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The new Star Wars action game from Dead Space developer Visceral Games will release in 2018.
In its recent earnings call, EA revealed a roadmap release schedule for upcoming games, including Titanfall 2 and the array of new Star Wars games from studios like Visceral Games, DICE, and Respawn. "We'll most likely have one Star Wars title a year for the next three to four years," said EA's CFO Blake Jorgensen.
According to the call, Visceral Games' new Star Wars action game will launch in 2018. The game will be powered by the Frostbite 3 engine, and feature its own a spin-off story not directly tied to the films. Ex-Uncharted creative director/writer Amy Hennig will serve as creative director for the new game, and will co-write the story with another Uncharted alum, Todd Stashwick.
With EA preparing both Battlefield 1 and Titanfall 2 for later this year, the publisher has teased a sequel to Star Wars Battlefront, its luke warm first-person shooter from last year. The publisher has announced the sequel for its 2017 fiscal year.
This means we can expect the Star Wars Battlefront sequel sometime in the second half of the year, and with over 14 million copies sold, there's no surprise when it comes to the sequel being in development. EA's Chief Financial Officer Blake Jorgensen said during the call: "We'll most likely have one Star Wars title a year for the next three to four years".
EA will continue its Star Wars games with an untitled Star Wars game in development over at Visceral Games - the developer behind Battlefield Hardline, for 2018. We don't know much about this game, but it could be a third-person game, and with Visceral's experience in Dead Space, that's exciting news.
Electronic Arts is riding the wave of awesome marketing for its Battlefield 1 unveil, with the publisher scheduling Titanfall 2 for later this year in the fall.
In EA's slide presentation for its 2017 fiscal year, Titanfall 2 is listed for a release in Q3 - sometime between October and December of this year. We should expect Respawn Entertainment to ship Titanfall 2 in the same window as DICE with Battlefield 1, making EA have one of its best quarters ever.
During an investor call, EA CEO Andrew Wilson said that the two games won't eat into each other's sales, calling the first-person shooter genre "a giant category in our industry". I agree, I think Titanfall 2 and Battlefield 1 are completely separate games with similar audiences, while some gamers will grab both. Will you be buying Battlefield 1 or Titanfall 2, or both?
The reboot of Need for Speed has been pretty good, with developer Ghost Games confirming a sequel for Need for Speed for 2017. The developer hasn't said much, but it said it will be building on the foundation it built with Need for Speed, in order to make the sequel.
Ghost Games said: "We are now building upon the foundations that have been laid with Need for Speed and delivering our next game in 2017". The developer added: "That's not to say that we're going quiet between now and then... far from it. We'll be working with our community and there will be multiple opportunities to bring many of you into the studio in the coming months to get your feedback on where we're headed".
Will you be picking up the new Need for Speed in 2017? What did you think of the reboot?
BioWare has just dropped a lengthy update post on Mass Effect: Andromeda, divulging new details and promising an E3 2016. Check below for the update, or click here to see leaked Mass Effect: Andromeda gameplay footage.
"With Mass Effect: Andromeda, our team at BioWare is exploring how far they can take this beloved franchise. Yes, we're building the best of what we all love about Mass Effect - amazing stories, characters and fun third-person shooter combat - and bringing them along with us on the expedition to Andromeda. But we're also excited to be introducing new features and ways you can enjoy a Mass Effect game."
• More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience -where you'll go, how you'll get there, and how you'll play.
• New Uncharted World's: We're leaving the Milky Way behind and headed to Andromeda, where we'll meet new allies, confront new enemies, and explore fascinating new world's.
• The Next Great Mass Effect Experience: Mass Effect: Andromeda will be the first Mass Effect game for today's consoles and the first built on the Frostbite engine. We're pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.
Despite recent successes with the 'Disney Infinity' brand, it's been a tough few years for Disney Interactive to carve out a niche in the console business, and now the studio is calling it a day.
In a surprise announcement, Disney Infinity Senior VP and General Manager John Blackburn confirmed that the studio will cancel 'Disney Infinity' after the release of two expansion packs which are currently in production. Further, the company announced their intention to cease self publishing in their earnings call, necessitating a $147 million writedown.
It's understood that the studio will focus on licensing out the studios in future.
Tremendous as Battlefield 1 looked in its debut trailer, there was a worry in the back of PC gamer's minds that all the goodness could be ruined by a lack of a server browser. Normally this is assumed for Battlefield games on PC, but DICE's recent Star Wars: Battlefront did not feature one, and well, PC gamers have been blindsided by moves like this enough times to be wary until given a specific reason not to.
Worry no more, as the official Battlefield Twitter account has confirmed a server browser will indeed be included with the game (presumably for consoles as well). Whether or not this means Battlelog support, we can't yet say, however.
While Microsoft has done a great job overall of bringing its recent Xbox One titles to PC under the Universal Windows Platform (UWP), they've seriously hampered those with powerful machines and displays by locking framerate and not supporting FreeSync and G-Sync. The feedback was loud and clear, though, and so they've responded with a Windows 10 update today that changes all of that.
The update will slowly roll out to everyone, but if you aren't seeing it in Windows Update and want it immediately, you can download it here.
The rumors were true: Final Fantasy X/X-2 HD Remaster is coming to Steam. Even better: you won't have long to wait, as it launches in just two days (May 12).
Apart from improved audio and visuals, the remaster includes International Edition content: new Sphere Grids, bosses, behind the scenes development features, and more for X, and new dresspheres, Garment Grids, a bonus ending, and a Pokemon-like Creature Creator/Monster Arena mode for X-2. Both feature optional Japanese voice acting, auto saving, and five game boosters that offer high speed and no encounter modes.
In other words, if your last experience with either or both games was the original PS2 release, there are plenty of good reasons to pick this version up and play through it again. And if it's your first time, there's all the more content for you to experience. Win win!
Nintendo's new NX console hinges on the support of third-party industry giants, but EA says they'll only jump in "if it makes sense".
EA Studios vice president Patrick Soderlund says that the devs are in "constant communication" with Nintendo, but the publisher isn't ready to rush in with third-party support until the NX has been formally unveiled. "We're in constant communication with them and when they come to market something - and if it makes sense for us - we'll be there," Soderlund said in an interview with the BBC. "I personally and the company are huge fans of Nintendo, they're the reason why I started making games."
After Nintendo's failure with the Wii U, EA seems to be hesitant to repeat history with the NX. EA is one of the many third-party studios that stopped porting their games onto the Wii U, citing underwhelming specifications and complications as a major issue.