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Gaming Posts - Page 6

Multi-GPU support axed for Batman: Arkham Knight

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 4 days ago

The recent major patch for Batman: Arkham Knight improved the performance among other things, but multi-GPU support was still nowhere to be seen, leaving some to wonder if it would ever arrive. Well, developer Rocksteady has confirmed on the Steam forums that it's been axed.




"We've been working with our development and graphics driver partners over the last few months to investigate utilizing multi-GPU support within Batman: Arkham Knight," they write. "The result was that even the best case estimates for performance improvements turned out to be relatively small given the high risk of creating new issues for all players. As a result we've had to make the difficult decision to stop work on further multi-GPU support. We are disappointed that this was not practical and apologize to those who have been waiting for this feature."

Continue reading 'Multi-GPU support axed for Batman: Arkham Knight' (full post)

Fallout 4 player builds massive working Rubik's Cube

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

For all of its time-absorbing tinkering, Fallout 4 has been aptly described as "Settlement Simulator 2015". Many gamers have spent thousands upon thousands of hours perfecting their digital homesteads and massive cities (myself included), pushing the limit as far as possible while giving birth to amazing feats of ingenuity.




This latest creation is a prime example of simulation mastery. Reddit user Theowest has created a gigantic working Rubik's Cube with Fallout 4's workshop system, putting a good portion of workshop creations to shame. The Rubik's Cube creation took over 25 hours to build and is powered by an absurd power matrix consisting of some 180 generators and thousands upon thousands of power cords. The sheer scope of the project is awe-inspiring, especially since most people can't keep track of a single power grid...not to mention hundreds of them.


You might be wondering how you unlock those fancy LED lights, as a quick cursory scan of the vanilla Fallout 4 workshop doesn't have them listed. Certain settlement cosmetics are unlocked with issues of the Picket Fences magazine, which is scattered throughout the wasteland. We're currently prepping up a workshop and settlement guide that will feature a ton of basics and advanced tips, as well as a full sheet of the Picket Fences magazines.

Continue reading 'Fallout 4 player builds massive working Rubik's Cube' (full post)

French CS:GO team pulls out of tournament due to terrorism concerns

By: Chris Smith | More News: Gaming | Posted: 1 week, 4 days ago

For the uneducated, professional gamers are the type of people who sit in their mothers' basement all day staring into a CRT monitor and eating Doritos. However, an outside threat has had a real impact on eSports today, with French team EnVyUs cancelling their flights to the Intel Extreme Masters in San Jose amid safety concerns.




Marked as one of the best teams on the globe this is certainly a hit for the global competitive scene, but things will carry on nonetheless. Counter Logic Gaming has been asked to step up in place of this French team, allowing them a spot at the title.


In clarification, it seems that decision wasn't solely made by the gaming team's management either. Reports state that EnVyUs was on the way to the airport when the facility was being evacuated and flights were diverted.

Axiom takes another blow, loses Heart

By: Chris Smith | More News: Gaming | Posted: 1 week, 5 days ago

After the devastating news of Axiom coming to a close and it's owner TotalBiscuit announcing his terminal cancer, the wake of this shutdown has had a further effect on players, seeing StarCraft II professional 'Heart' now announce his retirement.




Telling fans that he doesn't "feel the hear anymore," Heart decided that the closure of Axiom was the right time for him to call it quits. While Heart stated that he's extremely thankful for everything that Axiom had to offer, there has been no mention as to if he will stick around the casual or streaming scenes whatsoever.


"Thank you all so much for all the great memories," closed this Korean StarCraft II professional. You can wish him well on Twitter, here.

Just Cause 3 trailer drops in 4K, before its December 1 release

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

With the release of Just Cause 3 right around the corner, Square Enix along with developer Avalanche Studios have released the latest trailer for the game, in 4K.



Just Cause 3 is powered by the Avalanche Engine, with the 4K trailer showing off just how gorgeous the open-world game is. If you've got a 4K display, definitely check it out in 4K, as it truly does look gorgeous. The in-game destruction looks absolutely incredible. The trailer looks like the 4K gameplay is hitting 60FPS, so I can't wait to try it out myself and get some chaos going.

Continue reading 'Just Cause 3 trailer drops in 4K, before its December 1 release' (full post)

Rainbow Six: Siege open beta kicks off between November 25-29

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

Ubisoft is hosting an open beta for its upcoming first-person shooter Rainbow Six: Siege, with the open beta taking place on the Xbox One, PS4 and PC between November 25-29.



The open beta will allow Ubisoft to do some last minute tweaks to Rainbow Six: Siege before it launches on December 1. In the latest TV advertisement for Rainbow Six: Siege, Idris Elba stars to push the game a little further before it drops on December 1.

Continue reading 'Rainbow Six: Siege open beta kicks off between November 25-29' (full post)

Rocket League's next premium DLC 'Chaos Run' drops next month

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

The next premium DLC pack for Rocket League will be released next month, with Chaos Run including a new arena that will be free for all Rocket League players.



The new arena is called Wasteland and is a map based on Rocket League's predecessor Supersonic Acrobatic Rocket-Powered Battle-Cars. Wasteland will be the first "nonstandard" arena for Rocket League, where it will feature a banked perimeter, a wider pitch, and different boost placements. The Chaos Run DLC will cost $3.99, and will include two new cars.


The two new cars are known as Ripper and Grog, with the Chaos Run DLC including new decals, paint types, wheels and more to customize them and other competitors in the fleet. Here we have a full list of what's included with the Chaos Run DLC:


  • 2 New Battle-Cars, Ripper and Grog
  • 12 New Decals (six for each new Battle-Car)
  • 2 New Paint Types (Camo and Sun-Damaged)
  • 2 New Wheels (Ripper and Grog)
  • 2 New Rocket Trails (Sandstorm, Nuts and Bolts)
  • 3 New Toppers (Boombox, Cow Skull, Mohawk)
  • 3 New Antennas (Bomb Pole, Radioactive, Retro Ball - Wasteland)
  • 5 New Trophies

Continue reading 'Rocket League's next premium DLC 'Chaos Run' drops next month' (full post)

Remedy PR boss praises Star Wars: Battlefront, says 'less is more'

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

Star Wars: Battlefront is finally here, and while gamers might be torn on the first-person shooter from EA and DICE, the PR boss of Remedy had some choice words to add. Remedy Entertainment is the developer behind huge hits like Max Payne, Alan Wake and the upcoming Xbox One exclusive Quantum Break.




Remedy PR boss Thomas Puha posted on his Twitter account some of his thoughts on Battlefront, where he said: "[I'm] really glad #StarWarsBattlefront is simple and has less modes and stuff. I don't get into many games anymore since they have so much stuff". Now, while I understand that in a way, we don't want watered down games because some people are too busy, or find it hard to get a handle on the game.


Puha added: "Having a lot of features and 'stuff' in a game doesn't mean it's giving lotto value for my money. Less is more". Now this is a quote to keep... "less is more". We should remember that for Quantum Break, as it will most likely be a play once and forget it game, so maybe this is why Puha hints towards this type of mantra. To finish it off, Puha said it's fine to "complain Battlefront does not have a lot of features, but don't be surprised. Game had to be made in about two years". He added: "Its stunningly good considering that".

Even after 8 years, Crysis is still one of the best looking games

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

I still remember when Crysis came out, I upgraded my entire system at the time to an Extreme Edition processor from Intel, and the latest GeForce 8800 GTX from NVIDIA. Man were those the days.



Well, that was 8 years ago and now we're here in 2015 with most games being made for consoles and pushed out far worse quality when they reach the PC. But, a modded version of Crysis (heck, even stock Crysis) looks better than most games out today by a long shot. There are some modded screenshots from 'Unreal' which look, well, unreal. Check them out below.




Xbox One's new button mapping feature is actually quite limited

By: Derek Strickland | More News: Gaming | Posted: 1 week, 5 days ago

Microsoft has made good on its promise to bring customized button-mapping to all Xbox One controllers, adding a new level of interaction to the platform. The Xbox community requested the feature as part of the feedback program, and Redmond decided to cater to its fans and roll it out to the console. But as most Xbox fans already know, any good Xbox One news is accompanied by the inevitable bad news disappointments.




The button mapping appears to be universal for all Xbox One games; rather than having different control schemes on a game-by-game basis, it's a hard preset that games will recognize, meaning you won't have to reconfigure anything in-game. Being able to map your control scheme is a nice addition as it lets players change things up and universally tune up their controls to funky settings. The mapping feature also returns functionality to those controllers with broken buttons. Thankfully, we can now swap out the horrible analog-breaking sprinting control for games like Destiny and assign it to something less destructive.


Unfortunately, this feature has a caveat, just like nearly every functionality on the Xbox One. You can customize every in-game button but the left and right triggers, which can only be swapped. Games like Halo 5 already let you swap out different controller presets, but if you were hoping to use the left or right triggers to do something different, then you're out of luck.

Continue reading 'Xbox One's new button mapping feature is actually quite limited' (full post)

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