We all know that Valve could be working on a gaming console dubbed "Steam Box", we've covered it with news, and even an editorial. But now Valve are actually posting job vacancies where they're preparing to offer consumers "whole new gaming experiences".
They're posting jobs wanting experienced electronics engineers, where they've said "for years Valve has been all about writing software that provides great gameplay experiences. Now we're developing hardware to enhance those experiences". The ideal candidiate for the job definitely requires the goods:
Work with the hardware team to conceive, design, evaluate, and produce new types of input, output, and platform hardware
Hands on prototyping experience
Lab and measurement skills
System level design experience
Knowledge of embedded systems/microcontrollers
Experience with high speed serial interfaces
Experience with schematic entry
Experience with circuit simulation
Four years relevant experience
Max Payne 3 is nearly upon us, and today the developers have decided to tease us with a new trailer showing off Max's signature Bullet Time. If you're not aware, Max can enter Bullet Time, which is exactly the same type of thing that was featured in not only the movie The Matrix, but the previous two Max Payne titles.
The trailer shows off various methods of using it, with various different styles of moves, and guns being used whilst in the slow-mo glory. The new trailer doesn't show off too much of the game, but we do get to see some of the environments, etc.
I do wish that we could get a demo of the game first, especially since it was a PC-exclusive with the original two games and only hit consoles a few years later. This new game looks OK, but not mind-blowing. This doesn't mean I'm not excited for it. But, because I'm based in Australia, I have to wait until June 2 to buy it, and at AUD$90, too. Bit of a slow-mo kick to the balls if you ask me.
Fighting fans will love this, with Tekken Tag Tournament 2 arriving in September on the PlayStation 3 and Xbox 360, according to publisher Namco Bandai, where they announced the news at a Las Vegas event today.
The game will feature a bunch of extra characters in addition to the 44 that are featured in the arcade version. No names have been mentioned yet, but Namco has confirmed that we should expect over 50 fighters in total. But that's not the best bit, we can expect to have a bunch of game modes made available in Tekken Tag Tournament 2.
We can expect 1-on-1, 2-on-1, and 2-on-2, as well as a new Fight Lab feature that will help beginners learn the ropes, and get their skills up by versing a customizable bot fighter. This will get people into the game much quicker, or you could just be like me and button mash until you own it. What's the block button? I don't use it.
Resident Evil fan? Like collecting Collector's Editions? Well, you might want to put away some of your money, now, because Capcom are going to start waving an insane Resident Evil 6 Premium Edition right under your nose.
The upcoming Premium Edition of Resident Evil 6 will include a copy of the game, four different Resident Evil 6-branded tablet covers (which come in a Chris, Leon, Jake and Secret version), as well as a Leon leather jacket. An actual replica of the in-game jacket that Leon wears, which comes in small, medium, large, and extra large.
But, the pricing here is the kicker - „105,000 or US$1,293. Wow. Just wow. The Premium Edition is being made through Capcom's online site, e-Capcom. There is a sprinkle of good news here before you shut up and give Capcom your money, is that they generously offer free shipping. Thanks, Capcom.
The crew over at Pixel Enemy had some serious hands-on time with Adhesive Games' free-to-play mech game, Hawken. They spent just over 20 minutes with the game, and uploaded a video onto YouTube so we can all check it out.
There are some seriously cool sequences in this game, and it just makes it want it more and more. The video does have an audio issue, where there are a few minutes that the gameplay footage audio overpowers the commentary, but it passes.
What do you think? Will you play this? It is free-to-play after all.
I love it when companies screw up and release information on upcoming releases. Notably, the GTX 680 was posted for sale several times before the official launch. This time it is EA that screwed up. They posted Crysis 3 artwork on EA's digital download service Origin which gives us a first look at the yet unannounced game.
The image was only published briefly before being redacted, but someone saw, and saved, the image and it has since started circulating the internet. The details on the game are pretty unclear since nothing has been announced, but the image gives us a small insight into what could be in the next game.
Mainly, the image shows a crossbow being used by someone in the iconic nanosuit. This is the first time a crossbow or something similar has been used in any of the Crysis games. It appears to be set in a city, against many people's cries to return to the jungle. I would like to see it return to the jungle as well.
The game is expected to retail for $49.99 and be available for PC, Xbox, and PS. A release date is not set, but an announcement of the game is expected to come later this month. I loved the first Crysis and subsequent Crysis: Warhead but I haven't gotten a chance to play Crysis 2. I look forward to Crysis 3.
This is one of the more ridiculous rumors that I've heard regarding the upcoming Xbox 720/Next, so let's start off with some traditions and superstitions. First, the tradition: get out some salt and throw it over your shoulder. Second, the superstition: knock on some wood, because if this rumor is true, the next Xbox could be one beast of a gaming device.
The latest issue of Xbox World reports that the devkits for the upcoming Xbox were sent out after some secret meetings were held in London. The devkits don't look like the final product, but the hardware included is supposed to be representative of the final consumer product.
XBW's sources suggest that the devkit is powered by a state of the art 16-core IBM Power PC CPU with a GPU that is in the range of the AMD HD 7000 series of GPUs. The 16-core CPU is the interesting piece, and the most curious part of the upcoming Xbox. Most games only take advantage of a max of 4 cores. Additionally, 16-core CPUs are still in the future for desktop gaming rigs.
XBW explains: "It's a ridiculous amount of power for a games machine - too much power, even. But remember, Kinect 2 could chew up four whole cores tracking multiple players right down to their fingertips, so it'll need a lot of power." Both Sony and Microsoft have denied showing the next-gen console at E3. Game makers, however, are looking towards an LA debut for their next-gen software.
After Capcom's recent "Captivate" event, in which it spilled out the details on current and upcoming projects, Capcom has announced that it is well into development of the third installment of Lost Planet 3. Lost Planet 3 is Capcom's third-person shooter line of games and is pretty good, or so I hear. I've never actually played them.
Lost Planet 3 is set to be a prequel to the previous two games. Capcom provides us with a brief story line: "Lost Planet 3 introduces Jim, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N. III. Working for Neo-Venus Construction (NEVEC) who are preparing the planet for colonization, Jim joins his fellow pioneers at the Coronis base and begins surveying the uncharted terrain and obtaining samples of the planet's energy supply - Thermal Energy."
Our Mobile App of the Day is Skylanders Cloud Patrol for iOS.
SOUND THE ALARMS! THE TROLLS HAVE ESCAPED!!
Join TRIGGER HAPPY and the rest of the SKYLANDERS as they patrol the Skylands for escaped trolls! Grab your favorite Skylander and take to the skies in your flying gunship to put those troublesome trolls in their place - Skylanders style.
The Press is loving Skylanders Cloud Patrol!
- Kotaku's "Gaming App of the Day"!
- "One of the coolest things about mobile gaming is the surprise apps no one saw coming. Case in point, Skylanders Cloud Patrol." - Gametrailers
- "Skylanders Cloud Patrol has just surpassed Cut the Rope as my favorite smartphone game and promises to be another hit for the makers of the popular Skylanders." - GeekDad
Not familiar with Skylanders? No problem! Cloud Patrol is an easy to learn, action-packed game that everyone can enjoy.
In this unique arcade shooter, tap to shoot or slide your finger across targets creating amazing combos to knock the trolls out of the Skylands. Score the highest combo per area to get more points and collect more loot. Complete goals to level up and earn gems to unlock more Skylanders and Magic items that help you power through your adventure. Dominate the leaderboards and show your friends who rules the skies!
One game I'm so very anxious for is Max Payne 3, and today developers Rockstar Games published a list of the Max Payne 3's achievements and trophies. A few of the secret badges have been held back, so we don't get all the goodies at once.
I've never really been one for achievements/trophies, but there are some very keen, very dedicated gamers out there who will love this list. There seems to be quite a bit to do in the game, and it's such a change to the original two Max titles, where you just dived in and played. Now you've got a bunch of achievements and trophies to acquire.
Rockstar proved themselves on the mobile market with their port of Grand Theft Auto III, where they provided the full Grand Theft Auto experience, including cut scenes and their iconic radio stations, in the mobile version of GTA III.
Rockstar Games wants to hit the same note with Max Payne Mobile, where the full bullet dodging craziness finds its way into the mobile world. iOS-based users with an iPhone 3GS, iPhone 4, iPhone 4S, iPod Touch 4, and all generations of the iPad will be capable of playing it.
Android-based users won't know where they stand until April 26, when the full device compatibility list will be available. I think I might pick this up for the new iPad.
Epic Games seem to be getting back to their roots, developing a game for PC, and exclusive to the platform. Creative lead Cliff "CliffyB" Bleszinski and president Mike Capps announced during the PAX East panel "we might be working on a PC-only title".
CliffyB took the mic and said "Let me say that again: we are working on a PC game." After the panel, Epic Games president Mike Capps told Joystiq that the unannounced PC project is currently underway, and the current plans are to keep the game exclusive to the PC platform.
Excited? I am. Let's just hope they keep it exclusive to the PC, and push the engine as far as it can go. Release a next-gen Unreal Engine-based game, and release it with the next Unreal game. That would be, well, unreal. Excitement is now forming within my body.
Big time rumor here, but according to a Rockstar North developer's CV, the upcoming sure-fire-hit Grand Theft Auto V will arrive in October. Since the news popped up on the Internet, the developer's CV has been removed and Rockstar are yet to comment.
We all know its coming, we all know its on its way, but how long until it launches? Rockstar's other big AAA release is Max Payne 3 which is due in just over a month's time. Rockstar would have enough of a gap (nearly six months) in AAA releases, which is fine in my books.
Just give me the games already, give me Max Payne 3 and I'll play that for a month or so and then give me GTA V. Just make it run at over 20 fps unlike the original, and I'll be happy. I do have to admit, I put this as a rumor because I don't see it coming out this year. If anything, I'd be impressed if Rockstar pushed it back and unleashed next-gen GTA upon us with next-gen consoles, and showed us a ported version for current-gen consoles. Now that, would be very, very cool.
Nintendo is beating everybody to the next generation console with their Wii U. They have been trying to cut costs in production in order to be more profitable, but also have a low price in order to garner to a wider range of gamers. Even though it may not sport the greatest graphics, the innovative controls that Nintendo brings to the table wins over customers.
With all of this cost cutting pretty close to said and done, a Canadian media outlet is claiming to have spoken to sources close to the manufacturing of the new unit. They report that the total cost to build is somewhere in the neighborhood of $180 with $50 of that going to the new tablet controller that is being introduced with it.
The reports sources go into more detail. "Nintendo chose an economical GPU and CPU that could keep up with the performance of today's current consoles, but keep hardware costs down to maximize profits. Nintendo got a bargain price on the custom GPU and CPU that the Wii U uses. There is a bigger focus on downloadable content, applications, video content, digital distribution, and services to create a stream of revenue. Investors will be ecstatic with the news."
We have previously reported about the upcoming PS4 or "Obris" if you prefer, and some of the internals that it will feature. Well, IGN has learned from sources that it most likely will feature an AMD A8-3850 APU. This APU features a 2.9GHz quad-core CPU with an integrated 6550D GPU.
But not only will it feature the above APU, it is said to also have a 7670, which is just a rebrand of the 6670. The 6670 by itself isn't that impressive. It is also reported to be the same card used by the Xbox720/Next. This means that the two consoles would go toe-to-toe in the graphics arena, since they both sport the same GPU.
However, the PS4 has the advantage, because they are able to take advantage of a form of Crossfire between the APU and the 7670 discrete GPU. This would allow the PS4 to obtain higher framerates than the Xbox720/Next. It is possible that the chips will change before launch, so as always, take this with a grain of salt. Additionally, they will not be taking off-the-shelf parts. Rather, they will be using chips based upon these chips.
Our Mobile App of the Day is Ice Age Village for Android.
Enter the Ice Age universe
The official Ice Age app is here! Scrat's hunt for his favorite acorn has opened a crack in the Earth's crust, sending the animals scurrying for safety. Manny, Ellie, Diego and Sid decide to build a new village for their displaced friends. Help them in this heroic challenge and get ready for fun and surprises along the way!
ENTER THE ICE AGE UNIVERSE
Immerse yourself in the unique world of Ice Age and interact with all of your favorite characters as they lead you on quests and missions
Play mini-games featuring Scrat, everyone's favorite saber-toothed squirrel
BUILD YOUR OWN DISTINCTIVE VILLAGE
Build the most beautiful village for all the creatures of the Ice Age world
Level-up to gain access to new animal species, cool buildings, unique decorations and much more
Funny quests, side missions and additional daily challenges keep your village bustling with activity
LET YOUR FRIENDS JOIN THE FUN AND SEE WHO CAN BUILD THE BEST VILLAGE
Invite your friends from Gameloft LIVE! & Facebook to play
Visit all of your friends' villages - "Like it," take care of it and get rewarded for lending a hand
The creator of the iconic 3D FPS game genre, John Romero, has discussed his plans regarding creating another first-person shooter after his notorious failure Daikatana. Work hasn't begun on the game quite yet, but Romero says that he knows what it's going to be like and he thinks it's pretty cool.
"I'm definitely going to be making another shooter and it will be on PC first. I don't want to talk about the details but I already know what it is," said Romero. "I've already kind of designed the thing and it's pretty cool-though of course, I am going to say that." He does go over some of the specifics of the MMO portion of the game:
It's a persistent game, it has persistent player data, the character grows and gets better over time. You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique.
He also says that it won't be like today's popular shooters. In other words, players won't be bullet sponges or able to tank:
I'm not a fan of cover systems or the player being a bullet sponge. I'm not that interested in the tank-like player; I like feeling that I have skill in the game. I love twitch 180s, fast targeting, fast firing, fast movement. So anything that's not like that-like current shooters that are basically a track going through a level to the exit and everything is closed off-is not interesting to me.
A new game from the studio that brought you Rock Band and Dance Central has been confirmed to be in the works. Harmonix is set to release another Rock Band brand game called "Rock Band Blitz" which will be released "this summer." We have no specific confirmation of the actual release date other than that.
This game is different from the other Rock Band games in that it doesn't require any peripherals. Instead, it goes back to some of the earlier games which rely on frequency and amplitude, where players press buttons in time with the songs which span multiple lanes. The game will feature a new soundtrack of 25 songs.
Existing customers can import DLC from previous versions to the game and use the Blitz songs in any other Rock Band game. It's nice to see that Harmonix is working on compatibility between its games rather than leaving the customer out to dry. It would be nice to see Call of Duty do something similar with its maps and map packs.
The game will show up on Xbox 360 and PS3 as a downloadable title via PSN and XBLA. Once again, the release date is yet to be determined.
BioWare announces Mass Effect 3: Extended Cut, will offer additional cinematics and epilogue to existing ending sequences
BioWare has just announced Mass Effect 3: Extended Cut, and confirmed that there will be no new endings added to the game. The original news from a few hours ago put it as though we should expect some new endings, as people weren't happy with what was on offer. The studio has said:
BioWare strongly believes in the team's artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.
What BioWare will be doing, is expanding on the ending, they explain:
By creating additional cinematics and epilogue scenes to the existing ending sequences. The goal of these new scenes is to provide additional clarity and closure to Mass Effect 3.
Mass Effect 3: Extended Cut DLC will be made available sometime "this summer".
Ubisoft's upcoming first-person shooter, Far Cry 3, has enjoyed some hands-on time by the team over at VG24/7. They've thrown up a nicely edited video where it shows off some of its multiplayer goodness, below.
As you can see here with its modes, XP and what not, it definitely has been influenced by FPS kings Call of Duty and Battlefield with things like experience points, leveling up, kill assists, team boosters, air support and a capture-and-hold gameplay mode.
But, it's all about the fun, right? Who cares who or what has influenced it. It looks like a good bash for multiplayer. Long lasting appeal? I think this Far Cry will slide into obscurity as fast as the last one did. I expect reviews to be around 6-7 out of 10. I'll still take a look at it, but it just looks like a run-of-the-mill FPS to me.
So, here we are folks, we all kinda know through various rumors that the next-generation consoles are coming from both Microsoft and Sony, but no official news yet. They should hit at the earliest, this year, and most likely, next year toward the holiday season. But now we're seeing news that Battlefield developer, DICE, are hiring for the next-generation of consoles, according to a recent job listing.
The job is for a senior software engineer and reads:
We believe in tailoring the role for the individual but tasks might include implementing new features and workflows for content creators, keeping track of performance and memory and optimizing for current- and next-gen.
That's enough to tease you, and we should expect most studios have been doing the same thing. A 12-month-plus lead on next-gen graphic engine development (Frostbite 3.0?) would sound about right, and would allow DICE to release their various DLC between now and the next-gen console releases.
I really expect the next-gen consoles, and next-gen games, to ramp up graphics and physics, considerably. Anything less than 1080p @ 60fps with AA at 2-4X would be disappointing. Heck, it needs to be even more than that, personally. 4096x2160 @ 60fps would be nice, but I'm pushing it now, aren't I?