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Sony expected big things from Bloodborne, an action role-playing video game that is a Sony PlayStation 4 exclusive, and the title has delivered.
Bloodborne topped 1 million units sold last month, reaching that point after being available for less than two weeks - with Sony thinking the exclusive title also launched at "just the right time."
"It did surprise us," said Fergal Gara, Managing Director of Sony UK, in a statement to MCV. "We had expectations to do well. We looked at the Souls series as a frame of reference, and we thought we could do better than that. We did - and then some. Relative to some of our sister territories, we were being quite ambitious, but even that proved to be conservative."
Hi-Rez studios has announced a move from a PC-only focus into the console market with their recent release of SMITE BETA for Xbox One.
The MOBA genre is known as the most popular in the world and it's not uncommon to see gaming developers and publishers try different methods of user engagement in FPS and Racing type games, but we're now seeing this monolith field make the jump.
Setting you back around $32 for a claimed $48 of value, the SMITE founder's pack will give you closed beta access, every hero available and a bunch of free skins.
Blizzard has just announced that it will be putting its weight behind the ever-growing MOBA Heroes of the Storm by announcing $1.2 million worth of cash and prizes to be put on the line globally with eight qualifying teams invited to the live finals.
With the finale being held at BlizzCon on November 6-7 in Anaheim, there will be $500,000 of cash given away at this event alone. The rest of the funding will be spread throughout regional championship qualifiers in the Americas, Europe, China, Korea, and Taiwan regions.
The first tournament will take place in China, with the other regions to be announced soon.
Looking to compete? More information here.
If you've been enjoying Hotline Miami 2 as of late and it's pixelated violence-filled take on life, you'll be extremely happy with Devolver Digital's new game, Not a Hero.
Based on the motto "a violent today for a better tomorrow," this side-scrolling shoot 'em up carries themes from Hotline Miami based around the graphical experience and groovy background soundtrack. Your goal in this game is to help a bunny become the major of your city by cleaning up an underbelly of gun-wielding crooks though the use of stereotyped heroes.
If you're a fan of side-scrolling madness, certainly give this game a shot - it's available now on steam.
Ubisoft has just released the first trailer for its upcoming shooter Rainbow Six: Siege, as well as the announcement of its release date: October 13, 2015.
Rainbow Six: Siege will be released on the current generation consoles and PC, with the Xbox One and PS4 set to receive the counter-terrorist raid shooter. Those who pre-order Ubisoft's shooter will have "guaranteed access" to a future closed beta test. The teaser above does a nice job of doing just that, teasing, but there's no in-game footage yet.
If Ubisoft's string of games of late is anything to go by, we can expect an announcement of a delay into 2016 in the next few months for Rainbow Six: Siege. The company just pushed The Division into 2016, disappointing countless gamers across the world.
With DICE working on Star Wars: Battlefront, some gamers are wondering what type of destruction the Frostbite-powered game will have. But according to DICE Community Manager, Mathew Everett, we shouldn't get too excited over the destruction in Battlefront.
Everett said: "Overall the team is using destruction where it makes sense and is also making sure it stays true to the Star Wars universe. While there is some destruction in the game, Battlefront will not feature large-scale destruction like you see in Battlefield. Trees and other select environmental objects will take damage etc".
Personally, I would've loved to have seen some 'large-scale destruction' in a game that will be released towards the end of 2015, and edging into 2016. Especially with how pretty the game looks, it appears as though we'll have stale destruction mechanics. It would've been nice to see those trees react to a vehicle sliding into them, or a huge explosion knocking some trees down. Oh well.
If you've been downloading mods for Grand Theft Auto V, we would suggest you take a break and look at which versions you've been downloading as they could contain some very nasty malware.
We've noticed on the GTA Forums that the "Angry Planes" and "NoClip" mods for GTA V have malware, and you could be at risk. The GTA Forums post notes that "The virus could have deleted itself after grabbing what it needed to cover its tracks". The post on the forums is quite detailed, with an 11-step list of instructions on how to remove the issue.
The post does note: "If you downloaded Angry Planes or NoClip and played GTA V with them, you were most likely hit with a keylogger or other methods of password grabbing, and I strongly suggest changing all passwords. Do the steps above first before changing them. Just because you don't see any of the files above, don't assume you weren't hit. The virus could have had a way of deleting itself from your computer to cover traces. I'd also suggest using something like Keepass in the future for keeping your passwords in an encrypted database, since browsers keep passwords in plain text".
World of Warcraft (WoW) may have seen 3 million subscribers drop out of the game, but Blizzard Entertainment still is in full control, according to recent statements made by an analyst. It is extremely difficult for development studios to try to enter the paid-subscription gaming market, but it looks like Blizzard has found the way to get it done.
"WoW is the market leader, by a landslide," said Joost van Dreunen, chief executive of SuperData Research, in a statement published by VentureBeat. "Generating still over a billion [dollars] in revenue annually, it's a juggernaut of a franchise, especially if you consider it's been around for more than 10 years."
World of Warcraft has always endured rolling amounts of subscribers, with subscribers surging after the launch of Warlords of Draenor last fall. Blizzard is focused on creating a "fun and engaging experience," and isn't as worried about "chasing numbers" - but is still something that they should be concerned about.
Game developer and publisher Konami is expected to pursue the development of mobile games aggressively, believing there is huge potential in the competitive market space. The Japanese market is increasingly adopting mobile-oriented games and entertainment, so Konami could create huge potential revenue streams.
"Our main platform will be mobiles," said Hideki Hayakawa, president of Konami, in a statement to the Japanese Nikkei media outlet. "Gaming has spread to a number of platforms, but at the end of the day, the platform that is always closest to us, is mobile. Mobile is where the future of gaming lies."
In addition to mobile games, free-to-play will also prove to be a lucrative market for the Japanese company. There has been a high amount of tension and in-fighting at Konami, so the company may need a fresh new start to help get things sorted out.
It looks like we can expect something big over E3 2015 when it comes to The Walking Dead, with Overkill set to unveil its shooter based on AMC's mega smash hit TV series.
Overkill is part of Starbreeze Studio, which the two developers have worked together on the Payday series of games. The Walking Dead creator, Robert Kirkman, has teased that the upcoming game based on The Walking Dead from Overkill will be like Payday, but in a much bigger world. Kirkman told Polygon back in March: "I can say that it will be Payday-esque because [Starbreeze and Overkill] are currently doing Payday".
Kirkman continued: "But I'm told it will be in a bigger world than Payday currently encompasses. They are going to be learning a lot of stuff from Payday that they will be incorporating into The Walking Dead game".