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Gaming Posts - Page 7

The 3's just keep lining up as Half-Life 3 rumors hit overdrive

As told to us by RagnarRox, Valve has set a press release aside for GDC at 3pm on the 3rd of march. Let me run that by you again - 3pm on 3/3.

 

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What's even funnier? With GDC being held in San Francisco, San means three in Japanese - further adding to the madness of 3's. There has been numerous funny attempts to prove HL3's existence by the gaming public, becoming a meme-like process as seen with the popular Illuminati proof videos and articles you often see.

 

However this time the 3's have lined up in ridiculous fashion - could it be that Half-Life 3 is on the way?

Crystal Dynamics all-in for Rise of the Tomb Raider on the Xbox One

Rise of the Tomb Raider will be a timed exclusive on the Xbox One, but what use is that tight relationship with Microsoft if you're not going to make the Xbox One version of the game stand out from the crowd?

 

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Crystal Dynamics, the developer who rebooted the series with Tomb Raider a couple of years ago now, has said that they pushed the Xbox 360 development over to Nixxes Software, so that they could focus on "pushing the boundaries" on the Xbox One version of Rise of the Tomb Raider. During a recent interview with Game Informer, Rise of the Tomb Raider's Game Director, Brian Horton, said they outsourced the development of Rise of the Tomb Raider to Nixxes Software so that the studio could "concentrate 100% on the Xbox One version".

 

Horton said that the two versions of the game won't be all that different, but the Xbox 360 version of the game will obviously need to be modified as it doesn't have the graphical prowess that the Xbox One has access to. He said: "For us, of course, we are not limited at all, we are pushing the boundaries when it comes to what the Xbox One can do, and we are excited that we have such a talented group in Nixxes to bring the best 360 version to the market".

Continue reading 'Crystal Dynamics all-in for Rise of the Tomb Raider on the Xbox One' (full post)

Rockstar teases master race 4K screenshots of GTA V on the PC

Rockstar may have crushed our souls multiple times now by delaying the #pcmasterrace version of Grand Theft Auto V, but now the developer is teasing a new slew of screenshots of the PC version of the game, at 4K. Ugh.

 

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The developer has promised that a new trailer is coming soon, and something more exciting after that - a closer look at the PC exclusive Rockstar Editor that will let you make your own custom videos. Rockstar talked about the delay of the PC version of GTA V recently, where they said: "Our apologies to PC gamers worldwide who have been counting down the days until the launch of the game, but a bit more time is needed to ensure that the game is as polished as possible, and to make certain that both Heists and the GTA Online experience are ready to roll out on day one for PC".

 

Grand Theft Auto V will land on the PC on April 14. The new batch of screenshots can be viewed after the jump, but there's a warning: these screenshots are over 3MB each.

Continue reading 'Rockstar teases master race 4K screenshots of GTA V on the PC' (full post)

Swedish professional CS:GO player Joel "emilio" Mako admits cheating

Joel "emilio" Mako was slapped with a Valve Anti-Cheat ban (VAC ban) whilst playing in a match against rival team HellRaisers in an online tournament match, which saw his gaming team releasing him immediately.

 

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VAC ban's generally come in waves, with multiple players being banned in one go and this action happening often weeks after their cheating experience took place - this helps create confusion as to exactly what cheat program the hackers have used as they are not told exactly what got them banned.

 

Mako claimed he was not guilty and in an interview with HLTV he stated that "I am leaving this in Valve's hands. I cannot prove my innocence, but I know they can."

 

Now a confession has been issued by the Sweedish pro player, confirming that he used wall-hack style cheat to gain advantage in an online match-making environment (not tournament). In an interview with Aftonbladet, he confessed "me and my IRL friends were playing matchmaking together with X-ray cheat. For the moment it was fun, until the consequences blew back in my face. Even though I never cheated in an official match I realize it was wrong and I regret it every day."

Continue reading 'Swedish professional CS:GO player Joel "emilio" Mako admits cheating' (full post)

EA talks Battlefield Hardline, says BF4 launch was 'less than stellar'

Battlefield Hardline isn't too far away now, so EA is getting down and dirty with getting the game out there, with Mike Gloseski from EA taking to the official Battlefield website to talk the game up.

 

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Glosecki concentrated on the PC side of things, addressing the 'power of PCs', 'how stable will the game be on PC' and more. When talking about the power of PCs, Gloseski said that the PC "allows you to customize the experience to your liking" and that you can set specific graphical details in the game, compared to its console counterparts. He added: "You can adjust your field of view or run higher than 60 FPS if you choose. You can even play with a three monitor setup for an immersive experience. Lastly, you get to use a mouse and keyboard which gives you the best control setup for a first person shooter".

 

One of the better additions to this post was that he tackled a big question: "how stable will the game be on PC". Glosecki said: "I think we can all agree that Battlefield 4's stability at launch was less than stellar. In order to address stability for our game at launch, we've had the game up and running in the multiplayer environment for the last two years with both the development and quality assurance teams playing in daily matches". Another nice change is that the developer is "also making changes to Battlelog to include a new pop-up on how to activate the plugin in your browser since this was an issue for some of our players".

Continue reading 'EA talks Battlefield Hardline, says BF4 launch was 'less than stellar'' (full post)

Payday 2: Crimewave Edition to be released for Xbox One, PlayStation 4

Overkill Software has announced that Payday 2: Crimewave Edition will be released for the Microsoft Xbox One and Sony PlayStation 4 this June. The game will run in 1080p, with the game studio also including enhanced textures, and faster frame rates for console players.

 

 

"We're relaunching Payday 2 for the new platforms," said Almir Listo, producer at Overkill Software, told Eurogamer. "You'll get a year's worth of post-launch updates for the PC version available from the get-go - that's both the paid-for and free content."

 

Payday 2 has racked up 9 million copies sold for the PC, Xbox 360 and PlayStation 3 after launching in August 2013.

Continue reading 'Payday 2: Crimewave Edition to be released for Xbox One, PlayStation 4' (full post)

Dying Light: My Apocalypse Version costs $386,000... includes a house

Techland, the developer behind Dying Light, has announced a special edition of the game that costs an insane $386,000. Yes, nearly half a million dollars for a video game.

 

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The My Apocalypse Collectors Edition costs $386,000 but includes a real-world zombie-proof shelter, a round trip package to visit the Techland studio in Poland, night vision goggles, parkour lessons, Razer Tiamat headphones, and much more. Techland will be offering up just a single version of the My Apocalypse Collectors Edition, which is available exclusively through UK retailer GAME.

 

At least for that $386,000 you're getting a real-world "zombie apocalypse-proofed house" that Tiger Log Cabins will build for you. The zombie-proof house will come with some bells and whistles, including live-in amenities, as well as a TV, Xbox One and a sound system.

EA Access members get access to Battlefield Hardline five days early

Battlefield Hardline has a launch date of March 17, but it will release five days earlier for EA Access members, with those gamers able to play the cops-and-robbers first-person shooter from EA and Visceral Games on my birthday, March 12. EA Access is an exclusive to the Xbox One, which means no early play for PC or PlayStation gamers.

 

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The five-day trial will allow EA Access members to play the full version of Battlefield Hardline, but for only 10 hours in total. EA Access normally offers six hours of trial before the game goes live, so this is a nice four hour addition. The entire game will be accessible: all maps and modes in Battlefield Hardline's multiplayer component will be playable. As for the single player side of the game, only the first chapter of the story and the prologue will be made available.

 

Any and all progress will be carried over to the full game when it launches on March 17, which is a nice touch. EA Access customers can purchase Battlefield Hardline from the Xbox Games Store with a 10% discount, dropping its $59.99 price down to $53.99.

Rocksteady teases Batman: Arkham Knight 'Gotham is Mine' trailer

Rocksteady Games has unveiled the official Batman: Arkham Knight trailer, dubbed "Gotham is Mine". The trailer shows off what we can expect from the epic conclusion to the Rocksteady Batman: Arkham trilogy.

 

 

The developer says: "As Scarecrow unites the Rogues Gallery, including Two-Face, The Penguin, the Riddler, the Arkham Knight, Harley Quinn and Poison Ivy, they bring all-out war as they try to take down The Dark Knight, and claim Gotham City as their own". The trailer doesn't show off much actual gameplay, but it does provide a great tease of all the characters and environments we'll get to see, and explore.

 

Batman: Arkham Knight will be released on June 2, 2015.

Continue reading 'Rocksteady teases Batman: Arkham Knight 'Gotham is Mine' trailer' (full post)

PS4 exclusive 'Hunger' looks like nothing you've ever seen before

For fans of LittleBigPlanet on the PlayStation, you might be interested in taking a look at 'Hunger' from Tarsier. Tarsier was actually behind the PS Vita version of LittleBigPlanet, but their new game is shaping up to be something very special, exclusive to the PS4.

 

 

In Hunger you play a girl that is trapped in a beautiful labyrinth that is filled with monsters and all sorts of gorgeous environments with very realistic lighting, shadows and physics judging by the teaser video above. Tarsier is focusing on tactile controls, very unique camera perspectives, and characters with "soft, dark centers".

 

We should expect to see more of Hunger at GDC 2015, if not I'm sure we'll get more of a taste for the PS4 exclusive at E3 2015 in June.

Continue reading 'PS4 exclusive 'Hunger' looks like nothing you've ever seen before' (full post)

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