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Gaming Posts - Page 6

Witcher 3 modding toolset is all modders get, no updates incoming

By: Derek Strickland | More News: Gaming | Posted: 1 week, 3 days ago

CD Projekt RED won't be releasing any more mod support for The Witcher 3, and it looks like modders are stuck with the current toolset.




A few days ago CD Projekt RED enjoyed unanimous praise from PC gamers upon the release of The Witcher 3's modding least until the modding community realized how "light" the toolset is compared to The Witcher 2's beefier REDkit.


"First of all, the modding tools we are releasing are not an editor," CDPR told Gamespot in a Q&A session. Instead of creating and editing world spaces gamers can extract and manipulate the files of the game, including adding custom textures and skins to characters as well as changing up animations and sounds. Plus modders can manipulate Witcher 3's scripts, opening a lot of potential for mods that tweak gameplay aspects like difficulty modes and altered quests. So far the Witcher 3 Nexus is filled with HUD alterations, graphics optimizations and small in-game convenience tweaks.

Continue reading 'Witcher 3 modding toolset is all modders get, no updates incoming' (full post)

Introducing the Talon, a game controller that slides on your finger

By: Derek Strickland | More News: Gaming | Posted: 1 week, 5 days ago

With VR on the horizon, hardware makers have busily crafted motion-based controllers to power the new tech. Innovations like the Control VR glove or HTC Vive's laser-tracked wireless controllers have caught our attention, but one company aims to turn the gaming world on its head with a new controller that slides right on your finger.




Introducing the Talon, a new "smart ring" motion-controlled peripheral that uses a 9-axis motion control sensor to convert hand gestures into input signals to interact with games. There are also two "action buttons" placed on the band for manual button pressing, and the creators boast that the Talon will be compatible with a huge array of games including shooters, racing games and even sports titles.


"Currently, in order to play motion-controlled games, consumers must purchase all the expensive hardware: TVs, Wii, X-box or Kinect are just a few of them," says Titanium Falcon CEO and Founder Guo Juan. "We believe our touch-less and motion controlled smart ring will change the way users play games forever. Talon will enable gamers to play games instantly at any place and time, free hand, while on the go. Users can play mobile games or control applications even when they are doing other things such as running, cooking, taking the bus and so on."

Continue reading 'Introducing the Talon, a game controller that slides on your finger' (full post)

Call of Duty ends its Xbox exclusivity next month, into Sony's arms

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

After five years of timed exclusivity on the Xbox, Sony will gain timed exclusivity from the Call of Duty franchise, starting off with Call of Duty: Black Ops 3.




Sony will secure a 30-day platform timed exclusive for Black Ops 3 and its future DLC, with the multiplayer beta of Black Ops 3 launching on the PS4 first. At E3, Sony Computer Entertainment boss Andrew House said that the PlayStation was "the new home of Call of Duty". Under the deal, all future Call of Duty DLC will hit the PlayStation first, which is a big scoop for Sony.


During E3, Activision Publishing boss Eric Hirshberg told Gamespot: "The partnership with Sony was the right decision at this time. They've been a great partner on Destiny, and they have a ton of momentum with the PS4 and really got behind this thing. They wanted to see that deal on their platform. We're going to make it work".

CD Projekt Red unleashes mod support into The Witcher 3

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

The Witcher 3 fans, listen up: CD Projekt Red has just unleashed modding support for The Witcher 3, with the developer teasing gamers can: "modify several aspects of the game to their own liking".




CD Projekt Red continues: "Thanks to texture import and export, gamers can now modify the looks and feel of in-game objects, while the possibility of substituting meshes allows to insert new models in the game world in place of existing ones. Finally, access to script files opens up an entirely new array or modification options to many in-game aspects, so modders can fire up their imagination and fiddle with item statistics and much more".


The studio has much more to say, adding: "First of all, the modding tools we are releasing are not an editor," an unnamed person from CD Projekt Red says. "They're meant for people who are somewhat experienced with modding software and are designed to make creating mods easier. They give access to game files and allow for easy extracting, compilation, and decompilation of resources. Beside visual changes, like modifying textures and models, they will allow to change UI assets and script files. The majority of gameplay-related mechanics are written in scripts. Having access to these scripts will allow to create even more ambitious and complex modifications. If you're not a modder and you're wondering about real life applications, in short, all this means that from now on, people will be able to put their own textures on models to make them feel more personal (or cool, or whatever they wish!), or, say, substitute Roach's model with a unicorn (and ride it towards the setting sun). You will be able to use these mods when they get published. Also, we hope the community builds on these resources and, who knows, maybe some people who haven't ever dreamt of modding will start doing so? There might be future devs among you!"

Continue reading 'CD Projekt Red unleashes mod support into The Witcher 3' (full post)

'New Game+' mode announced for Deus Ex: Mankind Divided, and more

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

Deus Ex: Mankind Divided sounds better and better, apart from the possible downgrade in graphics that is happening, but on the gameplay side of things, we can't be happier.



Eidos Montreal recently took to Twitter to announce a new 'New Game+' mode for the game, with Executive Game Director Jean-Francois Dugas and Gameplay Director Patrick Fortier saying that New Game+ will let gamers find "even more about all the maps and the secrets" in Deus Ex: Mankind Divided.


The duo also talked about a few changes that the studio has made from Human Revolution to Mankind Divided, with the experience system being much more balanced and rewarding for players with the combat actions, something that they said would remove the feeling "that there is a 'right way' to play". Mankind Divided's protagonist, Adam Jensen, will have his Smart Vision upgraded, where it can be modified to reveal loot, characters, weapons, his ammunition type, and it can even be modified in the middle of combat. Very cool.

Continue reading ''New Game+' mode announced for Deus Ex: Mankind Divided, and more' (full post)

ARK: Survival Evolved competition includes $15,000 and Alienware PC

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

ARK: Survival Evolved continues to erm, evolve, with developer Studio Wildcard announcing the new ARK Dev Kit. ARK Dev Kit is a 'streamlined version' of the UR3 Editor, so that you can create and play with mods for ARK: Survival Evolved.




The studio has also announced the 'ARK: Survival Evolved Modding Contest' which is sponsored by custom PC maker Alienware, with the objective of the competition to use the ARK Dev Kit to create a new mod that impresses the judges. There is over $25,000 in cash and prizes up for grabs, with the grand prize being $15,000 USD in cash, an Alienware Area 51 gaming PC and an NVIDIA GeForce GTX 980 Ti video card.


Second and third place prizes are also impressive, with second place taking home $5,000 USD, an Alienware X51 desktop and an NVIDIA GeForce GTX 960 while third place receives $2,500 in cash and the same GeForce GTX 960 video card. The full details on the ARK: Survival Evolved Modding Contest can be found here.

Need for Speed's insane customization and gameplay teased in new video

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

A bunch of YouTubers have posted gameplay footage from Gamescom 2015, teasing the customization and driving gameplay from EA's upcoming Need for Speed.




The customization of the car you drive is absolutely insane, with every detail covered from spoilers to wheels, and bumpers to windscreens. We have six videos to show you, two above and four below. There are various parts to the video, with the customization of various vehicles in Need for Speed to the actual gameplay and drifting.

Continue reading 'Need for Speed's insane customization and gameplay teased in new video' (full post)

NPD: 34M core players spend average of 22 hours per week gaming

By: Michael Hatamoto | More News: Gaming | Posted: 1 week, 6 days ago

When it comes to gaming, we tend to really enjoy ourselves. A recent report from The NPD Group found 34 million core gamers in the United States spend an average of 22 hours each week playing. Core gamers are critical for the gaming market, as hardware manufacturers and software developers try to learn more about their target audience.




Core gamers are described as those of us playing at least five hours per week, using a PC, Mac, Microsoft Xbox 360, Xbox One, Sony PlayStation 3, or PlayStation 4 - while playing the following genres: action, adventure, fighting, flight, MMORPGs, racing, real-time strategy, shooters, RPGs, or sports games.


"Core gamers are really the lifeblood of the industry, spending tremendous amounts of time on their hobby of choice," said Liam Callahan, Industry Analyst at The NPD Group. "With the new console generation off to a great start, we can expect the amount of time spent gaming to increase as more core gamers adopt them."

Continue reading 'NPD: 34M core players spend average of 22 hours per week gaming' (full post)

Here's how to unlock 'Very High' quality Xbox One to PC game streaming

By: Derek Strickland | More News: Gaming | Posted: 1 week, 6 days ago

Windows 10's cross-platform game streaming functionality is largely seen as an impressive feature of the new OS, but there's a problem: Microsoft has capped the graphics at High Quality. But now gamers have found a way to raise the Xbox One to PC game streaming quality to Very High to fully harness the potential of enthusiast-grade rigs.




The Very High graphics setting for Xbox One to PC game streaming is still being tested by Microsoft, "High" is the current default ceiling for Xbox One to PC game streaming. Essentially Microsoft has just toggled the setting down a notch, and enabling the maximum settings is a pretty simple six-step process. After unlocking the new mode users have reported instances of lag due to the boost in required LAN network bandwidth that hit streams of up to 20mbps, so you'll want to check your router and cables.


We have the full step-by-step rundown below courtesy of NeoGAF.

Continue reading 'Here's how to unlock 'Very High' quality Xbox One to PC game streaming' (full post)

Guillermo del Toro is done with video games

By: Derek Strickland | More News: Gaming | Posted: 1 week, 6 days ago

With two failed projects including THQ's inSANE and the cancelled Silent Hills partnership with Hideo Kojima, Guillermo del Toro has had bad luck with video game adaptations, and now he's pretty much done.



"I have proven to be the albatross of video games," the famed director of Pacific Rim and Pan's Labyrinth said to ShackNews at a Comic-Con panel. "I joined THQ, and THQ goes broke. I join Kojima, and Kojima leaves Konami. I have decided, in order not to destroy anyone else's life, I have decided I will never again get involved in video games. Otherwise, I'll join someone and his house will explode, or something."


It's been revealed that del Toro works extremely closely to the projects he's a part of, including the failed THQ game and Silent Hills. "I was in an apprenticeship. I learned a lot from Kojima-san, of course, and I learned a lot from my experience at THQ. I did. It changed the way I see narrative. We put two years of work in THQ. It was insane. We mapped it out, we did the viable, we did the outlines, we did the screenplay. We did a bunch of stuff. I know some of the tricks, or the stuff that I wanted to learn, I learned. Then I went to the side of Kojima-san, because he's a master, and I can gladly say that we are friends and I love his work and I will continue learning from him as a friend. But I am not... if I join another video game, World War III will start."


Despite his unfortunate circumstances in the gaming world, del Toro has kept himself pretty busy, lending his immaculate talent on Pacific Rim 2 as well as a new season of the horror TV show The Strain. Also there's rumors that

Continue reading 'Guillermo del Toro is done with video games' (full post)

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