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Gaming Posts - Page 80

Resident Evil remaster is cross-buy on PS3, PS4 if you pre-order

The remaster of one of the best, if not the best Resident Evil game is coming out next year, a game that will have support for Sony's cross-buy platform. This means that if you purchase the game on your PS3, you can play it on your PS4 without having to buy another version.




The listing of Resident Evil on Sony's PlayStation Store says that if you pre-order the game, it "entitles you to both the PS4 and PS3 versions." Pre-orders also gain an exclusive PS3 theme, too. This cross-buy platform is only available as an incentive to those who pre-order it, but I don't know why Sony would lock it to pre-orders only.


The Resident Evil remaster comes out on January 20, 2015 for the PS3, PS4, Xbox 360, Xbox One and PC.

Driveclub developer releases new trailer, also thanks its consumers

Evolution Studios has taken to Facebook to thank its consumers for the "overwhelming" support for Driveclub's initial launch, and in the months of the game being broken in various parts. Even after the boss of Sony UK came out and said he was embarrassed by the launch of Driveclub on the PS4.




The studio has said that there are some new updates coming next month that should have gamers excited. Evolution Studios wrote "Everyone here at Evolution Studios wants to say thank you for the truly overwhelming level of support from you this year, especially in the time since DRIVECLUB launched in October. Your messages, your feedback, your hot lap videos on YouTube and all of the absolutely amazing screenshots you've shared have all been a huge source of inspiration for the team." The team added "You've all been amazing and we're extremely thankful for your continued support."


"We have many more updates in the works, for the servers and for the game, which we're looking forward to sharing with you in the new year. In the mean time, please don't forget to claim all of the free DRIVECLUB downloads from PlayStation Store if you haven't already and please keep sharing your thoughts and feedback with us, so that DRIVECLUB can continue to evolve around you in 2015," they continued. Evolution Studios finished their pledge to fans with "Thank you all again - we really are uplifted by you on a daily basis. We hope that you all have a great holiday season and we wish you a very Happy New Year!"

GSC Gameworld, original STALKER developer re-opens, announces new game

Most people might have forgotten about STALKER, as it was one of the most interesting and different games of its time, long before Skyrim came in and scooped up the title of 'most awesome RPG ever' title. Well, GSC Gameworld, the original developers of STALKER, are back and teasing their latest secret project.




Valentine Yeltyshev who was part of the original GSC Gameworld crew and now the "spokesperson for the studio's return" has said "The market we're in is quite old fashioned. They're not 16 year olds, they're 25-40 years old. We don't think free-to-play is the right model for the game we want to make. So we're making an old-fashioned, full price game, we think our audience will be happy about that. We're expecting a lot of our old audience!"


He talked with, spilling the beans on GSC Gameworld's closure back in 2011, to the fact that West Games is trying to fund a successor to STALKER through Kickstarter. Talking about West Games' title, he said "I don't really know enough about them, but the story is quite funny. These guys were basically promoting themselves as being the STALKER team, that they were working on STALKER, but that's not true. When we were working on STALKER 2, we were also planning on releasing a browser game based on STALKER so we could keep the audience engaged until released." He continued, saying "That project was never finished. There were mistakes. But the guys at West Games, that was the STALKER project they were working on - a Flash game. So when they promoted themselves as having worked on STALKER, I was quite surprised."

Continue reading 'GSC Gameworld, original STALKER developer re-opens, announces new game' (full post)

Thimbleweed Park secures $626,000 from Kickstarter

For those who spent time playing Maniac Mansion all those years ago, you'll want, no need to know about Thimbleweed Park. Thimbleweed Park is the spiritual successor to Maniac Mansion, and has secured itself a huge $626,000 from Kickstarter.




The developers had a goal of $375,000 but passed that by a huge 67%, which means we get to enjoy some great stretch goals. We have translations that will be completed in five languages, with the English version featuring full voice acting. Thimbleweed Park will be ported over to Android and iOS as well, which is great to see.


Rob Gilbert and Gary Winnick, the developers behind Thimbleweed Park said in a Kickstarter update "The support for Thimbleweed Park has been completely and totally overwhelming. Once again, thank you thank you thank you for believing in us. We're going to make the best damn point & click adventure game possible and we could not have done it without your help."

Destiny gamers have clocked up 99,523 years of in-game play time

Bungie has released some end of the year numbers for Destiny, showing off just how many gamers have pumped countless hours into the console exclusive. The developer has said "Staggering statistics aside. Destiny is more than a game of numbers. it's a world made of people... It's the human stories that lodge in our void-stained memories."




Over the course of its launch, nearly 13 million players have played Destiny, for a total of 22.9 million guardians. When it comes to in-game time, Destiny gamers have spent an insane 875 million hours playing the game, a number that translates to 99,523 years. The developer has released some other bullet-pointed numbers, too:


  • In the span of time you have spent playing Destiny, the Curiosity Rover could have made the voyage to Mars more than one hundred thousand times
  • If the Guardians populating Destiny occupied a single city, it would be as large as New York City and Los Angeles, combined
  • Atheon has been shattered 2.4 Million times
  • At least a dozen of those kills were without cheese
  • Crota has been Ended 769 times, and rapidly counting

Booting Up in the Gaming World: PC gaming starts here

Has one of those next gen games finally caught your eye? Or maybe all of your friends are talking about their new PCs and favorite online games and you want to get involved? Regardless of the reason, here are some helpful tips when setting out to buy a gaming computer.




1) Functionality:


First ask yourself: Am I a casual gamer or a hardcore gamer? It's the same question as: What do I want this computer to do? Is it simply a gaming console or will it be an everyday machine that your kids and wife will use to check email and Facebook? The reason you need to answer these questions is gaming PCs have hardware that may not be necessary unless you're going to run your games at optimal graphic settings.


If you're a casual gamer, forgo high-end video cards; although they are the best on the market, they limit you to a desktop machine. As a new PC gamer, there are plenty of options that have the hardware to play games, but also have the proper functionality for everyday stuff at a reasonable price.


2) The Games Matter:


The games you're interested in make a big difference when it comes to the computer you should get. If you're looking to run optimal graphics, sound, shading, etc. while playing Battlefield Hardline you might want a high-end video card. This isn't to say you won't be able to play without it, but all games have specified minimum requirements as well as recommended requirements. It should be noted that some games don't run well on minimum requirement machines, so it's a good idea to exceed these requirements, if possible.

Continue reading 'Booting Up in the Gaming World: PC gaming starts here' (full post)

Australian Rae Johnston claims Avatars are people too in TEDx talk

Popular Aussie tech evangelist to the 'mainstream', gamer and cosplayer, Rae Johnston has recently been snapped up by Allure Media - she's been seen around various media entities including being on TV shows such as 'Mornings' on free-to-air offerings, alongside writing for multiple tech websites scattered around the globe.




Johnston has just completed a TEDx talk about gaming and social media in TEDx Ultimo, claiming that "Avatars Are People Too" - touching on a few points of interest and giving her own impressions on them.

Continue reading 'Australian Rae Johnston claims Avatars are people too in TEDx talk' (full post)

Computer games in the mainstream, CS:GO at X Games Aspen aired by ESPN

Often it's a pretty heated debate on the internet - "is competitive gaming a real sport?". Well, in more MLG news - they're bringing Valve's popular FPS title Counter-Strike: Global Offensive to the public scene and the television via the X Games and ESPN. This comes to light after we've recently reported on MLG working behind the scenes to run the biggest Dota2 league in history.




Set for kickoff on the 23rd of January 2015, X Games Aspen will be looking for another sell-out audience - seeing eSports now added to the foray of hardcore high-adrenaline sports on offer. This partnership will see team up with the ESPN and ABC to bring this event to the wider audience.


Sundance DiGiovanni, Co-founder and CEO of MLG, commented that "2014 was a breakout year for eSports with the first ever MLG tournament at X Games Austin, millions watching competition on, and more than 71 million people competing in or watching eSports events around the globe," further adding "Our X Games debut was such a success we knew we had to continue the tradition. The MLG X Games Aspen Invitational will further elevate eSports placing our top competitors amongst the best winter athletes in the world and continues to solidify as the leading destination for premium eSports pro gaming."

Continue reading 'Computer games in the mainstream, CS:GO at X Games Aspen aired by ESPN' (full post)

The world's largest DOTA2 league has been announced

Featuring a minimum prize pool of $475,000 alongside an offered $90,000 worth of player travel support, joinDOTA have teamed up with Major League Gaming (MLG) to build the world's largest Dota 2 league.




Coming off the back of an extremely successful 'International' held by the game developer Valve in 2014, seeing over $10m in prize money being given out to the competing teams alongside free travel and hotel arrangements, joinDOTA and MLG are trying to step up the game - offering a long-standing tournament for many teams to compete in.


Claimed to take "competitive Dota 2 to the next level," their recently issued press release states that this World Championship event follows on from the renewal of the joinDOTA league. Teams who competed in the last 'jDL Division 1' competition will be given the chance to qualify for a spot in the season finals, alongside multiple big-name entities being selected to attend.

Continue reading 'The world's largest DOTA2 league has been announced' (full post)

Latest Call of Duty DLC stars Bill Paxton, John Malkovich, and more

Kevin "Frank Underwood" Spacey may have been the big draw card for Call of Duty: Advanced Warfare when it launched, but the latest DLC for Activision's super-popular first-person shooter has some massive stars lining up to lend their talent.



These stars include The Walking Dead's Jon Bernthal, John Malkovich, Bill Paxton, and Rose McGowan. Why the new DLC? Exo Zombies, that's why. Also, probably lots, and lots of money being given to these stars for their time in Call of Duty: Advanced Warfare. Just in time for the holidays, some star-studded Call of Duty: Advanced Warfare DLC.

Continue reading 'Latest Call of Duty DLC stars Bill Paxton, John Malkovich, and more' (full post)

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