Tech content trusted by users in North America and around the world
6,577 Reviews & Articles | 44,598 News Posts
TRENDING NOW: Microsoft reportedly interested in acquiring AMD

TweakTown News

Refine News by Category:

Gaming Posts - Page 88

Battlefield Hardline will be released on March 17, 2015

Electronic Arts today announced that Battlefield Hardline will be released on March 17, 2015 in North America, with a March 19, 2015 release date set for Europe.

 

 

Instead of a war-themed game, Hardline takes a new spin on cops versus robbers, with a single player storyline of officer Nick Mendoza fighting corrupt cops and drug dealers in Miami. Multiplayer gamers will play in teams "on one side of the law or the other," trying to either complete heists as a criminal or bust the bad guys as law enforcement.

 

Battlefield Hardline was delayed until 2015 so developers had additional time to make improvements and closely evaluate beta player feedback. EA doesn't want a repeat of the chaos that ensued with the release of Battlefield 4, which suffered numerous problems.

Continue reading 'Battlefield Hardline will be released on March 17, 2015' (full post)

Far Cry 4 dev: resolution is "not something I care about in a game"

The kool-aid continues to be consumed over at Ubisoft, with Far Cry 4's Creative Director, Alex Hutchinson, having some interesting things to say when it comes to 1080p.

 

far_cry_4_dev_resolution_is_not_something_i_care_about_in_a_game_07

 

When asked about resolution, Hutchinson said: "It's certainly not something I care about in a game" when asked by Total Xbox about the target resolution of 1080p and 30FPS for Far Cry 4 on Xbox One and PS4. He continued: "It feels weird to me that people are cool about playing a sort of retro pixel game, and yet the resolution somehow matters. It's like: is it fun, is it interesting, is it new, is it fresh, are there interesting questions. With the 4K TVs and things - somebody was telling me that with a 4K TV, to even see it, your living room has to be big enough to sit like 12 feet from the screen. I don't know the exact numbers, but it starts to get a little crazy. I'm just in it for the experience, I'll play a SNES game if it's cool".

 

It continues, where Hutchinson reiterates that resolution isn't that important, where he said that consumer interest in high-end visuals is starting to fade away, rendering itself at a resolution of 480p, probably. He agreed with the sentiments of Crytek's Nicolas Schulz, who back in October said that it's getting "difficult to really wow people" with flashy graphics (we'll come back to that in a minute, Nicolas). Hutchinson backed Schulz up, saying: "Exactly. And also I think it's a bad axis. We should not be in a business that sells itself - we are, a little bit, but that sells itself on the flavour of like, gadgetry and technology. I think that's a bad sign. If our thing is 'woo, the same exact thing you had before, at twice the resolution, instead of a new thing'... A new spin or an evolution, I think is much more interesting".

Continue reading 'Far Cry 4 dev: resolution is "not something I care about in a game"' (full post)

Relive your LucasArts memories through GOG.com

Some of my fondest gaming memories are thanks to LucasArts, with The Secret of Monkey Island: Special Edition, Star Wars: Knights of the Old Republic, and many more will reportedly be coming to GOG.com today.

 

relive_your_lucasarts_memories_through_gog_com_05

 

The news is coming from a now-deleted forum post, with the leaked post saying: "We're proud to announce a new partnership with Disney that allows for the DRM-free release of about 30 classic titles from [LucasArts]. Today, to start with a bang, we are releasing a selection of 6 acclaimed titles from Lucas' most famous gaming franchises, so that the Disney/Lucasfilm catalog on GOG.com is made impressive from day one".

 

The two aforementioned games will be accompanied by Star Wars: X-Wing Special Edition, Star Wars: Tie Fighter Special Edition, Sam & Max Hit The Road and Indiana Jones and the Fate of Atlantis.

Walmart to sell new Call of Duty one day earlier than other retailers

Gamers interested in purchasing Call of Duty: Advanced Warfare will be able to pick up a copy at WalMart or GameStop 24 hours before release at other retailers. More than 2,800 Walmart stores will host special events on Nov. 2 at 10 p.m. local time, with the Day Zero Edition of the game available on sale at 12:01 AM on Nov. 3 - with the official release date on Nov. 4.

 

walmart_to_sell_new_call_of_duty_one_day_earlier_than_other_retailers_01

 

Amazon, Best Buy and Costco made the Call of Duty Day Zero edition available on sale over the summer, but only have limited supply - but Walmart ensures they "are not going to run out," according to Walmart senior VP for entertainment, Laura Phillips.

 

WalMart also is selling used games in its stores, after the retailer began a program in which gamers receive gift cards for their used video games in March.

Battlefield 5 may be pushed back to 2016 to prevent brand fatigue

Releasing two Battlefield video games in 2015 probably won't happen, as Battlefield 5 might be pushed back until 2016, according to analysts from Stern Agee. EA is concerned about potential brand fatigue, overwhelming video gamers by releasing Battlefield Hardline - scheduled for release in March 2015 - alongside Battlefield 5.

 

battlefield_5_may_be_pushed_back_to_2016_to_prevent_brand_fatigue_01

 

Additional time developing Battlefield 5 will give EA more ability to work out kinks, with Battlefield 4 having a number of high-profile errors, that could be avoided with a pushed back release date.

 

Looking ahead beyond Battlefield, EA also looks forward to release Star Wars Battlefront, which could be released sometime next summer.

Project CARS haunts the track in this new Halloween trailer

Halloween is just days away, and while we've seen Riot Games tease League of Legends getting into the Halloween spirit, now Slightly Mad Studios has followed through with a Halloween trailer for Project CARS.

 

 

The trailer highlights the insane levle of detail that the developer has put into the game, showing us the night and weather effects throughout the trailer. Project CARS was recently delayed, with a new release date of March 17, 2015 in the US and March 20, 2015 in Europe. Project CARS will be hitting the Xbox One, PlayStation 4, PC, Steam OS, and Wii U.

Continue reading 'Project CARS haunts the track in this new Halloween trailer' (full post)

EA quietly launches SimCity BuildIt for iOS and Android in Canada, NZ

After a troubled launch, SimCity is finally on its feet, with EA very quietly debuting its new SimCity BuildIt software for both iOS and Android. The software has launched for Android in Canada and on iOS in New Zealand.

 

ea_quietly_launches_simcity_buildit_for_ios_and_android_in_canada_nz_03

 

The app is free to download, but has in-app purchases, with EA saying that there is an offline mode, but "many of the coolest features do require an online connection". EA says that longtime fans of the series will find some interesting things inside of BuildIt, adding that the company has "streamlined to make the experience more fun and manageable on touchscreens".

 

SimCity BuildIt allows on-the-go gamers to tend to zones, roads and traffic, services, city specializations and data layers of their metropolis, and the familiar goal of landmarks returns. If you're getting a bit bored and want to bring down hell on Earth, just create a disaster for fun. BuildIt's in-app store allows you to "trade resources with friends and other cities", too.

League of Legends gets festive with 'The Harrowing'

Halloween is nearly here, and while the world prepares for scaring their neighbors, friends and co-workers, Riot Games is preparing its Halloween-themed event for League of Legends.

 

 

The Harrowing is back once again, with a new mode, character skins, and the video above that explains how it spins into the world of League of legends. The Harrowing brings back the "Hexakill" mode which takes two teams of six, playing on a smaller map. Twisted Treeline has a massive spider on it (ugh, get it away from me), and two new skins for LeBlanc and Wuong, as well as a dozen old ones.

 

The skins cost money, but this is how Riot Games has made close to a billion dollars from the game this year.

Continue reading 'League of Legends gets festive with 'The Harrowing'' (full post)

Another patch issued for DriveClub, which is still a mess from launch

PlayStation 4 exclusive racer DriveClub has not been having a good time, with the game going back to the drawing board earlier this year, and now that it has launched, it has been experiencing some rather big problems.

 

another_patch_issued_for_driveclub_which_is_still_a_mess_from_launch_01

 

DriveClub owners can't get into most of the game thanks to various server-related issues, with developer Evolution Studios saying it needs to pump more time into the game. The studio has said that there was an update rolling out over the weekend that "will improve online performance across the game and it also brings specific improvements for multiplayer racing and leaderboard updates". The studio continued, saying: "we still have more work to do to get everything back on track before we can give you any bigger or better news. We will keep you up to speed".

 

Even still, there's no ETA on when the version promised to PlayStation Plus subscribers will be released. The studio blaming netcode for the problems with DriveClub's online abilities is a bit vague, which would be pissing off gamers.

Ryse patch released, provides increased GPU performance and more

Ryse: Son of Rome has been out on PC for just a couple of weeks now, but Crytek has already released a patch that is hitting Steam as we speak. The new patch is improving performance for multi-GPU setups, as well as NVIDIA's new second-generation Maxwell GPUs. Here's what to expect from the updated version of Ryse:

 

ryse_patch_released_provides_increased_gpu_performance_and_more_02

 

  • SLI/Crossfire optimization & quality improvements
  • Improved GPU performance on NVIDIA cards, especially for GTX980/970 versions
  • Fixed potential crash when running the game in resolutions higher than 1080p
  • Fixed graphical corruption on NVIDIA when running in resolutions higher than 1080p
  • Fixed a bug that occurred on low framerate which prevented the door to open in Pax Romana
  • Fixed a bug that allowed Legendary difficulty to be selected with mouse even though it is not unlocked
  • Made CVar accessible to disable/enable force feedback on the game controller: i_forcefeedback 0/1
  • Made CVar accessible to disable/enable flash (e.g. the ingame HUD for taking beauty screenshots): gfx_draw 0/1
  • Made CVar accessible to adjust image sharpening: r_PostAASharpening 0...2 (values range from 0 to 2, default is 0.2)
  • Added support for high resolution timer mode to overcome FPS limits on some systems. Activate via "sys_highrestimer = 1" (without quotes) in system.cfg

Latest News Posts

View More News Posts

Forum Activity

View More Forum Posts

Press Releases

View More Press Releases
Subscribe to our Newsletter
Or Scroll Down