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Gaming Posts - Page 68

MSI host the Beat IT 2013 Grand Finals in Beijing China

MSI's Beat It tournaments have been going strong since 2010 when the company saw the need to bring professional games together to compete in a professional gaming tournament series. Since then, hundreds of tournaments have taken place, and thousands of gamers have competed at the highest level of professional gaming.

 

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This weekend MSI is hosting the Beat It 2013 Grand Finals in Beijing, China at the Shijingshan Stadium. More than 17 international CS:GO champion teams, and 85 players join this fantastic eSports tournament. Two of these teams, Fnatic and NearlyGod, are sponsored by MSI, and are geared up with the best hardware in the industry to go head to head with the best gamers in the world.

 

Champions will take home $10,000 and five MSI GE70 high-end gaming laptops equipped with WD SSHDs. MSI is the first mainstream system company to ship 1 TB WD Black SSHDs in notebooks, taking mobile gaming storage to a whole new level of play. The second and third place each will get $7,000 and $5,000 cash prizes.

Continue reading 'MSI host the Beat IT 2013 Grand Finals in Beijing China' (full post)

Valve's local game streaming feature will soon enter beta testing

According to the official In-Home Streaming group on Steam, a beta test of the feature is "coming soon". Gamers who are interested in testing out this new feature can join the group, which will put them into the pool of users Valve will choose in the near future.

 

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Local game streaming might not sound like much, but it is a key part of SteamOS, as it streams games from your Steam-enabled PC. Valve wants PCs that are powerful enough to host game sessions, which is what this beta testing will most likely involve. There's currently no hardware requirements, but the Half-Life developer has said: "There is a huge variety in home hardware and network configurations, and we would like your help in learning about what works best."

 

One of the bigger factors of local game streaming, and its beta testing, will be networking performance. Wired Gigabit Ethernet (GbE) will obviously be the best way of doing things, but Wi-Fi networks are getting mighty impressive. You can be sure we'll be doing a bunch of testing on SteamOS over GbE and Wi-Fi when we get our hands on the OS.

We could see Gran Turismo 7 next year, under 'best-case scenario'

Gran Turismo 6 isn't even here yet, but there's already talk of Gran Turismo 7 - you weren't surprised, were you? - with Polyphony Digital teasing, but stating that they won't take forever.

 

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GT creator, Kazunori Yamauchi told Top Gear: "We don't want to take too long on Gran Turismo 7. Best-case scenario? Next year. In GT6 we really had to tune the software 100 per cent to maximise the PS3's architecture, but of course the PS4's hardware is much better, so I think the overall quality of the game across the board will be boosted when you come to play it."

 

If we do indeed see GT7 released this close to GT6, I think we'll see it as a PS4 exclusive. If there was a game that would sell PS4 consoles, it would definitely be a next-gen Gran Turismo game. Our own Chris Ramseyer will be excited to hear this news, I can almost hear his wallet screaming now.

RumorTT: Telltale Games is working on a Game of Thrones game

Telltale Games' The Walking Dead has been quite popular, but now it is rumored that the developer is working on a game based around Game of Thrones. The news is coming from an IGN report that cites multiple unnamed sources.

 

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We don't know if the rumored game would be based on George R.R. Martin's Song of Ice and Fire novels, or the huge hit on HBO. During a recent Reddit Q&A, Telltale Games' co-founder, Dan Connors, said that the developer is "working on a few licenses that definitely fall into our dream IP scenario and we can't wait to announce those."

RumorTT: Tomb Raider will hit next-gen consoles soon

The PS4 is on the market, and the Xbox One drops in barely 24 hours, but where is Crystal Dynamics' reboot of Tomb Raider? Well, Square Enix isn't telling us just yet, but a representative with the company told IGN that we will know more about it next month.

 

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The rep said: "it's so hard to keep a secret these days. We appreciate all of the enthusiasm, however we don't have any details to share just yet. That said, we highly recommend you keep an eye on any major gaming events happening in early December." It will be interesting to see Tomb Raider on the next-gen consoles, since both of them are based on AMD designs, will we see TressFX hair?

Blizzard invites most active players for Reaper of Souls beta

Diablo 3: Reaper of Souls is inching closer to release, and the closer we get, Blizzard is actually opening up the beta program for the upcoming expansion.

 

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The developer is inviting "valued media contacts" and 3,000 of Diablo 3's most active players, at least those who have opted into the beta through Battle.net. Better yet, the beta invitation doesn't include an NDA, which means we should expect a bunch of press, videos, pictures and more on Reaper of souls. The beta will include the full game, minus the final boss battle, which is great for beta players.

Star Citizen reaches for the stars, has raised close to $30 million

If there's one game that should be on all PC gamers' calendars, it needs to be Star Citizen. The crowdfunded game from the gaming god himself, Chris Roberts, has reached an incredible $28 million in funding.

 

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Thanks to hitting the $28 million goal, a new ship has been unveiled, the Mustang personal spacecraft. With the introduction of the Mustang, there'll now be two starter ships for Star Citizen's to get into the game with, joining the Aurora spacecraft. Now that the $28 million stretch goal has been met, the developer is doing something different with the next goal.

 

Cloud Imperium Games' latest blog post on the Roberts Space Industries website says that they are always asked where the extra funding from stretch goals goes... well, every dollar goes toward hiring new talent to build Star Citizen, as well as giving the team better development tools, and expanding the talent outside of the studio itself. The new stretch goal is now $31 million, where gamers can decide which ship will be introduced when it hits the new goal.

Assassin's Creed IV update for the PS4 is here, brings 1080p support

We reported about it not long ago, but it looks like the new version 1.03 patch for Assassin's Creed 4: Black Flag is on its way, and it will bring 1080p support to the PlayStation 4.

 

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Associate Producer, Sylvain Trottier took to a blog, saying: "The most important part of this title update is not necessarily 1080p native resolution. It's the fact that even when we were done with the project, even when we were finished with the certification and everything else, even when most of the engineers had started to work on other projects - like we always do at Ubisoft -some of my engineers continued to work on Black Flag and they even developed a brand-new anti-aliasing technique."

 

This new AA technique will be featured on the Xbox One version of the game, which will launch on Friday.

Assassin's Creed designer: Watch Dogs is 'the path for the future'

Assassin's Creed has turned from a small IP, into something that really drove sales for current generation consoles, but now an Assassin's Creed IV designer has come out and talked up Watch Dogs.

 

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AC IV designer, Jean-Sebastien Decant has said that Watch Dogs could be what defines the next-generation consoles, with the open-world game helping to define the new consoles, like Assassin's Creed did for the Xbox 360 and PS3. During an interview with Games Reactor, Decant said: "Watch Dogs is kind of showing us the path for the future. I think we're going toward a gaming place where the open world will be shared with other players. More and more. Socially speaking, but also maybe multiplayer stuff. And we will have to consider the open world much more like a platform that we could sustain for years."

New patch removes 6GB RAM requirement for Call of Duty: Ghosts

Call of Duty: Ghost is a next-gen game in the sense that it is the latest game in the Call of Duty franchise, but it is not however next-gen in terms of technology. When Infinity Ward announced that the game would require 6GB of RAM to run on the PC, many gamers were left asking why the game would ever need 6GB of RAM to work on a PC.

 

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It appears that the answer to that question is that it does not require and simply can not use up 6GB of RAM at its current texture levels. Today Infinity Ward released a new patch that removes the 6GB requirement, effectively confirming what everyone thought in the first place. The patch also introduces new eSports rules as well as a new "Broadcaster" mode that will allow gamers to record their gameplay in first-person, third-person and over-the-shoulder mode.

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