Have you seen that movie that everyone is talking about? Well, Ubisoft has teamed up with Marvel Entertainment to create a new game based upon the Anvengers. The new game will be released on WiiU and Kinect and is touting the motion controls that it will come with. This isn't a surprise since it's launching on two of the biggest motion control platforms.
The new game, dubbed Marvel Avengers: Battle for Earth, will showcase interactive environments inspired by Marvel's comic artwork and the Secret Invasion storyline. The game features a massive 20 characters including popular Avengers like Iron Man, Hulk, Captain America and Thor. The super villains aren't left out, though.
Super villains, along with other super heroes from the Marvel Universe not mentioned above, will also be included in the game."We are excited to team up with Marvel Entertainment to bring some of the most iconic comic book characters from the Marvel line-up to life in motion-gaming," said Tony Key, SVP of US sales and marketing at Ubisoft. "Fans of the Marvel universe and superhero games are going to love the extensive combinations of characters, motion-controlled moves and competitive gameplay." The game will launch in the Autumn.
Are you an owner of an Aqua Blue 3DS? You may just happen to own a piece of history as Nintendo Japan's website states that the Aqua Blue 3DS is "Scheduled to end production shortly." Why? No reason was cited on the website, so it is time to do some guessing. Online people are speculating that it could be due to a lack of popularity.
Furthermore, it could be that the recently launched Cobalt Blue 3DS has impacted sales. This idea goes along with the lack of popularity idea. Last year when the 3DS launched, it was available in just two colors: Auqa Blue and Cosmo Black. I happen to own Cosmo Black. It is now available in 6 colors. Well, soon to be 5.
Since this is a Japan website announcement, it could just be ending in Japan, however, since it states it is ending production, I imagine they will no longer be available in the United States. Of course, this portion is unknown, so take it with a grain of sand. I will update you as soon as I know something concrete.
Happy Friday everyone! Bethesda and id Software would like to help you get just a little bit less done on this Friday. They have released an official browser port of the the game Wolfenstein 3D to celebrate the 20th anniversary of said game's release. The port is full featured and has all of the original levels and assets as the original.
The game is playable on pretty much any recent browser and looks to be using HTML5. Head on over to http://wolfenstein.bethsoft.com/game_NA.php if you would like to play the game and waste some time. Controls are pretty easy to learn: arrows to move, X to shoot, Z to strafe, and space for doors and secrets.
Since it's Friday, I'm sure we all could use just a wee bit more stuff to help us procrastinate, so they released a Director's Commentary video. In the video above, John Carmack talks about the history of the game along with some of the technical details. The first half of the 25-minute video is in still images, with the second half being Carmack actually playing through a few levels while still talking.
Max Payne 3 is mere days away, and now we have the Max Payne 3 launch trailer available one week early. It doesn't show off much in-game footage, but it fleshes out the story a little bit more. I'm just a little excited for this game.
Max Payne 3 launches on May 18, and hits the Xbox 360, PlayStation 3 and PC. The launch trailer is something you should definitely watch, especially if you're a fan of the series. The only fail here is that the PC version launches nearly two weeks after the consoles versions in the US... boo!
What did you think of the trailer? Are you picking it up on the console, or on the PC?
Diablo III isn't even here yet, and it's already doing some amazing things for Activision Blizzard. During yesterday's Q1 2012 financial results report, it has been noted that Blizzard's Diablo III has "set a new all-time pre-order record for Blizzard".
Considering the game has been over a decade of waiting and torture for all of our souls, it has been good business for Blizzard, which in turn, is great for us. The only thing is that Blizzard didn't give out any specifics on the pre-order figures. I'm guessing it would have to be in the millions, but how many exactly, no-one knows.
I've pre-ordered it, and I don't pre-order many games, so that's telling you something. Have you pre-ordered it? Did you get the Collector's Edition? I wish I did, but I can't bring myself to pressing the 'purchase' button on it, it's quite expensive. I think I'll play it first, get into it, go to Computex, come back and hack'n'slash my way into the CE purchase.
Let's talk some Call of Duty numbers, shall we? The first-person shooter launched its Elite service to mixed opinions, but it now sports over 10 million registered users, with two million of these paid-up premium subscribers.
As of March 31, COD has 40 million monthly active users, with players logging in a total of 1.6 billion hours of online gameplay in Modern Warfare 3 alone. These numbers were released alongside Activision's quarterly financial report. On top of this Elite news, there's also talk that the COD: Modern Warfare 3 sales have been quite a bit lower than the Black Ops at equivalent times in their respective life cycles.
But, Infinity Ward's Mark Rubin has told Eurogamer that the way people are buying COD is changing. MW3 has a shorter tale than its predecessors because sales of new COD launches are now more front-loaded than ever. He explains:
What we're seeing is bigger and bigger spikes earlier on. Sales aren't less, they're more, but they're just front-loaded. People are getting more and more excited about the launch and more aware of when it comes out. Pre-orders are crazy, through the roof. Every time we come out with a game it breaks the record of the previous game.
Black Ops 2 could be pulled, due to Infinity Ward still holding the rights to "modern day, near future or distant future"-based COD titles
Activision are already enjoying the (probably) comfortable seats in court with ex-Infinity Ward's Jason West and Vince Zampella over their dismissal from Infinity Ward back in 2009, but, a clause in a Memorandum of Understanding filed with the lost wages and royalties suit in 2010 could shake up the recently announced Call of Duty: Black Ops 2.
According to Game Informer, Activision still holds the rights to the Call of Duty franchise, but any Call of Duty games set in "modern day (post-Vietnam), the near future or distant future" would be retained by Infinity Ward. Considering that the upcoming Black Ops 2 is based in 2025, Treyarch have put a fair amount of thought into their futuristic setting. One would think Activision would know this, too.
An intellectual property attorney has said that if West and Zampella win their suit, Activision could be forced to pull the game. Yes, not release it, period. But, we're most likely going to see a fair amount of $$$ enter the bank accounts of West and Zampella in damages if the court awards them so. But, there's always a but, remember. Clause 4(D) at the end of the memorandum specifically states that if Infinity Ward management, Ward and Zampella in this case, are no longer employed by Activision, then the terms of the memorandum are no longer in effect.
I don't have the spare time these days to really sit down and finish games, but one series I've thoroughly loved is the Dead Space series. The third outing is currently being worked on and IGN is reporting that Dead Space 3 will feature drop-in, drop-out co-op!
In Dead Space 3 you play as Isaac Clarke, just like the previous two games, and if players choose, you can fight alongside a man with a scar on his face, an engineering RIG of his own, and glowing red eyes glaring at you from his helmet. Oh yeah. During the single-player campaign this character acts as Isaac's guide.
Do you think it sounds like a simple tack-on? Nope. The cooperative mode mirrors the single-player campaign, but Isaac's story changes to accommodate it. In one sequence within Dead Space 3, Isaac and this new character stumble, wounded, bloody, and missing chunks of armor, out of burnt wreckage together. If you were playing by yourself, this scene happens the same, but without the other character there.
If you were waiting for the upcoming BioShock Ininite, I have some bad news: it won't be available this year. A blog post on the official Irrational Games website confirms that the ship date has been pushed back from this year in order to give them more time for tweaks. The new ship date is set at February 26, 2013.
So, why the delay? After all, it's original release date was set over two months ago. This might sound like its spun, and I'm sure it is, but I can't fault the company if they are indeed taking the time to polish and tweak the game like they say they are. After all, a better polished game is more fun to play, right?
Since then, we've come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we've decided to move the game's release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.
I won't kid you: BioShock Infinite is a very big game, and we're doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren't the Big Daddies you've since come to know and love. Because Andrew Ryan's golf club didn't have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.
Our second (!) Deal of the Day is Portal 2.
What better way to mix up our Deal of the Day with one of the best games ever? Valve are selling Portal 2 at a heavily reduced price, down from it's usual $19.99 price down to just $6.79. Remember that the new free DLC also came out today, Perpetual Testing Initiative. A two-for-one day if you ask me!
Portal 2 is available for both the PC, and Mac, and can be downloaded directly through Steam, or here.
I've got to say this first: I played Carmageddon for over one hundred hours, easy. My brother and I spent countless hours within the amazing world of this game, and I'm excited to see what they can do with today's technology. But, news is coming through that Stainless' Carmageddon reboot, Carmageddon Reincarnation, has begun development.
Stainless had funding, but have reached out to the wonderful world of the Internet, and in particular, Kickstarter, to get additional funds. This is what seems to make the most sense as the company seemed to have funding, but now they're looking at Kickstarter. We should have more concrete info on this soon. But, the game is already at $78,000 of its $400,000 goal. One contribution was $10,000 in a single hit. This backer will be flown to the UK and have their likeness applied as an in-game character - very cool.
Stainless have been quoted:
We're a modest-sized indie developer (around 50 trapped souls), and we've already invested well over a third of a million dollars getting the rights back and beginning design and prototyping. This represents all of our profits from our other work - but we think it's worth it. We currently have a small team working on the project - but without some sort of dedicated funding, that can't continue indefinitely. We can't put this game into full production without a sizeable team dedicated to it. So we need a pile of CASH to get the game made.
It's finally here! Valve's have announced that the free Portal 2 update 'Perpetual Testing Initiative' is now available for download. Did we mention it's, uh, free? Yep! If you already own Portal 2, you now own this.
Perpetual Testing Initiative is available for both PC and Mac, and lets players "easily create, share and play Portal 2 puzzles". The DLC pack sports a simplified Puzzle Maker which makes the creation of Portal 2 maps that much easier.
The Puzzle Maker can also directly publish maps to Valve's Steam Workshop, where everyone else can browse, vote on, and select to play them.
Blizzard are set to throw some improvements and long-awaited new features into StarCraft II, all before the release of their first expansion, Heart of the Swarm which is coming later this year. One of the best additions to the game will be the ability to resume multiplayer games from a replay file.
StarCraft II requires the Internet to plan, and there have been many games lost due to connections dropping from Battle.net. It may not seem like a big issue, but when there's money involved with tournaments, this can be quite a big deal. Players have been dealing with this issue from day-one, so a resume feature is going to be big, big news for SCII players.
The new replay system has another ace up its sleeve, where it has the feature to allow more than one person to view the same file, a feature that the original StarCraft has, and until now is still missing from its sequel. StarCraft II, like Diablo III, is set to receive Global Play. At the moment, users are restricted to their region which prevents them from playing with friends across the pond. Alternatively, you have to purchase another copy of the game. After the new patch, you won't need to do that anymore.
The sequel to Epic's massively popular Unreal Engine 3 is destined for machines that are yet unannounced. Unreal Engine 3 has had an incredible run. Featured at the heart of over 100 games, it runs said games on the Xbox 360, Playstation 3, computer, and even the iPhone and Adobe Flash. The games range from massive, graphically incredible RPGs to lowly iPhone games.
Epic is still milking the last bit out of its aging engine, as demonstrated by the picture above. At the same time they are increasingly talking about their upcoming Unreal Engine 4. Epic has been developing Unreal Engine 4 since 2003 and says that it is still too early for a public demonstration. However, they are talking what machines it will be running on, and this includes unannounced machines!
"We've started a behind-closed-doors showing of the engine to developers; this is part of our very early ramp-up cycle," said Sweeney, "We went through this cycle with Unreal Engine 3 starting in 2003 and 2004. At some point we'll make public announcements and ramp up to the point where developers are shipping games, but it's very early right now. We're aiming very high, and the intended platforms this is aimed at haven't even been announced."
Its likely that the new game engine will make a public debut alongside the announcement of the Sony Orbis or the Microsoft Durango.
EA promise "big social title" this year, is investing $80 million in fourth-generation console games
EA are looking to restructure themselves, where they've started their journey toward treating games as services, instead of packaged goods. EA chief executive, John Riccitiello said in today's earnings call that there would be layoffs, as EA increases production of online, mobile and social games.
While there'll be layoffs, there'll also be new job opportunities, thanks to the restructuring. Riccitiello added that the company are investing $80 million into fourth-generation console games, and from there, we should expect the number to swell as production of the games gets under way.
While he was at it, he teased that EA are planning to release a "big social title" this quarter. What could it be? Well, some are talking of a new version of SimCity that would possibly be released on Facebook, as SimCity for PC will be arriving later in the year. Currently, social gaming is only a blip on EA's revenue radar, but the company have made it clear during their earnings call that social gaming would be a bigger part of its strategy moving forward.
A very naughty Blockbuster UK employee has leaked out a screenshot that shows off the Nintendo Wii U launch title list. The screenshot is from the Blockbuster UK stock system search screen, where it shows a list of 25 games and 2 consoles when searching for the "WiiU" in their systems.
The full list of "launch titles" according to GoNintendo.com are:
- Aliens: Colonial Marines
- Assassin's Creed
- Batman: Arkham City
- Darksiders II
- Dirt 3
- Formula 1 All Stars
- Game Party
- Ghost Recon Online
- Just Dance 4
- Killer Freaks from Outer Space
- Marvel Super Heroes
- Metro: Last Light
- Monsters Party
- New Super Mario Brothers Mii
- Ninja Gaiden 3
- Rabbids Party Land
- Raving Rabbids
- Rayman Legends
- Shield Pose
- Splinter Cell 6
- Sports Connection
- Your Shape 2013
EA and BioWare's MMORPG, Star Wars: The Old Republic launched in late-2011 to surprisingly strong numbers, but EA have released an earnings report today that might shock you. EA have announced that the game currently has 1.3 million subscribers, which is down roughly 25-percent from its peak of 1.7 million subscribers in March.
During a conference call that went with the earnings report, EA Labels President Frank Gibeau said that the subscriber drop was within the company's "original assumptions" about how the game would go post-launch. He added that the company "intends to increase subscribers" with continual upgrades, which include new guild features, players vs. player improvements, and "elder gameplay" that keeps SW:TOR appealing to high-level players.
Gibeau has said that the subscriber drop isn't from the "core MMO users", as they are sticking to the game in good numbers, but seems to be coming from the expanded audience of non-MMO-obsessed Star Wars fans attracted by a title like The Old Republic. Gibeau continues:
As the service evolves, some of those initial casual customers have gone through a billing cycle and decided not to subscribe.
Don't fret, though, EA CEO John Riccitiello has said that The Old Republic could continue to be profitable with as little as 500,000 subscr
Sometimes rumors come true, and today, one of the rumors that was floating around last week has joined the ranks of truth. Microsoft has announced today that it is selling a 4GB Xbox 360 Kinect bundle for $99 plus a $14.99/month subscription with a 2 year contract requirement. The contract even features Early Termination Fees, just like its cellphone brethren.
The sticking point to this deal is that you'll have to be located somewhere near a Microsoft Store as an associate has to scan or enter the promotional code. Additionally, the bundle will cost you $458.76 over the life of the 2 year contract whereas purchasing the device would cost only $299 and $120 for 2 years of Xbox Live Gold. And the gold is often discounted.
The contract also comes with some fine print, such as a $250 Early Termination Fee (ETF). The fee drops to $240 in month 4 and then drops by $12 every month after. This is a pretty breaking story, so stay tuned for more as it comes.
Diablo III is nearly here, and if you were worried about the click-thrashing RPG was not going to run on your rig, then don't be alarmed. Usually, Blizzard-produced games are not hard on hardware, with this trend continuing for Diablo III.
Toms Hardware have taken the RPG through some tests with 12 different GPU configurations with a few CPUs thrown into the mix. They've tested minimum and maximum details, right up to 2560x1600.
You might be surprised just how well it runs, on modest hardware. I was surprised, and now I'm quite content that I'll be able to run it at 120fps-plus on my GTX 570 SLI system with three screens. Check out the article here.
The Kickstarter for Leisuire Suit Larry has ended, with its goal being $500,000. The fan-funded Leisuire Suit Larry remake finished just before the weekend reaching $673,602. $655,182 was raised through Kickstarter, with the remaining coming in from PayPal.
Now that the upcoming games Kickstarter is finished, it doesn't mean donations have. PayPal donations are still open, so this total will continue to grow. There is a negative here, though: the game fell short of its second funding goal.
Replay Games were hoping for the $750,000 mark, where they would add new speech, puzzles, cutscenes, locations, mini-games, "girls" and more if it had hit that three-quarter-million mark. But, they got awfully close. Leisuire Suit Larry will be coming to PC, Mac, Android and iOS-based devices. I'll be grabbing it on day one, loved the original!
Max Payne 3 is nearly here and what better way to get back into the game than by watching a very well made fan film dubbed 'Max Payne: Valhalla". Max Payne: Valhalla is a non-profit fan film based on the original two Max Payne games.
It's a Zapruder Pictures production. Written and directed by Guillermo Fernández de Oliveira and Javier Esteban Loring. Starring Javier Esteban and Ignacio Sáez. Filmed in Madrid (Spain). The video above goes for a shave under 8 minutes, but is definitely worth those precious 8 minutes of your life.
There are some great sequences, the audio, music and acting is all well done. The bit with the load game after Max dies is just perfect, my hat goes off to the team!