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The next-gen consoles are nearly here, with most people thinking that the minimum requirements on PC games were going to go through the roof: think again. DICE and EA have just released the system requirements for Battlefield 4, which aren't too bad at all:
- OS: Windows Vista SP2 32-bit (with KB971512 Platform Update)
- Processor: AMD Athlon X2 2.8 GHz or Intel Core 2 Duo 2.4 GHz
- Memory: 4 GB
- Graphics Card: AMD Radeon HD 3870 or NVIDIA GeForce 8800 GT
- Graphics Memory: 512 MB
- Hard Drive: 30 GB
- OS: Windows 8 64-bit
- Processor: AMD six-core CPU or Intel quad-core CPU
- Memory: 8 GB
- Graphics Card: AMD Radeon HD 7870 or NVIDIA GeForce GTX 660
- Graphics Memory: 3 GB
- Hard Drive: 30 GB
Tackling the minimum requirements, which requires a very weak CPU in today's terms, and a relatively basic GPU. The recommended specs aren't that much higher, but it would look much better with a faster, more capable GPU. The weird thing here is that EA and DICE are actually recommending Windows 8 as a recommended requirement - what the?
Ubisoft CEO, Yves Guillemot, said during an interview at Gamescom 2013 that the digital-only copy of Far Cry 3: Blood Dragon had sold over 1 million copies so far. Considering Blood Dragon was very much an experiment of a game, this is a great step for the company.
Blood Dragon took a chance by using the theme of an action movie set in the 80s, which took place in a futuristic island that had enemies like the Cyber Shark and the Metal Mantaray. Blood Dragon never took itself seriously, but gamers on the other hand, took it seriously with their wallets. Guillemot said that the digital-only format allowed a lower profit point, which allowed them to stretch out the experiment.
Obviously with less risk involved, the bigger the chance they can take. The Ubisoft CEO hinted that Blood Dragon might make it to a full retail release, which would see sales jump even more so.
Grand Theft Auto V has become the most expensive game ever made, and even bumps shoulders with some of the most expensive blockbusters that have come out of Hollywood.
Rockstar Games' GTA V was made on a marketing and development budget of $265 million. Grand Theft Auto V has been under production for five years, with Rockstar Games and Take-Two Interactive making sure that this is the best open-world game, ever. In the US alone, there has been over 2.5 million pre-orders.
Analysts have high hopes for GTA V, where they expect it to be one of the most-sold games of this generation. With GTA IV selling over 25 million copies, you'd hope that GTA V sells much more than that. I think it would've sold more if it were sold on the PC too, and next-gen consoles. Let's cross our fingers.
Capcom Vancouver's Dead Rising 3 will feature multiple endings, and post-game roaming according to producer Mike Jones. Jones told the Official Xbox Magazine UK the news, stating that Dead Rising 3 will take place over six days within the game world.
Decisions that players make in these six days will allow for more play as well as multiple, different endings. Jones added: "Previous Dead Risings would always have modes like the Overtime mode, where you get to discover the truth behind everything that's been going on. So there's not just the six days, we're going beyond that if you make the right story decisions. So it's not like choose-your-own-adventure crazy infinite endings, there's a finite amount, but they all [correspond to] meaningful story decisions that you make as you play through."
Dead Rising 3 is set for a holidays 2013 release on the Xbox One, which launches on November 22 in select countries.
Star Citizen has been in the news quite a lot, but that's what you get for being a game developed by the mastermind who made Wing Commander. Cloud Imperium Games will add a first-person combat mode if Star Citizen passes $20 million in funding.
If it reaches the $20 million goal, Cloud Industry Games will add "First person combat on select lawless planets. Don't just battle on space stations and platforms ... take the fight to the ground!" Star Citizen kicked off on Kickstarter in October last year, and just last month reached $15 million in total funding.
Right now total funding sits at $18 million, and was $17 million last week - adding $1 million in crowdfunding in just a week is something worth talking about. Hitting $20 million should be no problem, so Cloud Industry Games has said that it will continue adding goals once it hits $21 million in funding.
EA has some truly gigantic franchises behind them, but they know to not just stand still in this ever-evolving gaming market, especially with next-gen consoles right around the corner.EA Games executive VP, Patrick Söderlund, told MVCUK during an interview: "We have six to eight completely new IPs in the works. The day we stop making new IP is when we go onto life support."
What exactly does 'new IP' mean to EA? Well, Söderlund explains: "We are working on a new Mirror's Edge game, and although that's not a new IP, it is a revival done in a new way. We are developing Star Wars: Battlefront, which to us is a new IP, even though it isn't technically."
Bungie's latest and greatest game that is having gamers waiting with anticipating is Destiny, which has a new gameplay video that you can check out below.
The later trailer showcases fans' reactions to and press acclaim for its appearances at shows such as E3 and Gamescom. The latest video also shows off some new footage which features what looks like player-vs-player multiplayer as well as the cooperative player-vs-AI. Destiny launches in 2014 on Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.
Activision has announced it is going to release Call of Duty: Strike Team for iOS, a mobile-exclusive first-person shooter set in the Call of Duty world for $7.49. Call of Duty: Strike Team offers a full story campaign that takes place in 2010, as well as a survival game mode with leaderboards.
Where Strike Team does things differently is by offering the usual first-person feel, but it also offers a tactical top-down view, too. The top-down view gives you a much better look at the map, which lets you control your squad mates better. Call of Duty: Strike Team also offers up the usual leveling up system, which lets you access new weapons, perks and armor.
In-app purchases are also here, which can let you skip past the levelling process, which gets your hands on better equipment, faster.
I believe I speak for everyone when I say that we all enjoy a good hardware teardown video, but I really believe that we all enjoy a destruction video even more. The stars of the video you're about to watch do something magical and combine the two to show us what NVIDIA's SHIELD is really made of.
After drilling some holes with a cordless drill, this demolition team packs an ordinary NVIDIA SHIELD handheld console with explosives, lights the fuse, and films the resulting explosion with a high-speed camera. As the bits and pieces of the SHIELD are flying through the air, the guys do their best to name all of the individual components.
While this is not as technical as a teardown from someone like iFixIt, I think that everyone will have just as much fun watching it take place. If you want to see a more comprehensive and detailed teardown, head over to the iFixit source below to see images of the inner workings of an NVIDIA SHIELD.
Valve continue to refine its digital distribution platform, Steam, by introducing a new feature called Trade Offers. Trade Offers allows gamers to suggest trade deals for inventory items, which can be accepted, countered or completely declined.
Trade Offers can be done without both friends being online at the same time, and it's also accessible through web browsers, so you're not just limited to being on your PC and in Steam. Trade Offers can be used only between Steam friends, but it could reach further than that in the future. Users who set their inventories to "private" will not be eligible to receive trade offers.