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Microsoft Xbox One gamers can now sign up for the Neverwinter closed beta, beginning on February 5 and running for just three days, according to Perfect World Entertainment. Gamers are required to have an Xbox Live Gold subscription to play the title.
Neverwinter is scheduled to launch sometime during early 2015, and is a free-to-play massively multiplayer online role-playing game (MMORPG). "Consoles are a perfect fit for action-oriented MMORPGs like Neverwinter, and we are thrilled to be one of the first publishers to bring premium free-to-play titles to leading next-gen platforms," said Alan Chen, CEO of Perfect World, in a statement.
Neverwinter originally launched on the PC in 2013, with the Tyranny of Dragons expansion released in August 2014.
Hinterland Studios' new game, The Long Dark, has sold over 250,000 copies on Steam's Early Access service since it launched on September 22. Although sales are up, the life expectancy of gamers within the Northern woods survival title are quite low.
Just 24% of gamers have made it through the game world for over five days, with just 1.4% players having the smarts to last the harsh environments for 50 days. A dedicated story mode is in the works, but an update being pushed out for The Long Dark is coming soon which will add fresh places to explore (and probably die in), and more threats within the gaming world.
You can buy The Long Dark right now on Steam for the PC and Mac for just $19.99.
The beauty of PC gaming is the modding community, with YouTube user Floordan showing off his work on a project named "Jak 2 Renegade: Reborn" that he built-in CryEngine.
The level that is shown in the video above is from the pumping station, which looks pretty damn incredible. Naughty Dog, the studio behind The Last of Us and Uncharted, considered making a new Jak & Dexter title a few years ago, but scrapped that idea to work on The Last of Us. But seeing this next-gen look at a window into the world of what a new Jak & Dexter game looks like, could be enough to get some suits talking. What do you think?
According to posts on both MMO Champion and the Battle.net forums, serious veteran World of Warcraft gamers are receiving a "tenth anniversary physical gift" from Blizzard.
Just who is receiving this physical gift? In order "to be eligible for this gift, a player must have created a World of Warcraft account within 60 days of the game's release in America or Europe" which falls between November 23, 2004 and February 11, 2005 according to the post on MMO Champion.
Over on the Battle.net forums 'Smitti' posted a picture of the physical gift, which is a small scale version of the orc statue that was erected on Blizzard's campus.
One of the biggest launches on the PlayStation 4 this year is definitely 'The Order: 1886' from Ready at Dawn and SCE Santa Monica Studios. The game has been delayed, but it provided the developer with more time to get used to the additional power under the hood of the PS4, as well as fix up the game before it was released instead of launching it and it being broken like most games of 2014.
The studio has announced the game has gone gold, and released a new trailer to the game to tease fans before the big launch on February 20. Between the last couple of videos of The Order: 1886 and this latest trailer, we can see some improvements in the graphics and the game itself. Something that's nice to see after it was delayed, providing the studio with more time to get things right.
We've seen the last year or so filled with games that are requiring 6GB of RAM or more, such as Assassin's Creed: Unity, Watch Dogs, Call of Duty: Advanced Warfare, and more. Well, CD Projekt Red's delayed title The Witcher 3: Wild Hunt also requires 6GB of RAM.
The developer actually recommends that you have 8GB of RAM, but 6GB of RAM is required at a minimum. As for the CPU side of things, you'll need an Intel Core i5-2500K or an AMD Phenom II X4 940 to run the game at a minimum, while the developer recommends gamers to have an Intel Core i7-3770 or AMD FX-8350.
The GPU side of things isn't too bad, with the minimum requirements at an NVIDIA GeForce GTX 660 or AMD Radeon HD 7870 while the recommended specs want you to have a much higher-end GTX 770 or R9 290. A 64-bit version of Windows 7 or Windows 8/8.1 is required, as well as 40GB of free HDD space.
Dota 2 has surpassed 10 million gamers logging in each month, with the Valve title evolving into one of the most popular multiplayer online battle arena style video games.
Dota 2 has also shown the lucrative potential of e-sports, as large numbers of people enjoy watching elite Dota 2 gamers battle. MOBA video games involve small teams competing online, and should help promote e-sports further in 2015.
Dota was released in July 2013, and has much work to do if it hopes to catch up to League of Legends, which has almost 70 million gamers playing each month.
In an official statement, Devolver Digital and Dennaton Games have publicly stated that "in response to the report itself, we are concerned and disappointed that a board of professionals tasked with evaluating and judging games fairly and honestly would stretch the facts to such a degree and issue a report that describes specific thrusting actions that are not simply present in the sequence in question and incorrectly portrays what was presented to them for review."
Unhappy with the Australian Classification Board and their decision to refuse Hotline Miami 2 classification in Australia, the Devolver Digital and Dennaton Games teams have pointed out misconceptions revolving around the apparently classification report. They state that "the opening cinematic that was first shown in June of 2013 has not changed in any way. We also want to make clear that players are given an choice at the start of the game as to whether they wish to avoid content that alludes to sexual violence. The sequence in question is presented below in context, both after choosing the uncut version of the game and after choosing to avoid content that alludes to sexual violence."
Not only is the public quite annoyed thanks to the boards standings, but it seems the developers are claiming fair-play was not on the agenda. It's been further noted that a Reddit user has captured a screenshot of an email sent from the co-creator of this title, Jonatan Söderströmm, in which he tells people to "just pirate is after release" if "it ends up not being released in Australia." He went on to state that there is "no need to send us (the developers) any money, just enjoy the game!."
Australian residents have been, once again, told to take a long walk off a short pier - with Hotline Miami's long-awaited sequel being refused classification in Australia due to sex and drug usage.
What does the Australian Classifications Board have to say for themselves?
The computer game is classified RC in accordance with the National Classification Code, Computer Games Table, 1. (a) as computer games that "depict, express or otherwise deal with matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena in such a way that they offend against the standards of morality, decency and propriety generally accepted by reasonable adults to the extent that they should not be classified.
The launch of Watch Dogs was filled with controversy, with a delay, and then a deliberate bake down of graphics. But, we all knew Ubisoft were only beginning to start its downhill sprint toward pissing gamers across the world off.
Now we have Jonathan Morin, the Creative Director behind Watch Dogs talking about the sequel to the action adventure hacking title. Morin spoke with GamesTM about Watch Dogs, saying the team won't be keeping things the same when it comes to the sequel. Morin explains "I don't think Watch Dogs is perfect in any way and there's a lot of room for improvement. But you don't always see this when you ship a game. We deliver what we believe the brand should be at the time".
Morin continued "But afterward, when you cool down after five and a half years [of development] and take your vacations and people play the game, certain elements become clear. They let you continue to bring what you envision to the next level with the fans included this time, which is where I think it really gets interesting. When you start a new project [and new IP], it's a blank page and everything you do is what you want to do. With a sequel, there is more pressure to push a brand forward and we now have to appeal to fans in a new way". Morin added: "We have to give [the development team] something hard to do. If we don't, they could fade out, which means you don't benefit from their knowledge or they will leave. Our team is really assimilated with the challenge we have and who knows where it will lead us next".