Our Mobile App of the Day is Cut the Rope: Experiments for iOS.
What on earth is Om Nom?! That's what millions of fans of the widely acclaimed game, Cut the Rope, have been asking about the cute little monster who eats candy like its his job!
That same question has a mad (but not bad) scientist studying the little creature that mysteriously arrived outside his house. Intrigued by Om Nom's insatiable appetite for sweets, the Professor puts him through a series of experiments in this all-new game, a follow-up to one of the most original and fun-filled games on the App Store.
A NEW TWIST ON THE FAMILIAR AND HIGHLY ADDICTIVE GAMEPLAY
Cut the Rope: Experiments combines the same rope-cutting and monster-feeding action that millions of people around the globe have come to love, with new features and gameplay elements including Rope Shooters and Suction-cups. Can you help the Professor and Om Nom get through these wacky experiments?
- 125 new experiments (levels) across 5 colorful new settings, with more to come!
- New musical tracks, sounds and Om Nom animations
According to a Develop source, the famous World of Warcraft developer, Blizzard Entertainment, are expecting their next major release to be a free-to-play model. Blizzard are said to be developing the game, which is an upcoming, but unannounced game.
After eight years of phenomenal success with World of Warcraft, Blizzard are said to be expanding their business opportunities, and create both subscription and freemium titles. No other details are known of the game, apart from the potential free-to-play business model. Blizzard are currently working on "Project Titan" as well as polishing the soon-to-be-released Diablo III.
I'm sure we'll get some information on it soon enough, but knowing Blizzard it could be years before we actually see the product. It'll be an exciting time for the company, as it'll mark a huge change in the way they gain customers and interact with them, if the free-to-play game succeeds.
Oh, Max Payne, I love you. Rockstar have just teased us all with the first ever screenshots of the PC version of Max Payne 3. Rockstar have also teased that the PC version will have:
Gloriously increased resolution and graphical detail in both the epic story and the explosive multiplayer modes.
Rockstar also says we should also:
Stay tuned for more detailed information including special graphics hardware support and enhancements - as well as system specs to be announced a bit closer to game release.
You know what, Rockstar? Don't tease us with these not-in-game screenshots on the PC, how about you show us some high-res, 1080p 60fps footage, with the AA cranked and all. Show us what the PC version can do. Also, don't just make this a console-to-PC port, like I know will happen. I have high hopes for this game, as it's one of the only games I want for 2012. If the world ends this year, I want one of my last gaming memories to be Max Payne 3.
Blizzard tells gamers to thinking about how awesome Diablo III will be, compares it to crappy M. Night Shyamalan movies
[UPDATE] I've received an e-mail from a reader who has pointed me to a post by Blizzard Community Manager "Daxxarri", where he has a pretty big message that goes against the post below. He says that the game is in good shape, and that he thinks we will love Diablo III when it is released. He also adds that they want you/us/everyone to have high expectations of not only Diablo III, but all Blizzard-produced games. He also adds that if Diablo III wasn't a worthy instalment in the Diablo III series, they wouldn't bother releasing it, adding that that's the way they've always done it.
Take a look at the post here, which should calm not only my nerves, but your nerves, too. Thanks for the heads up, Andrew!
I've felt this for quite some time now, it started at about the time Blizzard were rumored to be working on Diablo III for consoles, but now they're actually coming out and saying that people should actually lower their expectations for Diablo III. Say. What!!!
The Penny Arcade Report has a pretty juicy review with gaming development god himself, Gabe Newell. In the interview, we don't find out the most importan news to man-kind: the release date of Half-Life 3, but we do find out that Gabe says Valve don'e want to get into the cycle of constantly developing sequels.
Even though that's all they do: Team Fortress 2, Left 4 Dead 2, Counter Strike: Source/Global Offensive, Half-Life 2 (and the Episodes), and more. Gabe also talks about DRM, and says that rather than telling game developers what they can and can't do with their anti-piracy techniques, Newell prefers to show them actual data.
Recently I was in a meeting and there's a company that had a third party DRM solution and we showed them look, this is what happens, at this point in your life cycle your DRM got hacked, right? Now let's look at the data, did your sales change at all? No, your sales didn't change one bit. Right? So here's before and after, here's where you have DRM that annoys your customers and causing huge numbers of support calls and in theory you would think that you would see a huge drop off in sales after that got hacked, and instead there was absolutely no difference in sales before or after. You know, and then we tell them you actually probably lost a whole bunch of sales as near as we can tell, here's how much money you lost by bundling that with your product.
I thoroughly enjoyed the original Borderlands, but to tell you the truth, I wasn't too excited about Borderlands 2. Until now. 2K Games and Gearbox Software just have announced the official launch date of Borderlands 2: September 18th, 2012. The game will be released internationally three days later on September 21st.
On top of the announcement of the game's release, is a brand new, three-minute trailer which asks you a very important question: are you ready to joy puke your face off.
Borderlands 2 kicks off a new era of Shoot and Loot on September 18th in the US and September 21st Internationally!
Pre-order the game and gain access to the Borderlands 2 Premiere Club which allows you to download awesome in-game items. To find out more on how to pre-order please visit http://www.borderlands2.com/preorder.
Our Mobile App of the Day is ARMED! for Windows Phone 7.
ARMED! is a sci-fi turn-based multiplayer strategy game for Windows Phone created by indie studio, Sickhead Games. Part RTS, part tabletop strategy, ARMED! puts you in command of a fleet of futuristic tanks, turrets, and robots with one goal: infiltrate enemy territory, crush their forces, and destroy their headquarters. Play ranked head-to-head games against online opponents, challenge your friends to a correspondence game, or battle the AI in single player mode.
• Five maps with unique artwork and tactical terrain features.
• 12 offensive and defensive units to command into battle.
• Over 50 unit upgrades and special attacks to help turn the tide.
• Simultaneous turn online multiplayer with ratings and matchmaking.
• Play custom correspondence matches against friends.
• Step by step tutorial that gets you right into the game.
• Tile updates with turn notifications.
• Track your rankings on the real time leaderboards.
• Scoreloop integration with photo profiles.
• Ad supported trial with free online multiplayer.
Go ahead... get ARMED!
CCP Games, the boys and girls behind the MMORPG that is EVE Online, have stated that they cleared more than $66 in revenue last year. EVE Online launched in 2003, with its subscriber base increasing each year, to its current total of 400,000.
Revenue has grown just as much, at a compound annual growth rate of 53-percent, bringing in a total revenue of $300 million over the game's lifetime. Profit-wise, CCP would only say that it has "very healthy margins". CCP has been experimenting with something that gets close to a free-to-play model, where it allows EVE Online's rich subscribers to essentially pay for others to play, in exchange for virtual currency, something that is used by more than 40,000 people.
Our Mobile App of the Day is Ceramic Destroyer for Android.
Easy but very addictive blasting game!
Ceramic Destroyer is a blasting game which is easy but verrrrrrry addictive. Your target is to use the bombs to explode various ceramics. But the key point is you need to destroy the whole ceramic as possible as you can, never left even one tiny piece.
You will get 1 star if you destroyed 90%, 2 stars for 95% and 3 stars for 100%.
How to play?
1: Pull the catapult
2: Adjustment angle and intensity
3: Release your finger shoot
4: Destroy at least 90% to level up
Tips: The 4 different bombs have different function
-Beautiful ceramic style pictures.
-Be full of the pleasure of explosion.
-You can destroy more than 100 different ceramics like Guitar, Butterflies, Robots, Candy and so on.
-Green Bomb: Pull the catapult to shoot the bomb
-Blue Bomb: Tap The screen to split the bomb into 3 mini-bombs
-Yellow Bomb: Tap the screen 3 times to lay out the mini-bombs
-Purple Bomb: Rub the screen to control the direction of the bomb
-More challenges coming soon
Oh noes, piracy on PC is so strong, oh noes! Until, you release a worthy game and realise, in 48 hours it's a financial success. 48 hours. Not days, weeks or months. Alan Wake debuted as an Xbox 360-exclusive, and made its way to the PC late last week.
Remedy have since come out and announced that Alan Wake on PC was profitable within just 48 hours of release. Remedy's Aki Järvilehto commented on their forums, saying:
We are very happy with the sales and hitting #1 on Steam at launch was nothing short of amazing. We recouped our development and marketing expenses during the first 48 hours. And yes, we're certainly very excited about PC.
Considering the game would've already made some bank on the Xbox 360, the PC side of it would just be a nice extra for the Finnish-based developer. Now, Remedy have said "we're certainly very excited about PC", what does that mean? Were they not excited before when they released the amazing Max Payne games? I'd love to see what Remedy could do if they had 3 years and PC-exclusivity.
According to Sony's Senior Vice President of PlayStation Brand Marketing, Guy Longworth, we should expect a Call of Duty title for the PlayStation Vita. Longworth didn't go into much detail regarding the game, saying only "we're still working on it".
Activision haven't confirmed whether the game will be a sequel within the COD franchise, a brand new experience, or even the development team behind it. We should expect the usual late-October to mid-November release schedule, as with the previous Call of Duty games since they began launching in 2003.
Just an hour ago we talked about Call of Duty: Black Ops 2, and now we have a Vita-exclusive title? Could Call of Duty be making a comeback? Entire new engine built from the ground-up? Or am I just day dreaming here?
The Internet has done it once again and has pieced together a puzzle of sorts. It's all in relation to a man called Hugo Beyer, who has worked on some big games over the years, including Beatles Rock Band, Anno 1404 and the unreleased Doom 4, and Aliens: Colonial Marines at a variety of game studios such as Terminal Reality, and Liquid Development.
According to his LinkedIn page he's working at Nerve Software, as an Artist, and has listed as his projects "Call of Duty: Black Ops 2" as well as "TBA project". Nerve has previously completed contract work for Activision, including the Treyarch-developed James Bond title, Quantum of Solace, as well as the original Call of Duty: Black Ops.
This information is much more concrete and what helps the situation is Beyer has since taken down his LinkedIn page, where the information was found. Both Activision and Nerve Software have yet to respond to this news.
Alan Kertz, Core Gameplay Designer at DICE, has let the world know that the Battlefield 3 team has been working on some gameplay tweaks. It was then talked about by the Symthic forum, where the data was combed through.
The new tweaks might not all make it in, but you can bet your bottom dollar at least some of them will. Once the members of Symthic unleashed their view of the data, Alan Kertz then confirmed this via Twitter, where he said:
yes symthic has authentic update info, your feedback on these preliminary changes will be hugely valuable for a future update.
Check out the gameplay balances here.
Our Mobile App of the Day is Portals 2D for Windows Phone.
Can you think with portals? Open a gateway to a new and exciting type of game, this Portal-inspired platformer will test your portal-toting, cake loving avatar in a world where even your existence is tested. Beautiful HD graphics, wonderful sounds, ingenious gameplay, and silky smooth animations make this game a must have.
Now you're thinking with portals.
Update 1.2: Fixed some bugs, added robots, doors, buttons and grinders, improved graphics, added more levels, tweaked controls.
iFixit are great, they truly are. Most people in the technology industry love to know how thinks work, and what is inside of them, and iFixit know this. They've got the latest and greatest Sony portable gaming system, PlayStation Vita, and have torn it apart.
Spec-wise, the PS Vita sports a 4-core ARM Cortex-A MPCore Processor, 4-core SGX543MP4+ GPU, 512MB of RAM backed up with 128MB of VRAM, a 5-inch OLED Touchscreen running a 960x544-pixel qHD display with 24-bit color, and rear capacitive multi-touch pad, front and rear 0.3-megapixel VGA cameras and two analog joysticks.
Now that we have those detailed specs out of the way, have a quick look at the innards of the PS Vita:
To check out the full teardown, click here for the PlayStation Vita teardown.
The latest trailer to Max Payne 3 is here, where it unveils more of Max's story. It seems as though whilst under Max's protection, Rodrigo Branco's wife, Fabiana, is kidnapped. Max then goes on a journey of slow-mo, gun-slinging, bodycount-crazy fest, where he uncovers the truth and returns her to safety.
All while dodging bullets from lawless stress gangs, ruthless paramilitary units, and of course, his own personal demons. The latest trailer is made from all in-game graphics, and I think it's actually looking worse than previous teases of the game.
I really expect this to be, sadly, a console port, without much being put into the PC version. I could be wrong, but from what I've seen, it's very console-centric, where the first two Max Payne games were PC-exclusive. However, I'll still be grabbing this game, just because it's Max Payne. Bring it on! Max Payne 3 arrives for the Xbox 360 and PlayStation 3 on May 15, 2012 in North America, and on May 18, 2012 in Europe. The PC version doesn't arrive until May 29, 2012 in North America, and June 1, in Europe.
Bethesda were kind enough to release their Skyrim Creation Kit last week, with the key word there being "last week". In just under a weeks time, the Skyrim Creation Kit has allowed users around the world to release over 2,500 mods already, with those mods seeing a very tidy two million-plus downloads.
People are definitely loving the Skyrim mods, and if this is how it gets treated a week into its life... imagine 3-6 months from now. Could this be the edge Skyrim needs to catapult it into a new stratosphere of success? It seems so, with the modding community so strong, this is why the PC will never die.
It seems as though Bethesda know how to please their fans, and with the thousands of mods being created, well, every week, it should be interesting to see where this goes when it comes to future game announcements from Bethesda. Will the next Elder Scrolls outing involve more of the community? Will there be a stand-out modder who gets scooped up by Bethesda? I think we'll see that in the coming months.
Alan Wake was first teased as a PC-exclusive, running on Intel's first quad-core processors, but eventually found its way onto Microsoft's Xbox 360 console as an Xbox 360-exclusive. Now the time has come for the critically acclaimed, BAFTA-nominated, TIME Magazine Game of the Year, Alan Wake, to find its way through the dark, dimly lit forest, and onto the PC.
The game ships with both DLC packs, The Signal, and The Writer. It's not the usual run of the mill third-person action adventure game, Remedy have crafted this game into a grand, Hollywood-style story, with tonnes of atmosphere, and have crafted a game where the world feels real, you are Alan Wake.
The PC version does ship with some exclusive features:
Includes Alan Wake Special Episodes "The Signal" and "The Writer"
Experience Alan Wake's Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.
Fully configurable mouse and keyboard support, or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!
Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!
The Far Cry 3 trailer is below for your viewing pleasure, and the game is shaping up to look good. The trailer below is pre-rendered CG, so there's no in-game graphics or gameplay shown, but what is shown definitely looks cool.
The storyline, from the trailer at least, does not look too bad at all. It looks as though you and two friends are on an island together, enjoying yourselves, having fun, drinking, what not. You get captured, one of your mates gets killed, and you escape, barely. There's a bit of running-through-the-jungle Lost style, as well as gratuitous amounts of swearing, which seem really forced.
The game is due in September, so the wait is not long now. It will hit multiple platforms, but at the moment it's unknown of the PC will get anything extra. If previous games and ports are anything to go by, I doubt the once PC-exclusive Far Cry will receive a better-than-usual PC port. Wake me up when the graphics get as good as the pre-rendered stuff in that trailer. Oh yeah.
Mass Effect 3 is set to be one of this years biggest titles, and with EA's new Origin digital distribution service to kick-start it, it should be a big change for the game itself. Little did I know, that a PC demo had arrived for Mass Effect 3.
So now that the excitement is building for the demo you've just found out about, how about I throw you another surprise? On the 17th of this month, the multi-player gets unlocked and lets you try it out however you want. Wait, there's more! If you have a Battlefield 3 online pass activated you can play it, well, right now!
I'm not able to test it right now, but if you're keen to try it out, comment below and let us know your thoughts on the game! Graphics! Sound! Acting, gameplay, mechanics, all of it. Remember that Mass Effect 3 launches with four-player co-operative play. Something that old-school PC gamers will enjoy.
Grab the demo, here.
Our Mobile App of the Day is TapSplosion for Windows Phone 7.
TapSplosion is the game that the Windows Phone 7 platform has been waiting for, and now it's even better, with Achievements! With fast, frantic and addictive gameplay you just have to try it for yourself.
In TapSplosion, you tilt your phone to control the player and tap the screen to place explosions in that position. You have to battle an oncoming enemy hoard which is constantly increasing in size and complexity and always tracking you down. If one of these enemies touches you, you will explode and it's game over for you! You get points based on combo kills, time alive and number of enemies on the screen and you can submit your score to global leaderboards and compete with other players from around the world!
Grab it from the Windows Marketplace directly on your Windows Phone 7 device, or here.