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Capcom has officially announced that it will be re-releasing the original Resident Evil game next year, with Producers Tatsuya Kitabayashi and Yoshiaki Hirabyashi saying that they were trying their best to not mess anything up when rebuilding one of the survival horror games that started it all.
Hirabyashi said: "We have been very careful to preserve the original atmosphere of the game, and are ensuring that no unnecessary changes will be made. The tempo and flow of the original game are an inherent part of its scary atmosphere so we have made the decision not to disrupt this tempo". Most of the changes to Resident Evil will be in the graphics department, and not in gameplay. Kitabayashi chimed in with: "When it comes to graphics, we didn't just want them to look better, we have taken the game apart, polished up all the different elements and carefully reassembled them in such a way that its original atmosphere shines through".
Resident Evil will be launched once again next year for the Xbox 360, Xbox One, PS3, PS4 and PC.
Microsoft is preparing two Xbox One bundles in the coming months, with the first being EA Tiburon's Madden NFL 15, while the second is Insomniac Games' Sunset Overdrive. Sunset Overdrive's bundle will include a white-colored Xbox One, something quite unique.
Starting with the Madden NFL 15 bundle, which will see the normal black Xbox One without Kinect included, with a code for the digital version of Madden NFL 15 in the box, for $399. Considering its $399 for the Xbox One without Kinect, you're just getting Madden NFL 15 for free. The bundle should be available when Madden NFL 15 launches, later this month on August 26.
The other bundle, with Sunset Overdrive, will include a white Xbox One. This marks the first time that the public will have the option of purchasing a white Xbox One, with the only other time being when the company launched the Xbox One last year, making them available for employees of Microsoft and no one else. Sunset Overdrive launches on October 28 exclusive to the Xbox One, so we should hear more information on the bundle before then.
The Witcher 3's Lead Engine Programmer, Balazs Torok, spoke with Gaming Bolt where he had some interesting things to say about DirectX 12. Torok said that while DX12 will allow developers to pull more triangles out of the Xbox One's GPU, the shading power inside of the Microsoft's console isn't enough to make it worth it.
He added: "I think there is a lot of confusion around what and why DX12 will improve. Most games out there can't go 1080p because the additional load on the shading units would be too much. For all these games DX12 is not going to change anything". Torok continued: "They might be able to push more triangles to the GPU but they are not going to be able to shade them, which defeats the purpose. I think we will see a change in the way graphics programmers will think about their pipelines and this will result in much better systems hopefully".
What do we take away from that? Well, the Xbox One is capable of 1080p gaming, but what he is saying is that DirectX 12 won't improve the performance at 1080p when it arrives.
The Ghost Edition of Destiny was announced last month, with a retail price of $150, but quickly sold out. Well, some people are now selling the Xbox One version of Destiny: Ghost Edition for a huge $1025 on eBay. Destiny: Ghost Edition includes a bunch of goodies for the increased price, with a huge list to gander over:
- Limited Edition SteelBook Case and Game Disc
- Ghost Replica: This is your motion-sensing Ghost, featuring lights and audio from the game. May it lead you through the Darkness.
- Letter of Introduction: These world's were once ours. If you accept your destiny, you will be asked to do the impossible.
- Golden Age Relics, which include a Patch, Sticker, and two Chrome slides of the Traveler
- Guardian Folio, containing:
- "Arms and Armament" Field Guide: Many believe the weapons and armor featured in this record are a myth. -You will learn the truth.
- Postcards from the Golden Age: Our world's have been claimed by our enemies. Now, it's time to take them back.
- Antique Star Chart: Explore the wild frontiers of our solar system. Discover all that we have lost.
- Collector's Edition Digital Content: The City has also provided you with a cache of items to start you on your journey, including:
- A Unique Ghost Casing
- An Exclusive Player Emblem
- An Exclusive Player Ship Skin
- Includes the Destiny Expansion Pass
Bungie won't be making any more of these copies, with the company stating: "No promises. We wanted to release limited editions that were actually limited. When you play the game, you'll appreciate the appearance of exotic loot because not everyone will have it. The same goes for the editions of Destiny that have been designed for collectors. If you can find one, collect it."
While this is just a rumor, it's a juicy enough one to post. Halo: The Master Chief Collection might end up on the PC according to a listing on a few of Amazon's sites around the world, including Amazon UK.
Not only that, but it teases the Steam release of Halo: Combat Evolved, Halo 2 and even Halo 3. Amazon UK isn't shy to leaking information about games before their release, with the PC version of Tekken 7 teased, and even Mortal Kombat X before E3. Halo: The Master Chief Collection will feature the remade Halo: Anniversary Edition, Halo 2: Anniversary, Halo 3 and Halo 4. The two first games will be remastered games, capable of being driven at 1080p and 60FPS.
Halo: The Master Chief Collection drops on the Xbox One on November 11, but if it is confirmed for the PC before then, you'll be sure to hear about it right here.
While most mobile gamers enjoy their made-for-mobile games, there aren't many AAA titles from the PC and consoles that hit Android and iOS all that often. Well, BioShock is coming to iOS, and it's coming soon.
2K Games has told Engadget that iOS users will soon be able to return to Rapture, Irrational Games' first-person shooter will hit certain iPhone and iPad models. BioShock for iOS will also be compatible with Bluetooth-enabled controllers, for those who wants a closer to PC or console feel. The game should find a price somewhere between $10 and $30, but I think we'll see it closer to $10, as it is a seven-year-old game now.
BioShock for iOS will only work on certain iOS-capable devices, including the iPad Air, iPad Mini 2, iPad 4, iPhone 5S, iPhone 5C or iPhone.
Last week we reported that a huge 4.6 million gamers took part in the beta of Bungie's upcoming Destiny, which drops on September 9. This was a test of Bungie and Activision's servers, to see if they could handle the number crunching they'd need to do before the big day.
Well, Bungie has since released a new infographic, which shows some interesting numbers that took place during the beta. A huge 88,384,720 games took place during the beta, as well as the creation of some 6.5 million guardians. The kill-to-death ratio in the cooperative story, strike and exploration missions was 22.52, from a total of 3.7 billion kills during those quests.
Destiny lands on September 9 for the Xbox 360, Xbox One, PS3 and PS4.
No Man's Sky has officially been announced for the PC, with Hello Games' procedurally generated exploration title enjoying a timed exclusive on the PlayStation 4, according to the latest issue of Edge magazine.
Hello Games' Managing Director, Sean Murray, said during the interview: "I actually got in a bit of trouble for saying that we wanted the game to feel really console-y. We've always had PC in mind but in my head (console-y) means solid frame rate and immediate controls. I think a PC game can be 'console-y' and it's intended as a compliment, but I get in trouble for saying it."
No Man's Sky arrives on the PS4 sometime next year, and will hopefully hit the PC not too long after.
Earlier this week EA unveiled a new subscription service for Xbox One gamers called EA Access. The subscription service gave the gamers access to a number of online games among other things. If you own a PS4, you may be wondering why EA Access didn't come to the PS4 as well.
Sony has now issued a statement that says EA Access doesn't represent a good value to the PlayStation gamer. There is always the chance Sony will change its mind later, but it seems the chance was there for the PS4 and Sony passed in favor of pushing PlayStation Plus.
"We evaluated the EA Access subscription offering and decided that it does not bring the kind of value PlayStation customers have come to expect," a Sony representative told us via email. "PlayStation Plus memberships are up more than 200% since the launch of PlayStation 4, which shows that gamers are looking for memberships that offer a multitude of services, across various devices, for one low price. We don't think asking our fans to pay an additional $5 a month for this EA-specific program represents good value to the PlayStation gamer."
If you're a fan of the Neverwinter MMO on PC, then you might be surprised to hear that the developer has partnered up with Cryptic Studios to deliver Neverwinter on the Xbox One.
Neverwinter on the Xbox One will launch in the first half of next year in the US and Europe, and will still continue its free-to-play goodness if you have an Xbox Live Gold membership. The game will also be launching in China later this year, under the name of Neverwinter Online. The game itself is based in the world of Wizards of the Coast's Dungeons and Dragons franchise, where players can create a character, and go off to explore the Forgotten Realms.
There's an expansion coming on August 14, known as Tyranny of Dragons, too. Neverwinter will be Cryptic and Perfect World's first free-to-play title to launch on both the PC, and consoles. Perfect World Entertainment CEO, Alan Chen, said in a press statement: "Neverwinter is our premier title to bring to console players. Consoles are a perfect fit for action-oriented MMORPGs like Neverwinter, and we are thrilled to be one of the first publishers to bring premium free-to-play titles to leading next-gen platforms. Being able to bring Neverwinter to the Xbox One is a critical achievement for Perfect World. It is our first step taking our games beyond the PC market."