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Call of Duty: Advanced Warfare launches on November 4, but you'd better have some HDD space free, as well as copious amounts of RAM. The new Call of Duty requires 6GB of RAM, which we've previously reported, but the required HDD space has been increased from 40GB to 55GB.
The update on the HDD requirements are thanks to Call of Duty: Advanced Warfare's system requirements on Steam, which state it will only work on 64-bit versions of Windows 7, Windows 8 and Windows 8.1, as well as requiring 6GB of RAM and 55GB of available HDD space. The last game in the series, Call of Duty: Ghosts, required 6GB of RAM and 40GB of HDD space, but the 6GB of RAM requirement was later reduced.
If you've ever dreamt of playing a game where you play as a slice of bread, now is your chance. I am Bread is a new RPG from the developers of Surgeon Simulator, in which you play as a slice of bread.
Your journey will start as a piece of bread that gets toasted, but not overly damaged, or crusty. How do you control a piece of bread? Simple, each four corners of the bread can twitch, allowing you to flop along surfaces, or climbing walls - you know, how bread would react if it were alive.
Bossa Studios is behind I am Bread, coming up with the idea during a game jam environment last month. This is the same way the team came up with Surgeon Simulator, with the studio formed back in 2010, specializing in free-to-play social network games, such as the Facebook bound Monstermind.
Professional gaming is a booming market in South Korea, with thousands of fans attending live tournaments - and millions watching over the Internet - as major tournaments offer large cash prizes. The recent League of Legends World Championships, held at the World Cup Stadium in South Korea, offered a championship title and a $1 million prize. The team of Samsung White won the top prize, with member ages ranging from 17 to 21 years old.
"Most of the biggest championships are won by Chinese and Koreans simply because the number who go at it in a professional manner and everything aside are from those two countries," said Peter Warman, NewZoo CEO. "In the west that's difficult, in the west many wouldn't say e-sports is everything in their life, but in China and South Korea they would say it."
Along with heavy promotion of e-sports tournaments, Korea also has some of the leading pro gamers in the world - whether talking of strategy games or first-person shooters - and should only grow in popularity further.
From Software's Bloodborne reportedly looks graphically stunning, serving as a Sony PlayStation 4 game console exclusive. When released to gamers, Bloodborne will reportedly run at 1080p/30fps, and will be released in North America on February 6, 2015.
"The way it looks; just off the charts to me," said Scott Rohde, PlayStation software product development head at Sony Worldwide Studios America. "It has, I've said this before... there's a certain, like, wetness to that game. I don't know what other word to use. It just feels like everything is dripping and oozing with whatever it is - it's water, it's blood, it's whatever it is; and it just looks gorgeous."
If Sony is so impressed with Bloodborne, it's possible it will be promoted during the PlayStation Experience event in December, especially as Sony prepares to promote some of its 2015 game title lineup.
Two US ad agency interns are creating quite the stir with their idea of throwing up a new crowdfunding campaign for Half-Life 3. The duo is looking for a total of $150,000 which they think will help push Valve over the edge and "get Valve to finish the game we've dreamed about for all these years".
The $150,000 won't be used to help Valve in any way, but it will instead be used for a massive marketing campaign targeted against Valve, and its employees, shouting from the rooftops: "WE WANT HALF-LIFE 3". At the time of writing, the campaign was a little short of its $150,000 target, with just $942 raised. The theory behind the campaign is that "we think that the fans aren't doing enough, we think that we've never truly been united in getting our voice heard". As for the tiered goal system, we have:
- $3,000: All 300 employees of Valve will be targeted by a Google Adwords campaign with the message "WE WANT HALF-LIFE 3".
- $9,000: A mobile billboard truck will "besiege Valve HQ in Bellevue, Washington" to urge Valve to out HL3.
- $45,000: Another Valve HQ siege will take place, this time with "a bunch of Gabe Newells" (lookalikes) trying to sneak into Valve HQ and push of the HL3 development/release.
- $150,000: the "Most Epic Concert EVER" will be organised where Half Life fans will listen to "some of the biggest names in video game music".
Microsoft is set to roll out the Halo: Master Chief Collection on November 11, and in celebration of this, the company has revealed that they have sold over 60 million units in their Halo franchise worldwide.
The company took to its blog to say: "To date, more than 60 million copies of Halo games have been sold worldwide, driving over 6 billion hours of gameplay by fans connected to Xbox Live. As one of the most innovative and beloved names in multiplayer gaming, Halo is enjoyed by millions of players around the globe. Since its launch in 2001, it has been synonymous with the Xbox brand".
Microsoft will be releasing the Halo: Master Chief Collection on the Xbox One on November 11, with better visuals, more features and a polished Halo experience for their current generation console. The game will require a 20GB day-one patch, on top of the 45GB that is included on the Blu-ray.
Call of Duty: Advanced Warfare doesn't launch until Election Day in the US, which for the rest of the world is November 4, but Activision has decided to offer up the launch trailer to its upcoming first-person shooter two weeks early. Check it out below.
From the previous videos, I didn't think it looked that great, but this looks like it could actually be fun. I haven't played a COD game in years, with the last one I enjoyed being Call of Duty: Modern Warfare (COD4). Advanced Warfare looks like a great blend between Call of Duty, Titanfall (which I didn't like) and Battlefield (which I love).
Kevin Spacey of House of Cards fame is featured throughout the trailer, with some nice looks at the improved gameplay and additional tools, weapons and vehicles in the game.
Microsoft is positioning itself to launch the new Halo: Master Chief Collection on November 11 for its Xbox One console, and even though the game arrives on a Blu-ray jam-packed with 45GB of content, you'll still need a massive 20GB day-one download to get it working.
What comes in that wave of 20GB? Microsoft says "features and multiplayer content" for the game. The company explains: "From the start, our philosophy has been to give Halo fans the best possible experience and not compromise the quality or features of the collection. The result is that Halo: The Master Chief Collection will take up almost all of the usable space of a single Blu-ray (45 GB), and we will also issue a content update at launch that is estimated to be 20 GB".
Microsoft continued: "You'll be able to start playing Campaign and more as the content is installing, with some features and multiplayer content being added via the update. Yes, the update is large, but we weren't about to cut corners to save disc space. This ensures that you are getting every bit of Halo goodness we can fit in. Our work is not done, however, as we continue to tune, tweak and optimize the online experience to ensure a smooth multiplayer launch. This will continue right up until launch day".
Countless people were counting the days before Project Cars was released, which was meant to be before the end of the year, but the developer has delayed the game to March 17, 2015 in the US. Europeans will receive the game three days later on March 20, 2015.
The delay applies to the PC, PlayStation 4 and Xbox One versions of the game, pushing it from its original release date of November 18, 2014. Slighty Mad Studios, the developer behind the game, and its publisher Bandai Namco said the reason behind the day was to shift it away from the crowded fall 2014 release window, providing them with more time to pump into development. Slightly Mad Studios' boss, Ian Bell, explained "Whilst a tough decision to make, the change in release date allows the game the greatest chance of success and visibility, and the opportunity to polish the game even further to the high standards that both ourselves and our community demand and expect".
Considering we have some big titles like Far Cry 4, Assassin's Creed: Unity and many more coming out in the next couple of months, along with games that have already been released like Alien: Isolation, Destiny, and more, this decision could be very beneficial to the game. That doesn't stop me from being disappointed to hear about yet another game being delayed, which feels like it's happened quite often in the last 1-2 years.
Well, now that Borderlands: The Pre-Sequel is out, we're finding out about all the weird and wonderful weapons that the first-person shooter has to offer. One of these, is the Boganella.
For those not in tune with Australian slang, 'bogan' would be along the lines of what Americans would call a 'redneck', with the Boganella a talking shotgun, with a bogan personality. 2K Australia were the developers behind the new Borderlands, so there are countless Australian references in the game, with this being one of the bigger ones.
The Boganella is a shotgun that talks every time you fire it, dropping F bombs and much more. If you switch the Boganella out for another weapon, it'll even swear at you, saying "later, ya c***". Yes, this is real. A talking shotgun, that sounds like a bogan, is now in a game. Where do we go from here, folks?