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When the first rumbles started about the next Tomb Raider game, we heard it would reach both the previous generation and current generation consoles, as well as the PC. Well, at Gamescom which is cranking along in Cologne, Germany, Microsoft has announced that Rise of the Tomb Raider will be an exclusive to the Xbox One.
Rise of the Tomb Raider will reach the Xbox One in Holiday 2015 to Microsoft's console, but that exclusivity might not last too long - hopefully. Crystal Dynamic, the studio behind the game, has come out explaining why the game is an exclusive to the Xbox One:
Dear Tomb Raider Community,
As you may have seen, we've just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. I'd like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we're creating at the studio.
Tomb Raider in 2013 was a success due in large part to your continued support. Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today's announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past - we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.
This doesn't mean that we're walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.
We know that there are probably many more questions and concerns. Please do send them to us, and we'll answer to the best of our ability. Meanwhile we're going all out to try and make something truly special - the most ambitious Tomb Raider game ever built.
Crystal Dynamics Head of Studios
For the first time since E3 2013, Remedy Entertainment has shown off gameplay footage of its upcoming Xbox One exclusive, Quantum Break. If you haven't heard about Quantum Break, it's Remedy's time manipulation game, a game that comes off of its success with Alan Wake.
Sam Lake, Remedy Entertaiment's Creative Director, and the constipated face of Max Payne, walked up on the stage of Microsoft's Gamescom press conference to show off Quantum Break. Quantum Break sees Jack Joyce as the main character, who has some unique abilities. Joyce can control time for a limited period, where he can freeze enemies in ice-like time crystals, and then dive from cover to cover.
Quantum Break's world is in peril, as the end of time is happening, with the stutters in the game representing the world itself. These stutters are the outcome of time itself breaking, with bodies, debris, and fire frozen in its tracks. One of these stutters sees Joyce climbing onto a highway, where he sees a frozen semi truck, with its front hanging off of the egde of the highway. Joyce can walk through these stutters, as if they are Matrix-like museums, with people, objects and everything in between frozen in time.
In the next version of Call of Duty, gamers will be enjoying some future weapons - mostly fantasy, and some modified versions of things in the making now - to make them the ultimate solder, in Call of Duty: Advanced Warfare.
There's a new video preview available, embedded above, that you can take a look at. There's jetpacks featured, a bunch of cool weapons, and much more, but is it enough to have you buy the game? Probably not. Call of Duty: Advanced Warfare has a massive Titanfall vibe to it, which is ironic considering the two guys who formed Infinity Ward, who made the original Call of Duty games, left in a huge legal battle to form Respawn Entertainment, which released Titanfall not that long ago.
Call of Duty: Advanced Warfare does look like more fun than the previous installments, which is what it's all about, right?
Some of you might remember a time when first-person shooters were the pinnacle of PC gaming, and John Romero was at the center of that for quite some time. He co-created Doom at id Software, and then went off to make, what he thought was going to be a big hit, Daikatana all the way back in 2000. Well, Romero is back, and he's teasing that he is working on another shooter.
During Monday night's recording of the Super Joystiq Podcast Gamescom Special, alongside special guests Mike Bithell and Brenda Romero, he said: "I'm working on several games at once right now. But [Brenda] had mentioned earlier that I'm working with a concept artist, and so I've got some cool imagery for the main character".
Brenda Romero chimed in, saying: "I'm concerned about how much you're going to say". John Romero replied with: "I haven't made a shooter since 2000. So I'm basically starting to work on another one". After he said that, the crowd of people supposedly went crazy with excitement.
Dead Island 2 might not be in your hands until next year, but the developer has unleashed the first gameplay trailer to the game, showing off the guts and glory of its new first-person title.
The footage shown off for Dead Island 2 represents pre-alpha in-game footage, showing us what to expect in the post-apocalyptic, zombie-infested world of California. Dead Island 2 will be in playable form at Gamescom in Cologne, Germany. The game will be launching onto the PS4, Xbox One and PC in spring of 2015.
I'm sure that all of us have been to the movies at one time or another and sat there thinking it would be awesome to play video games on that massive screen. Revue Labs has announced that it is working with Cinemark theaters to bring gaming action to the big screen. You might not be able to sit back in your chair and play Battlefield 4 yourself, but you will be able to watch live gaming tournaments.
What Revue Labs wants to do is bring competitive gaming to the big screen and hold tournaments in the theater. Gaming footage would be shown on the screen and the event will be streamed over the web. The very first event will use the game Titanfall.
Revue Labs says that if it all goes well at the first event, similar events will come to other locations around the country. It's unclear exactly where and when the first event would be held.
Following the success of Tomb Raider: Definitive Edition, we can expect a remastered version of Sleeping Dogs for next-gen consoles and PC in October. Sleeping Dogs: Definitive Edition includes all of the DLC released so far, as well as improved gameplay, graphics and more.
Sleeping Dogs: Definitive Edition will be running at 1080p on both the Xbox One and PS4, "tuned gameplay", upgrades to the audio and visuals of the original game, 24 DLC packs and more. The included DLC is worth $85, and pre-order customers will receive a limited edition art book, as well as a boxed retail copy of the game.
Square Enix will be releasing Sleeping Dogs: Definitive Edition on October 10 for the Xbox One, PS4 and PC.
The next-gen Call of Duty is nearly here, with the PC's required specifications being released for Call of Duty: Advanced Warfare. You'll need 40GB of HDD space, an Intel Core 2 Duo E8200 or AMD Phenom X3 8750 CPU minimum, 6GB of RAM, and an NVIDIA GeForce GTS 450, or AMD Radeon HD 5870 or better to play Activision's next-gen COD. But, these specs are identical to those of the last entry of the first-person shooter, Call of Duty: Ghosts.
As you can see, every single point is identical between the 'next-gen' Advanced Warfare, and the previous entry in the series, Ghosts. Considering Ghosts didn't look that great, and didn't run all that well on the PC (even with its relatively mild requirements), I don't think we should be excited about the technology side of Call of Duty: Advanced Warfare on PC.
There's an update coming for Battlefield 4 next month that will offer core gamelpay improvements, with soldier movement in the game getting a tweak as well. DICE says that it is tweaking the soldier movement so that it "closely matches the one in Battlefield 3, but without compromising the visual fidelity".
The developer has also said that the changes will make it easier to get yourself out of "undesirable firefights". The new update will also see a refresh to the HUD of the game, which will, from September onward, "only show what is important". Players will have more options to select what they want to see, or not see during the battles in BF4.
DICE is also doing some work on the vehicles, weapon balance and making reviving another soldier a little easier. The new update will see a players defibrillators paddles make a sound when they're fully charged, and ready to revive a teammate. The developer has also promised improvements to the Rush, Obliteration, Obliteration Competitive, Capture the Flag and Carrier Assault game modes. The new update is expected sometime next month, but between now and then, if you don't own the game, enjoy a week free thanks to Origin's Game Time.
One of the Xbox One launch titles was Ryse: Son of Rome, developed by Crytek, published by Microsoft. Ryse is now coming to the PC, with Crytek and Deep Silver co-publishing the game. Deep Silver recently acquired the rights to Homefront: The Revolution from Crytek, too.
The flood gates aren't quite open for all games to come over from the Xbox One to PC, but they're happening. Ryse is the second Xbox One exclusive to come over to the PC, with Dead Rising 3 coming to the PC next month. Now all we need is for Microsoft to see the light and in order to better compete with the PS4, it could unleash Halo, Forza and a slew of other Xbox games to the PC.
What will Ryse on the PC have on offer? We'll see the original game with downloadable extras, 4K support, and hopefully much more.