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Gaming Posts - Page 74

Bungie makes Destiny 2 official with an artwork tease

By: Anthony Garreffa | More News: Gaming | Posted: 1 hour, 25 mins ago

Bungie has just officially announced Destiny 2, through a picture pushed out onto the official Twitter account of Destiny - with key artwork from the game lining up with what we saw teased last week. Our own Gaming God, Derek, went into some detail on why he hoped the leaked Destiny 2 poster was fake - check it out.




Destiny 2 won't let you bring your Destiny characters over, so it's a full fledged sequel to the original. Activision Blizzard has also teased that there will be a PC release of Destiny 2, unlike its predecessor which was a console exclusive. There's also mention of a PS4 beta that might come soon - and as for Destiny 2 itself, it should be released later this year.

Xbox boss: first-party Project Scorpio games 'critical'

By: Anthony Garreffa | More News: Gaming | Posted: 16 hours, 55 mins ago

Microsoft will be the first console maker with a truly 4K-capable console later this year with Project Scorpio, but what about big first-party games by Microsoft and its closest partners? They're important too, right?




According to Xbox boss Phil Spencer: "Having our [first-party] games ready for Scorpio is critical". Now we don't know what "ready" means, but we might see some highly tuned first-party games rocking 1080p 60FPS or 4K 30FPS on Project Scorpio at launch, with big system sellers like Halo and Gears of War running at liquid smooth 60FPS - or offering 4K at 30FPS.


I don't see Microsoft being able to squeeze 60FPS out of 4K, considering the PC can't do that without spending in excess of $1000. What do you think we'll see?

StarCraft remastered announced by Blizzard

By: Derek Strickland | More News: Gaming | Posted: 1 day, 18 hours ago

Blizzard has announced StarCraft Remastered, a full HD port of their legendary RTS classic.



We knew that Blizzard was working on a StarCraft remaster, and now the company has finally confirmed it with an official StarCraft Remaster announcement. As Blizzard says, StarCraft Remastered "upgrades the essential sci-fi strategy experience from beginning to end," and the new HD port will included the original base game and its Brood War expansion.


The studio has remastered everything from units, buildings, environments, game audio, and widened the resolution support for modern monitors and displays. But this is just a remaster, not a remake, and Blizzard promises the "strategy gameplay that StarCraft perfected years ago remains unchanged."

Continue reading 'StarCraft remastered announced by Blizzard' (full post)

New Call of Duty set in WWII?

By: Derek Strickland | More News: Gaming | Posted: 2 days, 22 hours ago

Call of Duty 2017 is ramping up for its big reveal, and a bit of promo art suggests Sledgehammer's new game takes place in WWII, not Vietnam.




A batch of purported leaked Call of Duty 2017 artwork shows that Sledgehammer's next CoD game will be called "Call of Duty WWII" and be based in the World War II era. Call of Duty Reddit moderators are still verifying the veracity of these images, but the leaker has a good track record, having leaked the infamous CoD: Infinite Warfare and Call of Duty 4 Remastered info.


Based on past reports, and the fact that Sledgehammer Games has a scrapped Vietnam-based Call of Duty game in its closet, we believed that the next Call of Duty would be based on the Vietnam War instead of WWII. Sledgehammer Games has teased that their new Call of Duty will "return to its boots on the ground roots" and make us go "absolutely nuts" when its revealed.

Continue reading 'New Call of Duty set in WWII?' (full post)

New Tekken 7 trailer shows off devastating combos

By: Derek Strickland | More News: Gaming | Posted: 3 days, 3 hours ago

Legendary Iron Fist alums and some fresh new faces deliver explosive combos in Bandai Namco Japan's new chaotic Tekken 7 trailer.



As a die-hard Tekken fan, I get excited every time news or footage drops for Tekken 7--simply because it reminds me that the game is finally releasing in three months! In June we'll all be able to kick some serious ass with our favorite fighters, and the latest Tekken 7 trailer shows off some of the movesets we'll have in our arsenal of annihilation.


The character trailer doesn't highlight the full Tekken 7 roster--and rightly so since there's 41 confirmed fighters so far--but we do get to see some of my personal favorites like Bryan Fury, Hwoarang, and Katarina (her moves are insane!).

Continue reading 'New Tekken 7 trailer shows off devastating combos' (full post)

Elgato reveals new Stream Deck streaming hub

By: Derek Strickland | More News: Gaming | Posted: 3 days, 5 hours ago

Elgato has just revealed its new "Project Evolve" device, which has been announced as the unique Stream Deck.



Elgato's latest Stream Deck is pretty much everything I predicted it would be. The device features 15 customizable buttons that can do a number of different things, including switching programs, inputs, and triggering visual and aural memes to pop up on your content. The Stream Deck is hailed as a revolutionary device that brings "tactile control to content creators" by essentially acting as a dedicated control board for scene switching, streaming, and much more.


"We revolutionized gameplay sharing with Game Capture HD and now we're taking live content creation to the next level with Stream Deck," said Julian Fest, General Manager Elgato Gaming. "It provides streamers with a level of control that used to be exclusive to mainstream entertainment broadcasters."

Continue reading 'Elgato reveals new Stream Deck streaming hub' (full post) client is now called 'Blizzard'

By: Derek Strickland | More News: Gaming | Posted: 3 days, 12 hours ago

Blizzard Entertainment's client is simply called "Blizzard," signalling the end of a long-running era.




Twenty years ago Blizzard launched as an online service for the original Diablo on PC. Now Blizzard is apparently making its move to retire the name for good, scrubbing all mention of the iconic brand from its host client. Back in September 2016 the company announced would change to "Blizzard tech," and completely betray two decades of familiarity in the process.


Since I haven't fired up in quite some time, I have before and after proof of the name change that I've included below. You can clearly see that has been changed to the regular Blizzard logo in the upper left hand side of the client.

Continue reading ' client is now called 'Blizzard'' (full post)

Mass Effect: Andromeda faces prove it needed more time

By: Derek Strickland | More News: Gaming | Posted: 3 days, 13 hours ago

Mass Effect: Andromeda has a real problem with its facial animations. Yes, you can still play the game and get somewhat used to it, but they absolutely break the immersion for people like me, leading to gamers pretty much not getting invested or caring about NPCs. And, of course, the faces have led the game to become a laughing stock on the internet. So what went wrong? An ex-Mass Effect animator might have some answers.




Before Jonathan Cooper signed up to work at Naughty Dog, he helped BioWare animate Mass Effect and Mass Effect 2. Cooper is also known for helping bring a number of triple-A games to life, including the impressive Uncharted 4: A Thief's End, so it's fair to say he knows exactly what he's talking about.


Cooper recently gave some key insight on what might've gone wrong with Mass Effect: Andromeda's bizarre faces, highlighting just how complicated it is to animated a RPG with extensive dialog sequences. In fact, it's a mammoth undertaking with a million moving parts (quite literally). Cooper guesses that Mass Effect: Andromeda essentially lowered its facial animation quality to meet the game's deadline, and hints it should've been delayed to extend the dev cycle. "Andromeda seems to have lowered the quality of its base algorithm, resulting in the "my face is tired" meme featuring nothing but lip-sync. This, presumably, was because they planned to hit every line by hand. But a 5-year dev cycle shows they underestimated their task."

Continue reading 'Mass Effect: Andromeda faces prove it needed more time' (full post)

Star Wars Battlefront, Need for Speed sequels teased

By: Anthony Garreffa | More News: Gaming | Posted: 3 days, 20 hours ago

EA will be teasing sequels to Star Wars Battlefront and Need for Speed during E3 2017 this year, during its own EA Play event between June 10-12.




EA DICE will be showing off Star Wars Battlefront 2, while EA Ghost's new Need for Speed game will be displayed. EA announced on its own website: "So let's get to it. From June 10 - 12, players joining us in Hollywood will get hands-on with the next Star Wars Battlefront and Need for Speed experiences. You'll also get your first chance to play many of our upcoming EA SPORTS titles: Madden NFL 18, FIFA 18 and NBA LIVE 18. This isn't all, by the way...and we'll have more to share in the coming months".


They continued: "Beyond the hands-on experience in Hollywood, we have an extensive content program for our players joining us online. Throughout the three-day event, we will be providing you with detailed gameplay deep dives, competitive events and exclusive interviews with the development teams. So whether you're experiencing EA PLAY in-person or watching online, be sure to join us starting June 10".

Madcatz delisted from New York Stock Exchange

By: Derek Strickland | More News: Gaming | Posted: 4 days ago

Madcatz today announced it will delist itself from the New York Stock Exchange, which could be a warning sign for the company going under completely.




Madcatz is best known for creating peripherals, controllers, headsets, gaming keyboards and the like, but the company's fate might be in question. The company today made the decision to de-list its shares from the NYSE due to "abnormally low" common stock prices, but this move was made before the NYSE suspended trading of their stock. At the time of writing, Madcatz stock sits at just $0.06 per share, and NYSE regulations state that shares need to show a minimum $1.00 value across 30 consecutive days to stay listed on the exchange.


"Mad Catz Interactive, Inc. today announced that it received notification that, due to the "abnormally low trading price" of its common stock, the staff of NYSE MKT LLC Regulation has determined to commence proceedings to delist the Company's common stock pursuant to Section 1003 of the NYSE MKT Company Guide. The NYSE MKT also suspended trading in the Company's common stock effective immediately," reads an official press release.

Continue reading 'Madcatz delisted from New York Stock Exchange' (full post)