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Gaming Posts - Page 7

Watch an hour of new Final Fantasy 15 gameplay footage

By: Derek Strickland | More News: Gaming | Posted: 1 week, 3 days ago

Gamescom 2016 - Square Enix showed off nearly an hour's worth of new Final Fantasy 15 gameplay footage, detailing strings of quests, battles, NPC interactions and more.

 

 

If you're still disappointed by Final Fantasy 15's recent delay to November, the devs have eased your pain with a nice chunk of new gameplay footage. The only trade off is that the video is based on the Xbox One version, so the graphics are a bit wonky at times, but it still looks absolutely fantastic.

 

Although it's only 52 minutes long, the footage is edited in such a way that it takes us pretty far into the game instead of being just one continuous stream. There's a nice blend of main quests seamlessly merging into sidequests and miscellaneous activitities, showing how the dynamic and immersive the open world is.

Continue reading 'Watch an hour of new Final Fantasy 15 gameplay footage' (full post)

Rocket League passes 20 million player milestone

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Rocket League is absolutely massive, and it seems like it won't stop growing with the game now surpassing 20 million players. The developer took to Twitter to announce the news, thanking its players and calling it the "best community ever".

 

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Last month, Rocket League welcomed its 19 million player milestone, meaning it has taken less than 30 days for another million Rocket League players to join. The developer is working on new fields and variants which will arrive next month and a new major game-changing new mode that will be revealed in the near future.

No Man's Sky's patch will fix urgent, critical errors

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

With all of the issues surrounding the launch of No Man's Sky, news of two patches for the PC and PS4 releases of the game should have some gamers happy.

 

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An email has been sent by the developer, saying: "A patch for both PC and PS4 will be released this week. These will fix the most urgent and critical issues for all our players. Then next week another patch for PS4 and PC will be released which will help to improve the experience further for players. We will keep you updated".

 

The PC version of No Man's Sky has been suffering from performance issues, so these patches should hopefully fix performance, as well as the notorious alt-tab bug that crashes the game for most people who try it.

DriveClub VR to be the 'most immersive' version

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Gamescom 2016 - DriveClub was one of the best looking games released on the PlayStation 4, and with the developer working on DriveClub VR as a PlayStation VR exclusive will be one of the best VR driving games yet.

 

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Sony said in a blog post: "While we normally like to keep everyone in the Driveclub community up to speed on any developments, we've had to keep this one under the hood... until now. We've been working tirelessly on Driveclub VR for more than a year now, to bring you the definitive and most immersive Driveclub experience possible".

 

DriveClub VR is being developed by Sony's Immersive Technology Group, with the team wanting to "take Driveclub to a more immersive level" thanks to VR. Not only do we have new screenshots of DriveClub VR, but we have some key points to share:

 

  • Game modes: Online virtual reality multiplayer race modes and an action-packed single player career are joined by drifting and time trial challenges.
  • Tracks: New and classic Driveclub tracks are brought to life through the power of PlayStation VR, including five all-new Urban locations.
  • A closer look: More than 80 cars are recreated with immaculate detail for players to explore up close with Inspection Mode.
  • Cruise control: A little time to kick back, open the throttle or just coast and explore any track, in any country at your leisure in Cruise Mode.
  • Virtual passenger: An immersive thrill ride through exciting replays of hot laps as players watch themselves handle their greatest challenges from a unique viewpoint in Passenger Mode.

Continue reading 'DriveClub VR to be the 'most immersive' version ' (full post)

Xbox One S controller bringing new perks to gaming

By: Emma Tucker | More News: Gaming | Posted: 1 week, 3 days ago

We have all heard about the new Xbox One S console making headlines in magazines, websites, and social media. Yeah, sure, everyone knows or assumes that with a new update or release it's bound to be better, but what do we really know about the updated Xbox One S controller? A decent controller makes your gaming experience better, everyone knows that it has got to be responsive, easy to use and equipped with the hottest features.

 

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Microsoft has modified its controller for the best gaming experience with the recently developed model being light weight and smaller in diameter and has some new features up its sleeve. The specs include double the wireless range, meaning that you will have twice the wireless range of the previous Xbox One controllers. The new sleek and slim like design provides a more comfortable feel with a fancy textured grip stopping anymore of those near miss drops.

 

The advanced Bluetooth perk means that anyone with a Windows 10-based smartphones, tablets, desktops and laptops can sync up and be used instead of a stylus pen or mouse, but the best is still yet to come. Microsoft is providing its customers the option of a personal design with the Xbox One S, so if you are over the standard black or white controllers and have no idea how to stick on a decal without screwing it up, then you can now log onto the Xbox website and make your own for $79.99.

Continue reading 'Xbox One S controller bringing new perks to gaming' (full post)

Batman: Arkham VR lets you experience being Batman

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Gamescom 2016 - If there's one PlayStation VR exclusive that gets released on October 1 to experience, it would have to be Batman: Arkham VR, which makes you feel like Batman in VR.

 

 

In the first Batman VR experience, you'll dive head first into the Batcave where you can scope out Batman's equipment, and then walk up to the mirror after putting the suit on and you will see your reflection - you are Batman. You'll also be able to experience Gotham City, as well as Wayne Manor, all from Batman's eyes.

 

There's some new footage in the clip, as well as fan's reactions after experiencing Batman: Arkham VR at San Diego Comic-Con just recently.

Continue reading 'Batman: Arkham VR lets you experience being Batman' (full post)

Mass Effect Remastered could be announced soon

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Gamescom 2016 - After what has felt like years of Mass Effect not being remastered, it looks like EA could be rethinking that remastering some of its older games on new consoles and the PC, might actually be a good thing.

 

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EA COO Peter Moore said a year ago that remastering games "feels like pushing stuff out because you've run out of ideas," and that his company didn't have the time for remastering games. Moore added: "We don't do that here. I don't think that's ever been in our culture". Fast forward a year and Gamescom 2016 is now here with EA Studios Executive Vice President, Patrick Soderlund saying that the Mass Effect trilogy might eventually be remastered.

 

Speaking with Game Informer, Soderlund said: "What's changed is that there is proof in the market that people want it, maybe more than there was when we spoke. There were some that did it before, but I think there is even more clear evidence that this is something that people really want. The honest answer is that we are absolutely actively looking at it. I can't announce anything today, but you can expect us most likely to follow our fellow partners in Activision and other companies that have done this successfully".

Continue reading 'Mass Effect Remastered could be announced soon' (full post)

For Honor detailed, closed alpha starts on September 15

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Gamescom 2016 - Ubisoft has announced that the closed alpha of For Honor will take place between September 15 and 18, where you can sign up on the game's official website. Ubisoft has said that the PC version of For Honor will be developed by Blue Byte, which worked on DLC content for Rainbow Six: Siege.

 

 

The company also detailed For Honor's roster of 12 playable heroes, which are split into three factions: Knight, Viking, and Samurai. Ubisoft explains: "each feature four true elite warriors, capable of making a major difference on the battlefield," continuing with "For Honor embarks players in the chaos, fury and brutality of ruthless, visceral close-quarter combat featuring the brutal Vikings, the deadly Knights and the cold-blooded Samurai. In each faction, players will be able to choose among four different types of Heroes".

 

As for the different character classes in For Honor, here's what to expect:

 

  • Vanguards are well-balanced Heroes, with good attack, and defense capabilities and great versatility.
  • Assassins are swift and lethal characters, great duelists with very good offense
  • Heavies are the most resistant Heroes, their attacks are slow but deadly. They're especially efficient for defending a point and annihilating AI enemies.
  • Hybrids mix elements and characteristics of other types. They are advanced characters fostering uncommon tactics

 

For Honor features a progression system, which Ubisoft says "is unique to each Hero, with select elements shared across PvE and PvP gameplay modes". The company continues: "At the end of each multiplayer match and each campaign mission, players are awarded XP that unlocks new combat abilities and new visual customization options. They also have the chance to loot armor and weapon parts on the battlefield, with specific stats allowing each player to adapt their gear to their playstyle while ensuring fairness and balance in multiplayer".

Continue reading 'For Honor detailed, closed alpha starts on September 15' (full post)

Support for DirectX 12 in Deus Ex delayed two weeks

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 3 days ago

Though originally planned to include DirectX 12 support at launch, developer Nixxes Software says it won't be quite ready come August 23. Rather, you'll have to wait a couple weeks.

 

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"We have some extra work and optimizations to do for DX12, and we need more time to ensure we deliver a compelling experience," it writes. "Our teams are working hard to complete the final push required here though, and we expect to release DX12 support on the week of September 5th!"

 

Mankind Divided isn't the only high profile recent game to launch without the benefits of the new API. As such, it's not unreasonable to venture the 'closer to the metal' design may be giving some programmers trouble and that it will take time before PC developers are fully accustomed.

Our future is without console generations says Microsoft

By: Derek Strickland | More News: Gaming | Posted: 1 week, 3 days ago

Microsoft is betting pretty solidly on the end of not just the current console generation, but console generations in general.

 

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With its new 4K-ready "monster" Project Scorpio console, Microsoft hopes to usher in a new era of iterative hardware to the gaming world. Redmond has a vision where consoles are upgrade-able not unlike PCs, where the past, present, and future merge to form one continuous solid line of inter-compatibility.

 

"I think [this is the last console generation] ... For us, we think the future is without console generations, we think that the ability to build a library, a community, to be able to iterate with the hardware, we're making a pretty big bet on that with Project Scorpio. We're basically saying 'this isn't a new generation, everything you have continues forward and it works.' We think of this as a family of devices," Xbox exec Aaron Greenberg said in an interview with Engadget.

Continue reading 'Our future is without console generations says Microsoft' (full post)

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