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If only you got to kill the entire cast of the third movie. Damn, that was brutal. Film production house The Weinstein Company as promised, is making mobile games based on current films. In this case, we get a mobile game to get us excited for the release of fourth installment in the Scream franchise, originally started by Wes Craven back in the 90's. We got some screen shots from the mobile game, available on iOS, which looks to be pretty cool.
The movie starts playing tonight, April 15th! What's your favorite scary movie?
TWC Games is proud to announce the launch of the SCRE4M IOS game for iPhones, iPads, and iPods and SCRE4M avatars for fans and gamers across the globe to experience the franchise on a new, intimate level. The latest installment to the famed franchise hits theaters today, Friday, April 15th.
Both the game and the avatars feature the legendary, infamous face of terror, Ghostface, along with other franchise focused themes and art. TWC Games focuses on creating extensions of the film franchises with fresh, engaging content playing directly on the spirit of the films.
The launch partner for the Avatars is XBOX LIVE and the launch partner for the Game is Apple. Links to both can be found below.
This is the first of many Avatar campaigns and IOS games that TWC Games will launch in addition to our many games for portals, mobile, and handhelds.
If any of you have been playing the button mashing extravaganza that is Marvel Vs. Capcom 3, you may have noticed some strange things. That is to say, strange things other than the crazy assortment of flashing lights, colors, and the fact that you manage to pull off all sorts of combos and super moves without ever really knowing how.
Is your Ryu floating randomly? Snapping out Zero momentarily disabling your characters? Is your opponent's Captain America randomly performing combos on you? And my personal favorite, is your opponent's Amaterasu carrying out frustratingly infinite combos? I'd actually love to see the look on the person's face on the receiving end of that.
If you're like most MvC 3 players, you probably haven't noticed and/or just assumed that your button mashing had come together in some sort of harmonius wonder, but all of the above are bugs, and are in no circumstances supposed to be happening. In a blog post today, Capcom announced that they've fixed all of these problems and more.
Honestly though, who would have even known? Love the game, but crazy unintended @#$% happens all the time.
Yes, the rumors are true: we did patch MvC3 today. We've fixed UI bugs and tweaked minor details of the gameplay to improve the experience. Here are the details of what was updated:
Sony moves 50 million PlayStation 3s, also moves eight million Move controllers, see what I did there?
Sony have announced today that they've reached the milestone of 50 million units worldwide as of March 29. Sony also announced that the PlayStation Move sales have surpassed 8 million units worldwide as of April 3.
Other milestones include 75 million registered accounts in 59 counties and regions around the world for the PlayStation Network service. The PS3 features a library of more than 2, 128 software titles with more than 480 million units sold worldwide (480 million!!). Nice work, Sony.
The official trailer for the multiplayer portion of FEAR 3 is out and I must say, it looks quite good! It includes a few different modes with the most interesting one called "F**KING RUN" where a wall of evil comes toward you and you must F**KING RUN away from it.
I find the trailer very old-school in its multiplayer look and feel, which is a very cool thing these days with clone after clone of Call of Duty being released. FEAR 3 is being developed Day 1 Studios and not Monolith like the original, awesome FEAR. Other modes in FEAR 3 are "Contractions" where you survive wave after wave of soldiers, "Soul Survivor" which looks like a mode in which where you die, you can use your "soul" to possess another player. Finally, we have "Soul King", which lets you possess the bodies of soldiers and is "every soul for himself".
Left 4 Dead definitely looks to have some competition coming out soon!
Nintendo 3DS racks up 400, 000 US sales in opening week, takes punches at the month-long total for DS sales
Nintendo is pumping out some serious numbers with their new handheld, the Nintendo 3DS - selling 400, 000 3DS units in the last week of March alone. Impressive stuff. It launched on March 27 so really just a standard working week worth of sales.
On the flipside, Nintendo sold 460, 000 Nintendo DS units for the entire month of March - these sales were boosted with some decent game launches for the platform in the form of two new Pokemon games which combined sold 2.5 million copies. Nintendo were also proud of their Wii sale numbers with 290, 000 Wii units pushed out to customers resulting in a total of 1.1 million units of Nintendo hardware sold for the month.
Earlier this week, we reported on how trusted sources confirmed the Nintendo Wii was getting a price drop to $150 in mid-May, just weeks before the Entertainment and Electronics Expo (E3) in June. This was strange news, as companies like Nintendo tend to reserve announcements like this for the kind of large conferences and trade shows (like, you know, E3), so why would they do something like that? In the article linked above, I hypothesized that they must be planning on releasing a new system- and I was right!
Game Informer reported today that multiple sources have confirmed the impending E3 announcement of a new Nintendo Console. Very little is known about the system outside of gross speculation, but the same sources confirmed that this console will be HD compatible, a great move for Nintendo in strengthening its historically-poor relations with third-party developers. In the Game Informer article, one source was said to have described the system as "not gimmicky, like the Wii". I for one love the Wii, and any gimmicky aspects were overshadowed by how accessible, entertaining, and esthetically pleasing the interface and gameplay was for the majority of the games, but I kinda get where they're coming from.
DICE seem to be going all out for Battlefield 3 and while we don't know the exact specifics of what the Frostbite 2.0 engine is capable of, little things are slowly making the big picture of BF3 sound very seductive. Such as the maps in Battlefield 3 are said to be the largest DICE have ever made with DICE's Patrick Bach revealing in an interview with a Norweigan game magazine "Gamer" saying:
The game is still early in development, but I can tell you that Battlefield 3 will have the largest maps we have ever made
He also went on to point out that Battlefield 3 will support 64 players on PC and it will be possible to have jets, helicopters, tanks and infantry combat all on a single map.
Nintendo announced today on their blog a list of upcoming games as long as my arm. This year's second quarter will see the release of around 60 games for the Wii, The Nintendo DS, and the brand new Nintendo 3DS. The latter will see the long awaited and much anticipated release of The Legend of Zelda: Ocarina of Time 3D, a completely re-mastered version of everyone's favorite hack-and-slash puzzle-solving RPG available June 19th. This version will utilize motion control and touch-screen features of the 3DS to truly optimize the unique style of play the 3DS offers. Also, the active 3D engine is nothing to sneeze at. The new version isn't just a 3DS'd carbon copy of the original- players can look forward to quests and challenges not featured in the original game.
Though the Wii may get a significant price cut in mid-May, Nintendo is releasing an in-house suite of games entitled Wii: Motion, launching June 13th, which is brand new assortment of challenges and mini-games built to get the most out of the Wii. It also comes with a black Wii controller. Why not?
Among the long list of other games, Nintendo's Mystery Case Files: Dust to Dust (Big Fish Studios)
According to a recent report by Engadget, the Nintendo Wii will see a big price drop come May. Engadget claims a "trusted source" confided this news to them earlier today, despite the fact that they still remain dubious to the news of the May 15th $150 price tag.
Nintendo has suffered a bit recently in the console wars, especially with the remarkable success of the Kinect pretty much dominating the motion-control and recognition/simulation gaming lately. With Sony trying to "Move" in as well, things are not going that great for everyone's favorite and diminutively-monikered console.
Engadget believes that Nintendo would be far more likely to announce news like this at a large venue like e3, but hey- in this day and age when Apple employees are leaving prototypes everywhere, Sony hardware execs randomly leak device specs, and rumors fly around like Tinkle Popo, who knows what's going to happen? Maybe a price cut would help bring the Wii back in sales. As I recall, Nintendo did similar things with the SNES when the 64 came out, and with the 64 when the GameCube (*shudder*) came out, and with the GC when the Wii arrived and......holy @#$%, does this mean we're getting a new console in June? What do you all think?
From sunny Santa Monica today, we learn from Activision that Guitar Hero gets three new track packs. Available for both Guitar Hero: Warriors of Rock and the regular Guitar Hero, these track packs feature music and downloadable playable tracks from Paramore, Middle Class Rut, Madina Lake, and "death metal legends" Darkest Hour. Activision is calling the track pack featuring Paramore "Emo Edge". Not entirely sure how accurate that is as Paramore is neither emo nor all that edgy, but hey! I don't write these things, do I?
The two track packs will be available on the Xbox LIVE Marketplace for 440 Microsoft points, on the PlayStation Network Store for $5.49. or the Wii online network for 550 Wii points. The individual songs are also available as downloadable singles for 160 Microsoft point, $1.99, or 200 Wii points each, respectively.