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Gaming Posts - Page 5

Steam nixes flash and daily discounts during big season sales

By: Derek Strickland | More News: Gaming | Posted: 1 week, 3 days ago

If you're a gamer, one of the major highlights of any season is Steam's rotating sales. The digital marketplace throws huge sales for various occasions, offering steep discounts on a smattering of PC games during the summer and holiday months alike. This time around Valve is trying something new and has confirmed some key changes to its sales format.




In a recent post in the Steamworks Developer Group, Valve has confirmed that it won't be holding Daily Sales and Flash Sales simultaneously with its big-name seasonal sales. Basically this means that all the discounts will be unleashed all at once, rather than being timed via countdowns. These changes will take place during the upcoming Autumn Sale, which starts on November 25th, and the huge Holiday Sale, which starts on December 22.


"In past sale events, we've asked for two discounts-a duration discount that runs for the length of the sale, and a feature discount that runs in the event that a game is featured on the front page. This year, to optimize the sale for customers and to allow us to feature and recommend your products in more ways to more customers, we're asking for just one discount, to run the length of the sale."

Continue reading 'Steam nixes flash and daily discounts during big season sales' (full post)

'It wouldn't be right to continue creating Dark Souls,' says Miyazaki

By: Derek Strickland | More News: Gaming | Posted: 1 week, 3 days ago

Hidetaka Miyazaki is responsible for creating one of the most dedicated cults in video game history. The Souls universe has given way to a tremendous following that transgresses the normal bounds of fandom; in a way, it's a kind of religion. But like all great things, the Souls franchise has to come to an end, and Miyazaki affirms that Dark Souls III will indeed be the blood-soaked elegy of the harrowed universe.




"I'm considering Dark Souls 3 to be the big closure on the series," Souls creator and macabre master Hidetaka Miyazaki said in a recent interview with Gamespot. "I don't think it'd be the right choice to continue indefinitely creating Souls and Bloodborne games. Dark Souls 3 will mark the last game where the development project began before I became president. "


The devs at From Software made their mark with a number of games, facilitating their medieval style with the King's Field games, but became most famous for the Souls series. Thanks to Dark Souls--and Demons Souls--From Software has become revered, but the team is eager to try something new and fresh. That's not to say that their next project won't have mythical and phantasmal aspects to it.

Continue reading ''It wouldn't be right to continue creating Dark Souls,' says Miyazaki' (full post)

Fallout 4 patches will reach the PC first, Xbox One and PS4 to follow

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Bethesda has announced through a new blog post that the PC version of Fallout 4 will be patched first, with the Xbox One and PS4 patches to follow after. It feels like we're living in a Bizarro world right now.




The developer says that Fallout 4 is its "most robust and solid release ever", but knows that the game is far from polished. In a blog post, Bethesda said: "It's true that the freedom our games offer you can lead to unintentional consequences that are sometimes bad, when the game combines too many unexpected elements at once. Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we're happy that Fallout 4 is our most robust and solid release ever, and we'd like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development".


Bethesda added: "Our process for updating the game will include releasing a beta patch on Steam, followed by full release on PC, then release on the consoles. This process has worked well for us in the past and allows us to get more fixes out faster". Bethesda also added that we should "[e]xpect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge".

Overwatch beta requires GTX 650 or HD 7950 to hit 60FPS on medium

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Blizzard kicked off a closed beta of Overwatch a few weeks ago, but there'll be an open beta for select players between November 20 at 9AM PST and November 23 at 9AM PST.




The Overwatch beta is an invitation-only event, with Blizzard saying it would invite "a lot more players in North America and Europe". The developer has also published the minimum and recommended requirements for the Overwatch beta, with some strong GPU requirements at 60FPS on medium details.


Minimum (targeting 30fps):


  • Operating system: Windows Vista/7/ 8/10 64-bit (latest Service Pack)
  • Processor: Intel Core i3 or AMD Phenom X3 865
  • Video: NVIDIA GeForce GTX 460, ATI Radeon HD 4850, or Intel HD Graphics 4400
  • Memory: 768 MB VRAM, 4 GB System RAM
  • Storage: 7200 RPM with 5 GB available HD space


Recommended (targeting 60fps on Medium settings):


  • Operating system: Windows Vista/7/ 8/10 64-bit (latest Service Pack)
  • Processor: Intel Core i5 or AMD Phenom II X3, 2.8 GHz
  • Video: NVIDIA GeForce GTX 660 or ATI Radeon HD 7950
  • Memory: 2 GB VRAM, 6 GB System RAM
  • Storage: 7200 RPM with 5 GB available HD space

Bethesda has sold over 2 million copies of Fallout 4 on Steam so far

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

Bethesda may have shipped 12 million copies of Fallout 4 worth a huge $750 million, but what about Steam sales? According to Steamspy's stats, over 2 million copies of Fallout 4 have been sold on Steam so far.




If the sales are this strong this early on, we should only expect them to continue to rise. It has only been just over a week since Fallout 4's release, so where do you think it'll be in another 2-3 weeks? We could be looking at 3-4 million sold on Steam by then.

Sony successfully emulates PS2 games on PlayStation 4

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Update: Sony has delivered the following statement to Wired, but hasn't officially confirmed disc-based PS2 support on the PS4: "We are working on utilizing PS2 emulation technology to bring PS2 games forward to the current generation. We have nothing further to comment at this point in time."


With Microsoft opening up its next-gen console to new heights with the oft-requested backward compatibility feature, Sony has been left out in the cold with its paltry and unpopular PS Now rental service. Now it looks like Sony could be reversing this with a major effort to make PlayStation 2 era games backward compatible on the PS4--a move that could hit Microsoft pretty hard.



The PS4 release of EA's new Star Wars: Battlefront brought something even more exciting that galactic conquest. Certain bundles of DICE's new shooter comes packed with a download code for PS1 and PS2 classics like Star Wars: Bounty Hunter, Star Wars: Jedi Starfighter, and Super Star Wars, which are all playable on the PS4. If Sony can do it with these games, what's stopping it from unleashing fully disc-based PS2 support?


A recent analysis from Eurogamer's Digital Foundry goes into the guts of Sony's PlayStation 2 emulation on the PS4, showing how digital PS2 games actually look on the PS4 without being streamed on PS Now. The games are heavily upscaled to match the PS4's HD fidelity, yet PS2 emulation delivers fluid performance with up to 60 FPS.

Continue reading 'Sony successfully emulates PS2 games on PlayStation 4' (full post)

Chris Roberts unveils Star Citizen footage, with Mark Hamill rendered

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

With the release of Star Wars: The Force Awakens right around the corner, Roberts Space Industies has a bit of marketing power to show off with Mark Hamill starring in Star Citizen.



Hamill plays Lt Cdr Steve 'Old Man' Colton, with RSI unveiling the first in-game footage of Hamill in Star Citizen, with the video above (available in glorious 4K) having Hamill step into a ship and say "fire her up". This should be enough to excite any Star Wars, Star Citizen, Wing Commander, Chris Roberts or Mark Hamill fan... and there's a lot of them.



Better yet, RSI has released a behind the scenes look at Mark Hamill's work in Star Citizen, too.

Continue reading 'Chris Roberts unveils Star Citizen footage, with Mark Hamill rendered' (full post)

Star Citizen's first-person shooter module steps into beta very soon

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

Can you believe that the Kickstarter campaign for Star Citizen kicked off three years ago, and part of that anniversary event sees developer Roberts Space Industries get closer to launching the beta of the first-person module for Star Citizen in the next few weeks. The latest update will deliver most of the content we saw at CitizenCon, but we should expect some of the following to be included:




  • Eight missions including dogfighting and extra-vehicular activity (EVA)
  • 20-plus random encounters
  • One weapons-filled player-vs-player battle arena
  • An area with an ongoing battle between pirates and security forces
  • 12 to 16 playable ships
  • Multiple locations including three space stations, nine repair and refueling locations and the gas giant Crusader
  • A party system
  • Player healing
  • A mission manager and journaling system


Chris Roberts added: "Core FPS functionality will be there. That will progress as we do more drops", adding that it will grow to include player actions like vaulting, sliding and the ability to grab ledges. The new update will also bring reworked flight controls, which will include something similar to a supercruise mode for fast-travel, as well as a quantum drive for traversing the stars.

Check out these screenshots of Fallout 4 in 5K, or 5120x2880

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

Fallout 4 might look great at 1080p, but we all know 2560x1440 and 4K are the resolutions when these games really excel. But what about 5K? What is 5K? Well, it's a huge 5120x2880, with only a handful of screens capable of the mammoth resolution on the market.




PC Gamer used a filter in ReShade to make the 5K screenshots look like old photographs, and the results are insanely awesome. Check out the 5K screenshots above, and below we have even more. Keep in mind that the screenshots are around 5MB each, so don't say we didn't warn you when you click over for more images, as it will hit your bandwidth quickly.

Continue reading 'Check out these screenshots of Fallout 4 in 5K, or 5120x2880' (full post)

Multi-GPU support axed for Batman: Arkham Knight

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 4 days ago

The recent major patch for Batman: Arkham Knight improved the performance among other things, but multi-GPU support was still nowhere to be seen, leaving some to wonder if it would ever arrive. Well, developer Rocksteady has confirmed on the Steam forums that it's been axed.




"We've been working with our development and graphics driver partners over the last few months to investigate utilizing multi-GPU support within Batman: Arkham Knight," they write. "The result was that even the best case estimates for performance improvements turned out to be relatively small given the high risk of creating new issues for all players. As a result we've had to make the difficult decision to stop work on further multi-GPU support. We are disappointed that this was not practical and apologize to those who have been waiting for this feature."

Continue reading 'Multi-GPU support axed for Batman: Arkham Knight' (full post)

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