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It feels like so long ago that World of Warcraft was this unstoppable MMO that made mountains of money for Blizzard, but Riot Games has since come in and run straight to the top of the MMO ladder, making billions of dollars along the way.
In the global MMO market, League of Legends is making some serious waves, with one in every eight dollars spent going into the coffers of Riot Games, and its international partners through League of Legends players. League of Legends now holds a 11.9% share of the MMO market, generating a massive $946 million this year alone (and it's not even over yet).
Last year, the game moved from fourth to third in the top 10 MMOs for worldwide revenue, but now it is sitting in the number one spot. Crossfire is right on its heels with 11.2% and has generated $897 million this year, Dungeon Fighter Online has 11.2% generating $891 million, World of Warcraft is now fourth with 9.1% and generating $728 million for Blizzard while fifth spot goes to World of Tanks with 4.6%, which has generated Wargaming a nice $369 million.
We're weeks away from Grand Theft Auto V receiving its next-gen polish on the Xbox One and PS4, but we're not hearing anything about the rendering resolution of the game on the Xbox One and PS4... until now.
In the next issue of Official PlayStation Magazine, there will be a 10-page on the game, diving right into the world of GTA V on Sony's console. The cover has since leaked, showing scans of the feature and teasing that GTA V on the PS4 will be running at 1080p. OPM have some massive statements for the world about GTA V on the PS4, saying things like "Grand Theft Auto V on PlayStation 4 breathes fresh, oh-so-new-gen life into the greatest game ever committed to Blu-Ray", now I don't know about you, but that's a pretty big statement.
Better yet, OPM continues: "Farewell, 720p. You served your purpose adequately enough. Still, our eyes have been gagging for 1080p's pin-sharp pleasures and Los Santos sandbox is only too happy to oblige on PS4, running at a native 1920 x 1080 pixels. For a game erected on hundereds of tiny incidental details, the resolution bmp is a huge game changer for GTA V". The publication continues: "Glimmering 1080p presentation, hugely increased draw distance, 100 new songs, fresh wild-life, a bumper version of GTA Online, this is sandbox you've dreamt about ever since you slotted Sony's angular baby under your TV".
It's been a long time coming, but it's finally here: the opening cinematic to The Witcher 3: Wild Hunt. The 3-minute trailer should have any fan of the series itching for more.
In The Trail, we see the foreshadowing story for The Witcher 3: Wild Hunt, which gives gamers a tease into the witchers Gerald of Rivia, and his mentor, Vesemir as they chase after Geralt's lost love, Yennefer of Venderberg.
The Witcher 3: Wild Hunt gets released into the wild on February 24, 2015 on the Xbox One, PS4 and PC.
If there's one game exclusive to the Xbox One that looks great, it has to be Quantum Break, from the developers of Alan Wake and Max Payne. Quantum Break is a game all about time-amplified gameplay, where you can manipulate time itself, as time within the game is breaking.
Sam Lake, Remedy Entertainment's Creative Director (and the face of Max Payne) walks us through the 16-minute gameplay video, showing off an incredible amount of the game. Time stutters are shown off, frozen moments that shift and collapse without warning, or timelines in loops are crashing into each other. All-in-all, it's an impressive look at the Xbox One exclusive, something that is sure to sell well.
For an Xbox One game, it looks great - but no details are known as rendering resolution and frame rate. If I had to guess, it looks like 900p at 30FPS, but I'm sure we'll hear more on that in the near future. As for the gameplay, it looks great, but I with there were more lasting environmental effects, and more use of the environment itself. It feels static, with playability probably not that high.
Despite a public tweet from a new 343 Industries employee with a countdown clock in the background, gamers will have to wait a bit longer than November 10 for the release of Halo 5: Guardians. "The recent rumors regarding the release date of Halo 5: Guardians are false," a Microsoft spokesperson recently said.
It shouldn't be too surprising to hear the Nov. 10 date is wrong, as the official beta - running at 1080p/60fps - won't even be available until December.
Now that Microsoft cleared up the issue, it's still unknown what the countdown clock in the background is being used for.
3D Realms is back, unveiling a slew of nostalgia with its new 3D Realms Anthology, which is available through their website for $19.99. The pack includes some of the biggest names in gaming from the 90s.
We have: Duke Nukem 3D, Shadow Warrior, Commander Keen: Goodbye Galaxy, Wolfenstein 3D, Rise of the Triad: Dark War and more, all DRM-free. Better yet, there are free downloads of some of their other games, including Alien Carnage, Major Stryker, and Stargunner. The company got rid of its former staff in 2008, but kept the rights to Duke Nukem and other big names. Get in on the new 3D Realms Anthology and enjoy some great PC gaming memories - remember folks, even these games run at past 30FPS.
The last time we heard about Assassin's Creed: Unity was just a couple of weeks ago, when we reported that the game will be running at 900p and 30FPS on both the Xbox One and PS4 so that it will "avoid all the debates" about resolutions between the consoles.
Well, the PC requirements have been released by Ubisoft, with Assassin's Creed: Unity requiring 6GB of RAM, a 64-bit version of Windows 7/8 or 8.1, and 50GB of HDD space. You'll need, at a minimum, Intel's Core i5-2500K, or AMD's FX-8350 or Phenom II x4 940. Ubisoft recommends an Intel Core i7-3770, or AMD FX-8350 or better. When it comes to RAM, 6GB is required, while 8GB is recommended.
On the GPU side of things, Ubisoft requires you to have an NVIDIA GeForce GTX 680 or AMD Radeon HD 7970, while a GeForce GTX 780 or Radeon R9 290X is recommend. Holy hell: a GeForce GTX 680 or Radeon HD 7970 is required to even get the game up and running? That's actually quite shocking.
Gamers who play video games in 3D enjoy a fully-immersive environment, but that also has a negative side effect: increasing anger in players. Researchers from Ohio State University found that Grand Theft Auto IV players felt angrier after just 15 minutes of playing in 3D, over playing a traditional version of the game.
"3D gaming increases anger because the players felt more immersed in the violence when they played violent games," said Ohio State psychology and communications professor. "As the technology in video games improves, it has the ability to have stronger effects on players."
Players that enjoyed 2D and 3D bowling simulations didn't feel a change in emotion after gaming - but first-person shooters and other violent video games may present "troublesome" scenarios. The idea of violent video games leading to real-world violence is an issue that has been rejected by gamers - and used by clever defense lawyers - but researchers hope to conduct accurate studies as 3D becomes more prominent.
Within 24 hours of a game update that changed currency exchanges in Guild Wars 2, ArenaNet is converting the system back to normal. Before the change, players were able to exchange gold for gems used to purchase items while in the Black Lion Trading Company store. Unfortunately, the change made the lowest price of a gem bundle to 400, and gamers looking to purchase smaller amounts immediately became extremely vocal about it.
Despite the public outcry, it's impressive that ArenaNet was so quick to respond to vocal criticism. The team ultimately decided to listen to its gamers - and explained that the change was made to help gem store shopping experiences.
In light of your feedback, we will update the Currency Exchange so that you can decide how much you want to use it," said Galie Gray, ArenaNet communications lead, in a post on the game's official forums. "We will keep the new streamlined system and also offer a new 'Custom' button on the panel that you can use to exchange any increment of gems or gold. We anticipate rolling this out soon. Stay tuned!"
Naughty Dog has some serious games under its belt for Sony, with PlayStation exclusive titles like Uncharted and The Last of Us, with the latter recently going through a Remastered edition on the PS4. The Last of Us: Remastered was running at 1080p and 'mostly' 60FPS, with an option to enable 30FPS if you really wanted to.
When asked about hitting 1080p and 60FPS for its upcoming games, including Uncharted 4: A Thief's End, Naughty Dog's Community Manager, Arne Meyer said: "I think that's what we want to push for with anything we're doing on this generation. That's sort of the mandate from when we were building the PS4 engine. Let's see if we can do this and hit it. We hit it with The Last of Us Remastered, so why not stick with this?".
Uncharted 4 will soon hit the PS4, and with near confirmation it'll be running at 1080p and 60FPS, fans of the original three Uncharted games have wondered of a remastered version of the popular games. Meyer talked about those rumors too, where he said: "I personally think it would work well, because there's a lot of attention on the studio between the success of Uncharted 2, 3 and The Last of Us. It'd be nice to give players the opportunity to go back and play the older games, and people who are new to the PlayStation platform". What better way to drum up to the launch of Uncharted 4 on the PS4, than with a remastered Uncharted trilogy released?