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It looks like Guerrilla Games next title could be something worth getting excited over, with industry insider 'Shinobi602' saying that Guerrilla's upcoming PlayStation 4 exclusive will be called Horizon.
Horizon will reportedly be an open world RPG exclusive to the PS4, with Shinobi602 saying it will be released next year. The insider added: "To update on that a little further, it's almost assuredly a 2016 title at this point. From what I hear, some things were still being prototyped as recently as the beginning of this year".
We might see or hear about Horizon at E3 2015 next month, especially since the game is said to be arriving next year. Guerrilla will want to hype it up as much as possible between now and then.
With Ubisoft delaying The Division into 2016 not too long ago, we are still trying to work out when the company will release its open-world RPG. Now, we might know, according to a listing on Amazon.
The listing states that The Division will be launching on February 28, 2016 - so not too far into 2016. Ubisoft promises that we'll see much more on The Division at E3 2016 next month, where the company has teased: "All of us at Massive, Reflections, Red Storm Entertainment and Ubisoft Annecy want to ensure the game not only meets our high expectations but also those of our fans and players alike. We are proud of what we have achieved so far and can't wait to show you more next month at E3!"
The last time we heard about The Division was when Ubisoft announced that a fourth studio had come in to help out. Ubisoft Annecy is the latest studio to lend a hand, joining Massive, Reflections and Red Storm Entertainment.
With DICE rolling out future DLC for free to all Battlefield 4 gamers, the Spring Patch which drops later this month on all platforms will be something that gamers will be excited over.
The new Spring Patch will offer up five new guns, a revamped damage, fall off and suppression model for the guns, and the return of Gun Master. Gun Master is something that was a fan favorite back in Battlefield 3: Close Quarters, and is played like a Team Deathmatch game, except with a big twist. You don't get to choose the weapons you use, with weapons being swapped every time you get two kills in a row on an opponent, and whoever is the first player to get a kill with the final weapon, wins.
The PC version of Battlefield 4 is also getting an injection of stability, with the Battlefield 4 Community Test Environment, or CTE, being used to find the problems, and fix them. The Spring Patch focuses on the crashes and issues with both the game client and server. DICE is asking that all gamers update their graphics drivers to the latest stable versions, and to keep their overclocks at a minimum to ensure the best experience with Spring Patch.
Treyarch, which is the developer of Call of Duty: Black Ops 3, is looking for a three-year development cycle for new CoD titles - even though a two-year traditional roadmap is currently being followed. The entire Call of Duty game series has been a major blockbuster - and with millions of dollars on the line - sometimes it just doesn't pay off to force things.
"Without a three-year cycle, we wouldn't have been able to take the kind of risks that we took on this game, frankly," said Mark Lamia, studio head of Treyarch, in a statement made in the Official PlayStation Magazine. "We would not have been able to overhaul our entire AI system that supports the kind of engagements in an open-playspace like we have."
The game studio says the rendering technology couldn't have been overhauled in a shorter time frame, as the environments in the Black Ops sub-series are so massive. In addition, the movement system couldn't have been fixed very well, as developers would have been forced to rush ahead of schedule to get things done.
The launch of The Witcher 3: Wild Hunt has been an interesting one, something that hasn't been filled with bugs and watered down graphics with hidden options in it like Watch Dogs experienced, but something entirely different.
CD Projekt Red, the developer behind The Witcher series of games, has been quite open during the development of its open-world title. Except, that is, when it comes to comparing The Witcher 3 between the PlayStation 4, and PC. Marcin Momot, who works for the studio, talked with German website PCGamesHardware, where he talked about the differences between the PS4 and PC versions of the game. The developer reached out to the website, asking them to remove their video.
Momot said that the main differences between the PC and PS4 versions of the game will be the draw distance, frame rate, resolution and exclusive features like NVIDIA's HairWorks technology. Momot also said that there will be many more NPCs in the PC versions versus the PS4 version, and that the now removed video of the game was "not representative" of the PC version, as it made the PC version look pretty bad. He said: "Regarding the comparison video, unfortunately we don't know how this video was created and what PC settings have been used. It compared an early PC version with a PS4 debug build without the day 1 patch".
TweakTown recently spent a few days playing the preview build of Rebel Galaxy, a single-player spaceship combat action game from Double Damage Games. Rebel Galaxy will be released for the PC first, though it will be available for Mac, Sony PlayStation 4 and the Microsoft Xbox One. Admittedly, I called upon my 16-year-old brother for his gaming knowledge - and I am not a game reviewer, so here is the meat and potatoes about Rebel Galaxy.
A mouse and keyboard or gamepad work, with fully re-mappable controls for gamers - though it's worth pointing out that Double Damage recommends using a gamepad. Many PC gamers are used to relying on just the mouse and keyboard, which proved to be adequate. The keyboard is used to steer the ship, while the mouse is used to aim accurately and move camera angles.
If you're a fan of a game like Sid Meier's Pirates!, you should feel right at home with Rebel Galaxy. It's a similar type of fighting style, with broadside fighting - and there are turrets so you can blow stuff things up - while you're traveling around completing missions.
With E3 2015 just over a month away, the hype train is building for various game franchises, but one of the most exciting ones is going to be shown off at E3 this year: Uncharted 4: A Thief's End.
Naughty Dog, the developer behind the PlayStation 4 exclusive title, has said that it is in the last minute crunch time to get the game ready to show off at E3, where the developer has "all hands on deck" getting it ready. Community Manager for Naughty Dog, Eric Monacelli, said that the team is very capable when it comes to last minute crunch time, as the studio hit an achievement when making The Last of Us even work on the PS3.
Monacelli said: "Our team is just full of evil geniuses and wizards and they're just really good programmers. With a lot of dev teams - I worked in a few different places - it's the same sort of feel, but Naughty Dog has this sort of special magic that whenever we go into crunch it's just like, we all come together and we want the absolute best of everything. And it just somehow comes out and shines through, it's just incredible".
Sony expected big things from Bloodborne, an action role-playing video game that is a Sony PlayStation 4 exclusive, and the title has delivered.
Bloodborne topped 1 million units sold last month, reaching that point after being available for less than two weeks - with Sony thinking the exclusive title also launched at "just the right time."
"It did surprise us," said Fergal Gara, Managing Director of Sony UK, in a statement to MCV. "We had expectations to do well. We looked at the Souls series as a frame of reference, and we thought we could do better than that. We did - and then some. Relative to some of our sister territories, we were being quite ambitious, but even that proved to be conservative."
Hi-Rez studios has announced a move from a PC-only focus into the console market with their recent release of SMITE BETA for Xbox One.
The MOBA genre is known as the most popular in the world and it's not uncommon to see gaming developers and publishers try different methods of user engagement in FPS and Racing type games, but we're now seeing this monolith field make the jump.
Setting you back around $32 for a claimed $48 of value, the SMITE founder's pack will give you closed beta access, every hero available and a bunch of free skins.
Blizzard has just announced that it will be putting its weight behind the ever-growing MOBA Heroes of the Storm by announcing $1.2 million worth of cash and prizes to be put on the line globally with eight qualifying teams invited to the live finals.
With the finale being held at BlizzCon on November 6-7 in Anaheim, there will be $500,000 of cash given away at this event alone. The rest of the funding will be spread throughout regional championship qualifiers in the Americas, Europe, China, Korea, and Taiwan regions.
The first tournament will take place in China, with the other regions to be announced soon.
Looking to compete? More information here.