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The next generation console wars are raging with the PS4 and Xbox One gathering diehard fans to each side. If you are a fan of the Metal Gear Solid franchise that likes high-resolution graphics, you probably want to get the coming title Metal Gear Solid V: Ground Zeroes on the PS4. Ground Zeroes is the prologue to the game Metal Gear Solid V: The Phantom Pain, which is said to be much larger than Ground Zeroes.
Konami recently offered up some details on the Ground Zeroes games that will be available on game consoles. The publisher confirmed that Ground Zeroes would run natively at 1080p and 60 frames per second on the PS4.
Xbox One gamers on the other hand will be limited to a native resolution of 720p at 60 fps. Ground Zeroes will be offered on the Xbox 360 and PS3 as well with each of those versions running at 720p using internal scaling. However, the older consoles will only support 30 fps frame rates.
Many people will only know the infamous Kim Dotcom for his trouble with law enforcement over the file sharing website, MegaUpload, but Dotcom is actually most famous for being the best Call of Duty player in the world. For the past few years, Dotcom has dominated the world leader boards in several CoD games including Black Ops II as well as the recent title; Call of Duty: Ghosts, but all good things must come to an end.
Today Dotcom announced that he would be retiring from the Call of Duty franchise after becoming the first person in the world to reach 100,000 kills in Free-For-All mode in Call of Duty Ghost. A score of 5,000,000 accompany's that achievement, and to really put things into perspective, Dotcom managed to kill 100,000 players with only dying about 31,000 times himself, meaning for every time he died, he killed almost 3.5 people.
Dotcom's next goal is to become the best Titanfall player in the world, and with the game being developed by two past COD developers, there are a lot of similarities, making this the perfect game for Dotcom to dominate. With Betas active now, and the game officially releasing in March, we wont have very long to wait until we find out just how good Dotcom is at Titanfall either!
Another patch for Battlefield 4 on the PC is being pushed out from EA DICE, which should improve general stability, Mantle performance, and the usual bug fixes.
The latest patch for the game will fix a few problems gamers were having with gunner seat changes in an IFV/MBT that would cause the game to crash, a bomb carrier would be permanently spotted in Defuse mode, missing grass physics and an incorrectly placed invisible wall on the map Zavod 311. The PC version is being patched up first, with console versions receiving the update in the near future.
The Titanfall beta is now live for some, where I've been lucky enough to receive an invite to Titanfall's next-generation first-person shooter. The beta can be downloaded through EA's digital distribution service, Origin.
For those wondering about just how big Titanfall will be, the beta weighs in at 12.3GB - which is quite hefty for something that won't be anywhere near the full product. I have a slow Internet connection here Down Under, so expect my first impressions of the first-person shooter over the weekend.
EA Sports has teased a possible sequel to NBA Jam, a long-running fan favorite basketball title. NBA Jam made a return back in 2010, where it landed on the Nintendo Wii, and later on it jumped over to the Xbox 360 and PS3.
In 2011, an enhanced downloadable version was released called NBA Jam: On Fire Edition, which offered gamers gameplay improvements and new features. EA hasn't announced an NBA Jam sequel yet, but it is teasing it through Twitter, which is an interesting way of doing things, especially for Electronic Arts.
Total consumer spending in the gaming market reached $15.39 billion in 2013, signaling a 1 percent improvement over 2012, according to The NPD Group. Full-game downloads and downloadable content saw especially strong growth, in addition to more people embracing mobile gaming.
Both gaming hardware and software, in addition to downloadable content, should increase as cost-effective next-generation hardware becomes available.
"The bottom line is that the overall games market is growing," said Liam Callahan, NPD Group analyst, in a press statement. "NPD reported declines in content and hardware spending in both 2011 and 2012, so the growth in 2013 is a positive indicator for future market growth as we enter the first full year with all three new consoles on the market."
The gaming industry is a multi-billion-dollar industry and is an indicator on the health of the overall consumer technology market.
If you want to signup for the Titanfall beta, your time has come: Respawn Entertainment and EA have just opened up registrations for the beta - on both the PC and Xbox One.
Registering for the beta doesn't guarantee you a spot, but it gets you in the running. EA will e-mail those who made it into the beta "no later than 11:59 PM PST on Feb 17th". We don't know what to expect from the beta, but we should see a couple of maps and game modes to play with. You can sign up right here.
I didn't think I'd ever be typing these words, but you can now pre-order Goat Simulator for $9.99 - yes, Goat Simulator. Coffee Stain Studios is behind the game.
The developer says that Goat Simulator is "a small, broken and stupid game. It was made in a couple of weeks so don't expect a game in the size and scope of GTA with goats. In fact, you're better off not expecting anything at all actually. To be completely honest, it would be best if you'd spend your $10 on a hula hoop, a pile of bricks, or maybe a real-life goat".
Goat Simulator is coming out in Sprint 2014 for Windows, with "no plans for Mac/Linux support at this time". The power of the Internet, eh? You can now pre-order a goat simulation game, what is next?
EA has had two big launches in recent months, with SimCity and Battlefield 4 taking quite a lot of flak in regards to being complete, working products when they launched.
But during an interview with Rock Paper Shotgun, EA's Chief Creative Officer, Rich Hilleman, talked about the launches of Battlefield 4 and SimCity, where RPS asked if EA was "overhauling how you approach launches internally from now on" to which Hilleman responded with: "I'm not sure I accept your premise. Battlefield 4 has been an exceedingly successful product on both consoles and PC. From a sales perspective, from a gameplay perspective".
Considering Battlefield 4 was, and is still broken for most people - the developer still says it was a successful product, both financially, and from a gameplay perspective. What do you think about that?
Batman: Arkham Origins has been plagued with issues since launch, and it appears that its developer, Warner Bros Montreal, has no plan on any further patches to fix the games remaining bugs. In a support post on the game's official forums, a developer revealed that the development studio is not planning any future patches to fix issues with the game. Instead, Warner Bros Montreal will focus on bringing new DLC to the game.
"Hi all, the team is currently working hard on the upcoming story DLC and there currently are no plans for releasing another patch to address the issues that have been reported on the forums," said the forum post. "If we do move forward with creating a new patch, it will try to address the progression blocking bugs for players, not the minor glitches that do not prevent one from continuing to play. The issues that are not progression blockers will unfortunately no longer be addressed. We apologise for any inconvenience this has caused for some of you, and want to thank you for having been patient."
The thread was quickly inundated with post from angry gamers, and rightfully so. When you spend upwards of $60 on a game and commit to different DLC packs at additional cost, you expect that the game will work out of the box, and expect any issues that may arise to be taken care of swiftly. This is just a small segment in a long list of games that have been released with lots of bugs in recent years which have either taken quite a while to address of even be addressed at all.