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Gaming Posts - Page 89

NVIDIA is pushing 4K, hard, and for good reason - it's amazing

NVIDIA Editors' Day 2013 - NVIDIA is pushing 4K here at its Editors' Day in Montreal, Canada, and for good reason - it kicks ass. NVIDIA had three demo stations setup with Project CARS, Assassin's Creed IV: Black Flag and my favorite demo: Star Citizen.

 

 

All games were being run at the glorious 4K resolution, with Assassin's Creed IV being played on a gigantic 85-inch 4K TV from LG. The 85-inch display was impressive on its own right, but Star Citizen was absolutely gorgeous at 4K. I stood there for a good half an hour talking with some NVIDIA reps about it, and the amount of passion they had for PC, gaming, 4K and tech is general is great. Star Citizen looks absolutely sublime in 4K and it is really going to be the benchmark of PC gaming when it comes out.

 

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Star Citizen was running on a PC that was powered by two GeForce GTX TITAN GPUs, and it was running at around 20-30FPS most of the time. Chris Roberts, the guy behind Star Citizen, has been working closely with NVIDIA on the game and wants to push PCs to their limits. Bring it on I say!

LOLWOT: PlayStation 4 is going to cost $1850 in Brazil

aIf you thought you had it bad paying under $500 for the PlayStation 4, then you better think of yourself as lucky as Brazil is going to be one of the most expensive countries in the world to purchase the PlayStation 4.

 

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Brazil has some crazy high video game import taxes, where the PS4 will cost $1850. Yes, nearly two thousand dollars! It launches in Brazil on November 29, but if you wanted to save yourself some money, you could purchase the Xbox One which is only going to cost $1016, or so. The Brazil branch of Sony has said that the high cost of the PS4 in Brazil is made up of around 60-70% in import fees and taxes, which represents a hefty $1292 in taxes alone, sheesh.

Continue reading 'LOLWOT: PlayStation 4 is going to cost $1850 in Brazil' (full post)

NVIDIA technology supercharges Batman: Arkham Origins

NVIDIA Editors' Day 2013 - Warner Bros. took the stage at the NVIDIA Editors' Day in Montreal, Canada, where we got a sneak peek into the unreleased Batman: Arkham Origins. Arkham Origins is the next tale in the Batman gaming saga, where it provides gamers with a look at the early, more raw Batman.

 

 

NVIDIA technology powers Batman: Arkham Origins, and for someone like me who didn't think the in-game tech from NVIDIA would make a difference, believe me when I say it does, it really does. The video above shows you just how impressive the snow effects in the game are, where it will be thicker in some parts, such as a roof, and thinner in other parts. As Batman walks through it, it will leave footprints and as he fights in the game, it will dynamically shift the snow around.

 

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It was a truly impressive demo to check out, and it is now firmly placed at a must-have for me when it launches.

Battlefield 4 will have a 12GB footprint on Xbox 360

Xbox 360 users with slow internet connections may want to schedule their first Battlefield 4 round a bit later than they had previously thought. Today EA released a blog post that suggested that players will need to download an extra 12GB of content to their hard drive in order to get the best gameplay experience possible.

 

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Those who do not care about quality, can simply stick to the 2GB install to play file, but EA says that for the optimum experience, users will need to install an additional 6.6GB file for multiplayer, and another 5.8GB file for singleplayer. This will ensure that customers have the highest resolution textures, maps, and file system updates. This will most likely apply to PS3 players too, but PC gamers, need not worry as you will install all the high-resolution files from the beginning anyway.

Watch Dogs delayed on all platforms until spring 2014

One of the most anticipated games of this year, Watch Dogs, has been delayed until spring of 2014. Ubisoft announced in the last 24 hours that its open-world title will not be launching this year, citing that it wanted more development time.

 

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Ubisoft said "Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we've made the tough decision to delay the release until spring 2014. We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience."

 

It's disappointing that Watch Dogs has been delayed, but let's hope that the increased development time gives us an even better game. It might give Ubisoft more time with the next-gen titles to squeeze some more performance and increased graphics, which will filter over to the PC so we all benefit.

Rovio shows off Angry Birds Go, a Mario Kart-like racing game

Rovio's Angry Birds franchise is arguably one of the most popular video game series of all time, and a newly released video is showing that Angry Birds is not slowing down anytime soon. Today Rovio released a new teaser video for the upcoming Angry Birds Go installment into the series.

 

 

This time, the birds are not being launched through space, or into buildings made of stone and glass. In this new installment, bird and pig alike don their racing gear and hit the track for a fun-filled, and very Mario Kart racing experience. The video shows that the game is based around downhill go-kart racing in which you can use power ups to knock your opponents out of the race. Rovio says that we should see the all new Angry Birds Go launch later this year on December 11th.

Continue reading 'Rovio shows off Angry Birds Go, a Mario Kart-like racing game' (full post)

Jeri Ellsworth talks CastAR VR and why Valve let her go

Today Jeri Ellsworth released a new video on her YouTube channel that gave us a look into what has been going on in her world since she was let go from Valve. Jeri says she has been working on a project that was started about two years ago when she was recruited by Valve to develop an all new way to play video games using augmented reality and virtual reality.

 

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To summarize a long story, Jeri stumbled across a neat effect using special image projection glasses and a sheet of retro reflective material. When combined, the two pieces of technology created a beautiful holographic gaming experience that does not cause headaches from eye strain. Jeri said that she had a hard time selling the new discovery to Valve as they did not see how this could fit into the types of games they were developing.

 

Jeri teamed up with a developer at Valve named Rick Johnson who began developing games for the system in his spare time after hours at Valve. Jeri continued working on the headset and managed to shrink it down drastically and at the same time, she developed a "magic wand" that was used to control characters on the gaming surface. The gaming system became popular and Jeri says that Valve employees would stop by her office at the end of the day and spend hours playing games on the system.

Continue reading 'Jeri Ellsworth talks CastAR VR and why Valve let her go' (full post)

DICE says it will support Linux, could see Battlefield 4 on SteamOS

During a recent interview, DICE's Director, Lars Gustavsson alluded to the company officially supporting Linux with a port of the new Frostbite Engine 3. He said that all it will take is for a single killer game (such as Battlefield 4) to be ported to the free OS and the platform would become as popular for gaming as Windows.

 

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Gustavsson says that DICE wants to create the "Halo" of Linux, referencing the Bungie title that made the Xbox a success overnight. He said that the company will port Frostbite 3 over to Linux and that means that we could see games like Battlefield 4, and other big name titles coming to Linux machines everywhere. A big factor in this will be Valve's SteamOS which has support from AMD and NVIDIA and is needed to get the high-end graphics support needed on Linux.

Latest 'Only in Battlefield' video captures the best moments of BF4

Battlefield 4 is only a few weeks away, and to whet out appetites that much more, DICE has released another video for the first-person shooter named 'Only in Battlefield.'

 

 

The video shows off some incredible footage, as usual, with some gamers chiming in with what their favorite OMG moment was in the game. I feel like it's a bit scripted, with actors, but these feats that are pulled off in the game are truly only in Battlefield, which is something that makes the game unique.

 

Battlefield 4 is released on October 29 in most countries, and hits next-gen consoles a few weeks later when they launch.

Continue reading 'Latest 'Only in Battlefield' video captures the best moments of BF4' (full post)

Watch Dogs character models look much better on next-gen platforms

We haven't seen many comparisons between current and next generation platforms with some of the newer games coming out, but there's a comparison of Watch Dogs on the current generation consoles, put up against the next-gen platforms.

 

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As you can see from the shots above and below, there are some big differences between the two versions. The shot above showed off a much more detailed image with increased clarity, shadow and lighting detail and more. You can really see the change in graphics between the two shots. If you look at the jacket Aiden is wearing, you can clearly see the big difference in detail.

 

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The shot above, is also a good example, but I think most of the detail is blurred from our vision thanks to the darker scene. One part that really sticks out to be is the jumper Aiden is wearing underneath his jacket, with the detail at the top of it nice and clear. You can distinctly tell there's some bumps between the top, thanks to the improved level of detail, lighting and shadows.

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