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The rush towards photo-realistic games is, in my opinion, held back so much by consoles. Well, with the PS4 Neo and Xbox Scorpio expected out in 2017 with 4 TFLOPS and 6 TFLOPS of performance, respectively - can we expect a large jump in graphics?
According to Epic Games co-founder Tim Sweeney, we're getting to the point where we have photo-realistic static scenes without humans with static lighting. During an interview with GameSpot, Sweeney said: "You know, we're getting to the point now where we can render photo-realistic static scenes without humans with static lighting. Today's hardware can do that, so part of that problem is solved. Getting to the point of photo-realistic dynamic environments, especially with very advanced shading models like wet scenes, or reflective scenes, or anisotropic paint, though...maybe forty Teraflops is the level where we can achieve all of that".
Sweeney continued, saying that we're going to need an algorithm to work it all out - as throwing more computing power behind it isn't the only solution. He added: "Not with humans. Humans are the harder part, but that's just ...We know exactly how real-world physics of lighting work, and so that's just a matter of brute force computing power. Give us enough computing power, and we can do that. We could do that today with algorithms that we know. Humans are a much harder problem, because rendering faces and skin is hard enough, but you quickly realize that the challenge with rendering humans is having realistic human motion to display".
At the Star Wars Celebration in Europe, Visceral Games' Amy Hennig revealed some more tidbits about the studio's upcoming Star Wars action game set for 2018, including the studio's process in adapting the magic of the old films into their new game.
Amy Hennig has made it clear that Visceral Games' new action-based Star Wars game will have its own unique storyline. In fact, everything about the game will be brand new, but it'll still be deep-rooted and authentic to the existing Star Wars universe. Visceral's new creative director (Hennig) delivered a meaty speech on her methods to ensuring the game not only lives up to the films, but also delivers completely fresh gameplay.
Hennig starts off by telling us this game will be completely unique and new: "We're writing an original Star Wars story, with new characters, new locations, new tech, new creatures...you name it." Although everything will be new, the game still has to fit into the established motifs and themes of the franchise, so Visceral has to work very very closely with the loremasters at Lucasarts...but they've been digging deep into the font of knowledge the team has to offer. "Our game is a long ways out, we don't have a name yet, but we've been working hard on it and digging in with our partners at Lucasfilm. It's critical to have this collaborative relationship with our partners at Lucasfilm. All of it has to sit authentically alongside the stuff people know now."
At the Star Wars Celebration in Europe, EA has revealed that Battlefront's anticipated offline mode will drop quite soon--in fact, it's dropping next week.
Battlefront's new free Skirmish mode, which allows gamers to play offline, is coming to all platforms on July 21. Skirmish mode is more of an offline setting than a mode, and allows users to enjoy the game's "most popular modes" like Walker Assault and Fighter Squadron without needing to be online. PS4 and Xbox One players can take Skirmish's offline play a step further with split-screen co-op play on the same system.
"Skirmish will offer players the ability to play across two of Star Wars Battlefront's most popular modes on a difficulty level of your choosing. While offline, you can take to the battlefront in Walker Assault, or to the skies in Fighter Squadron. With multiple locations that span the Star Wars universe, Skirmish brings a new way to enjoy Star Wars Battlefront and there is even an option for coop split screen. (Console only)"
EA has revealed the final expansion pack for Star Wars: Battlefront will tie into the upcoming Rogue One film slated later this year.
Battlefront's fourth and final expansion pack will be called Rogue One: Scarif, and will be set on the film's paradise planet of Scarif. The expansion will drop in December, and promises to "continue the battle with heroes from Rogue One: A Star Wars Story and explores a new planet from the upcoming film," according to the announcement page. Scarif's playable heroes will be Director Orson Krennic and Jyn Erso. Season Pass owners will get two weeks early access to Rogue One: Scarif.
EA also revealed that the upcoming Death Star expansion will drop in September, bringing a bunch of new combat to the game including new vehicles, blasters, and Star Cards. The Death Star expansion also two new heroes like Chewbacca and Bossk, and all-new maps set in interstellar space outside of the Death Star and its turret-filled trenches to ultimately recreate Luke Skywalker's death-defying run.
Activision released a new in-game campaign trailer for Modern Warfare Remastered, showing off the mission Crew Expendable rendered in the enhanced new graphics. Naturally the remaster looks quite impressive, with improvements across the board, but gamers are eager to just see how big of a leap the new version is over the beloved 2007 original. The results show there's a world of difference between the two games.
YouTuber Candyland has just posted up a video that compares the new Modern Warfare Remastered side-by-side against the original Modern Warfare. Even though the original is running on PC with max graphics settings, MW: Remastered gives it quite a thrashing in every way possible with eye-popping upgrades to lighting/shadows, water effects, atmospheric fog/smoke effects, character facial details, depth of field, particles--and pretty much everything else.
It's also worth noting that most of the video compares still screenshots against one another rather than actual video, but the last minute and a half is side-by-side gameplay footage. Modern Warfare Remastered is looking absolutely amazing, and Call of Duty fans are still pretty mad about having to buy the new CoD: Infinite Warfare to get it.
Pokemon GO is spreading further than Nintendo could've ever wished for, with Virgin Active now jumping into the hype wave announcing the world's first ever Pokerun.
Virgin Active's upcoming Pokemon GO 5K workout is a free guided 5K run along key London PokeStops, with a qualified personal trainer starting and finishing at Virgin Active's Walbrook Club. There will be a section of the run that will take place alongside the river Thames, which will allow Pokemon GO players to catch water Pokemon.
Pokemon GO players will be challenged with interval outdoor bodyweight training, with a workout that will consist of press ups, tricep dips and lunches, reports VR Focus. The Pokemon GO 5K workout is perfect for Pokemon GO players, as your eggs will need 2K of travel, while some need 5K - so if you participate in the run, you can put your egg into an incubator, and by the end of the 5K workout, you will have a new Pokemon.
Battlefield 1 is already looking like one of the best-looking games to be released in 2016, but it looks washed out - unfortunately, that's what war probably looked like back 100 years ago, and that's the look DICE went for.
YouTuber 'jackfrags' has released a new video from the Battlefield 1 closed alpha phase, with some color correction applied using the BF1 Cinematic Tools released by Hatti Watti. Color correction was used, and the HUD was completely removed - providing an amazing look at a custom Battlefield 1.
Let's hope that DICE have seen this, and provide an option for the more colorful, HUD-less Battlefield 1 when it launches later this year. Remember to watch the video in 4K 60FPS, as it's truly glorious.
Ubisoft found itself in hot water over the downgraded graphics in Watch Dogs, and it looks like the publisher has learnt its lesson for its sequel, which is due out very soon.
During an interview with The Evening Standard, Ubisoft Montreal's Dominic Guay - Senior Producer on the Watch Dogs franchise said that the world of Watch Dogs 2 has much bigger than the original. Guay added: "Watch Dogs 2 uses an evolved version of the first opus technology. With many years passing doing R&D on this hardware generation, we were able to expend the game's graphics significantly".
Guay also said: "The San Francisco Bay area is a great place to have long view distances with high detail and atmospheric effects. The lighting and effects are more realistic and the world much more detailed and dynamic. The game world is more than twice as big as the open world in Watch Dogs. But beyond size, it is much more of a varied, dynamic, and flavourful setting. It encompasses San Francisco, Oakland, part of Marine county, and a scaled down version of Silicon Valley".
Watch Dogs 2 is due out on the PS4, Xbox One and PC on November 15.
Whether you're a grognard who likes the video games "how they used to be" or you like the newschool and the oldschool, Fallout 1.5: Resurrection is here. A mod, Resurrection takes place between 90s darlings Fallout and Fallout 2 and offers a new story to play through. The setting: New Mexico.
It's been in production for 10 years, and features about as much content as the original Fallout (which is to say a lot). Among what's included: new characters, locales, and quests, and multiple quest solutions.
Resurrection requires only a copy of Fallout 2 and the mod itself to get started. No need to fiddle around with mods either, as it already includes the High Resolution Patch and the Sfall tweak pack for the most pleasant experience possible.
Sony's new 4K-ready PlayStation Neo console may release this year for a surprisingly cheap price point, if recent Amazon listings can be believed.
According to VG Leaks, Amazon Spain has listed a curious PlayStation 4 console for 399 Euros ($399 since tax is included in Euro prices) and an October 13, 2016 release date. So it looks like the PS4 Neo could launch alongside the PlayStation VR--Neo and Morpheus together. The retailer has pulled the listing shortly after the news broke out, adding even more plausibility that the listing was indeed accurate. Given Amazon Spain already has the original PS4 listed, the leaked listing could be for the new PS4K or the upcoming PS4 Slim model.
Although we don't know exactly when the PS4 Neo will launch, there's a lot of evidence that points towards an October release. An October launch lines up perfectly with the timeline put forth by French games distributor Innelec, who said the PS4K would launch in 2016. If recently leaked Sony internal slides are genuine, Sony has set a mandate that all PS4 games released in or after October must support the new PS4 Neo--further corroborating a release date.