TweakTown NewsRefine News by Category:
Last week, a sniper rifle that appeared to have healing functionality was teased for Overwatch and today it's revealed as well as the hero that wields it. As some suspected, that hero is Ana Amari, mother to Pharah and a one-eyed sniper who has come out of retirement.
Ana's rifle allows her to deal perpetual damage to enemies (when zoomed out). When zoomed in, she acts like a traditional sniper. As well, the weapon can be set to restore health to allies. Other equipment includes a "sleep dart" that renders a foe unconscious until damage is dealt to them, a biotic grenade that deals damage to enemies and prevents them from healing while also healing any allies in the area of effect, and a nano boost (appears to be her Ultimate), which will inject a foe with a shot of adrenaline, allowing them to move faster, deal more damage, and take less damage from enemies.
With all of this high-value utility, it's not hard to imagine Ana as a Competitive Mode and tournament mainstay, but of course, time will tell. Whatever happens, it seems clear either Widowmaker will need a buff or Ana will need a nerf in order for both to be viable.
Rockstar Games parent company Take-Two Interactive will be at Gamescom 2016, so we could see Red Dead Redemption 2 teased and/or revealed onstage.
Take-Two Interactive skipped E3 2016 and missed the opportunity to reveal Red Dead Redemption 2: Legends of the Old West, but we could see the hugely anticipated sequel announced at Gamescom. The publisher will be in attendance (although Rockstar won't be tagging along) and has two separate booth areas that could feature demo builds of RDR2 and other titles.
Evidence of a Red Dead Redemption sequel--actually it might be a prequel--has been mounting, especially now that a copy of the game's map leaked out, adding more credence that the game will feature a "much bigger open world". The most convincing evidence comes from Take-Two CEO Strauss Zelnick, who confirmed the company is working on some "exciting future projects" that culminate in a "robust development plan that extends well beyond the current fiscal year."
Eidos Montreal confirms that Deus Ex: Mankind Divided will have a NewGame+ mode to allow players to continue their journey even after the game ends.
Deus Ex: Mankind Divided is a game about choice, and like any Deus Ex game, it gives a staggering amount of freedom to the player. Not only do we get to choose how to handle any given situation, how to build up Jensen's huge armory of weapons and abilities, or how our decisions impact everyday people, gamers get to choose when Jensen's story actually ends.
"We know New Game + totally breaks the narrative, but this is a game about choice, so we wanted players to explore that in this aspect too," Eidos Montreal Executive Narrative Director Mary DeMarle said in a recent PlayStation Blog post. "Your augmentations in New Game + really let you take advantage and get access to stuff that you didn't know was there the first time, especially as we designed the game to feature more verticality and 360 entrances for some of the buildings."
Modder Trix and his team breathed new life into Just Cause 2 (JC2) and its sequel Just Cause 3 (JC3) with well-received multiplayer mods. In the case of the JC3 mod, that's now being put on indefinite hold, and Trix is taking a job at Avalanche Studios (where the Just Cause series is made). Presumably, this means the next Just Cause title will feature native multiplayer.
"As part of Avalanche, I'll be able to bring many of the things you know and love from JC2-MP into future Avalanche experiences, while reaching heights that a mere mod couldn't facilitate," Trix states. "Unfortunately, due to time constraints, neither I or the rest of the team can actively pursue development on JC3-MP; our lives are just too busy to allow for it right now."
Doom now supports the Vulkan API, meaning improved performance for you thanks in large part to more efficient CPU usage. While Doom already ran incredibly well on high-end hardware, this could mean 4K is now viable for you whereas before it was not. As well, those on low-end or midrange setups may now be able to run the game more smoothly.
Doom's Vulkan support also benefits from AMD's work in supporting Async Compute (only AMD GPUs support this for now), "Shader Instrinsics", and "Frame Flip Optimizations", three techniques designed to make GPU usage more efficient.
AMD claims up to 27% better performance with Vulkan on an RX480 at 1920x1080, and 23% on an RX480 at 2560x1440, which appears to be in line with user reports. The API is by no means restricted to AMD cards only though; NVIDIA users should see about the same improvement.
Niantic confirms that Pokemon GO is far from unfinished: like the furry Pocket Monsters it meshes with our real-world, the smartphone app will continue to evolve.
The free Pokemon GO smartphone game is a juggernaut. Not only has Pokemon GO topped the free iOS app charts, but it's about to eclipse Twitter as the most-used free app on the market. Nintendo and Niantic have hit a goldmine by making our everyday real lives into an AR "gotta catch em all" video game, leading Nintendo's market share to rise by 23% over the last few days. But can the game keep up the momentum and keep players actively engaged, or is Pokemon GO destined to be a curious case of "burning twice as bright for half as long" smartphone game experiments?
According to Niantic CEO John Hanke, Pokemon GO will get key features like Pokemon trading with friends and other content to keep the game fresh. "[Trading] is kind of a core element," Henke said. The CEO also says that players can expect updates to Pokestops and Pokemon Gyms, which exist now only "very most basic versions," and players will also be able to "customize their functions in other ways."
Unlike most games today, the infinite universe of No Man's Sky won't break your HDD space. In fact the entire game will fit on a 16GB thumb drive.
Even with its monstrously huge procedurally generated galaxies, No Man's Sky will only be 6GB in its disc form. Sean Murray even says that most of the 6GB is audio. Yes, really. The game has some 18,446,744,073,709,551,616 planets and its total install size is still less than the day-one patches of AAA games. With a size like this Hello Games doesn't even have to use a Blu-ray disc; they could just use a dual-sided DVD.
No Man's Sky owes its small install size to its procedurally generated environments, which offers advantages like "smaller file sizes, larger amounts of content, and randomness for less predictable gameplay." Both the New Yorker and PBS (see video above) have excellent content explaining how Hello Games made No Man's Sky's universe, so be sure to check those out.
Nintendo has seen a huge 23% rise in stock thanks to the massive success of Pokemon GO, while actual Pokemon GO players are getting robbed by thieves.
Police in O'Fallon, Missouri have said that thieves have been using Pokemon GO to lure victims, as the game is a mobile augmented reality title that sees gamers exploring the real-world around them in search for Pokemon. The thieves have probably created a Pokestop, which is a location where you collect items in Pokemon GO, waited for the gamers to show up, and rob them.
This isn't the first Pokemon GO related incident to happen, either - with someone finding a dead body after walking past a river to find Pokemon. Nintendo has updated Pokemon GO with warnings to be mindful of the environment around you - but geez, this is kind of crazy, isn't it? Small businesses need to jump onto Pokemon GO, as soon as possible.
Night Dive Studios has reached its $900,000 funding goal for System Shock, where as of July 9 they had reached $905,396. There are over 14,000 backers to System Shock, which was one of the best games on the PC in the 90s.
At the time of writing this article, System Shock had hit $922,764 of its funding goal on Kickstarter. The Kickstarter page explains the game as "System Shock is a complete remake of the genre defining classic from 1994 built by a team of industry veterans. Remember Citadel".
Now that the game has its $900,000 funding goal, we can expect the following unlock on Kickstarter: Modern Inventory Management, Modern Controls, New Puzzles, Updated Faithful Levels, Game Difficulty Modes. If the game reaches $1.7 million in funding, Night Dive Studios will add: Enemy limb dismemberment, More puzzles, Ammo types/weapon settings, Vending machines, Basic components/research, RPG progression, Weapon upgrading, Hardcore mode (No respawning), Ironman mode (Only 1 savegame. If you die, the save is deleted).
If you didn't hear, Evolve went free-to-play a few days ago with developer Turtle Rock Studios releasing the free beta version of Evolve onto Steam. What happened next was huge.
Evolve's player base blew up, expanding by a huge 13,630% - where prior to the free-to-play madness Evolve had 2703 players, but now it has blown up to 368,000 players. Turtle Rock Studios has promised that there will be additional support provided to Evolve, with new content and updates to Evolve on the way.
Turtle Rock Studios co-founders Chris Ashton and Phil Robb explained: "As part of our promise to recapture the magic and improve the Evolve experience across-the-board, we're going to ratchet up our communication with the community. We will be continually updating our social channels, our forums and our website to let you know how it's going. We have lived and breathed Evolve for over four years and we feel like we are just getting started. Since launch we realized Evolve has provided people some of their most exciting gaming moments and we want to make more of those for everyone... well, everyone who is OK with being periodically murdered (brutally) by terrifying alien monsters".