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Gaming Posts - Page 8

Windows 10 conquers SteamOS in game performance

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

The operating system powering the new wave of Steam Machines, Valve's newborn SteamOS, might be in trouble. It looks like the Linux-fueled SteamOS is underwhelming in actual real-time gameplay when compared with today's Windows 10 standard, showing a possible grim future for the fledgling living room PC market.




Ars Technica has published a new tech demo that saw Windows 10 go head-to-head with Valve's SteamOS. The results showed SteamOS somewhat holding its own in GeekBench tests, but Windows 10 completely dominated over the Linux newcomer in gaming benchmarks. Ars notes that SteamOs dropped frame-rates up to 58% lower than Windows 10.


With Shadows of Mordor running on Ultra settings at 1792x1120 resolution, SteamOS maintained a paltry 14.6 FPS, with Windows 10 pegged at 34.5 FPS. On Low settings for the same game, SteamOS runs at 61 FPS whereas Windows 10 hits 95.5 FPS. Benchmarks for Metro: Last Light were more of the same. With Metro running at 2560x1600 resolution with minimum presets, SteamOS hit 40 FPS with Windows 10 at 50.5 FPS.

Continue reading 'Windows 10 conquers SteamOS in game performance' (full post)

Pornhub views dip 10% following Fallout 4 release

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

During the weeks before Fallout 4 came out just about everyone was joking that the game would consume their lives; millions of people would call in sick using a note from Dr. Pete Hines, wives and girlfriends would be neglected, and bomb shelters would be built to house Fallout 4 addicts everywhere. Interestingly enough, Fallout 4 has indeed disrupted people's lives in many ways, including their daily consumption of porn.




Pornhub revealed that site traffic dipped as much as 10% on the day of Fallout 4's launch, proving people were more interested in putting their hands on a controller know. The spike was short-lived, though. Users soon came back for their naughty digital fix in a massive influx, showing that like war, porn never changes.


"Like watching a good Pornhub video, anticipation of the release had been building up, and once the moment arrived, dedicated gamers thought of little else - including visiting Pornhub," the site wrote on its metric update. If you're keen to see the full scope of how a huge game like Fallout 4 can interrupt daily habits--even those shameful and seedy online visits--drop on over to the site. Pornhub keeps a watchful eye over its visitors, and there are some pretty dynamic stats going on. Remember that console gamers can get in on the action, as Pornhub also supports play on both the Xbox One and PlayStation 4.

Continue reading 'Pornhub views dip 10% following Fallout 4 release' (full post)

Fallout 4 racked up $750 million on launch day, sets pre-order record

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Fallout 4 might have been the most anticipated game in recent memory, and the newly released success reports pretty much prove this to be true. Despite the frame-rate controversy that fractured the gaming community, Bethesda's open-world magnum opus went on to become a smash hit across all platforms.




Bethsoft today announced concrete Fallout 4 sales metrics, revealing that the game amassed $750 million on its first day of availability. The open-world post-apocalyptic adventure also managed to completely smash the video game pre-order record, with the super rare Pip-Boy Edition being the "fastest-selling collector's edition in gaming history in retail stores."


While gamers argue that the PC version of Fallout 4 is the best (myself included), the game has made serious strides on Steam, with Bethesda touting that Fallout 4 was the number-one game played with over 470,000 concurrent Steam users. With the launch of such a high-profile game, a ton of gamers were curious to see it in action--and as a result more Twitch users tuned into Fallout 4 streams than any other game launch of 2015, including Halo 5.

Continue reading 'Fallout 4 racked up $750 million on launch day, sets pre-order record' (full post)

Nintendo's The Legend of Zelda: Twilight Princess HD' on Wii U in 2016

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

If there's a system seller out there for the Wii U, and it's not a Mario or Mario Kart game, it's a new Zelda game. Well, during the Nintendo Direct live stream, the Japanese gaming giant announced The Legend of Zelda: Twilight Princess HD for the Wii U, which arrives next year.



The Legend of Zelda: Twilight Princess HD will be released on March 4, 2016 exclusive to the Wii U. We've seen snippets of a next-gen Zelda game before, which looked absolutely incredible. I previously owned a Wii U, but I think that this could be enough to buy one again. What about you?

Continue reading 'Nintendo's The Legend of Zelda: Twilight Princess HD' on Wii U in 2016' (full post)

Fallout 4 Guide Part 2: Building epic battles with console commands

By: Derek Strickland | More News: Gaming | Posted: 1 week, 5 days ago

I have to say that playing around with Fallout 4's PC console commands is almost as much fun as the actual game. Bethesda basically gives us the tools to become gods over the Commonwealth, letting us do whatever we want. The phrase "the world is your oyster" comes to mind, and using console commands you can shuck it all you want.



In this tutorial we'll not only give you some basic console commands, but we'll arm you with the tools to find any item ID in the game. So that means no more scouting websites and digging through posts to see if your favorite gear is up yet. Instead we'll show you how to find out with a simple command. Information is power, after all, and we aim to fully empower you with everything you need to have a blast with your godly abilities.


First let's start out with the basic commands. ID's for items, enemies and characters are only half of the puzzle. Think of the ID as the answer, but you still need the equation to balance everything out. In this short Google Doc you'll find a number of easy commands. Be sure to check this list of item ID's as a quick way to spawn goods. Apart from being able to spawn any item, NPC or boss in the game, the console adds the extra benefit of being able to earn achievements with buffs and cheats are active.

Continue reading 'Fallout 4 Guide Part 2: Building epic battles with console commands' (full post)

Upcoming Nintendo smartphone games will all have microtransactions

By: Derek Strickland | More News: Gaming | Posted: 1 week, 5 days ago

Not so long ago, Nintendo revealed its first-ever smartphone game would be a free-to-play social Mii-hub called Miitomo. Like most free-to-play smartphone games, Miitomo is powered by freemium-style microtransactions built upon DeNA's market framework. However, it looks like every upcoming Nintendo-branded smartphone game will be riddled with paid content as the company makes an effort to fully tap the new platform.




"Games currently in the pipeline are all free to play," DeNA CEO Isao Moriyasu said during an earnings event, as reported by The Wall Street Journal. DeNA and Nintendo currently plan to release five different smartphone games up until March 2017, and all of them will be freemium-based experiences.


In a bid to tap the rich vein of mobile gaming and expand its presence, Nintendo partnered with the Japanese freemium moguls at DeNA, forming a union that is paced to inject Nintendo's quirky library onto the hugely popular mobile sector. The partnership came as a shock to many, as it was the first time Nintendo went outside of its first-party hardware pool to actively seek a widely accessible platform.

Continue reading 'Upcoming Nintendo smartphone games will all have microtransactions' (full post)

New Fallout 4 glitch lets you rack up infinite bottlecaps

By: Derek Strickland | More News: Gaming | Posted: 1 week, 6 days ago

Fallout 4 has only been out for two days now, but gamers are busily deconstructing its layered surfaces and cataloging exploits. Just like every Bethesda game, Fallout 4 has an infinite money glitch that users are exploiting to rack up caps pretty fast.



The glitch is actually pretty easy to do, and involves buying and reselling ammo from vendors. After spending countless hours exploiting the Talking Mudcrab Merchant in Morrowind, I'm not surprised that the money bug is built around bartering. The glitch is a step-by-step process, and the video tutorial above shows off five different parts. First off you'll want to buy out any one specific type of ammo from the vendor, then sell back a single round. After that go ahead and sell back the remaining rounds. Selling it separate stacks makes a single round glitch out and stay in your inventory so you can keep selling it over and over.


To do this glitch you want to start off with a high-earning round, like .308 rounds. I'm curious to see if this works with Mini-Nukes or not. Those atomic explosives are worth quite a bit and you could clean out any merchant in no time flat. Apparently the glitch also works with other types of ammo. Remember that every merchant's cap stash replenishes every 24 hours, so you can go to Diamond City, clean out the merchants, sleep for a day, and repeat.

Continue reading 'New Fallout 4 glitch lets you rack up infinite bottlecaps' (full post)

Fallout 4 performance issues on Xbox One could be storage bottlenecks

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

Fallout 4 is experiencing some performance issues on the Xbox One, where thanks to Digital Foundry's report on the game, it looks like the 500GB 5400RPM mechanical HDD inside of the Xbox One is the source of the stuttering.



The problems for Fallout 4 on the Xbox One see Microsoft's console dropping down to 0FPS at times, where the PS4 slows to just 28FPS. Digital Foundry tried multiple Xbox One consoles, with all of them having the same issue. Even though the installation for Fallout 4 is 28GB, the game is still pulling data from the drive and in some cases, it can't do it quick enough - hence, the stuttering.


Digital Foundry reports that it's most noticeable just before a cutscene, or when switching to a new weapon using the D-pad. In the comparison, Digital Foundry found that the PS4 performed better with 28FPS average, versus the 25FPS on the Xbox One. Also remember, Fallout 4 launched without UltraWide support on the PC, but you can edit the .ini file to get around it - although the in-game UI doesn't adjust, which is a big downer.

Continue reading 'Fallout 4 performance issues on Xbox One could be storage bottlenecks' (full post)

Force Awakens director announces Unreal Engine 4 powered game Spyjinx

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

J.J. Abrams has announced he's working on a new game called Spyjinx, where he'll be working with Epic Games' subsidiary company Chair Entertainment, and his production company Bad Robot, with Spyjinx arriving in 2016.



Bad Robot will be working with Chair Entertainment on Spyjinx, with the video above seeing Geoff Keighley talking with Abrams and Chair Entertainment co-founder Donald Mustard about their partnership. When talking about his desire to work with the studio on his first game, Abrams said: "I'm such a fan of what Chair has made and allowed me and my kids to play".


He added that Bad Robot has been wanting to expand into the gaming industry, with Spyjinx being powered by Unreal Engine 4, and will offer "a unique mix of action strategy gameplay, dynamic world building and RPG character development".

Continue reading 'Force Awakens director announces Unreal Engine 4 powered game Spyjinx' (full post)

Call of Duty: Black Ops 3 makes $550 million in its first 72 hours

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

While Fallout 4 is being enjoyed by more gamers, Call of Duty: Black Ops 3 made an insane amount of money on its first 72 hours on the market: $550 million to be precise.




Activision has said that Black Ops 3 is performing much better than its two previous instalments, with Black Ops 3 gamers racking up over 75 million hours combined playtime from Friday to Sunday. Activision Publishing boss Eric Hirshberg said that the "engagement per player", a number that refers to the amount of time a player spends on the game, is the highest in the history of the Call of Duty franchise.


The PC version was FUBAR at launch, but it should be patched over the coming weeks with better support and hopefully doesn't require 12GB+ of RAM and a super GPU to run it at 1080p. 91% of Call of Duty: Black Ops 3 sales in the UK were on consoles, too.

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