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Star Citizen is edging close to $64 million in crowdfunding, with the CryEngine-powered title sitting at just under $63.5 million at the time of writing. Roberts Space Industries has now announced that there will be a pet system introduced once the game hits $64 million.
RSI explains it as: "Pets - We have repair bots, we have fish... but we haven't implemented a traditional pet system in Star Citizen yet. At $64 million, that changes. From Jones the Cat in Alien to the Battlestar Galactica's Daggit, pets have a place onboard starships... and we want to give you that option in Star Citizen. Expect traditional terrestrial options, plus anything exotic we can dream up in the Star Citizen universe! (Those Torshu Grey crabs that keep escaping are just the start.) This stretch goal is in honor of Paddington, Strike Dog of the UEES Paul Steed. In one of our first videos Paddington helped us get to $4 million back in the initial campaign, and sadly passed away recently".
Blizzard Entertainment wants potential customers to enjoy its titles with prices for up to 75 percent off. The deals are available via the Battle.net Store and are good until Tuesday evening.
Diablo 3- $20
Diablo 3: Reaper of Souls - $20
Diablo 3: reaper of Souls Digital Deluxe Edition - $40
StarCraft II: Heart of the Swarm - $10
StarCraft II: Heart of the Swarm Digital Deluxe Edition - $25
StarCraft II: Wings of Liberty - $10
World of Warcraft and all of its expansions - $5
This sale is a perfect time to update your Blizzard catalog and start playing some cheap games.
Valve has kicked off its latest gaming specials, with the Steam Exploration Sale, which runs from November 26 to December 2. The Steam Exploration Sale has a bunch of games on sale, including Civilization: Beyond Earth which is down 30% from $89.99 to $62.99.
Watch Dogs is 50% off, reducing its $74.95 price to $37.47, The Evil Within has 66% taken off of its $79.95 price, reducing it to $27.17. For some randomness, the Goat MMO Simulator is down 50%, from $9.99 to just $4.99 while Company of Heroes has 75% off, reducing its original $49.99 price to $12.49.
Right now, there are 5633 games on sale across the entire Steam library, so get in there and start saving some money!
After 12 months on Steam's Early Access, DayZ is getting some much needed updates, with its developer finally coming clean on what's going on with the open-world game next year.
Bohemia Interactive have said that two very important things will happen for DayZ next year, with the first being it will reach beta in Q4 2015 - a year from now - and that the final version will launch in the first half of 2016. DayZ will continue to be $30 during the Steam Fall Sale, which starts today, but it will increase to $35, and then $44 when the launch of the beta kicks off. The final version of DayZ will be $50.
The developer is splitting the updates into quarterly released, where in Q1 2015, we will see DayZ updated with a new zombie AI, basic vehicles, diseases and more. Q2 will see advanced vehicles, advanced animals, a new UI, player stamina, and more. Q3 will have traps, barricading, aerial transport, and a console prototype. Then in Q4, we'll see the beta unleashed, as well as animal companions, base building and Steam community integration.
The launch of Assassin's Creed: Unity didn't go too well at all, with the game still experiencing teething problems. Ubisoft has now come out and apologized to everyone, announcing it will be providing its upcoming "Dead Kings" expansion pack for free, to all AC:U players, as a way of saying sorry for shipping a clearly, very broken game.
Ubisoft Montreal boss, Yannis Mallat, took to a blog writing: "Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues. I want to sincerely apologise on behalf of Ubisoft and the entire Assassin's Creed team. These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential".
For those who purchased the season pass or Gold edition of Assassin's Creed: Unity will get the DLC for 'free' anyway, so these people will be offered a free game. You can choose from Far Cry 4, The Crew, Watch Dogs, Assassin's Creed Black Flag, Rayman Legends, and Just Dance 2015.
Peripheral gaming company Razer today announced that it will screen the "Team Razer: Great Games" documentary during DreamHack Winter in Sweden on November 29. The documentary follows professional gamers playing StarCraft II, Dota 2 and League of Legends - and aims to show gamers an inside view of the current state of professional gaming.
"eSports is a phenomenon that so many people are still unaware of, and I want to change that," said Travis "Samox" Beauchamp, film director. "Athletes from different cultures pursue their passion with these games, with millions of people watching, each player driven by a desire to be the best of the best. Illuminating the lives of these StarCraft, Dota 2 and League of Legends champions will help eSports novice to understand that ambitious gaming is not only a hobby, but a serious sport."
Last week we reported on Thimbleweed Park, the "true spiritual successor" to the super-awesome Maniac Mansion, which hit Kickstarter with a funding goal of $375,000. Well, one week later, it has been met, and isn't stopping.
At the time of writing, they had $407,384 raised, with 22 days to go. If funding keeps up at this pace, they'll have a couple of million dollars to play with. Stretch Goals are now within reach, with $525,000 unlocking an iOS and Android version of the game. If the team reaches $625,000 they will provide "Talkies" with the team explaining "considered witchcraft and a fantasy of crazy people back in 1987, we'll be adding full voice acting to the English version of Thimbleweed Park. Hmmm... that's good thespian".
It'll be interesting to see backers flying past that $625,000 stretch goal soon, and even more interesting if we see new stretch goals introduced, or additional funding on their website ala Star Citizen.
Halo: The Master Chief Collection has launched with its fair share of problems, which doesn't seem to be any different to all the other games launching in the last month, with developer 343 Industries pledging to make it right.
After two weeks of multiplayer matchmaking problems, 343 Industries boss Bonnie Ross took to a letter to fans, writing: "On November 11 we released Halo: The Master Chief Collection. The goal being to create a tribute to Halo fans around the world, and to celebrate the Master Chief's debut on Xbox One. With the initial release of Halo: The Master Chief Collection, however, we have not delivered the experience you deserve. I personally apologize for this on behalf of us all at 343 Industries. Our team is committed to working around the clock until these issues are resolved".
"While our team works on continual improvements and towards solutions, my commitment to you is that we will take care of all owners of Halo: The Master Chief Collection. Our primary and continued focus is first on fixing the issues at hand. Once we've done that, we will detail how we will make this right with our fans," she continued. She closed her letter with: "Please accept my heartfelt apologies for the delay and for the negative aspects of your experience to date. We're doing everything in our power to resolve it as quickly as possible".
Ubisoft is on a roll today, with a patch being released to fix up the performance issues in Assassin's Creed: Unity, warning gamers about early reviews of The Crew, and now, patching up Far Cry 4 to version 1.4.0.
The latest version, according to a post on Far Cry 4's official website: "The new patch should solve the problem causing users to encounter a black screen upon attempting to launch the game, as well as providing a remedy to those who saw a grey screen when reaching the end of an Outpost Master Mission".
More patches being worked on for the game will fix the odd black shadows, key bindings and mouse acceleration.
Public service announcement: Ubisoft doesn't want you trusting day one reviews of The Crew, with the company taking to its official blog to warn gamers that they should wait a while before reading, or trusting reviews.
Ubisoft said: "While we fully anticipate that you might see some reviews immediately at launch - largely built around the preview sessions we facilitated during the past months or the limited content of the closed and open betas - they won't be based on optimal conditions or reflect the finished game". The company continued, adding: "We sincerely hope everyone will take the time to customize their ride as they progress through all five regions, explore every corner of the map solo and with friends, dive into our competitive and cooperative mechanics, race to the end of the main campaign, choose a Faction and compete with your crew in Factions Wars, and so much more".
The company added that The Crew is a social game, which requires servers full of gamers to enjoy the game at its best. Ubisoft added: "The Crew was built from the beginning to be a living playground full of driving fans, so it's only possible to assess our game in its entirety with other real players in the world. And by other, we mean thousands and thousands and thousands of players - something that can't be simulated with a handful of devs playing alongside the press".