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Gaming Posts - Page 73

Destiny 2 'leak' reveals September release date

By: Derek Strickland | More News: Gaming | Posted: 8 mins ago

A purportedly leaked Destiny 2 promo poster has surfaced, suggesting Bungie's second Destiny game could release on September 8, 2017.




While the Destiny 2 poster's authenticity is still unconfirmed, it's mention of PS4 exclusivity has pretty much convinced the Destiny community that it's indeed real. The poster is stamped with Sony's instantly recognizable "PlayStation Exclusive Content" seal, echoing Sony's timed exclusivity deal on original Destiny content. The timed exclusivity deal gave PS gamers access to armor sets, weapons and strike missions before Xbox owners, and the deal isn't yet over. Destiny 2 will launch on PC this time, so PS4 gamers will have an extra community pissed at them this time.


Destiny 2 will also have a beta test, according to the leak, but we didn't need any special foresight to guess that one. Destiny 2 is expected to fold in both consoles and PC so the always-online in-game world will need quite a bit of testing (PC gamers will rip it to shreds if Destiny 2 isn't up to snuff). I also expect that history will repeat itself once more and PS4 owners will get exclusive access to Destiny 2's alpha test.

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I hope Destiny 2's leaked poster is fake, and here's why

By: Derek Strickland | More News: Gaming | Posted: 2 hours, 16 mins ago

Destiny has always had amazing promo posters that really incorporate a one-of-a-kind sci-fi spirit. That actually worked against them with the original Destiny--gamers were expected some amazing interstellar romp and they were delivered a a great shooter with watered-down story elements. With Destiny 2, Bungie has to prove themselves all over again...and this new "leaked" promo poster isn't a good start.




I really hope this new "leaked" Destiny 2 promo poster is fake. Not only is it strange that the Guardians (if they are Guardians) are without their helmets, but the poster just doesn't have that same grand sci-fi splendor as the other Destiny posters. This may be the first poster we see of Destiny 2, and Bungie needs to not only capture our imaginations, but our spirits. This poster doesn't do that. Perhaps Bungie wants us to make a more human connection with the characters? Maybe that's why their helmets are off? But why expose their faces so soon...why show us their identities and betray the classic feel of Destiny--suited-up space heroes coming in to save the day, a sense of mystery and empowerment. That sense of mystery is still here, but it's absolutely not the same.


In an effort to understand Bungie's formula for Destiny posters, I've collected a few bits of promo art to compare the new hideous "leaked" poster to. There's a real night and day difference. It's absolutely imperative that Bungie gets Destiny 2's promo art just right. Sure Destiny is iconic and recognizable, but they still have to capture that same spirit, that same wonder. The game has an amazing realm of concept art that taps distant, unknown worlds and an entire galaxy of wonder, but this poster is just so...boring.

Continue reading 'I hope Destiny 2's leaked poster is fake, and here's why' (full post)

Overwatch map editor, highlight savings are coming soon

By: Anthony Garreffa | More News: Gaming | Posted: 20 hours, 50 mins ago

Blizzard has excited Overwatch fans with news that the developer is "extremely open-minded about releasing a map editor" for Overwatch, something Overwatch's Game Director - Jeff Kaplan, teased on the official forums.




Kaplan said: "We are extremely open-minded about releasing a map editor for Overwatch someday. But because Overwatch was made with a brand new engine, this is not a small task or one which can happen any time soon. We have this on our long-term road map and believe heavily in user-made content. But there are many challenges ahead of us and it will be a very long road before our editor can be made available to the public".



Overwatch continues to evolve, with Blizzard adding in a 24th hero - and a 6th tank role has just gone live with Orisa. Orisa is an "onmic peacekeeper", who was built to protect the people of Numbani. Her abilities include:


  • Fusion Driver - A rapid-fire automatic gun that touts good range and accuracy even at a distance
  • Protective Barrier - Throw a device that creates a stationary shield, perfect for intercepting projectiles and protecting teammates
  • Supercharger - Orisa's ultimate ability beams a buff to allies within range, increasing the damage they can inflict on the opposing team

Mass Effect: Andromeda has a $100 microtransaction

By: Derek Strickland | More News: Gaming | Posted: 23 hours, 9 mins ago

Electronic Arts is no stranger to MTX, also known as microtransactions--the publisher packs them into almost every online-based game to earn long-term revenue streams and fortify engagement. And like it's predecessor, Mass Effect: Andromeda's microtransactions get pretty pricey.




We've known for a while now that Mass Effect: Andromeda's multiplayer component would have in-game purchases, but now we know just how much money you can spend to quickly unlock items in the mode. Surprising no one, gamers can spend up to $100 to unlock the game's premium currency, aka "Andromeda Points." To make matters extra slimy, ME: Andromeda's multiplayer packs are randomized loot-bag style so you never ever know what you're actually going to get, further incentivizing players to buy more currency if they don't get what they want the first time.


The game's microtransactions are listed in the following price tiers (note that AP = Andromeda Points):


  • $4.99 for 500 AP
  • $9.99 for 1050 AP
  • $19.99 for 2150 AP
  • $29.99 for 3250 AP
  • $49.99 for 5750 AP
  • $99.99 for 12000 AP

Continue reading 'Mass Effect: Andromeda has a $100 microtransaction' (full post)

Fallout 4 might be the killer game VR desparately needs

By: Derek Strickland | More News: Gaming | Posted: 1 day, 1 hour ago

Virtual Reality is undoubtedly the next forefront for interactive experiences, but when it comes to gaming, the platform still lacks a critical success point: a killer app. The Xbox had Halo, the PS4 has Horizon: Zero Dawn, Uncharted 4--but what does VR have? Right now gamers don't have a specific game that will push VR headset sales. Bethesda aims to change that with Fallout 4 VR.




Bethesda wants to bring the entire wasteland into virtual reality by porting Fallout 4's full game into VR. Most of the time VR ports have bits and pieces of their full game counterparts, but Capcom made strides by releasing Resident Evil 7's full port onto PlayStation VR, and Bethesda might do the same.


"I talked to Todd the other day and I was like, 'Hey how's Fallout 4 [VR] coming?' and he said, 'Pete, Fallout 4 VR is the most incredible thing you've ever seen in your life. You can't even imagine what it's like playing in VR and how realistic it looks with everywhere you turn your head. It's gonna blow your mind. It's the craziest thing you've ever seen," Bethesda's Pete Hines told HipHop Gamer in a recent interview at PAX 2017.

Continue reading 'Fallout 4 might be the killer game VR desparately needs' (full post)

Nintendo Switch affected by Middle East flight ban

By: Derek Strickland | More News: Gaming | Posted: 1 day, 2 hours ago

Flying into the U.S. or U.K. from the Middle East? You may not be able to bring the Nintendo Switch on board with you.




The United States and United Kingdom have recently passed regulations banning electronic devices bigger than a smartphone on specific flights from numerous Middle East countries. The regulation restricts any electronic device, including laptops, smartphones or tablets, exceeding 16cm x 9.3cm x 1.5cm (6.2in x 3.6in x 0.5in).


Sadly, Nintendo's new Switch handheld is bigger than the specific dimensions, clocking in at 9.4in x 4.01in x 0.5in with the JoyCons attached, and 6.8in x 3.8in x 0.5in with the JoyCons detached.

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Switch JoyCon issue caused by 'manufacturing variation'

By: Derek Strickland | More News: Gaming | Posted: 1 day, 3 hours ago

Nintendo has finally spoken out and explained how and why the Nintendo Switch's left JoyCons are de-syncing.




Earlier today we reported that Nintendo's official fix for faulty left JoyCons is extremely thrifty: a small piece of conductive foam. Now the Japanese console-maker has delivered an official statement on the JoyCons, confirming the issues were caused by a "manufacturing variation" that has been corrected. Nintendo also confirmed that no mass recall or replacement initiative will be happening.


"There is no design issue with the Joy-Con controllers, and no widespread proactive repair or replacement effort is underway. A manufacturing variation has resulted in wireless interference with a small number of the left Joy-Con. Moving forward this will not be an issue, as the manufacturing variation has been addressed and corrected at the factory level," Nintendo told IGN in an official statement. "We have determined a simple fix can be made to any affected Joy-Con to improve connectivity."

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Assassin's Creed: Empire latest leak is fake

By: Derek Strickland | More News: Gaming | Posted: 1 day, 4 hours ago

Rumors and forgeries are rampant in the games industry, and there's been lots of heresay surrounding Ubisoft's return to the Assassin's Creed franchise. While the studio has kept mum on official details, an employee squashed a fake "leak" that recently made the rounds.




Reports indicate Ubisoft will release Assassin's Creed: Empire this year, and the game will take place in ancient Egypt. This prompted all kinds of "leaks" to pop up, and last month a particular image (see above) took the Assassin's Creed community by storm.


But according to Assassin's Creed Head of Content Aymar Azaizia, the image is a fake. When asked about the image in a recent Reddit AmA, Azaizia delivered a simple answer: "Not AC :)".

Continue reading 'Assassin's Creed: Empire latest leak is fake' (full post)

Nintendo's simple fix for JoyCon issues

By: Derek Strickland | More News: Gaming | Posted: 1 day, 10 hours ago

Nintendo Switch's left JoyCon desyncing issue is indeed a hardware fault, and instead of applying a makeshift Bluetooth antenna, Nintendo fixed the issue with something rather simple: a little square piece of foam.




CNET recently sent their defective left JoyCon to Nintendo to be fixed, but before sending it out, they took a picture of its internals. Once the repaired JoyCon came back the publication took a picture of its fresh innards to see what Nintendo actually did to fix the issue. You can see a before and after comparison below.


So what did Nintendo do to actually fix the device? The left JoyCon's desynching issues can be traced to the lacks of a Bluetooth antenna, so you'd think Nintendo would just pop an antenna in there to fix the fault. Not so! Nintendo simply put in a little piece of conductive foam to shield the device from radio frequency interference.

Continue reading 'Nintendo's simple fix for JoyCon issues' (full post)

GeForce 378.92 drivers, ready for Mass Effect: Andromeda

By: Anthony Garreffa | More News: Gaming | Posted: 1 day, 13 hours ago

NVIDIA has just dropped their new GeForce 378.92 drivers, which are Game Ready for Mass Effect: Andromeda - but the new drivers also include SLI profiles for the game, and updated SLI profiles for two other games.



The new drivers also add Dolby Vision HDR support, with Mass Effect: Andromeda being one of the only games on the PC right now with Dolby Vision HDR support. Remember, you'll need a display that is Dolby Vision HDR compatible, and not just the usual HDR10 standard.


The official notes from NVIDIA on their GeForce 378.92 drivers:


New Features

  • Added support for Dolby Vision for games.
  • Application SLI Profiles

Continue reading 'GeForce 378.92 drivers, ready for Mass Effect: Andromeda' (full post)