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A message from the Gods has been heard by Powerhoof, the developer behind local multiplayer dungeon crawler game 'Crawl' that has hit Steam's Early Access, with Gabe Newell approving their use of him in the game.
Gaben appears in the game as a knife-wielding enemy, as a very pixelated version of himself. Artist Barny Cumming took to Twitter to say that he was "adding some monsters for next Crawl update. I've wanted to animate this for ages". In a blog post, Cumming wrote: "This has been at the top of my list since the very start".
Powerhoof tweeted that Valve were fine with their use of Newell in thee game, tweeting: "short sweet email from Valve today giving the go ahead for this silly thing. [T]urns out Valve are cool. Who knew?".
It's 2015, so we need a new Call of Duty game, right? Treyarch and Activision have teased that the Call of Duty 2015 title is under development at Treyarch as Call of Duty: Black Ops III, with its teaser trailer below.
There are absolutely no details on the game just yet, but the studio has teased that there will be a full reveal on April 26, a little over two weeks away from now. With Treyarch behind the wheel, most are expecting a World War II setting, but we could see something different from the studio, too.
The full reveal happens on April 26, so we'll know everything we need to know then.
CD Projekt Red is ramping up its marketing machine for The Witcher 3: Wild Hunt and its May 19 release, with yet another gameplay video for gamers to salivate over.
The video gives you a nice taste of the graphical side of the game, as well as the various roads you can take as the protagonist. The Witcher 3: Wild Hunt reaches the Xbox One, PlayStation 4 and PC on May 19.
Said to help "ride the wave of momentum CS:GO is currently enjoying" by HLTVorg, five CS:GO personalities have been signed by TwitchTV to help ensure quality coverage, content and game-play is being produced.
Ex-NiP player Robin "Fifflaren" Johansson and CS:GO professional Spencer "Hiko" Martin join Fagbite's director Pontus Eskilsson and the shoutcasting duo of Anders Blume and Auguste "Semmler" Massonnat in these signings.
The two CS:GO pro's will be first appearing under the Twitch banner during the upcoming ESEA finals on April 17-19.
The original Bioshock was created by Ken Levine, who teased that he was working on a new first-person shooter back in January, has just said that his upcoming project is using Epic Games' Unreal Engine 4 technology.
Levine has been quiet on his next project, with random tweets mentioning that his new protect will be "smaller, more entrepreneurial". The news came from Levine revealing that his titel would be using Unreal Engine 4 when a fan tweeted him asking which graphics engine he would be using for his new game.
Considering the entire Bioshock series was powered by Unreal Engine, Levine is most likely very familiar with it, and wants to continue to use Epic Games' proven technology. We should hear more about Levine's mystery project at E3 2015, hopefully.
Eidos-Montreal has shown off the official CGI trailer of Deus Ex: Mankind Divided, something you can watch below, but the studio has also teased that the sequel to Human Revolution will have some nice tricks up its sleeve in the graphics department.
Deus Ex: Mankind Divided uses the latest version of the impressive Dawn Engine, which was specificially built for Xbox One, PS4 and PC. AMD has been working closely with the studio under its Gaming Evolved program, which means we'll see full support for Windows 10 and DirectX 12, as well as TressFX 3.0.
Yesterday we covered an extremely popular Reddit thread on /r/LeagueofLegends which labeled the LoL community as gutless and willing to spend money on whatever Riot provided no matter how good or bad their services may be.
In the form of a public rebuttal, Reddit user BadassGhost takes the opposite standpoint, claiming that Riot games is one of few companies whom actually listen to community feedback and boycotting their income will see negative implications rather than positive change.
With an up-voted score of 1027 at the time of writing this article, one disgruntled user replied "both threads are overly extreme. It's not all black and white and the majority of this sub is too immature to get this."
A massive 11-person strong casting team will be covering ESL's upcoming $48,000 pro series finals including professional gamer analysts, colorful shoutcasters and experienced observers.
Notably joining the list is analyst and fnatic CS:GO manager Jonatan 'Devilwalk' Lundberg and experienced shoutcaster Auguste 'Semmler' Massonnat who are set to help enlighten and entertain CS:GO fans new and old.
Here is the full list of commentators and support staff Thanks to HLTVorg.
The Technical Director on Frostbite, EA and DICE's incredible engine that powers Battlefield and Dragon's Age: Inquisition to name a few games, has taken to Twitter to tease the next-gen Frostbite engine.
Johan Andersson has said that he wants to see the minimum specification for Frostbite-powered games in 2016 to be Windows 10, DirectX 12 and WDDM 2.0. He said that this would "a bit aggressive" but we would see "major benefits". He said in a reply to EVGA's Product Manager, Jacob Freeman, "get rid of the Windows legacy and reap the benefits of a modern graphics API & memory management (WDDM 2.0)".
With Microsoft offering some users an upgrade to Windows 10 for free, next-gen gaming is going to be in for a big surprise on PC. But, the big question is: will EA see the install base significant enough to make DX12 and thus, Windows 10, the minimum spec for games? I would say definitely not, but we could see things shift as we move into 2016 with DX12, Windows 10, the big push into VR, and so much more.
Andersson himself notes a big push into DX12 and Windows 10 as a minimum requirement is very "aggressive", but you know what? That's what we need right now: an aggressive push into something new. If the next iteration of Frostbite is a revolutionary leap in graphics, physics, and animation, it could very well be just the thing EA needs to solidify itself into the PC gaming space.
We only just reported on the graphical customization options that the PC version of Grand Theft Auto V will have, but what about the retail version of the game? The retail version of GTA V will reportedly be enjoyed by PC gamers in a 7-disc DVD box set.
Someone has posted an image on Reddit with the 7-disc DVD set, with the full installation of Grand Theft Auto V taking up a huge 65GB of HDD space. GTA V launches on the PC on April 14, so we don't have much longer to wait thankfully.