Publisher Electronic Arts is bringing Titanfall 2, to gaming consoles this weekend, and yes it's free!
The free multiplayer demo will be starting on November 30, for all EA and Origin Access subscribers on Microsoft Xbox One, Windows PC and Friday December 2, for everyone else. Gamers will be able to download the Titanfall 2 trial direct from the PlayStation Store.
To make the deal even sweeter any progress that players gain during the free period will transfer to the original base game.
Battlefield 1 blog have posted today a thank you note for the Battlefest that occurred during the weekend. In this very same note, the developers revealed that a new custom game mode named "Line of Sight" will be coming later this week, a new map in December and plans for next year.
"Line of Sight" is a twist on the fan-favorite rush mode where only scout and medic will be available. However, scouts will have double bullet damage. Medics will need to balance out their loadout and bring the very best in them to help their teams win.
Players will be delighted to learn that they will receive a free map called "Giant's Shadow" in December. According to the devs, " you'll take part in the Battle of the Selle in the cold autumn of 1918, where a massive crashed airship casts its shadow onto the battlefield."
The Division's player base has dive bombed since launch, with a massive 97% drop in players since the peak launch of around 100,000 players - and now, Ubisoft has been caught red handed fluffing The Division's player base numbers.
In a recent interview with GameSpot, Ubisoft's VP of Live Operations, Anne Blondel, said: "Since the release of patch 1.4, we went back to the daily active users we had at launch, because people were [so impressed]". GitHyp on the other hand, adds: "while the numbers have in fact gone up after the latest Survival content update and 50% off sale on Steam, Ubisoft's latest claim doesn't hold up when taking a look at the actual player counts on Steam - which GitHyp has been tracking every hour since The Division's launch".
- The last week: 24,400
- One month ago: 6,300
- Peak: 113,000
BioWare saved the best for last at The Game Awards 2016 by showcasing its new Mass Effect: Andromeda gameplay footage in glorious 4K, introducing us to the next generation of the Mass Effect franchise.
While BioWare still hasn't revealed an official release date for Mass Effect: Andromeda, the studio almost did something better by showing off 5-minutes of absolutely incredible gameplay. While the footage was filled with eye-candy, it was also jam-packed with information: we saw the jetpack in action, the new flamethrower hand ability, we saw some Tech Combos in action (yes, combos are still in!), the new environment scanning ability, and got an in-depth look at the fluid combat. We also saw the new and improved dynamic Galaxy Map, and the extremely minimalist non-combat HUD, which only has a slim compass at the top with on-screen quest indicators.
On the combat side, we see some of the game's new skills in action, like the purple warp barrier shield that pops up like a wrist-mounted buckler, and even an orange kinetic barricade bulkhead that you can hide behind as cover. Ryder uses an awesome super attack by pressing both RT and LT together at the same time, unleashing a chaotic DBZ-like Warp strike to annihilate foes.
The Game Awards 2016 showcase saw Nintendo reveal two major gameplay trailers for The Legend of Zelda: Breath of the Wild, showing off the expansive world of Hyrule and dropping some flavor-filled lore.
The first trailer was just a 1-minute brief teaser, but the second clip was an entire hands-on gameplay demo of the Wii U version. Of course, Nintendo isn't about to show off the version on its new handheld-hybrid Switch console. Nintendo Treehouse alums Bill Trennen and Nate Bihldorff played through a quick section of the game, showing off some combat, exploration, inventory management, and much more.
While Breath of the Wild looks great, I have to say I'm not impressed by the overall graphics: the grass, for instance, is very jaggy while in motion, even with the distinct trade-offs that Nintendo has made with the cel-shaded graphics. I feel that the game isn't yet finished, and Nintendo is showing off little clips and teasers to get fans interested...but I don't feel this footage reflects the final version.
Yacht Club Games today announced Shovel Knight: Specter of Torment, a prequel adventure set in the beloved 16-bit world of the platformer franchise.
Specter of Torment isn't an expansion: it's a standalone game that will be "built from the ground up so that it can be a completely unique experience," and features a new character called Specter Knight, who wields an awesome scythe for some reaper-style platformer combat. Specter Knight has all kinds of new unique abilities and attacks, as showcased in the trailer, with all kinds of new bosses and areas to explore.
"Whoah! Did you get everything!? You'll not only play through Specter Knight's own story, but also see new areas, new music, new enemies, new objects, new boss fights, new weapons, new armors, and way, way more than ever before. Even the villainous boss knights have prepared new tricks and tactics!"
Arkane is rebooting Prey, and from what we've seen so far, the game looks pretty damn good: it has creepy psyhological horror, futuristic sci-fi concepts, and surprisingly chaotic FPS action. Now the studio has dropped yet another gameplay trailer for the game, showing off the kind of eerie content that awaits gamers in 2017.
In fact, Prey isn't actually a reboot or a remake--it's a re-imagining of the series. "Prey is not a sequel, it's not a remake, it has no tie with the original. You have to look at it as a re-imagining of the IP," says Raphael Colantonio, president of Arkane Studios and creative director of Prey.
"Prey isn't just about shooting aliens. It's more of a hybrid game where narratives mix with action and a little bit of an RPG layer. So you have some weapons, but you have lots of other things too, including powers you can learn from the aliens themselves."
Telltale Games confirmed that its next project will be a series based on Marvel's Guardians of the Galaxy.
Telltale's Guardians of the Galaxy game will be a five-part series and will be available on all gaming platforms, including consoles, PC and mobile devices. No official gameplay was shown off, nor did we get any kind of pictures of in-game screenshots. The studio is expected to open up a webpage for their Guardians of the Galaxy game, but it's not available just yet.
The Guardians of the Galaxy series is "coming soon" to PS4, Xbox One, PC and mobile devices, likely Android and iOS phones and tablets.
Hideo Kojima finally accepted his Industry Icon award at The Game Awards tonight, and the renowned Japanese dev took the opportunity to show off an amazing new Death Stranding teaser.
The new Death Stranding teaser trailer clearly showed that Guillermo Del Toro, one of Kojima's most beloved friends and leading horror director, will be feature in the game as a character. We also got our first look at what appears to be the game's sinister antagonist, who is played by the iconic Mads Mikkelsen. So that gives us three major stars joining the cast of Death Stranding: Guillermo Del Toro, Mads Mikkelsen, and Norman Reedus, who plays the principal protagonist.
The footage itself gave us a good look at what to expect from the game, as the black ink appears to be a kind of malefic infection that resurrects the undead. Mikkelsen is apparently a general who leads a platoon of horrible zombie skeletons, and Mikkelsen actually had these weird sparking black tentacles that wriggled everywhere. Keighley affirms that the Death Stranding reveal was running at full 4K on a PlayStation 4 Pro.
UPDATE: Duke Nukem isn't getting his own new game: the announcement is much more meager than we thought. Gearbox actually is remastering Bullestorm in a "Full Clip Edition," and if you pre-order the remaster you can play through the entire game as Duke Nukem himself. Check the reveal trailer below.
Original story is as follows.
The Game Awards showcase is about to kick off at 9PM EST with more than a few surprises, including what looks like a new Duke Nukem game from Gearbox.
Word around the campfire is that Duke Nukem is set to return to the gaming world in some fashion, and now Duke's voice actor Jon St. John pretty much confirmed the rumors. In a recent Facebook post, St. John said: "So...you've been hearing rumors about a famous character I voice...wondering waz up? You will know very very soon...and it is awesome!!!!!"
We're not sure if this is a brand new Duke Nukem game or if it's the remaster no one asked for (Duke Nukem: Forever), but St. John lends a lot of credence to a new game: the legendary voice actor replied in the affirmative when a fan asked him "More Duke?"