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The Ghostbusters franchise is no stranger to huge merchandising deals--Paul Feig's new all-female Ghostbusters has already lined up action figures from Mattel, and it looks like the reboot will be getting its own video game, too.
According to Retail Merchandiser, the new Ghostbusters is a "fully-fledged" game from Activision that will release alongside the movie in July of this year. The publication also says that the upcoming Ghostbusters game will be a movie tie-in, so the all-female cast will obviously reprise their ghost-busting roles, and it'll be available on PS4 and Xbox One.
But why is Sony taking this route? It all goes back to the 25th anniversary of the Ghostbusters franchise. To celebrate 25 years of the iconic paranormal investigators, Sony helped make the successful Ghostbusters: The Video Game in 2009. The game, which was written by Dan Akroyd and Harold Ramis, featured voice acting from the original cast and was a big hit. Arkoyd said that the video game was "essentially the third movie."
In the games industry, delays are commonplace. When Platinum Games' Xbox One exclusive Scalebound was delayed into 2017, Xbox One gamers were of course let down, but Microsoft reminded us it's important to give devs the time they need for their projects.
Xbox One Marketing guru Aaron Greenberg recently sat down with IGN to talk about Xbox marketing strategies. At 32:17 Greenberg was asked about Scalebound's delay, and he revealed that it's both a marketing and development decision whenever a game is delayed.
"We were looking at our lineup for this year, and where [Platinum Games] is with Scalebound...that game is super aspirational and huge, and we want to give them enough time and resources to make their vision. From the production standpoint, it makes sense to delay the game. Strategically we think just give it time to breathe and let's make sure we give it enough space to ensure the game is great. First we have to make sure the game is ready, second we have to figure out when's the best time to launch it. Given our 2016 lineup, we decided Scalebound will launch in 2017--a timeframe that'll give it better success."
If you ever wanted to know the depths with which the universe was modeled in Evochron Legacy, well now you know that even the physics of gas giants have been put into the game. And now you won't just be crushed instantly from the high-gravity either, it'll be a more gradual death.
Evochron Legacy keeps getting updated, and not because it was broken on launch, but because there's always something that might not have been thought of by the one man development team, and he's open to feedback. This time he's fixed the physics for when you feel like flying through a gas giant, which is just one small part of the vast universe that's being procedural rendered in this game.
Other cool fixes are mainly quality of life based, with a change to how Fog works in planets, how the equipment list sorts things and a reduction in the chance that your hired crew will actually leave. It's sad to see people leave with no notice and for no reason.
Buyer beware--if you pre-order The Division late, you still may not get into the game's ongoing beta test. Despite Ubisoft guaranteeing pre-buyers access to the beta, server space is filling up fast, and the devs are having a hard time keeping up with the demand.
Right now the web is full of articles talking about The Division beta (including us), and it's pretty much the hottest thing going on this weekend for gaming. These posts and videos and content have a way of changing your mind on pre-ordering the game: gamers who initially avoided pre-orders might second guess themselves. What those sites aren't telling you, however, that you may not get access to the beta if you're late to the party.
"We're working hard to let in as many people as possible, however, due to unprecedented demand we are no longer able to guarantee access to the Closed Beta," reads the game's official beta redemption site. Ubisoft promises that it's on the case and will try to let in as many players as possible, but ultimately it looks like there's a finite amount of space--so the worst possible scenario is that you'll be denied access. The least possible scenario has you waiting for an undetermined amount of time to jump in.
Bungie realizes you might love your firteam, it would seem, and has detailed their upcoming Crimson Doubles multiplayer mode that'll be running over Valentines day, from from February 9th through the 16th.
Crimson Doubles will be a 2 vs 2 Elimination requiring you to kill the other team. This is mode where you're able to enter the tournament with whomever you wish, not through the traditional matchmaking way. That's not new, necessarily, but they're adding a Broken Heart Bluff.
That works by bolstering your teammates maximum armor, agility, recovery and even weapon handling speed when you die, so that they can take revenge upon their fallen comrade. Of course there're new rewards like shaders, emblems and Ghost Shells to go along with the themed update.
The Division Beta is now in full swing, with the servers for the Xbox One, PlayStation 4 and the PC turned on and ready for human players to start rescuing Midtown after another disastrous Black Friday. But this time, they're sending in The Division to take back New York, because it's descended into complete chaos. And they need your help.
But New York seems kind of tame once you first get there, and very sparse. Looks like the disaster already took out most of the population. But first the elephant in the room. The graphics exactly the most mind-blowing or revolutionary given the state that the game is in. There is a slight downgrade, though on the PC you have the ability to control particle detail, the quality of the volumetric fog, sub-surface scattering, local reflections, parallax mapping quality, shadow quality and general object detail. And with everything turned to it's absolute highest, it does look good and New York is highly dynamic but there's it probably won't satisfy those naysayers in the crowd. So the graphics aren't revolutionary, but at least they are revolutionary.
The cover-based tactical nature of The Division makes it fun, and the system they employ, at least on the PC, works extremely fluid and quite well. You can easily move from pieces of cover as you take down a group of baddies, freeing some hostages, in no-time. It's satisfying how responsive it is, and it came as a total surprise. In fact the whole movement and control system in general is well implemented on the PC and it doesn't feel like a carry-over from consoles.
Can you believe we're less than two months from the premiere of Batman v Superman: Dawn of Justice? I can't, it's so close I can smell it.
In anticipation for it, YouTuber Merfish has spent considerable time recreating the latest trailer for Batman v Superman in the world of Grand Theft Auto V. He uses mods and alternate skins for both Trevor and Michael, who play Batman and Superman, respectively. Check out the clip, above.
Hideo Kojima might not be with Konami anymore, but he did help the company to sell a huge 6 million copies of Metal Gear Solid V: The Phantom Pain.
Konami's recent financial details from the past 9 months show that they sold 6 million copies of MGS V, including digital copies. This helped the company reach $771 million in sales from its digital entertainment division for the 9 months leading up to, and ending on December 31, 2015.
Profits for the digital entertainment division were pegged at $210 million, which is a nice increase from the $88 million from 2014.
Loot Crate has always been known for their gamer and general geek friendly monthly supply drops, with unique and sometimes rare items contained within. But now they're extending their monthly service to include a gaming focused subscription service that they're calling Loot Gaming.
They announced the new service at their PAX South panel today in a way to further serve their gaming community. They've always had a special relationship even with developers, having obtained special Fallout 4 themed loot for their November crate even before Fallout 4 was out.
That early relationship has prompted them to launch their gaming focused subscription service, so you can only get video-game themed Loot Crates each month, foregoing the more general nerdery. They're going to work closely with developers to try to get exclusive items for their crates, themed merchandise not sold anywhere else. Loot Gaming will be $25 per month and will start this spring.
The story trailer for The Legend of Zelda: Twilight Princess HD has been released on Nintendo's YouTube channel. And give a glimpse into one of the better installments of the series, and shows off the great new graphics of the remaster.
The game is heavily stylized and the story can definitely seem like it's a bit on the wild-side, but it's entertaining and whimsical in the way that can capture good childhood memories. If you've never had a chance to play the game before, it's a fascinating tale, to say the least. And the puzzles are some of the finest of any Legend of Zelda games.
If you're interested and happen to have a Wii U lying around, then The Legend of Zelda: Twilight Princess is coming to a console near you on March 4th 2016. There's even a very nice Wolf Link amiibo to give you exclusive in-game items.