have been working to evaluate options to keep services up and running," posted on the EA blog. "Unfortunately, due to technical challenges and concerns about the player experience, we do not have a solution at this time. Online services for EA games on the GameSpy platform will be closed down at the end of June."
Regardless, EA acknowledged that there is a concern that the old fan favourites game will not have multiplayer support. They said ,"We know some of these games are still fan favorites, including Battlefield 2, Battlefield 1942, Medal of Honor: Allied Assault and Command & Conquer games. We are still investigating community-supported options to preserve online functionality for these titles, such as multiplayer. Significant technical hurdles remain, and at this time we don't have anything to announce."
Our latest poll had over 14,000 people who answered, "Did EA kill the Battlefield franchise with the terrible BF4 issues?"
We ran this poll for a long time, as we were really interested to see your opinion on the subject. However, the results were quite mixed and hence, inconclusive.
31% of TweakTown readers believe that Battlefield is doomed due to the past and still present issues with BF4. On the other side of the fence, 20% of TweakTown do not believe that it's doomed and that it will live on strong.
Almost half of TweakTown readers are not sure, but they think that EA needs to improve its game.
Mario Kart 8 isn't far away now, but we're hearing from the Director of the game, Kosuke Yabuki, who said that Mario Kart 8 is pushing the "Wii U's capabilities to their limits".
Yabuki continued: "Our aim was to create a game that used HD graphics and played at a smooth 60fps. We pushed Wii U's capabilities to their limits to achieve this. [But] I think it still has a lot of potential left, and I suspect there are more ways to make use of its capabilities that we haven't even imagined".
There might be some of your reading this who might not even know who MacGyver is, but for those of you that do, you'll be surprised to hear that there's a MacGyver game coming out for iOS and Android.
MacGyver: Deadly Descent hits iOS and Android devices on May 21, developed by Fairplay Media. The game sees: "Mac return to his roots as a young problem solver". The game is set in a "modern environment" where a virus has infected a "top secret" laboratory. You're pitted as the hero that has to save the day using your smarts, most likely a paperclip and some chewing gum.
MacGyver's creator, Lee David Zlotoff was involved in development, where he said: "We're excited to be able to bring MacGyver up to date and into the mobile games market. Games are the perfect way for Mac to start new adventures with both the existing fans and an entirely new global audience as well. I'm looking forward to working with the team at Fairplay and seeing Mac back in action. What's more, a portion of the proceeds from the sale of the game will go to support The MacGyver Foundation".
When the news broke about the return of Unreal Tournament, it had most fans of the series excited - but what about the return of the composers from Unreal Tournament? They're wanting to come back, to score Epic Games' latest entry in the hopefully reinvigorated Unreal Tournament franchise.
The news is coming from a bunch of posts on the official Unreal Tournament forums, with one of two composers from the original Unreal and Unreal Tournament, Michiel van den Bos, writing on the forums asking if he could join up. Fellow composer Alex Brandon also jumped on, saying he'd love to return, as well as composer Kevin Reipl.
Unreal's Project Leader, Steven Polge, said that the UT team "would be thrilled to have you back. The music you guys made always invokes tremendous nostalgia for me". What do you think? Would you like to see the original composers back on UT 2014?