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Sony has just confirmed it won't be holding a press conference at the upcoming European Gamescom tradeshow in Cologne, Germany, nixing any possibility of an official unveiling of its new 4K-ready PlayStation 4 Neo console.
Neither Microsoft nor Sony will be holding press conferences at Gamescom, but both gaming giants will attend to demo various games via booth venues, with Sony bringing its PlayStation VR in tow. While Microsoft announced their own abstinence from the show, Sony's no-show was confirmed by French site Jeux Video Live . "There will be no PlayStation conference at GamesCom," a Sony France rep told the website.
Analysts believe that Sony's PlayStation 4K console will be formally announced at Japan's annual Tokyo Game Show from September 19 - 20. Macquarie Securities analyst Damian Thong says we should expect more PS4 Neo news and a brand new PS4 Slim model at TGS 2016. These projections fit into Sony's typical presence at TGS--last year the company launched a salvo of announcements during the Tokyo-based show, and Sony is a confirmed exhibitor at the event.
Valve has officially responded to the CS:GO gambling and lottery-fixing controversy that's embroiled the PC gaming world.
I'm sure most of you have already heard about the CS:GO Lotto scandal, and how popular YouTuber's TmarTn and ProSyndicate have been caught promoting and encouraging gamers to throw money into the skin-gambling site while secretly owning it. The CS:GO skin trade is an incredibly lucrative industry, allowing everyday gamers to bet in-game weapon skins worth real money against other betters across the world. Now Valve has broken its long silence on the matter to deliver an official statement.
Valve begins by explaining how these lottery sites work, and explaining how they're not directly involved in the in-game economies. Valve goes on to note that the specific way that these sites use Steam's OpenID API to "run a gambling business isn't allowed by our API nor our user agreements." The Steam operators then promise to start shutting down these seedy gambling rings and "start sending notices to these sites requesting they cease operations through Steam" and also promise to "pursue the matter as necessary."
A Battlefield German community manager has indicated via livestream that the Battlefield 1 open beta will be launching shortly after Gamescom, which takes place the weekend of August 17-21. The beta date has been of significant curiosity given the closed nature of the currently ongoing alpha, so fans are no doubt relieved to have a better idea of when it begins.
It's also said that those signed up to Battlefield Insider will be able to play three days earlier than everyone else, so make sure to get on that if you're dying to get your hands-on it.
Lastly, Rush mode was strongly believed to be in the game following a file dump from the alpha, but now it's confirmed.
AMD and developer Firaxis are partnering again, this time to bring sweet graphics technology by way of DirectX 12 to Civilization VI. Not only will the game benefit from the low-level API and the added efficiency it brings, it will also enjoy asynchronous compute and explicit multi-adapter support.
Async compute is a DirectX 12 technique that allows parallel execution of compute and graphics tasks, drastically improving workload efficiency and thus, performance (as seen recently with Doom). The added boost should mean those late-turns shouldn't slow you down a bit. For now anyway, it's only really supported by Graphics Core Next (GCN) and Polaris GPUs; while NVIDIA says it is capable of supporting it, it's not fully enabled by its drivers yet, and user reports as is indicate overall inferior results.
Civ VI players can also look forward to explicit multi-adapter functionality, meaning if you run multiple GPUs, you benefit from official Microsoft support, which may result in more stable and powerful implementations. Explicit multi-adapter support also means you can use AMD and NVIDIA cards together.
Hideo Kojima says that his partnership with Sony will ultimately allow him to make Death Stranding his "best work yet."
Now that Hideo Kojima is working with Sony, the beloved Metal Gear Solid creator is enjoying a staggering amount of freedom he never experienced under Konami's restrictive reign. Thanks to Sony's hospitality, and Mark Cerny's openness with the secrets of the PlayStation 4 console, Kojima can now let his imagination roam free without being bogged down. The fruits of this union will culminate in Kojima's new unique and original PS4 game Death Stranding; in fact, Kojima said that he's "very confident this will be my best work," and Death Stranding could surpass his magnum opus MGS series.
"So far, when I've been making games, I've had to give up on something or at least compromise on something in order to get things done," Hideo Kojima said in a keynote speech at the Brighton Develop conference in the UK. "But this time, working with you [Mark Cerny and Sony] and you bringing the state of the art technologies, we will get around that. I'm very confident that we're working towards something completely new and that no-one has seen so far. This will be my best work so far, I'm very confident about that."
Gamescom 2016 kicks off next week, but Microsoft has confirmed it won't be holding an official press conference at the European event.
At its massive E3 2016 press briefing Microsoft revealed the full extent of its hand: a new 40% slimmer $299 Xbox One S console that plays 4K games and video, its enthusiast "monster" native 4K gaming Project Scorpio console, a slew of new first-party games, the new Xbox-and-PC Play Anywhere initiative, and a galaxy of new features, content, and accessories. Redmond won't be keeping up this momentum with Germany's Gamescom event--instead of a huge briefing, or even a smaller showcase with new announcements, it'll be hosting a bunch of booths that let gamers digest all the E3 reveals.
Microsoft's absence on the stage floor gives Sony a much-needed opportunity to reveal its anticipated new PlayStation Neo console, which supports upscaled 4K gaming and 4K video playback. Sony could steal the show with a PS4 Neo reveal, but then again, Nintendo could also shock the world by revealing its mysterious new NX console at Gamescom. Sony and Nintendo won't go at the same time, so if Sony reveals the PS4K at Gamescom, Nintendo will pick September's Tokyo Game Show for the NX.
The Federal Trade Commission has officially confirmed that Warner Bros. Interactive paid up to "tens of thousands of dollars" to bribe key YouTube personalities like PewDiePie for favorable coverage of Middle-Earth Shadow of Mordor.
According to reports published by the FTC, Warner Bros. Interactive has now settled its charges pertaining to its deceptive marketing campaign with Shadow of Mordor. The publisher caused quite a row when YouTuber Total Biscuit revealed the shady early access deal, but the deception went much farther: Warner Bros. paid anywhere from hundreds to tens of thousands of dollars to well-known YouTubers (including PewDiePie) for positive game videos. The FTC notes that the publisher "failed to require the paid influencers to adequately disclose [the sponsorship]," meaning everyday gamers thought the videos were genuine instead of paid ads. However PewDiePie made it explicitly clear on his original video that the content was sponsored by Warner Bros.
"Warner Bros. Home Entertainment, Inc. has settled Federal Trade Commission charges that it deceived consumers during a marketing campaign for the video game Middle Earth: Shadow of Mordor, by failing to adequately disclose that it paid online 'influencers,' including the wildly popular 'PewDiePie,' thousands of dollars to post positive gameplay videos on YouTube and social media. Over the course of the campaign, the sponsored videos were viewed more than 5.5 million times," reads the FTC press release.
There's magic in old-school sci-fi book covers. Even if you didn't grow up in the '70s and '80s you can still appreciate the wonder and splendor that artists like John Berkey and Ralph McQuarrie unfolded before our eyes: the covers spoke of fanciful treks across exotic universes, of strange and exciting tales of derring-do, aliens, advanced tech, and infinite possibilities. In this respect, No Man's Sky--Hello Games' ambitious indie about exploring an infinitesimal universe--is a lot like like a sci-fi book cover, and it's only fitting that the game gets its own series of mock covers.
NeoGAF user ichtyander created these awesome book covers using released No Man's Sky artwork, and I have to say they're quite effective at capturing the same mystique as those olden covers of yore. Ichtyander's covers have actually caught the attention of the devs, who wholeheartedly approve of the art.
This artwork actually links to an interesting thing that the devs said about the game: Sean Murray told IGN that he wants gamers to "feel as if they've stepped into an old sci-fi book cover" every time they play No Man's Sky. So these mock-ups actually resonate quite strongly with the developer's own goals for the in-game experience.
In order to hit "true" 4K gaming with 6TFLOPs of performance with its new "monster" Project Scorpio console, Microsoft apparently won't use existing silicon that's currently on the market. Instead the new 4K Xbox will be built around its own custom graphics solution that will likely sit between AMD's mid-grade Polaris and enthusiast Vega families.
In a recent interview with The Guardian, Xbox boss Phil Spencer has pretty much confirmed that Project Scorpio won't use outdated hardware to enable native 4K gaming. "We had the ability to look at doing an interim console this year if we wanted to. We thought about that. But we didn't think we could deliver, with the silicon that's out there, a true 4K gaming six teraflop machine this year. So we decided to wait until we hit the real spec that people were asking for."
We've already speculated that the Scorpio's new custom AMD SoC would be made up of 14nm Polaris GPU alongside a Zen CPU, and Spencer seems to have confirmed our findings. But what if both Scorpio's GPU and CPU tech are 2017 hardware? This means that the Scorpio's graphics hardware might not be based on Polaris or AMD's new Vega GPU, but a new scaled custom GPU that sits in the middle between the two.
We all know Pokemon GO has absolutely exploded into the world, in a way that I've never seen before - it is the first game that I've seen that has people of all ages going out into the world, and playing a game.
Deadline is reporting that Pokemon GO's runaway success has "all Hollywood has renewed the chase for a deal to turn Pokémon into a feature film". Rumbles of a live-action Pokemon movie have been around for a while, but now things have been amplified after Pokemon GO became oxygen to gamers, with Deadline saying Legendary pictures "is moving toward a deal".
The report adds that there is a "scenario" where Max Landis, who directed Chronicle, could write the Pokemon movie, while Legendary made the film. The report adds that "everything went silent" a few months ago, but now that Pokemon GO has exploded in popularity, "it's come back around".
Do you want to see a Pokemon movie become a reality? Let's just hope it doesn't end up like the Super Mario Bros. movie.