TweakTown NewsRefine News by Category:
I still remember when Crysis came out, I upgraded my entire system at the time to an Extreme Edition processor from Intel, and the latest GeForce 8800 GTX from NVIDIA. Man were those the days.
Well, that was 8 years ago and now we're here in 2015 with most games being made for consoles and pushed out far worse quality when they reach the PC. But, a modded version of Crysis (heck, even stock Crysis) looks better than most games out today by a long shot. There are some modded screenshots from 'Unreal' which look, well, unreal. Check them out below.
Microsoft has made good on its promise to bring customized button-mapping to all Xbox One controllers, adding a new level of interaction to the platform. The Xbox community requested the feature as part of the feedback program, and Redmond decided to cater to its fans and roll it out to the console. But as most Xbox fans already know, any good Xbox One news is accompanied by the inevitable bad news disappointments.
The button mapping appears to be universal for all Xbox One games; rather than having different control schemes on a game-by-game basis, it's a hard preset that games will recognize, meaning you won't have to reconfigure anything in-game. Being able to map your control scheme is a nice addition as it lets players change things up and universally tune up their controls to funky settings. The mapping feature also returns functionality to those controllers with broken buttons. Thankfully, we can now swap out the horrible analog-breaking sprinting control for games like Destiny and assign it to something less destructive.
Unfortunately, this feature has a caveat, just like nearly every functionality on the Xbox One. You can customize every in-game button but the left and right triggers, which can only be swapped. Games like Halo 5 already let you swap out different controller presets, but if you were hoping to use the left or right triggers to do something different, then you're out of luck.
As part of its huge holiday push, Microsoft is hosting its own Black Friday sale on Xbox LIVE that promises huge price cuts of up to 70% off across 150 different games.
Microsoft is really breaking out the big guns for the holiday season, and is actively trying to sway users over to Team Lime-Green's court. The Redmond tech giant knows that a ton of people are going to snag the $299 Xbox One bundles on Black Friday, so its slashing prices on more than 150 digital games so users can fill out their library.
From November 20-23, Xbox LIVE Gold subscribers will get early access to the Black Friday sale with savings up to 40-60% off select games. Major Nelson was quick to note that Gold members will also get an extra 10% off, so you might want to re-up your subscription to take part. If you've let your subscription lapse, Microsoft will let you get a full month of Gold for just $1 if you re-up from your Xbox 360, but we're not sure if this price counts towards renewed or brand new subs.
Intel has launched a new promotion that bundles three free games with purchases of select Skylake and Haswell Core i7 CPU's, including the anticipated Just Cause 3.
The Intel Enthusiast Game bundle emphasizes chaos and action, with over $100 of free games including Avalanche's upcoming open-world Just Cause 3, a copy of Valve's immortal shooter CS: GO, and premium credit for the free-to-play World of Warships game. After buying a qualifying Haswell or Skylake CPU, users can redeem their voucher at Intel's promo site. We're not sure if the keys are for Steam versions of the games, but likely so.
Qualifying purchases include the full range of Intel Core i7 Haswell CPU's from the Core i7-4770 S to the expensive Core i7-5960X, as well as the new Skylake Core i7-6700 and Core i7-6700K processors. Newegg notes that all keys must be used and redeemed by February 16, 2016.
Eidos Montreal today announced some disappointing news for Deus Ex fans: the newest entry, Mankind Divided, has been hit with a significant delay. Mankind Divided was originally planned to release in February, but has now been pushed back all the way to August to "exceed player expectations".
In a recent update, the devs revealed that Mankind Divided will now release on August 23, 2016, pushing back the game into a new quarter of 2016.
"Expectations for Mankind Divided are extremely high, and we not only want to meet those expectations but exceed them," said Eidos-Montreal studio head David Anfossi. "We're confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations, and refinement to meet your high standards. In order to achieve this, we need to move the release date of the game to August 23, 2016."
Known for their large presence in the StarCraft II, Dota 2 and League of Legends scenes, Korean gaming team MVP has announced entrance to the CSGO scene with ex-team m0nster.
Coached by Counter-Strike veteran 'termi', he will be bringing his experience from competing with WeMadeFOX and e-STRO into the new age, helping the roster settle into their new gaming house and full time gaming schedule.
Termi told HLTV that his position as a head coach and not a player wasn't so much a personal one, stating "I feel like I have a duty to show the strength or the possibility of Korean CS to the world, and I think that I will be able to do this by coaching the young players. I know it will take some time to show ourselves in the world competitions, but I assure you that it will be soon."
EA is a little more open with details regarding the DLC for Star Wars: Battlefront now that the game has launched, teasing that the first DLC will launch in early 2016.
EA said: "Expand your galaxy with the Star Wars Battlefront Season Pass*. Get 4 upcoming digital expansion packs filled with new content that will take you to new locations across a galaxy far, far away. Act now to secure two-week early access to each expansion pack and an exclusive "Shoot First" emote. The first expansion pack will be released in early 2016. Stay tuned for more details on Star Wars Battlefront Season Pass* in the coming weeks".
We found out more details on the DLC not too long ago, with AMD also announcing it will be bundling Star Wars: Battlefront with its Fiji-powered video cards, like the R9 Fury X. EA also talked about its plans on making a bunch more Battlefront games, which has us both excited and frightened.
Now that Star Wars: Battlefront is here, AMD has announced it is bundling the new first-person shooter from EA DICE with their latest Fiji-powered video cards, including the Radeon R9 Nano, R9 Fury and R9 Fury X.
AMD owners will be able to redeem their Star Wars: Battlefront key until January 31, 2016, when the promotion ends. AMD doesn't have an unlimited number of keys, with the chipmaker noting that the campaign period ends on January 31, 2016 or "when supply of Key Codes is exhausted, whichever occurs first".
In order to redeem your Star Wars: Battlefront key, you'll need to redeem it by February 29, 2016 at the latest, after which the AMD Unique ID you'll need to redeem your key will be invalid. You'll need to visit this site to redeem your key.
Not content with reigning over almost every facet of gaming, industry titan Electronic Arts has set its sights on conquering the open-world action genre that's currently dominated by Assassin's Creed.
In order to make its own Assassin's Creed-style game, EA will use the prowess of ex-Ubisoft dev Jade Raymond who played a critical role in the Assassin's Creed franchise. Raymond joined up with EA earlier this year to found the Montreal-based studio Motive.
"We've never really operated in the largest genre of gaming, and that's the action genre," EA's CFO Blake Jorgensen said during a presentation at the UBS Global Technology Conference. "That's the Assassin's Creed-style games; more open-world, more single-play versus multiplayer. It's not been an area that we've operated in. We recently hired Jade Raymond, who was behind the Assassin's Creed franchise for Ubisoft and she will be building an action genre for us through a studio we're building out in Montreal right now. So a lot of excitement around the action genre."
JRPG fans rejoiced when they heard Tales of Zestiria was making its way to PC this year, the first game in the series to do so, but one of many similar titles in recent years.
It's a great port, too, except for the crippling 30 FPS cap. Fortunately, the community has come together to release TZFix, a tool that not only increases the maximum framerate to a much smoother 60 FPS, but fixes various issues, including stutter, Steam broadcasting, the aspect ratio in FMVs, the UI, and in the field, and the Field of View in the field as well. And then there are the feature additions of significantly increased character shadow detail, and a framerate counter with "instantaneous frametime" (not precisely sure what this means, but possibly a handy frametime graph for stutter detection and such).