Gaming News - Page 391

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 391.

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Report: Hideo Kojima is making a Silent Hill game after all

Derek Strickland | Oct 2, 2021 5:29 PM CDT

Hideo Kojima is leading a new Silent Hill game with PlayStation footing the bill, sources tell Gematsu.

Report: Hideo Kojima is making a Silent Hill game after all

Hideo Kojima and Konami have reportedly set aside their differences and gotten over their contentious 2015 breakup, and are currently on talking terms. According to VGC, Konami and Kojima are communicating but aren't bedfellows just yet--e.g. they may not be working together.

Now sources tell Gematsu this isn't the case. The games outlet has heard Kojima Productions is making a new Silent Hill game with Sony Interactive Entertainment producing and funding the project.

Continue reading: Report: Hideo Kojima is making a Silent Hill game after all (full post)

Konami's new eFootball game launched, Steam's worst-rated game ever

Anthony Garreffa | Oct 1, 2021 7:46 PM CDT

If you've been binge-watching Ted Lasso and wanted to get into the world of football more, then I would hesitate in buying Konami's just-launched eFootball. The game is so bad that the developer has pretty much apologized for it:

Konami's new eFootball game launched, Steam's worst-rated game ever

Not only that, but according to steam250.com we have eFootball being the worst-rated Steam game in history. The game has a myriad of issues from blurry graphics to pathetic animations, with the developer moving from Fox Engine -- the graphics engine that powered Hideo Kojima's Metal Gear Solid 5: Ground Zeroes, over to Unreal Engine 4.

This hasn't helped them it seemed, I'm sure the screenshots below will show you exactly what you need to see. Embarrassing for Konami, especially in the tail end of 2021 and with next-gen Microsoft Xbox Series X/S and PlayStation 5 consoles now in the hands of millions of gamers across the world.

Continue reading: Konami's new eFootball game launched, Steam's worst-rated game ever (full post)

Report: Hideo Kojima and Konami are on talking terms

Derek Strickland | Oct 1, 2021 12:45 PM CDT

Hideo Kojima and Konami are currently on talking terms and no longer at odds with one another, sources tell VGC's Andy Robinson.

Report: Hideo Kojima and Konami are on talking terms

Back in 2015, Konami cancelled Silent Hills, fired Hideo Kojima, and removed Kojima's name from Metal Gear Solid V. Kojima found a new home with Kojima Productions and went on to make Death Stranding with Sony's help. Now six years later the dust has settled--and so has the bitter breakup.

According to VGC, who has talked with members of Konami Japan, Hideo Kojima and Konami have somewhat set aside their differences and are on agreeable terms. This however doesn't mean Kojima is working on a Konami game. It's said a high-profile Japanese game developer is working on a new Silent Hill project, and it's true Kojima does want to make a new horror game, but VGC was careful to say that they are not currently bedfellows--.e.g working on projects together.

Continue reading: Report: Hideo Kojima and Konami are on talking terms (full post)

PlayStation 5's first native 8K 60FPS game is here

Derek Strickland | Oct 1, 2021 11:22 AM CDT

The PlayStation 5's first 8K 60FPS game is here...but it's not what you expect.

PlayStation 5's first native 8K 60FPS game is here

The first-ever native 8K PS5 game isn't made by the wizards at Sony's first-party studios like Naughty Dog, Insomniac Games, or Sucker Punch. No, the first 8K 60FPS PS5 game is a voxel-based indie game called The Touryst, which was previously released on the Switch and Xbox systems.

According to Eurogamer, the Touryst renders at a native 7680x4320 resolution. There's just one catch: The PS5 currently does not support 8K resolution output (Sony confirms 8K support is coming with a firmware patch). The developers at Shin'en have the game rendering in-engine at 8K and then downsampling the image to 4K (interesting footnote: The Touryst on Series X also downsamples, but only from 6K resolution, not 8K).

Continue reading: PlayStation 5's first native 8K 60FPS game is here (full post)

Square Enix has an Eidos R&D dev team researching cloud-native gaming

Derek Strickland | Oct 1, 2021 10:34 AM CDT

Square Enix has a branch of its Eidos studio working on experimental technologies like machine learning, AI, and cloud gaming.

Square Enix has an Eidos R&D dev team researching cloud-native gaming

While scouting NVIDIA's GTC 2021 schedule I noticed a panel from a Square Enix studio I hadn't heard about before: Eidos-Sherbrooke. It turns out this particular studio isn't making games. It's an R&D division focused on new latent tech like AI, ML and cloud that will theoretically power the future of the games industry.

Eidos-Sherbrooke was established in June 2020 and has a number of interesting projects in development. The studio is looking at using wide cloud networks for voxel-based raytracing, using AI and ML to help create interesting and innovative content. Platforms like Stadia, xCloud, Luna, and PlayStation now offer access, but Square Enix wants to serve up content.

Continue reading: Square Enix has an Eidos R&D dev team researching cloud-native gaming (full post)

Phil Spencer: Xbox Series X console shortage to last through 2022

Derek Strickland | Oct 1, 2021 9:35 AM CDT

Xbox console shortages are expected to last into next year as supply issues constrain assembly, shipment, and availability of games hardware.

Phil Spencer: Xbox Series X console shortage to last through 2022

During TheGrill 2021, Xbox's Phil Spencer says Xbox Series X and Xbox Series S consoles will be limited through 2022 as pandemic-levels of consumer demand continue outstripping supply.

Supply complications aren't limited to just any one problem, however, and it's not just a matter of scarce SoCs or chips; the entire supply chain has been disrupted on multiple levels. Spencer says Xbox hardware production isn't just restricted by a chip issue and mentions there are "multiple pinch points" in the process.

Continue reading: Phil Spencer: Xbox Series X console shortage to last through 2022 (full post)

Metal Gear Solid remaster collection in the works at Konami

Derek Strickland | Oct 1, 2021 8:31 AM CDT

Konami is currently working out plans to release a Metal Gear Solid remastered collection on modern console hardware, sources tell VideoGamesChronicle.

Metal Gear Solid remaster collection in the works at Konami

Konami is doubling-down on its AAA premium games focus and will continue supplementing its big plans with re-releases and remasters. One of these projects is a Metal Gear Solid remaster collection, sources tell VGC, likely with the same games included in MGS HD Collection launching on PS4 and Xbox One.

The news comes after Konami has shifted its development teams and restructured its divisions to help streamline and ramp up AAA production. The company is also outsourcing IPs to external studios to mitigate costly games development fees.

Continue reading: Metal Gear Solid remaster collection in the works at Konami (full post)

Forza Horizon 5 PC specs: RTX 3080, Intel 10700K required for 4K

Derek Strickland | Sep 30, 2021 5:16 PM CDT

Turn10 has released the finalized PC spec requirements for Forza Horizon 5, and they're expectedly steep for 4K gaming performance.

Forza Horizon 5 PC specs: RTX 3080, Intel 10700K required for 4K

The new spec chart has a spectrum of hardware requirements for different perf targets. There's minimum specs (~720p), recommended specs (~1080p) and ideal specs (demanding 1440p - 4K gameplay). Turn10's game seems to be well optimized and the requirements are pretty reasonable, with a Ryzen 5 1550X/Intel i5-8400 CPU and Radeon RX 590/NVIDIA GTX 1070 required for the recommended spec perf.

Predictably the 4K settings require a bigger hardware jump, with a Ryzen 7 3800XT/Intel i7-10700K CPU and a Radeon RX 6800 XT (16GB) / NVIDIA RTX 3080 graphics card (10GB) needed. One thing remains consistent across all configurations: the need for 110GB of internal space for the game.

Continue reading: Forza Horizon 5 PC specs: RTX 3080, Intel 10700K required for 4K (full post)

GTA Trilogy remaster gets rated in Korea, may release in November

Derek Strickland | Sep 30, 2021 4:36 PM CDT

The Grand Theft Auto Trilogy Definitive Edition has been rated by Korean ratings board GRAC today, signaling an incoming release.

GTA Trilogy remaster gets rated in Korea, may release in November

GTA V's next-gen release has been delayed to 2022, but a GTA trilogy re-release will fill its place. New ratings confirm the GTA Trilogy Definitive Edition is real, and sources tell Kotaku the game is set to release sometime in November.

The trilogy will include PS2 era games GTA 3, GTA San Andreas, and GTA Vice City in one package across PS4, PS5, Xbox One, Xbox Series X, and Switch consoles.

Continue reading: GTA Trilogy remaster gets rated in Korea, may release in November (full post)

Nintendo denies next-gen Switch Pro rumors, 'no plans' for 4K console

Derek Strickland | Sep 30, 2021 11:27 AM CDT

Nintendo's official investor relations division squashes recent Switch Pro reports, says it has no plans for a new next-gen Switch capable of 4K gaming.

Nintendo denies next-gen Switch Pro rumors, 'no plans' for 4K console

A new report from says that nearly a dozen game developers possess devkits for Nintendo's next-gen 4K-ready Switch, and that preparations to release enhanced 4K resolution games by late 2022 are under way. Nintendo corporate has stepped in to say these claims are false:

"A news report on Sept. 30, 2021(JST) falsely claims that Nintendo is supplying tools to drive game development for a Nintendo Switch with 4K support. To ensure correct understanding among our investors and customers, we want to clarify that this report is not true," Nintendo IR said on Twitter.

Continue reading: Nintendo denies next-gen Switch Pro rumors, 'no plans' for 4K console (full post)