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According to Frank Gibeau of EA Labels, the next-gen tablets will get to see some of EA's PS3 and Xbox 360 classics. Gibeau says that the next-gen tablets and mobile devices will feature roughly the same graphical fidelity as the current PlayStation 3 and Xbox 360.
In the near future, the next wave of tablets and phones will have nearly Xbox 360 or PS3 capabilities in terms of graphics. Some of our engine technology that used to be console-specific now can, with modifications, be able to power games on tablets and on phones in the near future. We're just getting ready for that.
But it's not just about graphics capabilities. Gibeau notes that games can't just be ported over. Instead, the games have to be redesigned for the new interfaces.
You have to redesign the game. You can't just bring it over and have a virtual d-pad on the tablet. It doesn't work. You have to re-architect it around touch, voice, camera. Our teams are having a lot of fun with that, reimagining an experience on a tablet using the same graphics and assets in some ways, but completely remixing the meal. Same ingredients, completely different meal. That's kind of the way we think about it.
I'm very much looking forward to Chris Roberts' Star Citizen, which is shaping up to be one of the most epic space games ever. Chris takes the time to sit down and explain the economy of the game itself, in the video below.
As you can see, it's going to be a very complex game. If a certain plant needs materials (like metal) you can choose a mission to deliver it, or you can choose to be a pirate and kill someone who is delivering it. If you were to have a bunch of people on your side, you could be terrorists, taking out the deliveries which would drive the price of the materials up in the game.
This sounds like a very scalable game, where your actions actually have consequences for every one else playing. This is quite unlike most games we play today where our actions have "consequences" but they really don't.
Epic Games are working on 'multiple new and existing IPs' as well as a next-gen 'unannounced competitive online action game'
You may have heard of Epic Games, for titles such as Unreal, Gears of War and much more. Well, the studio are ramping up for the next-generation of games, where they're hiring for two projects.
The first, is for a Technical Artist who would work "on multiple new and existing IPs across multiple platforms." This job would see the person employeed tackling "the more complex issues that arise when we push the technology envelope, both in production on current hardware, and prototyping for next-generation hardware."
The second position is for a Systems Designer wanting to "work with the tools and technology that are shaping the next generation of games" on "an unannounced competitive online action game that includes player progression, heavy itemization, and a dynamic economy."
There are countless gamers out there who use both Steam and Twitch.tv accounts, but now they've joined forces and are helping competitive gaming title Dota 2 out in the process.
Up until now, players have to choose between watching Dota 2 tournaments either in-game, or through Twitch, but the Twitch option left them out from receiving promotional items that randomly "drop" during the event. The new linked account feature sees players watching on Twitch, while still being eligible to receive the dropped items, as long as their Steam account has the required virtual tournament ticket associated with it.
Microsoft tripped up pretty bad when they introduced the Xbox One and had DRM sprayed all over it, while Sony sat back and enjoyed seeing their pre-order numbers go through the roof.
But before the unveiling of the next-gen consoles, it was rumored that Sony would indeed use DRM, but according to President and CEO of the Worldwide PlayStation Business, Andrew House, this was something they never considered. He said during an interview with The Guardian: "Dating from about our February event, there had been questions about what our online policy would be. And I have to say that we were slightly perplexed, because we had no intention of changing from a model that I think has served us really well for several platform life-cycles."
MechWarrior Online went into beta mode in October last year, and has since racked up a very nice 1.1 million registered pilots. Piranha Games' free-to-play game is launching on September 17.
MechWarrior Online will reach version 1.0 in that day, where it has come a long way from earning $5 million from the Founder's Program before it went into development. Pirahna Games have released some in-game states, which give some interesting details on the game. Since the beta of MechWarrior Online has been open, pilots have spent a total of 9,618,070 hours in battle.
There have also been 46,941,487 Mech's destroyed, and a whopping 38,301,579,029 XP earned.
Counter-Strike is one of those games that really "started it all" with team-based, first-person shooters, and this is all thanks to a team that Minh Le was involved with.
Minh Le has a new game coming out, Tactical Intervention, and it launches on Steam next month. Tactical Intervention is like Counter-Strike, but on steroids: offering intense team-based tactical shooting gameplay, but throws in car chases, realistic locations including shopping malls, industrial parks, subway stations and skyscrapers.
Tactical Intervention arrives on Steam this August, and will be a free-to-play title. I don't think it looks that great, in the world of Battlefield 4 and the like, but CS fans might want to take it for a spin.
Grand Theft Auto 5 is nearly here, but it looks like PS3 and Xbox 360 owners are going to have to do some spring cleaning on their consoles before installation, as it will require an 8GB installation before you can get into the game.
This is going to take quite sometime to get installed, more so on the Xbox 360 which will have GTA V arriving on two DVDs. The PS3 version will come on a single Blu-ray disc, which will make things a little easier. Xbox 360 owners with just 4GB or 8GB are going to be in trouble, where they'll need external storage before they even consider purchasing Rockstar Games' latest open-world title. Rockstar are already on damage control, preparing gamers to install GTA V so that they avoid disappointment.
Mortal Kombat is on the PC thanks to Steam, with NetherRealm Studios' title hitting other digital distribution services too, with all of the DLC in one handy package dubbed Mortal Kombat Komplete Edition.
There's a retail version planned, which should arrive on August 6. Mortal Kombat Komplete Edition includes all of the DLC that arrived in the months after Mortal Kombat's launch on consoles in 2011 including playable characters Skarlet, Kenshi, Rain and Freddy Krurger (yes, the one from the A Nightmare on Elm Street series).
PS3 owners can purchase the digital copy of the original, non-Komplete Edition of Mortal Kombat for just $9.99 this week, and just $5 for PlayStation Plus members.
Facebook have a million tricks up their sleeves, with the latest one sliding out and onto their hand is the news of the largest social network in the world entering the mobile gaming industry.
Instead of making the games themselves, they would simply act as the publisher where they would offer marketing capabilities and services to independent game developers. Facebook would in return take a cut of the revenues. According to a piece on TechCrunch, Facebook would distribute and promote the games using targeted advertising on mobile devices.
In just the first quarter alone, Facebook generating $373 million from the mobile ad industry, a very nice number. It will be hard to fight against the juggernauts that are the Google Play Store and Apple App Store, but Facebook have over one billion users, it will be interesting to see where they are in twelve months from now if this turns out to be true.