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Mind-controlled Pong is becoming a reality, with Patricia Hernandez testing out the game that involves tossing trucks telekinetically. A team of researchers have adapted the technology to popular game Pong, with the end goal in mind of being able to allow a paralyzed person to make the kickoff at the 2014 World Cup.
The work has been done by the Duke University, who unveiled it to a summer camp that would encourage high school students to look into careers in engineering and technology. A Duke Ph.D candidate, David Schwarz, developed the game and it involves "headgear with spider-like arms, each containing a saline-soaked, felt-padded electrode."
Calibration of the device obviously took some time to get it working with just your mind, but after a few attempts they were able to manipulate the paddle with their minds - very cool. Schwarz's lab is working on a way to get their technology capable of controlling an exoskeleten, which would see the paralyzed walking again, hopefully not like a Terminator.
This is something that has been discussed for quite sometime, that The Last Of Us' character 'Ellie' looks scarily like the real-life actress Ellen Page. She even sounded like her, shared mannerisms, and delivered dialogue in a scary mimic of the actress in the game's first trailer.
Naughty Dog made some changes to Ellie's facial features, making her look a little less like Page. But now Ellen Page has taken to Reddit for an Ask Me Anything (AMA), where someone asked what she thought of the character Ellie in The Last Of Us:
This has almost certainly been made clear to you several times, but are you aware how much you look like Ellie from "The Last of Us," a video game which came out about a week ago. She even sounds like you. So much so that almost everyone assumed it was you playing the role.
Which leads me to my questions:
How did you like playing the role of a video game character when doing "Beyond: Two Souls?" Do you prefer live action?
Have you seen any footage of "The Last of Us" and would you have taken the role as Ellie if approached?
Gamescom 2013 is just two months away, and it looks like Sony will be unveiling more games for their next-generation PlayStation 4 console at the gaming event being held in Cologne, Germany.
SCEE's Jim Ryan revealed the information during an interview, stating that Sony will be unveiling more PS4 games at Gamescom, as well as confirming that the PS4 will launch in Europe before Christmas 2013. He said:
There's a lot coming. I'm sure you heard from Shu [Yoshida] that he has 30 games in development. 20 of them are going to ship within the first year of the console's life, and of those 12 are new IP. There's a lot going on, we need to keep stuff back. We've got Gamescom for us Europeans-we need to have something to show at Gamescom, don't we?
I've been waiting for what seems like years for Respawn Entertainment to unveil their game, which we saw at E3 as Titanfall. Respawn is a company made up of the ex-Infinity Ward guys, Vince Zampella and Jason West.
We've found out some more information on their upcoming shooter, which won't be including a single player campaign. This means Titanfall is a multiplayer only title, but it also gives the developer the benefit of putting all power into the single side of the game instead of splitting up people into separate groups. Respawn head, Vince Zampella has said that he considers the studio a "small startup" with "60 some developers", stating it's better to focus their resources where they'll be better utilized.
We make these single-player missions that take up all the focus of the studio, that take a huge team six months to make, and players run through it in eight minutes. And how many people finish the single-player game? It's a small percentage. It's like, everyone plays through the first level, but 5% of people finish the game. Really, you split the team. They're two different games. They're balanced differently, they're scoped differently. But people spend hundreds of hours in the multiplayer experience versus 'as little time as possible rushing to the end' [in single-player]. So why do all the resources go there? To us it made sense to put it here. Now everybody sees all those resources, and multiplayer is better. For us it made sense.
Titanfall will be arriving on the Xbox One, Xbox 360 and PC in early 2014.
The Games with Gold offer that Microsoft announced last week during its E3 press conference has been detailed. Microsoft will offer up a new free game each 1st and 16th of every month. The first game is now available for free for Xbox Live Gold members and is Fable 3. It will be available until the end of June.
Future free games have not been further detailed beyond Microsoft's announcement that Assassin's Creed 2 and Halo 3 will be part of the Games with Gold offer. We'll try to announce each free game as they are available.
The games are a free download from Xbox Live, which means you'll need a large hard drive to store them all on. This program is likely in response to Sony's Instant Game Collection program that is part of PlayStation Plus. Whether it will help boost Microsoft's Xbox Live uptake remains to be seen.
One of the games at the top of my most-wanted list is definitely DICE's Battlefield 4, and that game has just impressed me much more with their new Spectator Mode. The official Battlefield YouTube channel saw the release of a new video yesterday with EA DICE producer Daniel Matros walking us through Battlefield 4's Spectator Mode.
BF4's Spectator Mode allows players to watch the game being played, in a very easy fashion. You can view it from the usual first-person view, or even go into third-person mode where the camera floats behind the player's back. You can pull up the scoreboard and simply click on a player, where it will go straight to that player's first-person view. There are also "free cams" within the game, which are pinned around the map and not locked to a particular player.
The slow-mo diving, pain killer-taking Max Payne 3 has arrived on the Apple Mac OS X platform today. Until now, it was only available on PC and the consoles, but now it is available for all your Mac lovers out there!
You can grab it from the Mac App Store, or for Steam - for just $40. Not all Mac's will be capable of playing it, and I'm sure I'll have issues on my late-2010 MacBook Air - but I have it on PC, so I won't be buying it for my Mac. You can check if your Mac is up to scratch on Rockstar's Mac specifications page.
Google has created another web-based game playable directly in Google Chrome. Cube Slam allows you to play a 3D version of Pong against your friend. You attempt to send the cube through your opponent's screen. The real fun starts when you play against a friend with a webcam.
If the players have webcams, their pictures will be displayed on the the game board, bringing them into the game. It makes the screen smashing all the more fun as it makes you feel like you are actually slamming through their screen. Google's use of the players' webcams is interesting and something that could theoretically be added to other games.
Other companies could make use of technology Intel is developing to isolate just the player's head, which could then be placed on the in-game character. Check out Google's Cube Slam and let us know what you think. Make sure to be using Chrome when visiting the link.
Electronic Arts has reaffirmed that the Online Pass DRM scheme will not be making a comeback, even after Microsoft's Xbox One DRM reversal. Most players despised EA's Online Pass because it required them to buy a code to get online access. Of course, if you bought the game new, it came with one free pass.
EA's John Reseburg confirmed that the program's removal was in response to player feedback, not because they knew of the Xbox One's original DRM features. EA's assurance is a good thing as many felt third-party game studios might enable their own DRM on the Xbox One and PlayStation 4 as both manufacturers allow third-party DRM.
Luckily, it looks as though this won't be the case.
EA Sports' next-generation titles running under their Ignite engine won't work on Nintendo's Wii U, or most mid-range PC's. EA Sports' executive vice president, Andrew Wilson, said that most PC's out right now won't be powerful enough to run it.
This isn't because current PC's are too slow, it's that most (not all) consumers' PC's won't be powerful enough to run the Ignite-powered games. Wilson told Polygon: "Even though there were some PCs on the marketplace that could run that engine, the lion's share of PCs on the marketplace could not. And the majority of the gamer base that was playing the game on PC did not have a PC spec that would work with that."
Wilson has said that the Ignite engine has been built for the next-generation PS4 and Xbox One, and not the open hardware of the average PC. Wilson has said that with a few changes to Ignite, it should be working on the PC. Considering the PS4 and Xbox One feature AMD Radeon HD 7000 series GPU's, I don't understand why this is the case - EA, what are you playing at?