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We now know that Grand Theft Auto V is coming to next-gen consoles and PCs, but what will the limitless technology in PCs be capable of playing GTA V at? Well, Rockstar has outlined some of the improvements to GTA V on PC on a blog post about the game.
The studio said that Grand Theft Auto V for PC will have "across-the-board graphical and technical improvements to deliver a stunning new level of detail. Increased draw distances, finer texture details, denser traffic, and enhanced resolutions". Not only that, but next-gen console owners and PC gamers can also expect "new wildlife, upgraded weather and damage effects, and an array of new details to discover".
Rockstar has teased GTA V on Steam, where it also promises that the PC version of the massively popular game will be "packed with layers of new detail" that will also include "all new content and gameplay created and released since the launch of Grand Theft Auto Online including new Jobs, an arsenal of new weapons, scores of new vehicles, new properties and player customizations". PC gamers will also be excited to hear that they will receive an exclusive video editor designed for "advanced movie making".
E3 2014 - Superhot has just under 27 hours left on Kickstarter, at the time of writing, and has already smashed through its required funding goal of $100,000 with over $230,000 raised. Well, the game was at E3 2014, in the Oculus VR booth, allowing you to dodge bullets... in VR - oh yes.
Kotaku was on-hand at the show, seemingly becoming Neo from The Matrix, dodging bullets in the virtual world. They were using the new Developer Kit 2 headset, with Superhot in their hands, walking down a hallway dodging bullets in slow motion. In Superhot, as you move forward or side-to-side, the game world speeds up, but as you stay still, the game world slows down - allowing you to 'dodge' bullets.
Nintendo has announced a new playable character for its popular video game Super Smash Brothers. The new character is Pac-Man and his addition to the playable character roster means that for the first item, four iconic game characters are available in a single game.
Players can choose to play as Mario, Mega Man, Sonic the Hedgehog, and Pac-Man. This is the first time that all four of those popular game characters have been in a single video game. The game was announced at E3 this week and will be coming soon for the Wii U and Nintendo 3DS game systems.
E3 2014 - Well then, it looks like Nintendo is really amping things up for 2015 - by announcing Mario vs. Donkey Kong for the Wii U. Mario vs. Donkey Kong will be a puzzle series title, which will make use of the Wii U GamePad's touchscreen when it comes out.
The title right now, Mario vs. Donkey Kong, is just a working title right now - so expect something a little different when it reaches gamers' hands next year. The game will feature the Minis characters, such as Mini Luigi, with Nintendo promising: "a near-limitless puzzle-creation mode that allows fans to share puzzles and leave comments on Miiverse".
E3 2014 - RUN. This is what the trailer to Alien: Isolation tells you to do, and I think once you're in the game, it's going to be something you'll be doing for most of it - running, away from the Xenomorph hunting you down.
If you haven't heard about Alien: Isolation until now, here is what you need to know: you play Ellen Ripley's daughter (Ellen was played by Sigourney Weaver in the various Alien movies) Amanda. Amanda faces down the Xenomorph that her mother eventually gets pitted up again, but Amanda is on a ship, in the dark, seemingly alone.
The video's description teases: "As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive". The best part about Alien: Isolation, for me at least, is that it now supports the Oculus Rift. This has made it a day-one purchase - something it was already - but even more so now. Alien: Isolation launches on October 7 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.
E3 2014 - Watch Dogs is finally here, after months and months of delay, but Ubisoft's CEO, Yves Guillemot has said that the decision to delay the open-world hacking game was a good one.
Not because they could fix what they needed to, or spend more time on it, but building what is coming next. He said: "Firstly, it gave us a way to make everything work together, you know, you spoke about online, about multiplayer and so on, and also, current gen. We needed more time to tweak all the things. And what is interesting also is that we're already doing some extra content, and you will see more and more of the possibilities of Watch Dogs quite soon".
The Ubisoft CEO didn't confirm if this meant we should expect the traditional DLC, or something that would expand the world of Watch Dogs. He continued: "I can't say much today, but there will be good surprises there".
E3 2014 - Riot Games' League of Legends is an incredibly popular game, and thanks to its digital-only business model, the developer has said that there will never be a sequel made to the game.
League of Legends will continue to receive its usual patches, and updates - but many more, versus an entire sequel to the game. Riot Games plans to do this for the forseeable future - Riot Games is talking decades - with Senior Environment Artist Brent Critchfield, talking with Polygon where he said: "I want my great grand-children playing this game".
While we might not see League of Legends 2, it doesn't meant Riot Games won't release new IP, something that the company has kept its lips sealed about. Considering 27 million gamers are playing League of Legends everyday, Riot has nothing to worry about right now.
E3 2014 - Alien: Isolation is shaping up to be one of the biggest games of the year, especially when its up against some seriously slick titles from some massive publishers. SEGA looks to have a hit on its hands, but now it is being reported that Alien: Isolation will receive Oculus Rift support.
Creative Assembly seem to be doing all of the right things with Alien: Isolation, baking in some of the original sound recordings from Alien, an incredibly smart and adaptive AI for the Xenomorph, and an incredibly moody setting. This is only going to be amplified with support for Oculus Rift, something that has now climbed directly to the top of my must-have list. We don't have much longer to wait, either, as Alien: Isolation launches on October 7.
We've just heard back from Oculus VR, which has confirmed that Alien: Isolation 100% has Oculus Rift support. I've just pre-ordered hundreds of new pairs of underwear in anticipation.
Bethesda Softworks and id Software are working on the newest Doom video game and recently released the first teaser trailer. Very little about the video game has been made available, except for the fact that the game is still being developed.
Additional details about Doom will be available during QuakeCon 2014 next month, starting on July 17. Anyone who purchased Wolfenstein will automatically receive the Doom beta video game when it's available - but no launch date has been publicly disclosed.
E3 2014 - Until now you have probably never heard of No Man's Sky, but today, we're going to introduce you. No Man's Sky is a totally different type of things, where the game has virtually no limits, whatsoever. No Man Sky will launch "console-first" on the PS4, without a release date right now. Check out the trailer below:
What you're seeing here is Hello Games' next release, which pits No Man's Sky in an infinite universe that is created by procedural generation. In the trailer that is embedded above, the player is exploring a very alien world that you can see is filled with varying, wonderful creatures. The player then jumps into a spacecraft, takes off from the planet, shoots at and explodes a few space rocks, flies into another planet's atmosphere - seeing the land of this next planet, took my breath away. I haven't had a game do that in quite some time.
Hello Games' founder Sean Murray explains: "One of the things we wanted to put across is that No Man's Sky is a game without limits. That mountain in the distance is a real place you can visit. So is that planet. And that star". Since Murray first showed off No Man's Sky, he has said that his team has added "hundreds of new procedural systems that have made the universe explode with new alien creatures, amazing geological formations and vegetation patterns, pirates and wingmen".