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Five Nights at Freddy's 4 is now available on the Steam marketplace more than two weeks ahead of its projected release date.
Rather than waiting until next month, Scott Cauthon, the game's creator and developer, finished the game early and went ahead and released it right away. Cauthon announced the news last night on the official Five Nights at Freddy's Steam community page, leading to resounding fanfare and applause. He said: "Ok, so as many of you already know, I'm bad with release dates. The game is finished. :) Enjoy!"
The game's release date has been pushed up twice now, as the game was originally slated to release on Halloween 2015, then was pushed forward to August 8.
Fallout Shelter has been a major success for Bethesda, generating more than $5 million in just two weeks, but that doesn't mean the game studio will create a large catalog of mobile games.
"We'd been thinking about [making Fallout Shelter] for a while. It was a case of 'We won't do it unless it's a good fit," said Pete Hines, VP of PR and marketing at Bethesda, in a statement to IGN.
"This isn't the start of a formula where every time we make a game we need to do a mobile game... that's not why Fallout Shelter was great. People appreciate the game because it doesn't have our hand in your pocket. It did monetization in a way that people didn't have a problem with."
Activision and Treyarch will launch a global multiplayer beta for Call of Duty: Black Ops 3 next month, in an effort to ensure a smooth game launch later this year.
The multiplayer beta will be available for the PC, Microsoft Xbox One, and Sony PlayStation 4. PS4 gamers will get first crack on August 19, while PC and Xbox One gamers will be able to start playing on August 26. The multiplayer beta will last just four days.
"During the beta, fans will have an opportunity to try the new momentum-based, chained movement system, find the perfect Specialist to fit their play style, get a feel for the new multiplayer maps and more," said Scott Lowe, communications manager at Activision, in a blog post.
It has been up in the air for a while, whether Rise of the Tomb Raider would be an actual exclusive for the Xbox, or whether it would be a timed exclusive. It's the latter, with Microsoft, Crystal Dynamics and Square Enix confirming that Rise of the Tomb Raider will indeed be released on the PlayStation 4 and PC in 2016.
Rise of the Tomb Raider will hit the Xbox One and Xbox 360 on November 10 of this year, while PS4 owners will have to wait until the end of 2016 to receive it, while PC gamers can enjoy it on Windows 10 and Steam early next year.
As a staunch supporter of Destiny's Titan class (Defenders do it best!), I get excited at the prospect of modeling an incredibly detailed miniature version of my in-game character on my desk...or shelf...or anywhere else.
But where are all the Destiny action figures? Halo has a ton of them, made by McFarlane Toys no less. What about Bungie's newest shooter? Bambaland has answered the call with their gorgeous new Titan action figure that features all the articulation, detail, and eye-catching glory you'd expect from a proper Light-infused space hero.
The only catch is that it's $190. Well the one that comes with the Hawkmoon is $190, maybe the basic retail versions are a little cheaper. At that price range it's clear that the figure is meant to be a handsome bounty sitting atop a collector's shelf of prized valuables. Most of us don't plan to buy it, but it doesn't hurt to window shop. So let's take a closer look, shall we?
The digital download of Metal Gear Solid V: The Phantom Pain, scheduled for release later this year, will only require 25.1 GB of free space for Sony PlayStation 4 gamers.
Considering how large some recent games have been, some of you may be happy to hear that Metal Gear Solid V: The Phantom Pain will only be about 25 GB. The massive open-world game is smaller than the PlayStation 3's Metal Gear Solid 4: Guns of the Patriots, which is about 26.6 GB.
The game features real-time cutscenes, very little audio files since Snake doesn't talk much, and good compression could attribute to the relatively small file size.
If you need to get caught up on all the Fallout action before Fallout 4, Bethesda has you covered with the Fallout Anthology pack. The bundle will be released in the United States on September 29 and will launch in October in Europe, Bethesda said in a blog post.
The Fallout Anthology includes Fallout, Fallout 2, Fallout Tactics, Fallout 3: Game of the Year Edition, and Fallout New Vegas: Ultimate Edition. It will cost just $49.99 and will be available for PC gamers only.
Fallout 4 is scheduled for release on the PC, Microsoft Xbox One, and Sony PlayStation 4 on November 10.
If you're in the market for a new GPU and have had your eye on Metal Gear Solid V, then NVIDIA has you covered.
For a limited time NVIDIA will hand out free copies of Konami's latest tactical espionage adventure to those who purchase a GeForce GTX 980 Ti, 980, 970, or 960 GPU or 980/970M notebook. The copies will be digital, much like NVIDIA's past promotions that include titles like The Witcher 3. Let's hope that this promo goes better than the ill-fated Arkham Knight fiasco.
Interestingly enough, the ex-Konami franchise creator Hideo Kojima released a new promo poster for the game, which can be found below. Kojima's name is markedly absent from the promo. After the heated controversy between Konami and Kojima and subsequent cancellation of the highly anticipated Silent Hills it's fair to say that the publisher has a lot riding on this one. They can't afford a blunder on any platform, especially not on PC.
Amid reports that professional eSports players were abusing Adderall during sanctioned tournaments, the Electronic Sports League (ESL), is taking steps crack down on performance-enhancing drugs in the world of pro gaming.
The Daily Dot reports that ESL is working alongside the World Anti-Doping Agency and the National Anti-Doping Agency to institute random drug screens for tournament participants. "We have known for some time that [performance enhancing drugs] would be a challenge at some point and we need to face that," the ESL stated. "As the stakes rise (we issue $500k per season of the Pro League alone) the athletes will push for whatever edge they can, however they can."
Due to the ramifications the ESL is hard-pressed to take action to put out the PR fire as soon as possible. Many key hardware titans have put their might under the banner of pro gaming, and these reports could very well blemish companies like AMD, NVIDIA, and Microsoft.
When people think of eSports, they likely don't think of physical injuries that could keep gamers out of major tournaments and high-profile events. However, it looks like repetitive motion injuries are taking their toll, with players reporting tendinitis, tennis elbow, trigger finger, and carpal tunnel syndrome as some of the injuries they're facing.
Many professional eSports players spend the majority of their day practicing, both in teams and individually, and hours of continued gaming can pose major health risks. It's not uncommon for professional gamers to spend at least half the day gaming, with another couple hours invested in replay analysis and film study.
"If you don't rest the body doesn't have a chance to heal itself, to go into a homeostatic state and say okay, now I can repair myself," said Dr. Levi Harrison, a hand and arm surgeon, in a statement to Motherboard. "Whether it's non-stop gaming or non-stop MMA training, the body doesn't like that, and there's a price."