TweakTown NewsRefine News by Category:
The Sims 4 has now been launched, and as you can imagine, there are pirated copies being downloaded. The pirated versions of The Sims 4 has seen EA use some anti-piracy measures, where the pirated version of The Sims 4 seeing a massive injection of pixels, making it look like a retro mess.
The pixels kick in when a Sim steps into the shower, or gets naked for whatever reason. But the pirated versions of the game will see pixels continue to expand and blur, where it will eventually cover the entire screen. The results? What you see in the screenshot above. EA has had many customers already complain on The Sims 4's official forums about their "broken" copy of the game, but EA has said that they have no plans to help these customers enjoy their pirated version of the game, and to just purchase the legit copy if they don't like their pixelated experience.
Until now, Ryse: Son of Rome has been an Xbox One exclusive, but Crytek's game will be hitting the PC on October 10. It will be priced at $39.99 for those who pre-order it through their local retailer, or Steam, where they'll receive an exclusive digital copy of the official soundtrack.
Ryse: Son of Rome will arrive on the PC with all of its downloadable content, as well as support for resolutions of up to 4K. When it comes to the digital version of the game, Crytek will be taking care of it, while Deep Silver will be looking after the retail release. Carl Jones, director of business development at Crytek says: "We are bringing the Ryse experience to PC, with 4K resolution support."
Jones continues: "4K gaming is another leap in graphics quality for PC gamers and Ryse is the perfect showcase for what's now possible in high-end PC games. We've given our team the opportunity to show what Cryengine can really achieve, without compromising quality, thanks to the incredible hardware available now to PC gamers. Ryse will be a benchmark PC graphics showcase this year and probably for a long time in future. Our community asked for a Ryse PC version, and we have the means and technology to deliver this title with the highest quality possible."
Epic Games has just announced that educational organizations, such as schools and universities, can gain access to Unreal Engine 4 for faculty and students, right here, for free.
General manager of Unreal Engine, Ray Davis, says: "Nothing is stopping students from honing the skills needed to enter the range of fields using Unreal Engine technology, from entertainment software and film to visualization, healthcare simulation and military training. Students who know Unreal Engine technology have a huge advantage when it comes to job placement."
Project Cars is one of the best-looking games in development right now, with a confirmed release date for gamers across the world of November 18. Project Cars will be released on the PlayStation 4, Xbox One and PC.
A huge crowd-sourcing campaign took place, with Slightly Mad Studios explaining Project Cars as "the most authentic, beautiful, intense and technically-advanced racing game on the planet." Nintendo Wii U owners will also receive the game, but it won't be happening until next year.
NVIDIA will be holding an event for PC gamers on September 18 called GAME24. GAME24 is 'the first global celebration of PC gamers' and will take place in multiple locations across the world: Los Angeles, Shanghai, Stockholm, London, and more.
Whatever happens, you can be sure we'll be on it here at TweakTown, giving you the details on NVIDIA's next-generation GPU launch, and GAME24, as it happens.
For years now the question of "can it run Crysis" has been inked onto the PC community, as Crytek's game was more of a benchmark than a game when it was released. Shortly after, Crytek saw the numbers on consoles and wanted the market, all but leaving the super high-end, PC-melting graphics engine business, watering it down to play it on the potato machines, or should I say, consoles.
Well, Silicon Studio has just teased their new tech engine, Mizuchi, and holy hell is it beautiful. The demo itself is run in real-time, with the level of graphics shown off in the game unlike anything you've ever seen before. We're talking Pixar-level and above graphics, but running in real-time, and looking absolutely beautiful.
I don't think we'll see a game running this engine anytime soon, but it would be great if we could have this released as a benchmark for our hardware, wouldn't it? What do you think? Would you want to run something that looks this insane on your PC?
The upcoming League of Legends 2014 World Championship will be a sell out according to Riot Games' EVP of eSports Dustin Beck, with the championship taking place in Sangam Stadium in Seoul, South Korea.
Beck spoke to Polygon, where he said that the venue can take 65,000 people, but after Riot is done with its epic stage design the stadium will take 45,000 people. He added: "We do expect to sell out. Our early ticket sales have all sold out. We're trying to create more capacity and flexibility, but so far so good."
Last year's World Championship was held in Staples Center in LA, also selling out, but could hold a little over 12,000 people. The finals drew a huge 32 million viewers online last year, with a peak of 8.5 million concurrent viewers.
Gamescom 2014 is over for another year, but NVIDIA had some interesting things to play around with at the event. One of these stations was powered by Alienware and its Aurora GeForce GTX TITAN Z PCs, which were running 32-inch 4K-capable screens with Project Cars being displayed.
The video above has Slighty Mad Studios talking about its partnership with NVIDIA, and the future of PC gaming - where the studio has said that "4K wasn't enough" so it decided to play around with 12K gaming, or triple 4K. Triple 4K gaming on NVIDIA is achieved with NVIDIA 4K Surround, which requires some serious GPU horsepower to drive all of those pixels.
Slighty Mad Studios talked about its partnership with NVIDIA, saying: "A long-standing productive relationship with NVIDIA has resulted in a level of support, advice, guidance and technology that has contributed significantly to the quality of our racing games and continues to do so in Project Cars at WMDPortal. NVIDIA's attitude to an independent developer such as Slightly Mad Studios is exemplary and refreshing and we are very grateful for this relationship."
Thought you built a massive city in SimCity over the years? Think again. Peter Richie has built something he calls 'Megacity One' which is home to an insane 107 million people, or 107,658,254 to be exact.
Megacity One has 81 large city tiles, a massive 26,542km (or 16,492 miles) of roads, 8,626km (or 5,359 miles) of subway lines and 324 hydrogen power plants. When we come back to the real-world, the biggest urban center is Tokyo-Yokohama, which is home to 37 million residents. Megacity One is also home to 512 water pumps, 486 waste management centers, has over 2,000 schools, 81 universities, and 162 colleges.
Richie created Megacity One in SimCity 4, without the use of any modifications for the game - this is just purely great urban planning.
Saints Row 4 is already crazy enough, featuring some truly out-of-this-world content, but what about when modders have access to the innards of the game through the software development kit, or SDK? Well, lots and lots of fun.
Volition, the developer behind Saints Row, not only announced Saints Row: Gat Out of Hell at PAX Prime a couple of days ago, but it has released the official software development kit (SDK) for Saints Row 4 on PC. This will allow modders to play around with the game, creating whatever they want in the game.
It should be interesting to see how this fares, as the game already features some truly crazy fun concepts, but allowing modders to tweak it to any part of their imagination, and talents, we should expect some great content from modders in the near future for Saints Row 4.