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With two failed projects including THQ's inSANE and the cancelled Silent Hills partnership with Hideo Kojima, Guillermo del Toro has had bad luck with video game adaptations, and now he's pretty much done.
"I have proven to be the albatross of video games," the famed director of Pacific Rim and Pan's Labyrinth said to ShackNews at a Comic-Con panel. "I joined THQ, and THQ goes broke. I join Kojima, and Kojima leaves Konami. I have decided, in order not to destroy anyone else's life, I have decided I will never again get involved in video games. Otherwise, I'll join someone and his house will explode, or something."
It's been revealed that del Toro works extremely closely to the projects he's a part of, including the failed THQ game and Silent Hills. "I was in an apprenticeship. I learned a lot from Kojima-san, of course, and I learned a lot from my experience at THQ. I did. It changed the way I see narrative. We put two years of work in THQ. It was insane. We mapped it out, we did the viable, we did the outlines, we did the screenplay. We did a bunch of stuff. I know some of the tricks, or the stuff that I wanted to learn, I learned. Then I went to the side of Kojima-san, because he's a master, and I can gladly say that we are friends and I love his work and I will continue learning from him as a friend. But I am not... if I join another video game, World War III will start."
Despite his unfortunate circumstances in the gaming world, del Toro has kept himself pretty busy, lending his immaculate talent on Pacific Rim 2 as well as a new season of the horror TV show The Strain. Also there's rumors that
EA has made sure everyone knows that Star Wars: Battlefront is a multiplayer game at its core, but why isn't there any sort of singleplayer campaign? In an interview with Gamespot Electronic Arts COO Peter Moore revealed the real reason behind removing a singleplayer campaign from Star Wars: Battlefront--hardly anyone will actually play it.
"Surely yourself, and the rest of the EA executive team, must be kicking yourselves for not including a single-player campaign?" Gamespot writer Rob Crossley asked Moore in the interview. "Triple-A games with single-player traditionally sell better than those with multiplayer."
"Very few people actually play the single-player on these kinds of games," Moore answered, pretty much saying that since a huge portion of their target audience wouldn't play it anyway, it'd just be a waste of resources to add singleplayer. "That's what the data points to."
With $41,000 raised at the time of writing this article, Eco is a Kickstarter campaign survival game and studio lead John Krajewski told us that his title "reinvents the survival genre" in a recent email.
Supported by the U.S Department of Education, this game set out to establish a simulated ecosystem which operates 24 hours a day, seeing players collaborate in order to build civilization from scratch, create business, manufacture technology and harvest all means for survival.
A $20 donation will see you secure a discounted steam key to be delivered at launch, whereas $25 will earn you beta access and a special icon next to your name, labeling you as a beta backer.
Codenamed the "Devolver Digital Publisher Weekend," expect to see a plethora of indie games at up to 90 percent off when purchased through Steam. With Hotline Miami being one of the games featured in this bonanza, Devolver Digital CFO Fork Parker is excited for this sale, stating "The corporate jet isn't going to gold plate itself so I encourage all gamers to go out and spend any and all disposable income on Devolver Digital video games."
In addition to Devolver published games themselves, also on offer will be titles from [Devolver's 'bestie'] Gambitious, which includes games such as Magnetic and Train Fever - a transportation simulator.
Available from August 13 - 17, Devolver invites you to "treat yourself, you deserve it."
Starting today Destiny's mysterious interstellar merchant is selling one of the best exotic-class items in the game--the highly covered Gjallarhorn.
From now until Sunday morning Destiny players can pick up the infamously powerful Gjallarhorn for a pittance of 17 Strange Coins from Xur. This week the Agent can be found in the upper rightmost section of the Tower, in the barroom corner between the Shipwright and the Future War Cult vendor.
Up until now the Gjallarhorn rocket launcher has been an item that's had a supremely mystical quality about it. Every Guardian wants one--it's even argued that every Guardian needs one when facing the atrociously difficult Level 35 Prison of Elders boss Qodron. After weeks and weeks of lackluster rolls and common exotics that everyone already has or doesn't need, Bungie decides to just give Destiny players an early Christmas present and finally cave in to the demands.
Some of the best games coming out in the next few months are going to be exclusive to the Xbox One, but with Microsoft behind the Xbox One, some gamers hope that these titles would transition over to the PC. Unfortunately, they won't be - at least for the foreseeable future.
Xbox boss Phil Spencer has talked about it, where he said that these games might reach the PC, but we should expect them to be exclusive to the Xbox One. Spencer said: "In the case of things like Scalebound or Crackdown or Quantum Break, you know, just to be completely honest with you, we started those games before we really looked at expanding into Windows in the way that I wanted to bring as part of becoming head of Xbox".
He added: "Going to those teams mid-cycle and saying: 'Hey, by the way, I want to add a platform,' didn't really feel like necessarily the best way to end up with the best result for the game. They had a path that they were on. It's not to say those games could never come to Windows, but right now we're on the path to finish the great games that they've started, and I want that to be the case. These games are on a path, whereas with, like, Halo Wars 2 I had the opportunity from the beginning, when we're sitting down with the studio, to say, 'Here's the target. Here's what we wanna go do".
Cloud Imperium Games is launching the dogfighting module to Star Citizen next week, with the space combat part of the ambitious game being released on August 19.
The dogfighting module to Star Citizen weighs in at 26GB, and in order to access the dogfighting module you'll need to follow a few steps:
- Go to https://robertsspaceindustries.com/promotions/gamescomflyfree2015.
- Choose Enlist Now to create a new account.
- Once the account is created, enter GAMESCOM2015 into the coupon field and hit Apply Coupon.
- You're now good to go with your account and will have access to all flyable ships.
Xbox boss Phil Spencer has nothing but praise for Nintendo it seems, where he recently talked with Eurogamer at Gamescom 2015 saying that Nintendo has "the best first-party on the planet".
Spencer was asked if console-exclusive games can still be system sellers, where he said that the Wii U has the best exclusive games. But, the Wii U sales haven't been too strong, even with those kick ass first-party games, where Spencer deflected criticism over Wii U sales. He reiterated that publishers still can't beat "the strength of IP that Nintendo has". He added: "On the Wii U, I think people downplay how many units they've sold".
He continued: "I've got a Wii U, I think there's some great games on there. I think Splatoon's a really nice game and I don't think there's a first-party out there that has the strength of IP that Nintendo has. They're always a beacon to me when I look at what it means to build a first-party portfolio of products, they've done a great job".
While eSports is being recognized by some high schools and pushed into their curriculum, eSports giant ESL has announced that it has banned the use of marijuana during competitions after it ushered in new anti-doping policies.
ESL said last month that it would be introducing the policy, promising that it would be "fair, feasible and conclusive while also respecting the privacy of players". ESL's Head of Communications, Anna Rozwandowicz, said that ESL will be matching the list of prohibited substances that German agency Nationale Anti-Doping Agentur (Nada) and the World Anti-Doping Agency (Wada) have.
Rozwandowicz added: "Upon further investigation and consultation with the authorities, we came to the conclusion that saliva tests are better fit. Tests will be performed at our discretion at any time during tournament days, and will take place in a designated testing area. Naturally, players' privacy comes first". The new laws are coming into effect after the use of Adderall was found by pro-gamer Kory "SEMPHIS' Friesen, where Friesen freely admitted to using the drug during a competition.
Following years of interest from gamers, it looks like Capcom will deliver the goods by remaking Resident Evil 2. Resident Evil HD Remaster producer Yoshiaki Hirabayashi will lead the project, which has been approved "thanks to your incredible passion and support."
There has been no talk of what platforms will support Resident Evil 2, or when gamers can expect to play it, but everyone now at least has confirmation.
"You've been telling us for years that you want Resident Evil 2 to be remade, and we haven't been able to make it happen... until now! We at R&D Division 1 will do our best to take on your feedback and deliver the gameplay experience you've been waiting for."